A collection of games in the "Xeno" series was canned because Bandai Namco was concerned it wouldn't sell in the numbers required to turn a profit, according to general manager Katsuhiro Harada.
The series - which began life on the PlayStation in 1998 with Xenogears and includes six entries on the PlayStation 2 - laid the foundations for Xenoblade Chronicles, Xenoblade Chronicles X and Xenoblade Chronicles 2, all of which are Nintendo exclusives.
Given the interest in the franchise, you'd think it would be a dead cert as far as a collection was concerned, but that's not the case, says Harada - although some work was carried out before the plug was pulled:
This actually progressed to the remaster's plan, but failed in a profitable market analysis. Sorry guys, This plan will be difficult to resurface...
To be fair, not all of the Xenosaga games made it to the west so any collection would involve a considerable amount of localisation work.
Would you have bought this collection if it had happened? Let us know with a comment.