In April, we found out WayForward was teaming up with Arc System Works to release a brand new entry in the River City / Kunio-kun series.
The talented independent developer has now confirmed River City Girls will be released on 5th September, on the Nintendo Switch and multiple other platforms. According to the PR, it includes local two-player co-op, stunning pixel art graphics, anime and manga cutscenes, a "fantastic" soundtrack and will be priced at $29.99.
This latest entry in the long-running series stars Kyoko and Misako - two "street-tough high-schoolers" who will have to fight their way through the six regions of River City to rescue their kidnapped boyfriends (Kunio and Riki - the series mainstays).
The fighting system has been overseen by Arc System Works and requires players to utilise an arsenal of combos, counters, throws and special attacks. Along the way, the girls will take on numerous side quests, level up, interact with NPCS (including guest stars from past entries), shop for a variety of items and gear to boost stats, unlock new abilities, wield weapons and recruit defeated foes.
This is supported by an epic synth-pop soundtrack (NateWantsToBattle, Chipzel, Christina Vee and Megan McDuffee!). Limited Run Games will also be offering a physical version – with more details to be revealed at a later date.
Are you pumped for this beat 'em up? Tell us down in the comments.
Comments 57
With a physical release via Limited Run Games later on, I'll wait for that.
Haha! That looks kinda awesome!
That actually looks pretty fun, might be interested in the physical.
Not bad all, I might get this.
Graphics have a hot blooded family vibe so that’s nice (yay 1994!)
I like that it isn’t 8bit. Looking forward to this. Although too much pink. I hate marketing stereotypes.
River City Ransom and WayFoward? Nice!
Got to say these cutscenes and overall looks/animation remind me of sonething Studio Trigger would make, and that's okay with me
Looks fun. Good pixel art, too. The price is a bit much for me, though. I'll wait for a sale.
WayForward = high quality = must buy for me. Maybe Shantae will be a DLC character?
I will be getting this most definitely. Now bring us the Kunio Collection Westward!!!
Looks pretty amazing! Everything WayForward does is awesome, so I have very high hope for this.
OK, really liking everything about this game. Wayforward haz never let me down so, instant buy for me.
It's WayForward, so, there's a better than fair chance this is going to be pretty dang good. I'm in with the River City Girls!
@Handsomistic15 gasp! OMG, please yes! #WheresMyShantae
@Handsomistic15 I can’t see her hitting someone in the face with a bike. Patty Wagon though... she kicks babies so why not?
Okay well they got me at River City
This looks awesome. I hope they don't screw it up with lousy controls though. I'm sorry (not really), but if then main attack button isn't Y and the jump button isn't B (on SNES/DS/Switch pads), that significantly lowers the fun factor for me.
They’re releasing it on my birthday! I probably won’t get it, but it looks fun enough.
Weird they’re releasing it on a Thursday, though.
Physical on Switch later confirmed is an easy buy for me. I'll get it on Steam as well.
Ok yea this looks freakin amazing. With ArcSys doing the combat this is going to be a hell of a game (I have faith in Arc System Works ability)
This game looks so awesome. I love pixel art games, and this one is just perfect. That song is catchy too. I'll be getting this one someday.
@DrDaisy I'm sure you'll be able to remap the controls.
This looks really good, love the art style.
See's the Wayforward logo and instantly feels at ease. This actually looks really good, definitely contender for the best new beat-em-up on the platform.
@xxx128 And all the better for it. Those already exist in plentiful doses of new and old.
I'm still waiting to pick up the 3DS recent releases in the series. Just hate paying full price for downloads. There was no physical release in the UK.
I haven't been grabbed by any of the modern scrolling beat 'em ups that have come out over the last couple of years, but this looks cracking.
Online multiplayer, where is it? All games with couch coop should also have online multiplayer. It’s 2019, get it together already.
Definitely on board with this. I love a good beat em up and I'm very glad it's not 8 bit this time around.
