Earlier this month, we shared a YouTube video from site user SnazzyAI which showed off the Legend of Zelda: Breath of the Wild 2's reveal trailer in glorious 4K. Now, they're back with a similar look at the fighting beast that is Super Smash Bros. Ultimate.
Just like before, this video aims to replicate how a theoretical, higher-performance Switch console – such as the rumoured, 4K-ready model – would display our favourite titles. SnazzyAI has taken a trailer that was originally at 1080p/30FPS and used AI upscaling and interpolation to produce a 4K/60FPS version, which you can check out for yourself above (as long as you have a device that can display 4K, of course).
SnazzyAI says that any updated Switch console would likely use an upscaling method like this to hit 4K rather than boasting the feature natively, and while such a console hasn't even been confirmed yet, we'd have to agree that this does sound like the most likely way that Nintendo would enter the 4K space, if at all.
Either way, seeing Mario and the gang strut their stuff in 4K is a treat to behold. Let us know what you think in the comments.
Comments 44
Nintendo always likes to keep their games really sharp, even to the point that they usually skip AA.
...so I don't know what kind of upscaling would suit their standards, they all have different issues.
This is the emperor's new clothes for me. I have a 4k TV and smash looks great on it. Not as good as some of the top-tier PS4 games which I think is largely down to the higher level of detail used in some of Sony's games, but still really good. I honestly can't tell the difference between my current experience of Smash and what's on this video.
In general I think it’s hard to sell 4K gaming (or understand how different it is) when we’re watching compressed YouTube videos in 720 on a phone or iPad. I can’t even tell if PS5 and XBX look any better than current stuff at the moment.
@MrGawain
Its bc Xbox Series X games shown so far doesn't even compare to the best looking PS4 games. Halo for example, thats not even better looking than Botw. Pretty embarrassing MS shows off a AAA next gen game with flatter lighting and enviroment detail than a 2017 Wii U game...
Would be funny if all these 4K 60fps videos are actualy videos of the switch pro 🤣 and nintendo is testing the waters how people are responding.
MS team helping nintendo with smart delivery to upgrade those visuals and performance.
@RasandeRose Come on. That Halo Infinite demo may have been underwhelming but saying it didn't look as good as Breath of the Wild is just nonsense.
Yooo guys imagine Steve on the Minecraft stage in 4-
Oh wait.
@scully1888
Not at all. Only advantage Infinite have is thats its sharper. Otherwise, its inferior to botw in almost every way. Flat lightning, zero foliage animation, just to mention two things. But to be fair, its inferior to many 360-games as well. OK, the demo only shows one enviroment in sunny condiation, but as it seems, the enviroment is more or less static. Not even animated tree bransches which makes it look so cheap. If you take both Infinitive and Botw in motion to compare, Botw looks one generation newer...
@JohnnyC whole heartedly agree. Smash looks beautiful on my 75" 4K tv, as does Mk8, Mario rabbids, Zelda, odyssey, dragonball FighterZ, ect ect. All but Pokémon lol.
Nintendo create magic on their consoles, personally don't care if they don't do 4K, their first party looks glorious as is
@Kimyonaakuma In my humble opinion, the only Nintendo published games that look very sharp are Smash Bros. Ultimate, Mario Kart 8 Deluxe, Super Mario Odyssey, Super Mario Party, Mario Tennis Aces, Animal Crossing, Clubhouse’s 51 Worldwide Games, Splatoon 2, Paper Mario and that brain game training. (Huh they are almost all 60fps! Poor horizon...)
No idea about ARMS but looks also top tier.
Zelda looks great but not as great as the above. Draw distance is pretty bad on that game.
Astral looks good but that’s it.
Xenoblade games,both, look okay-ish.
Luigi’s Mansion looks also good. Could have been way sharper.
Pokken Tournament plays at a low around HD res. Not full HD but simple HD.
FE: 3 Houses could also been way better.
The Warrior games also could have been better.
Playing mostly on a 55 inch OLED screen by the way.
Edit: put Pokken Tournament in the wrong place.
With NVidia supplying the chips, it's not too far fetched to imagine a new Switch having some form of DLSS. Hopefully the latest version thereof.
No idea about anyone else, but there's such a thing as too sharp for me.
Yep this confirms I'm too much of a 90's gamer as I can't tell a difference nor care to. I mean it does look nice but 4k's and FPS this or that or any other big tech words just don't blow my skirt up.
@RudyC3 dlss 2.0 is pretty sweet. See what it can do with 240p source: https://youtu.be/_gQ202CFKzA
But this is an rtx3xxx feature. Not sure if it will fit on a mobile console. If it does though, it will just work out of the box and developers wont have to do anything. Quick win! At least for resolution. Frame-rate is probably trickier, as it might involve timing.
Why keep showing us these pointless videos
@RasandeRose You're completely exaggerating and you know it - BOTW is one of my favourite games but cannot compare graphically to almost any PS4/Xbox One game, including Halo Infinite.
I’m happy with 1080p.
I’ve actually just bought a 1080p 144hz monitor for my pc and the boost in frame rate is amazing it’s great for shooters. Not sure 4K is worth the slower frames
@graysoncharles has the switch got 4gb? I can’t even remember
@graysoncharles They wouldn't need that. The Switch has 1GB reserved for the OS (which we can assume will not use DLSS), So there's only 3GB in the base model for gaming. That means they only need to add an additional 2GB for DLSS 2.0, something that's fairly reasonable to expect in a pro model. Heck, they might just jump to 8GB, and give a bit more RAM all around, and it probably would still be cheaper to produce than 4GB of RAM in 2017. But I don't think 2GB extra for the massive gains in what they can advertise would be out of the question.
