With the release date for New Pokémon Snap finally locked in, we can really start to get excited about this long-awaited sequel.
A shiny new trailer has today confirmed that the game will be available on 30th April. That clip gave us a quick glimpse at the game's brand new Lental Region, but let's take a closer look, shall we?
Below, you'll find a lovely selection of newly-released screenshots showing Pokémon, the new region, and just a taste of the Illumina Phenomenon – a strange occurrence that gives certain Pokémon and vegetation a special glow. Enjoy!
Well, Pichu and Grookey look almost too adorable...
Who wants in-game menus?
And finally, a few screenshots showing your camera's viewfinder – hold steady!
Are you liking the look of this one? Will you be buying a copy when the game launches in April? Share your thoughts with us in the comments below.
It looks great! Can't wait!
Best thing to come from this series in years.
I hope those screenshots are still in development. The textures look terrible.
Even so, I loved the original Pokemon SNAP. So I'm looking forward to this either way.
@Santoria oh you are one of those...
Oh, April? Thought it will take longer.
Will buy it Day one, the original one was so much Fun.
I saw Grookey so the Pokemons will be until 8th Gen on New Pokemon Snap.
Aw the raichu picture is cool.
The dream for a true 3d pokemon game with at least this visuals and an interesting story continues.
I’ll be making so many wallpapers from this game.
@Santoria the game looks great, so many people on here with such a negative outlook, it’s exhausting.
Cool dads buy this for cool kids 😎
Did the original offer much challenge? I never played it. I'm very intrigued by this but concerned it might get old quick or not have much to do. I hope it's a game with good replay value. Is the challenge in finding all the Pokemon or getting the perfect shots?
All the already salty people:
I looked at these screenshots at 25 frames a minute.
So the game must be crap I guess.
@Clyde_Radcliffe original offered no challenge at all. It’s an on rails shooter for kids, those already are super easy as they’re points based, let alone one for children.
However replay value was through the roof for a game of this sort. So many secret animations and secret interactions to unlock by experimenting.
Looks great! I’m gonna miss Professor Oak though... and the Blockbuster Kiosks.
@Clyde_Radcliffe The original was not difficult at all.. There were some special shots you could take (basically lining up perfectly to make the environment take the shape of a Pokémon) that were not immediately obvious, but even that wasn’t exactly difficult or as obtuse as it might sound. You could definitely spend some time trying to get better shots by manipulating the Pokémon into performing different poses, or even getting the Pokémon to appear at all. All your photos are graded, so replay comes from getting the “perfect shot” rather than from taking on an actual challenge.
Edit: Additionally, you complete the Pokédex not by catching them all, but by taking a picture of them all. That being said, at least in the original, you could 100% the game in about 5 hours.
@HamatoYoshi @quinnyboy58 Sometimes I fell like people can't disagree about pokemon in this site. Santoria wasn't disrespectful with anyone, she even said she would get the game.
She just pointed out a perception with wich others, like me, actually agree. Lets be honest: those textures are not good, specially in a game with almost no action. We are not talking about a fighting or adventure game.
Criticize a franchise is not just rudeness. It can be an important feedback for them to get better. Being one of the most profitable franchises in the gaming world, I do believe pokemon could and should be criticized by its fans.
Ok, the Heracross on Pinsir pic was glorious.
@Santoria I think the textures look fine, but the lack of anisotropic filtering makes them look smeared out at sharper angles.
If there was proper anisotropic filtering as well as proper antialiasing I think it would look really great
@everynowandben @darkswabber Thanks both.
"That being said, at least in the original, you could 100% the game in about 5 hours"
That's what I feared... Might wait for it to go on sale if that's the case with this one (assuming it'll be full price)
This game looks amazing
Looking good, been waiting for a sequel to this for years.
Now this is a Pokémon game I'm really excited for. Actual love and passion seems to be poured into this one! Can't wait!
@Clyde_Radcliffe In the first game, there were only 60 or so Pokémon, and this one claims to have over 200. If the time is proportional, this game should be about 16 hours or so by rough calculations?
Either way, I’m getting it day one based pretty much solely on nostalgia 😅
And it gets delayed till April 2022 like everythin else this year...
I'm so excited for this have wanted a new Snap for years
This looks so good!
My favorite picture is actually the one where they're judging the Pikachu photo. It's a proof that this game will have a similarly complex point system to the original, and that's a big relief.
This is the most beautiful Pokemon game I've ever seen.
That constant negativity from people complaining about anything is exhausting.
The textures look good imo.