When I saw this, I was expecting tones of guys coming on here and getting mad about diversity and "GRRRRL POWAH", but this is very wholesome-ish. I never finished River city one because all those A-holes kept respawning after I died and I'd have to backtrack. But hopefully this one is a little more forgiving.
This looks really good. Being that Wayforward is involved, have little doubt it will be good. Good use of a classic IP in my opinion. I wonder if they will release a physical version - might be worth waiting for that.
Haha this looks awesome. Love me some River City games.
Definitely getting this. Looks great.
30 with a soundtrack? That's great. Does that mean it's getting the physical treatment?
Kunio + Wayforward = hell yes. I guess Kunio and Riki (I'll always tend to call them Alex and Ryan lol) have finally rubbed off on Kyoko and Misako lol.
Yup. Definitely getting this.
This is looking good!
I really want to get this day 1, but the LRG release means I'm going to wait. Hopefully it will come out physically soon!
@Ryu_Niiyama You mean you're looking WAYforward to this.
Anyways, normally I wouldn't be particularly interested in this, but since WayForward is making this I might pick it up.
Kick names, take punks and pound butt
Haven't played the River City Ransom games before, but I've been a big WayForward fan since Mighty Switch Force, so I'll keep this on my radar.
Wow they didn't need the IP. Looks great.
This actually looks interesting. I'll keep a lookout for it.
@Bobb Interestingly Studio Trigger will be making the opening animation for Shantae 5
@Zyph Yeah! I'm really looking foward to it!
I did not see this coming, looks fun and great visuals!
I love being a cute girl and beating people up so I'm ready for this 0w0
@Dakotastomp: exactly! No outrage here...but bring up the cast of the Witcher (or ANYTHING not EXACTLY like it once ‘was’) and it’s “I HATE SJW, diversity, MeToo, a world where white males Only have Most of the power” Proud Boys behind keyboards propaganda. Change everything, I say, and toast a marshmallow to a meaningless world on fire.
@CodyDogg Haters of RotTMNT in a nutshell.
@May_Nyan The world needs more cute tough girls like you then.
@DrDaisy Why Y?! The main attack button should always be A! That's why it's the biggest button on the GameCube controller, after all. It's especially weird whenever games put the main and secondary attack buttons on X & Y like the developers have never learned the alphabet nor ever seen an NES, GameCube, or Sega controller, or a Wiimote.
Well, anyway, it's not usually a big deal, and most games these days give you the option to remap the controls, anyway.
Doesn't look bad.
@BulbasaurusRex Because of how the buttons are arranged. I've played Night Slashers on the Switch where Jump is B and A is attack; it's really annoying and there are no remapping options for some reason even though most other ports of old games seem to have those options. Situations like these are why I wish the Switch had its own button-mapping option like Xbox One and PS4.
@8itmap_k1d I hope you're right, but that option is oddly missing from other games that should have it like Night Slashers.
@MH4 I think a lot of Switch and 3DS games are releases on Thursdays.
@DrDaisy It's a standard four button layout, so it's easy to reconfigure your mind to a standard A-B combination no matter which positions they have just as long as the two buttons are next to each other. (Although, the way the GameCube controllers use different sizes and positions does make it even easier and is the controller's greatest strength.) Anyway, anyone can do it by resting his/her thumb by default on the A button and just memorizing which way to move to get to B. It's MUCH more annoying to have to reclassify the actual names of the buttons in your mind to do stuff like use X and Y for primary actions, which is also why the face buttons on Playstation controllers really suck.
Besides, the A button has never been placed on the left of a diamond formation on any video game controller ever made, so I have no idea how you'd develop a huge preference for that button position in the first place, seeing as any other position on the diamond has just as much ergonomic viability!
@BulbasaurusRex Uh... Let's just agree to disagree. You're starting to confuse me a bit.
I 💖 everything about this game and I'll buy the LRG release as soon as it's available!
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