Hyperlight Ultimate is bringing its attack-on-the-senses-style shoot 'em up gameplay to Switch this month and it looks like there will be a number of improvements over the original game.
Yes, Ultimate is a definitive version of Hyperlight EX which fired its way to the New 3DS back in 2016. We awarded that game a very healthy 7/10, saying that it was a fun high-score chaser but could be a little intense for those not used to the harder side of the genre.
Developer and publisher CatfishBlues Games has got in touch to share a list of differences between this new version on Switch and the original:
- Graphics are now in HD at an higher / constant frame-rate with several improvements and additions in terms of graphic effects.
- The player now has 3 lives to complete stages block and not only 1, so the game is less punitive.
- Using weapons for destroying enemies now slightly recharges the energy (FTL) bar, giving players a new way to refill energy and boosting attack times.
- Weapons can be stored and used at the best time giving a new tactical twist to the gameplay.
- There is a new cooperative 2-players mode that allow players to play together in Arcade, Infinity and Panic game modes, by sharing scores and especially the energy bar.
- Also, we added a new game mode designed to let players enjoy 4-players Versus battles against each other.
- HD-Rumble support for an higher tactile immersion.
- Lastly, we (finally) added support for the online leaderboards, so high-scores are ranked globally.
It releases on 9th July in North America and just a little later on the 18th in Europe and Australia. You can go ahead and pre-purchase it from the eShop right now (European players can benefit from a pre-launch discount if you get it between now and the 17th).
Make sure to let us know if you'll be giving this a go in the comments.
Comments 4
Huh. Haven't heard of the 3DS game before and I'm pretty well aware of most 3DS eShop games. Looks like Geometry Wars. Will keep an eye on it.
@Late haven’t played this in quite a while — but IIRC, the gameplay of Hyperlight differs significantly from Geometry Wars, in that you don’t shoot enemies in Hyperlight, but instead avoid and occasionally ram them.
Not a bad game at all, but very different mechanics and feel
Sounds good! Looking forward to playing it.
I liked it on 3ds and will get it on the switch too
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