Hyperlight Ultimate is bringing its attack-on-the-senses-style shoot 'em up gameplay to Switch this month and it looks like there will be a number of improvements over the original game.
Yes, Ultimate is a definitive version of Hyperlight EX which fired its way to the New 3DS back in 2016. We awarded that game a very healthy 7/10, saying that it was a fun high-score chaser but could be a little intense for those not used to the harder side of the genre.
Developer and publisher CatfishBlues Games has got in touch to share a list of differences between this new version on Switch and the original:
- Graphics are now in HD at an higher / constant frame-rate with several improvements and additions in terms of graphic effects.
- The player now has 3 lives to complete stages block and not only 1, so the game is less punitive.
- Using weapons for destroying enemies now slightly recharges the energy (FTL) bar, giving players a new way to refill energy and boosting attack times.
- Weapons can be stored and used at the best time giving a new tactical twist to the gameplay.
- There is a new cooperative 2-players mode that allow players to play together in Arcade, Infinity and Panic game modes, by sharing scores and especially the energy bar.
- Also, we added a new game mode designed to let players enjoy 4-players Versus battles against each other.
- HD-Rumble support for an higher tactile immersion.
- Lastly, we (finally) added support for the online leaderboards, so high-scores are ranked globally.
It releases on 9th July in North America and just a little later on the 18th in Europe and Australia. You can go ahead and pre-purchase it from the eShop right now (European players can benefit from a pre-launch discount if you get it between now and the 17th).
Make sure to let us know if you'll be giving this a go in the comments.
Comments (4)
Huh. Haven't heard of the 3DS game before and I'm pretty well aware of most 3DS eShop games. Looks like Geometry Wars. Will keep an eye on it.
@Late haven’t played this in quite a while — but IIRC, the gameplay of Hyperlight differs significantly from Geometry Wars, in that you don’t shoot enemies in Hyperlight, but instead avoid and occasionally ram them.
Not a bad game at all, but very different mechanics and feel
Sounds good! Looking forward to playing it.
I liked it on 3ds and will get it on the switch too
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