Prior to the release of Street Fighter IV, there was a time when Capcom's prominent fighting series fell out of the spotlight. The dwindling arcade scene here in the west didn't help the situation, either. It actually got to a point where Capcom producer Yoshinori Ono began considering all avenues for the series.
As crazy as it might sound, Ono had an idea – that he thought was revolutionary – to turn the fourth major Street Fighter entry into a turn-based fighting game. Here's his full response from a recent interview at EGX 2019:
I did have an idea that I thought was revolutionary, to turn it into more of a turn-based simulation. So you would take the moves you want to do and put them together like blocks and they'd run automatically. But obviously we didn't make that in the end.
We're glad to hear Ono reconsidered, as it might have potentially killed off Ryu and Ken once and for all. The fourth game's success led to the release of multiple other versions – including the 3DS one – until Capcom eventually released the fifth title.
Would you have given a turn-based auto fighter based on Capcom's iconic series a chance? Tell us below.
[source usgamer.net]
Comments 43
Such a shame they abandoned this revolutionary idea. Could have flipped the whole franchise upside down.
For Street Fighter, no. But someone put this into another fighter, I’m curious to see how that’d turn out.
Why not make something new under a different name instead of what others already love?
Sounds like a cool idea actually but not for a numbered sequel
Interesting but nah
That's not street Fighter or any fighter. It's a jrpg with just the bare bones mechanics.
thought this was a SFIV switch announcement at first glance and got my heart broken
Sounds like the board game devastation of the indines
Basically you and your opponent pick moves privately then reveal them when you're both ready. There's initiative, power, stun, and a lot of other fun stuff!
The street pass portion of SFIV on 3DS was better than the game itself.
I’d take it as a spin-off
Do a spin-off with this, I'd be interested to see how this would play.
They didn't make it, but Level99 Games did.
I don’t like to Internet pitchfork but I would have boycotted Capcom for life if they did that. And since Ultra IV is my sweet spot (STOP NERFING RYU IN V!!) I am glad clearer heads prevailed.
Couldn't they have worked those mechanics into a new "Puzzle Fighter" game?
It's scary to consider that had they gone in the direction of making Street Fighter IV a turn-based game, it might have not only killed off the Street Fighter brand for good, but the current second golden age of fighting game never would happened.
Ha I laughed at this. Turn based would take all the fun and fast reactions out of the game. Ono, I shall give you a thumbs down on this idea.
SNK did this in "The King of Fighters KYO", a playstation one game. Check your competition, Ono!!
Also, there's a really good indie turn based fighter game called Toribash (it's physics based).
sounds more suitable for pokken, but yes, i would have loved this. it would it be very easy for beginners to get into the franchise, there would be no execution barrier.
there used to be an online dragon ball z shockwave pc game like this. battle on namek was the title, i believe. you would choose a move and then choose which quadrant of the screen you would go to. there were super moves too and forcefields.
I like turn based games. But they aren't fighting games. Such an idea should be tried on it's own, don't turn an established franchise on its head like that.
Sounds like a neat spinoff. Was at a buddies a few weeks back, and he has a card based fighter on steam that we were playing. It was pretty damn fun. A proper turn based fighter? Maybe give you action points, and let you pick your moves per turn, and movement? Yeah, I'd buy that. Lord knows we need more originality.
That's actually a pretty awesome idea. At the fundamental level, fighting games like Street Fighter are basically turn based anyway, so this would actually work really well.
@KitsuneNight What he described is basically what SFIV is in the first place, just slower. In the current Street Fighter, you do exactly what he described - pick an attack or combo string. Different attacks are plus or minus on hit or block, which is basically how a turn system works. What he described is basically a slow motion fighting game, where you'd have a bit more time to think between turns, and it would rely more on decision making and knowledge than reflexes.
The idea isn't so revolutionary, tbh. Remember Spanking Runners, a turn-based racing game released back in 2001.
Evo would of been a blast!
I'd take a turn based fighter with a Capcom roster spanning their entire history. Upgradeable R.P.G elements and online battles.
They should have done it, look at Mario and Rabbids something different with popular characters could have worked.
They only need to add World Tour from Street Fighter Alpha 3. And just put normal arcade mode and vs mode. We don't need anything else. Make characters selectable from World Tour that you upgraded. using stuff from past games doesn't mean the new game will suffer because they didn't come up with something new. How many times do they need to fall to see... whats not broken don't fix it. street fighter alpha 3 dramatic battle should be included as well. And make it full 2/2.5d Street Fighter game
I'd play it. Love turn based tactic games, why not as a fighter?
Street Fighter RPG.
Hahahahahahaha-no.
If I'm not mistaken, the concept of "send commands to the character, which they carry out automatically" was tried for Mega Man Battle Chip Challenge.
And that game is widely regarded to be pretty bad.
Mmm the more o think About the Idea the more i see the potential.
Im a big RPG fan ao yeah this could save the franchise if done right.
I saw that used in a different game. I think it's even on Switch.
Also the card game may work like this.
@The-Chosen-one they had it already in SFAlpha3... worldtour had RPG setup. YOu level up characters and you can use them in arcade mode with some extra stuff. They just need to use this as extra. No need for much more. Unless they want to become open world like Dragon Ball Z (the upcoming game)
More importantly where is the Switch Street Fighter 4 port?
@sixrings thank you!!!! I’m not the only one that wants this!!!! Ultra Street Fighter IV on the Switch would be amazing!!!!! It ran 60 fps on PS3 and 360 so it should have no issues on Switch!!!!
@Obito_Sigma Yeah why not? I liked puzzle fighter myself.
soooooooo... how's about that Switch release of SF4 AND SF5!?!?
@MotionMan in theory they could up the resolution as well. I'd gladly buy it at their crazy capcom prices again.
This would be pretty cool for a Street Fighter spin off, but not a numbered sequel
@sixrings I have SF4 on the 360, PS3, and PS4. I would definitely pick up a Switch version. They (Capcom) need to go ahead and make this happen. They released RE4 for the billionth time. This would be welcomed big time.
That seems like a great idea for a spinoff or a special mode.
Next project cross zones, hand the paperwork off to namco.
This idea sort of sounds like the StreetPass mode in the 3DS version of the game, where you picked a fighter and picked some moves ahead of time. Every time you passed another person with the game, your fighter would battle the other person's fighter. The winner was determined by a combination of stats and how well your move selection did against the other person's.
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