Don’t like Pokemon but I’m totally getting on this, for nostalgia shiz
The fact this exists might hint that sometimes Nintendo listens to the fans, even if it took years of begging
I am glad this happened in our time 😂
I am reserving judgement on this game until I see some Digital Floundering analysis on Youtube. I have no idea what resolution and frame rate I'm looking at myself, so have no basis to determine if it's good or not.
New Pokemon Snap textures aren't that good, but the artstyle and lighting engine hides it pretty well, unlike in Sword/Shield which barely even has much of a lighting engine at all.
@Clyde_Radcliffe It was always a fascinating and fun game as a kid, but easy. I'll wait for a sale too.
@Urso I don't know about this site in general, but she literally said the textures look 'terrible', that is not legitimate feedback. If she would properly elaborated on what she expected to be better in these textures it would be different.
Probably she expected something like Pokken Tournament textures and i can understand that but I think this was better way to do it considering the designs of the Pokemon themselves and the vibrant coloring and of course performance.
Maybe in the future we get a Snap 3 where Pokémon look like they did in Detective Pikachu.
@Sanangelo89 Well, terrible is just an strong adjective. She didn't insulted anybody. Why can you say awesome but not terrible?
In this hole comment section, I see more people complaining about who didn't like the game than actual people complaining about the game.
There's literally two comments critical to the game: Santoria's and my reply. On the other hand, there are at least five comments repressing our opinion with expressions like "I don't give a damn", "salty people" or "Its so exhausting to hear people complain about pokemon".
So, who's being rude?
@Urso yeah it's gotten so bad it's the opposite now.
You can't criticize the biggest media franchise in the world out of genuine lifelong love and hope it circles back to its older quality standards, without triggering fanboys who can't acknowledge the poor quality of a texture compared to any other game (or anything else for that matter, the texture is just an example).
Nothing to do with not being able to criticize it, and lets be honest here many have on various gaming forums.
What the critics always fail to realize is that no Pokemon game has ever had cutting edge visuals when compared to the best graphically technical games on that particular platform, as it's not the look of art style the developer was going for, it feels it's target audience who watch the cartoons want a more simplistic look.
Now of course this will not sit well with older core gamers who have grown up with the franchise as they are used to ultra realistic fps games etc, but to the masses who will buy these games most, there will be no issues.
Another aspect is the models for the sword and shield games, as they were pretty decent on the 3DS already, it's just that particular console could not show them off in their best light, as it was very limited power wise, on the Switch updated or not they look great, and are in keeping with the overall artistic style Gamefreak are going for.
@johnvboy dude I played DOOM 2016 on Switch, don't strawman people with "realism" and "ultra high frame rates".
I like a game that looks good, but I also really like games like Baba Is You, which could probably run on a toaster. You've chosen the wrong person to misrepresent, I'm sorry.
Everything else you said is merely excuses, cause if you really wanted to excuse any other framchise and give them a pass, you could use the same exact excuses.
It's true that the average consumer doesn't care or know about technical detail, but you cannot tell me average Joe doesn't recognize, for example, BOTW or Odyssey as objectively superior.
We're not talking 4k 60 FPS either, which is what you're getting at in order to distort my point of view, cause you have no objectively valid point for such a successful game with such a big potential budget looking this amateurish.
Lastly, you boiled it down to the graphics to paint me as some PC master race elitist, but the thing is, as I told you, I don't really care about them. If I did, I'd play on PS5 or a high end PC, not a Switch and a laptop.
And that brings us to the fact that the gameplay in the games is barebones and basically the same as 25 years ago, with a couple of gimmicks and nothing of substance. Go on, play a game from one of the first 5 generations, then come back to Swoosh, and then finally tell me that it's equally as good or better.
You simply can't, cause it's the same exact game again, but way less polished: empty cities with nothing to do, embarrassing draw distance, tiny linear routes, no exploration whatsoever, etc.
As always, it's a case of the majority settling happily for this mediocrity, while people with a bit more to ask of a game remain flabbergasted as to how it's possible that a once beloved series has fallen this badly.
The thing that infuriates me, though, is not a company churning out the same crap over and over, because if people buy it, they are right to do so.
What infuriates is people who will go to these lengths to defend a commercial product poised to make money for a corporation, as if they had a personal stake in them.
Is it really so close to your feelings that you can't see it for what it is?
I'd get it for pretty much any other game, but if there's one series that's sterile and devoid of passion nowadays, well, that's Pokémon.
So you are basically agreeing with me, nobody outside the core minority actually cares about any of this.
All your answers are personal opinions of like minded people that do not like the latest Pokemon games, and as I have said they are in the minority, that of course does not render their opinions less valid on a personal level.
The latest games do not require defending as their sales show that most are more than happy with them, are they perfect?, no, but nowhere near the train wreck that some are suggesting.
