When Nintendo revealed a sequel to The Legend of Zelda: Breath of the Wild was officially in development at this year's E3, the darker tone was immediately noticeable. In fact, we sort of got Majora's Mask vibes, as there was so much doom and gloom present within the teaser trailer.
With this in mind, a modeler and animator known as 'The Regressor' has taken the teaser trailer for Link's next outing on Switch and "demade" it – to make it look like a Nintendo 64 title. Although the creator says their goal wasn't to perfectly replicate the Zelda games on Nintendo 64, we think it looks spot on.
The creator further explains how "all 3D assets (characters, environments, “effects”) are modeled, rigged, animated, and textured" in Autodesk Maya 2009 and Photoshop. And then goes into a much more detailed breakdown:
The video frames are natively rendered at 240x320 (4:3) resolution at 30 fps, but is intentionally frame posterized to show at 15-18 fps and enlarged with no anti-aliasing or image softening to 1920x1080 (16:9) for upload. There are always supposed to be black bars on the sides; black bars on the top/bottoms during the “cutscenes”.
The music and sound effects were handled by Vince94. For the sake of comparison, take a look at the original Switch teaser trailer below and also be sure to check out the Nintendo Life Breath of the Wild 2 guide, if you haven't already.
Are you as impressed by this as we are? Does it make you want to revisit The Legend of Zelda on Nintendo 64? Tell us below.
[source gamesradar.com]
Comments (31)
Hey, this is the guy that made the N64 Undertale stuff! Pretty cool!
That’s pretty cool. I miss the N64.
Haha, the text at the end.
“The sequel to Breath Of The Wild 64 is not in development.”
Very impressive demake of The Legend of Zelda: Breath of the Wild.
Thats impressive!
If a trailer like this apeared on the N64 back then people would faint or stop breathing lol 🤣😂
I betcha if this is a 3DS game everyone would snapped and complain why it wasn't for Switch.
Oh wow, even the music went low poly
Hey, I can actually tell what's going on now, visually!
I'd pay for this version. Because it has scarier atmosphere... was missing in BOW. Fix it in next installment Nintendo! We want scary music in it as well and not silence when we walk and explore.
Great stuff! And even creepier then the original trailer.
This is so wonderful!
Very nicely done. It sent nostalgia chills down my spine
Awesome job!!! @The-Chosen-one I agree if this were a trailer from the N64 era we'd still be talking about it today..
Pretty cool! Part of me wishes these graphics were an optional mode in BotW 2.
In an alternete timeline, Nintendo never stopped making Nintendo 64.
They just thought, this is as good as its going to get.
23 years going strong...
Certainly an interesting thought.
Makes you wonder what would of happened?
Hypothetical of course.
Wow, crappy graphics. I guess some people like underpowered games
@Dman10 it's just nostalgia man, if you grew up through that era it brings back happy memories.
@Madder128 I grew up in that era too, but for me nostalgia wears off after 5 minutes.
Maybe in an alternate reality, Majora's Mask ended up being a little too different.
"Not in development"
LOL! This is incredible
@Dman10 Good thing the trailer's only 1m26s, then!
Ok...that was pretty damn awesome
I gotta be honest, an actual N64 game would look much better than this. The final shot with the trees looked hideous and I can guarantee y'all it wouldn't have looked that bad.
Cool stuff though.
@Dman10 Sounds like a sign of mental illness
Makes me want to play majoras mask again
@Braok Good luck rendering anything close to an "open world" on the N64 without cutting the polys WAY back and replacing things like trees with 2D images. I think given the framing of that scene, if it were being rendered in real time rather than a recorded video (which would be very rare on an N64 cart), they'd have to make a lot of compromises just to get it to run at 15 FPS on the system.
@gutsy lol, I am in my mid 40s so you never know
This is awesome. Would love if they did a 64-bit Zelda as a secondary release to the main console Zelda games (much like the 2D games currently are). There's something about that art style that leaves just enough to the imagination while still looking beautiful.
@Dman10 I'd rather be dead
This is awesome... is it bad I would actually love to play it on the N64? haha
I still remember my dad talking about life like graphics after seeing OOT and saying that graphics would soon be life like. Years later you have people saying a game is ugly despite incredibly good graphics because Digital Foundry told them it wasn't 1080p.
This was awesome
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