Trials Rising on the Switch might be a little rough around the edges, but it's still an incredibly fun game with a large number of challenging courses to complete. If you have been chipping away at the game since its February release, you've probably seen everything it has to offer by now, including the first expansion.
Fortunately, at Gamescom 2019, Ubisoft revealed the second DLC pack – Crash & Sunburn – will arrive on 10th September. This expansion includes 37 new tracks set across South America, Africa, Australia, and Antarctica. There are two new bike designs as well: The Turtle and The Alpaca.
The Turtle features a roll bar that will both protect the rider and give riders a new way to ride. The Alpaca challenges players to completely rethink handling the bike with the shocking twist of front-wheel drive.
Crash & Sunburn is part of the Expansion Pass for $19.99 USD or can be a standalone purchase for $11.99 USD. The pass also comes with the first expansion, the Stuntman Rider Pack and the Samurai Pack. Take a look at the new trailer below:
Will you be returning to Trials Rising in September to check out the second expansion? Tell us down below.
Comments 17
Oh man, I forgot this game was a thing. Was this game good? I bought the knock-off version of this, Urban Trial Playground, but it feels really shallow with its physics and the graphics are not too pleasant to look at, so I've been eyeing the Trials series to scratch my 2D motorcycle platformer itch (an oddly specific one, but the Trials series just looks like fun). Though it's good to see Ubisoft still supporting this one, I love it when DLC is released this late after a game launches.
@sweth_t i haven’t played it on Switch, but have logged a ton of hours on my ps4 copy! I will definitely pick up the expansion.
I saw urban trial playground got mediocre reviews, but if this type of game interest you, Trials Rising is phenomenal fun in my opinion.
Didnt this game launch with terrible everything? Apparently the devs struggled with development or just didnt care.
Yes! I've been waiting for the next DLC for Trials Rising. I thought the DLC was supposed to release in August? I could be wrong. Anyway, I love new tracks. I'm psyched.
@sweth_t
Trials Rising is the best trials game on the market. Urban Trials Playground was ok, but doesn't come close to Ubisoft's Trials. I loved Trials Fusion on Xbox One. And now I love Trials Rising on the Switch it's great. I've got 150hrs into Rising. And this time in Trials Rising there are lesson tutorials in it -very helpful if you want to get through the Hard and Extreme levels.
@hitherehello
There were two main things that some people complained about. There is one western desert track where they used fog on the Switch, but that was the only major visual difference, it looks fine. Like, @EasyDaRon said, "It's a good port". And the other thing was, the Switch doesn't have an analogue trigger. On the Switch you can set the right analogue stick for throttle control, push right for gas, left for brake/reverse. I was skeptical about that before hand. After one run with it, I never looked back. It works well.
You only need to go on the Trials Rising subreddit to see just how badly they botched this game, the subreddit is dead and people stopped caring a long time ago. Major bugs still havent been fixed, the UI is a shambles, promised free DLC hasn't arrived and when it does will have to be purchased with 'Acorns' a premium currency which you can acquire in tiny amounts in the game. The online is dead already on all formats.
It's a real shame because underneath all this mess the core games levels are some of the best the series has ever seen and it could have been a great game, unfrotunately it seems they may have killed off the franchise with this one.
@Woomy_NNYes Thank you for your response, I was going to say the same thing about Urban Trials vs. Trials Rising. I really like Trials Rising, but got stuck in the hard levels. I think it is because of the lack of analog.
I will take your advice and change the controls.
To those wondering about the game, let me say this: I think it is a great game. My heart stops on some of those crazy drops and I truly laugh out loud with some of there crazy designs and visuals. Even with less than 30 hours of play time for me, I still feel the game was worth the price of the ride.
Well, sorry to go against the grain, but I even liked Playground, so after @JaxonH's unrelenting recommendations for Rising, I unquestioningly added the Gold Edition to my collection... which hopefully means I get this expansion free.
Physical Gold Edition is the best way to buy this in the UK. Paid about £16 and it's even cheaper now I think.
It's a good game, I pull it out about once a week. Lots of fun and quite deep. I don't think I'll ever be as good as some of the folks that play that game oh, I mean they are ridiculously good.
@hitherehello I played MANY hours of Trials HD and Trials Evolution on Xbox 360, and have this game on Switch. I would say this port is great. The only disadvantage I see with it compared to Trials on other platforms is the lack of analog triggers, though it allows using the right stick for analog throttle control, which I got used to a lot faster than expected. So as far as I'm concerned, any claims that this game, or the Switch port, is bad compared to other Trials versions are just based on exaggerating minor differences.
@bilboa I mean, the game having half the frame rate of every other version isn't exactly a 'minor' difference is it.
@dugan
You didn't change to analogue throttle control!!?! Oh, man. Get on that! You especially need analogue throttle for hard and extreme levels. I wouldn't like the game as much if I had to use ZR for throttle. Maybe it's because I already played Trials Fusion on Xbox One with analogue trigger, but on the Switch, I noticed early on that the ZR throttle was working against me. I was highly skeptical of the analogue stick throttle, but was pleased after I did a run or two with it, never wanted to go back. There are lots of times you need softer acceleration. ZR is too explosive in tighter areas of harder tracks, just before tough obstacles, bunny-hopping big gaps consistently, steep inclines, or for the last 3/4, if not all, of University of Trials lessons.
Anyone reading this that doesn't know already, don't be intimidated by the analogue stick throttle. It's not a chore to use. And I dare say, it's not inferior to an analogue trigger.
@iN5OMANiAC I'm just talking about my experience of playing the game, as opposed to "on paper" differences. The framerate is completely smooth, and the controls feel very responsive, so in my experience the framerate difference only makes a minor difference in the actual feel of playing the game. I have to actually try to notice the difference to even tell. The only major difference I experience compared to playing on the Xbox is having to use the right stick instead of the trigger if I want analog throttle control. I'll concede though that for people who are very sensitive to the difference between 30 fps vs 60 fps, this is a notable difference. To me it's well worth it to have a portable version of the game.
@Woomy_NNYes You are right, the stick throttle works great! I just tried some hard levels that I could not do before and I adjusted pretty quick and successfully completed them.
Thanks friend!
I was already wondering when the second DLC was going to come out. I'm so glad they finally released a Trials game on a Nintendo system. Played this a ton in handheld mode too.
@Woomy_NNYes
Maybe not, but Gamecube controllers are the only Nintendo controllers with analogue triggers and I'm using those.
@Luffymcduck
Yeah, I saw people talking about using the Gamecube controller analogue trigger. I have a gamecube controller, but not an adapter for the switch to try it on Trials Rising. What adapter do you use?
I think Inferno is the only Extreme track I haven't completed, although I've been close. So, I might be close to opening Ninja levels? With all this talk about the throttle control, I've wondered if anyone is proficient in Ninja levels with the switch pro controller.
@Woomy_NNYes
I have two of those first party Wii U adapters from the Smash 4 era.
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