Also I an not sure why someone having different opinions on these games, or defending them should anger you so much, I have little issue with you and others not liking them, I merely have a different view.
@johnvboy yeah let me rephrase that, sorry but I could've expressed myself better.
I obviously don't have any problem with you, the opposite really! As much as I rave about staunch defenders of the game, you're offering me a very level-headed discussion and I appreciate that; sorry if that didn't come across earlier.
The problem I have is obviously not with the individuals liking the game (god knows I'd like to be able to have fun in Pokémon games like I did once!), it's with the overwhelming tide of people reducing any valid, objective criticism leveled at the game to just being "moaners" or "elitists", and that's plain wrong.
People see issues because they understand games better, so refusing to listen only perpetrates ignorance and nothing more.
And I don't mean that as saying that I'm better than anyone else, but I know for a fact that I know games better than a lot of people, and when I spot a flaw in a game, it's because I can assess that against the rest of the game and its intricacies, not simply "game bad" or "game good".
People don't like to feel more ignorant than the people they're talking to, but it's the only way a person has to learn and get better: recognizing who knows more than them and listening to them.
That's how I learned everything I know about games, music, writing, and everything else. You just gotta accept that experts and more knowledgeable people exist.
It's people having low standards that screws over people with higher standards, it's always been like that, and that's why the latter try to "educate" the former.
Unfortunately, when people are not willing to do that, we know what happens, especially on the internet.
(Mind that this is not addressed at you specifically, it's more of a way to try and reframe criticisms of this game).
I get it that people do not like the game, and understand that fans of that have grown up with these games will have different requirements now, they will expect and demand better presentation.
This is I feel the main issue, as the developer will push an art style which they personally will believe will appeal to the mass market buyers of this game, Ie mainly younger players.
Thanks for your reply, it was very well reasoned and I did not think at any point you were having a go personally at myself, and I also agree with you people simply dismissing complaints is wrong, but at the same time we can't simply always state that people having no issues with these games have low standards, as that will not help matters either.
@johnvboy "the developer will push an art style which they personally will believe will appeal to the mass market buyers of this game, Ie mainly younger players."
See, this is where I'm afraid that my point didn't come across.
You surely don't "need" a certain feature, let alone a certain art style, to appeal to the mass market, otherwise Animal Crossing and COD wouldn't be both huge, being basically the opposite of one other.
And probably I failed to express myself well enough, but even the graphics are absolutely not the main point: I just use them as an example of how little care went into the whole package, simply because graphical flaws are way easier to point to than mechanical ones.
I'd be glad with these graphics if the games were engaging and fun, just like I loved playing DOOM 2016 at 540p and 30 FPS on my Switch, simply because it's a good game.
I'm playing Eternal on my laptop at 1080p/60 FPS at the moment, and while I obviously like shinier graphics, I can't say I missed out by playing its predecessor on lower specs, by any means.
The counter argument to yours is pretty simple: if marketability is a justification and is the only thing games should care about (like Pokémon does), why were BOTW and Odyssey, for example, both so good graphically and engaging and satisfying to play?
Couldn't have Nintendo dumbed down those games, on the basis of "hey, it's Mario and Zelda, people will lap it up regardless"?
Of course they could've, but they didn't.
And that's why I'm happy to support Ninty and those two games, but not Pokémon.
Pokémon took the easiest way out and barely changed anything, while the other two games shook up their respective formulas very hard, and forged new identities for themselves.
Nintendo respected our intelligence, Game Freak didn't.
That's why buying a game that does the barest minimum sends the wrong message: "we don't care about quality and hard work! We couldn't even recognize it if it were grafted onto our faces!".
I hope you now understand where I come from, I just want to be able to buy a Pokémon game and enjoy it after all this time.
My excitement for this game can't be overstated. I've been hoping for a sequel to Pokemon Snap for a long time.
Not to mention that the graphics look absolutely gorgeous. I think these were the visuals Sword and Shield were aiming for, but couldn't quite make the mark.
@johnvboy "What the critics always fail to realize is that no Pokemon game has ever had cutting edge visuals when compared to the best graphically technical games on that particular platform"
Thats not true, man. Pokemon used to be among the best looking games in gb, gbc, gba, ds. The thing started to get bad in 3ds era and became a total wreck with pokemon sword / shield.
Like @clvr said, when you see botw, odissey and xenoblade chronicles 2 it becomes clear that the problem is not in the console. And, please, everybody here saw that horrible scene in wich the legendary wolves turn like they are doing a moonwalk. Thats simply depressing. You can't excuse that level of laziness coming from the highest-grossing game franchise of all time.
That's some comment section bump buddy, I have forgot what we are talking about.
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