@MaxiPareja
It stacks up very well to so many games, esp. compared to Xbox One. Sure, Halo infinitive looks very sharp and clear. But clearity is just a tiny fraction of a games overall graphics. Id say Inifinitive is somewhere around the old 360-game Perfect Dark Zero when comes to graphics, it looks atleast 10 years old, and its just so much worse when showed in motion and you clearly can see how static the world is, and how outdated the lightning are. Its a mess.
@scully1888 No it isn't. Breath of the Wild looked much better. There's more to graphics than draw distance and number of pixels on the screen. The initial footage of Halo Infinite was straight up ugly, something I could never levy against BotW unless you were basically just facing a wall and looking at the texture close up lol
no thanks on the 4K graphics.
I'm not sure I see the point. 4K is great for games that are going for realism, but doesn't do much for cartoon graphics. Kind of like I buy live action movies on 4K discs but don't mind watching anime on DVD (yeah, I'm old, I still buy discs instead of streaming).
Videos like this are a great reminder that I'd much rather Nintendo continue with their current strategy than try to push ridiculous resolutions with their console hardware.
@Ralizah I'm with you 100%. I've said this so many times across multiple generations (90's gamer here). All the benchmark graphics, frames, advanced shadows, filtering, now 4K, blah blah blah blah does absolutely nothing to answer major questions: Is the game fun? Am I having fun? Does the game have substance? Depth and content? Longevity or just a flavor of the week? So many games that are all about the newest advancements of technology cannot answer all those questions with a yes. Maybe some or none at all. In my personal experience many of my favorite games answer yes to most if not all those questions and they're totally nothing to brag about visually. If they can brag visually then to me that's just a bonus.
Not to go to off topic but it seems once again history keeps repeating itself with that new Avengers game. I never played it but there was a lot of marketing for it about graphics and it's going to be the next big thing. Now I'm seeing so much press about how the playerbase is dropping like flies and the game has no real substance, full of bugs, endless grinding, microtransactions etc. etc. etc. But it does have great graphics so I guess that's the most important, right? Apparently not. Rinse and repeat.
@RasandeRose & just to add to this, PS5's games don't look much different either; the difference is negligible. Take Spiderman for example - slightly better draw distance, some better reflections and textures, but hardly worth the upgrade.
Thankfully, when it comes to Halo and most other games I like, I don't really care about the graphic improvements. I want solid gameplay. If I'm running about and gunning things down at 60FPS in multiplayer or Singleplayer, I'm not about to stop and admire the foilage (or lack thereof). Sure, in Zelda I like to admire the little things, but FPS is a completely different genre and pacing. I think 343 industries need time to polish the title, sure, but covid and high expentations from fans have a lot to answer for. Early days anyway as it's only the infancy of the next gen console wise.
4K is painfully over rated. It is nicer than 1080p. But not by that much. Set up side by side with video designed to emphasize 4K and it's still only a little bit nicer.
Only children destined to grow to be frat boys care about 4k vs. 1080p, or graphics within a ten year window for that matter.
@Heavyarms55 Agreed, it's only 4 times as nice =0p
It's nice to have pipe dreams. It's nintendo. This most definitely won't be happening.
This is the most clickbaity articles I’ve ever seen. (or watched)
Yeah, why make this and then mostly show Minecraft characters and stages?
@TeslaChippie The guy was talking about lighting and environmental detail: in other words, performance-related things. I completely agree that BOTW's art design may be better than Halo Infinite's but technically it isn't even close: it can't be.
This is ok I guess, but what we really want to see is Mario 64 in 4K so we can enjoy those gorgeous 12 polygons
@RasandeRose BOTW visually looks like a WiiU/X360/PS3 game and Halo looks like a early XBONE game atm.
Wow! It looks... like Smash Brothers.
So...
@Ralizah Well said.
@Rhaoulos Mario 64 in 4K 120 fps (frames per stars) and also in VR so you can see and live within the Mario.
If the Switch Pro does indeed support 4K output, Smash Ultimate and Mario Kart 8 DX will be the first titles to support 4K60.
@graysoncharles the transition from DS to DSi increased the RAM dramatucally. From 3DS to New 3DS also. Nintendo doubles the RAM on its handhelds on gen upgrade, we know this for a fact.
Some of these comments are so face palm worthy, particularly the one that said they find such a thing as TOO sharp
I'd start going on about pixel density and how 1440p is perfect at 27inch and 4k at 32inch and the huge difference things like these make but it would be a waste of time wouldn't it?
@Dethmunk 100"?
Pixel density will be crap at 4k 100", 32" inch and above best size for 4k
Imo 1440p is the sweet spot.. but again, it's just these comments on here rambling about 4k and not knowing what they are on about
It's like yeah, upscaling from 1080p isnt going to look that bad, but upscale from 720p? oh boy, yoshi crafted world looked blurry as hell on my 1440p monitor due to it being 720p which isnt even fullHD
@MrGawain
To be fair people said the same about HD, Wide-screen Tvs etc. Give it a few years and 4k will be the norm.
@Dethmunk I have 27" 1440p monitor for my pc and switch at my desktop, things like DKC topical freeze look great at 1080p, games like yoshi crafted world I wish had 1080p
I agree unless you have at LEAST 32" and sat quite far back not going to have much benefit, I think 1440p is sweet spot imo
Makes me laugh when people go on about 8k, 8k is pointless unless one had a massively big tv and was sat really far back
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...