
Have you ever considered playing through N64 classic GoldenEye 007 using only a piano? No? Of course you haven't. Luckily, though, YouTube user Jackson Parodi has done just that and it's strangely satisfying to watch.
Now, we know that beating a game with a weird controller isn't all that special these days - there's probably someone out there who's completed Dark Souls by blowing pieces of grated carrot through the specifically mapped holes of an ocarina or something - but we think this setup is a particularly cool one. You can see which in-game buttons are mapped to which keys at the start of the video, but Jackson also uses the instrument to play music from the game during cutscenes. Try doing that on your Super Smash Bros. bananas.

In a clever touch, the notes used for movement, shooting and menu selections also all appear to be in the same key, resulting in an eerie second soundtrack playing throughout the level. For the most part, enemies are mostly ignored in favour of reaching the end, but some more precise navigation is required when coming up against the mighty gate lock. Take a look below.
Wonderful stuff, we're sure you'll agree. We'd be quite intrigued to see Mario Kart: Bagpipes Edition next if anyone feels up to the challenge?
[source youtu.be, via kotaku.com]
Comments 13
I get Breath of the Wild feels when he is going through the missions. Very awesome!
I would have been impressed if he simply used the piano as a controller. But the fact that he set up the notes to be harmonically pleasing as he was controlling it was so cool.
“there's probably someone out there who's completed Dark Souls by blowing pieces of grated carrot through the specifically mapped holes of an ocarina or something”
Goddamnit guys, there goes the big surprise of my YouTube debut.
I liked it when he shot the guard.
That was so cool!! It reminds me of a Tom & Jerry-like cartoon where the music matches up to what the characters are doing. Someone needs to make an actual game like this!
I guess it was to be expected they would just rush through the stage, yet, aside from the technicalities of setting a piano keyboard as a N64 controler, that was very impressive!
I say that as someone who has no coordination for music and have been trying my hand at the piano for a long time.
@MH4 you know, I think you’re on to something. The Rayman Origin/Legend music levels are awesome. Something like that but instead the music matches the action and not the other way round, could work.
@commentlife That was good. Please make this channel and never give up on your dreams.
For some reason this reminded me of DK Jungle Beat. Damn we need that game re-released!
@beazlen1 Like a reverse rhythm game, almost. Every action affects the music. Would be so cool
I have to say... I wasn't impressed by that.
Can it run Crysis?
But does the piano drift?
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