Over the weekend, there was a mid-fight walk-off at 'Battle of BC 3' in Vancouver during the Super Smash Bros. Melee finals, when Alejandro "Chango" Gastelum took on Chaucer "Fauxebro" Gilson.
Gastelum reportedly played to Jigglypuff's strengths by avoiding his opponent's character (Ice Climbers) as much as possible during the fight. When it got to the final game, Chango took the lead with a 3-2 stock advantage and then decided to kill off the rest of the timed match by not engaging with his opponent. It got to the point where Fauxhebro's Ice Climbers stopped moving and the battle came to a complete standstill.
From here it gets a bit awkward, with the commentary team apologising to live stream spectators while the audience boos. A fellow Melee player in the background also raises his middle fingers at the camera to show he's not happy with the fight. Fauxhebro then unplugs his controller and walks off the stage. See how it all unfolds in the tweet below:
This incident has created a division within the Melee competitive community. Some players believe there was nothing wrong with the way Chango played and others think fights should be fast and frantic in order to remain as entertaining as possible. Conversations about limiting Jigglypuff's ability to essentially camp and banning this character from competitions altogether have now even been raised.
Prior to this incident, we found out Super Smash Bros. Melee had been dropped from EVO, signaling the end of an era.
What do you think about this tactic? Tell us down below.
[source kotaku.com]
Comments 133
It's called strategy. Everyone has different play styles.
I have no regrets saying what I said on Twitter.
If things like this can happen, it's probable Melee was either not designed around these competitive setups or - if its strict timeframe in development was anything to go by - its intentions to foster competitive play are somewhat underdeveloped.
Great of a video game as it is, 4 and Ultimate are far better competitive choices on account of the fact they are actually and deliberately built around competitive play.
I thought it was pretty standard you werent allowed to just idol or keep running away/stalling. I guess i was wrong. Ppl who do that in a match for like ever piss me off. Were here to fight. If you idle forever, your pretty much telling everyone you have no skill or even no respect for the game. Like why are you even in the tournament..???? Absolute hot garbage of a player(s). Its players that do this that i wouldnt even bother fighting. Its a waste of time & Life to play against someone who wont even play the frikin game.
...i had no idea there was such jigglypuff controversy? what did he do?
In basketball, football, really any sport built around scoring more in an allotted time frame, this is just called ‘controlling the clock’. Can it make for a boring spectator and frustrating opponent? Sure can. But you don’t see everyone doing this, so I’d think it wouldn’t be a problem that should ban the character. That’s just my thought, though. I don’t watch or play competitive, so there’s that.
"Talks of banning Jigglypuff"
Puff was never the problem, as the most prominent character (Fox) can arguably do all of that camping nonsense better since he's also faster. Camping playstyles have never been fun to watch, and Ice Climbers matchups create such a stupid tension where one grab basically means death in the hands of a semi-competent player.
There are always a few problelm characters, and generally the community avoids playing in such problematic ways. Melee didn't become the giant it is through people watching Puff camp, and people generally don't like watching Ice Climbers chain grabs or wobbling.
Sure, winning is the goal,and you may have won the match, but you've lost the audience, and in the end, you hurt the community by being so disrespectful with those tactics.
Competitive video gaming... XD
I laugh whenever I hear the term. Or "eSports."
As Jigglypuff, it’s viewed as camping.
As toon link or Samus, it’s viewed as zoning.
Both are equally frustrating to play against, honestly. It’s people running away.
Banning things is usually the first step to becoming irrelevant. So not long before this game is death.
Poor sportsmanship by both parties. But from what I can tell, the Jigglypuff player didn't violate the rules.
Some people just can’t handle the puff
Camping is lame, but what he did wasn't against the rules and Faux didn't need to throw a fit about it during a competition in front of an audience. If he had played the entirety of the match I would have called Chango out on being an unskilled loser who had to be cheap to win, but Faux walking off the stage certainly didn't make him the bigger man here.
This is why I set my Ultimate ruleset to mid-range "aggressive" items (so no Dragoon, Smash Ball, etc.), K.O. at 100 (Scythe) items, and all tactical items along with small-to-medium stages. This along with a scant handful of boosting/hampering items (Mushroom, Star, etc.) to introduce an element of luck to keep away a fatalistic view of the reason to play.
Can someone explain to me what was happening in the video? Why were people booing? Why were the players doing nothing?
"Everything which is not forbidden is allowed"
This is why some "real" sports have anti-stalling rules: https://en.m.wikipedia.org/wiki/Delay_of_game
@Arbor Tl:dr version is that recently, more Jigglypuff players have been getting better, including Hungrybox, the best Melee player in the world atm. As a character, Jigglypuff is considered "boring" due to its relatively slow and defensive playstyle and being relatively easy to play compared to the other Melee top tiers (Fox, Marth, etc.). Some players and spectators have become frustrated with Jigglypuff's playstyle thanks to these factors and have either quit the game or started calling for stuff such as rule changes or bans against it. I'm personally a fan of Jigglypuff, but understand why some people feel this way.
@J-Plap The Jigglypuff player had a life lead and decided to run away for the remaining time on the clock since the Ice Climber's have a hard time keeping up with Jigglypuff, after awhile the IC's player just kinda gave up and sat there, leading to the minute or so of sitting. People find the playstyle "boring", "lame" and "Not Melee" among other descriptions, leading to the booing.
Nothing at all wrong with how he played. It's a competitive setting, gotta play to whatever your win conditions are (within the rules).
That's honestly super dumb. Let people play the game how they want! There aren't any rules about this, so it's not that player's fault, it's the community's! Another thing I want to bring up: In ANY video game, if your strategy, even a cheap one, works, you have NO reason to stop doing it assuming there's not a rule against it. If it's super op, then it's all the game designer's fault and not yours if you're taking advantage of it.
The Melee community is toxic. It’s a fundamentally broken game that has overstayed its welcome.
If the rules allow it then the player did nothing wrong. All that's needed in that case is a simple rules change where any player who deliberately avoids engaging another player for a certain period of time forfeits the match. Problem solved.
well i'd quit too if my opponent was being a coward. it's no wonder the smash community is joked at. lol
@J-Plap but it's pathetic is all you're gonna do is play a coward, this is a fighting game not tag.
I would never play Jigglypuff myself. But he didn't do anything wrong. He played to win and he did, while not violating any rules.
Also, the moment that Jigglypuff get banned they also need to bann Ice Climbers and Fox.
I can't tell you how sad it is that my favorite fighting game of ALL time, and one of my top 5 games ever AND my most played game ever has a legacy like this. I'm not a big eSports guy regardless but Smash, especially Melee, has just looked bad too often because of nonsense like this and the tryhard attempts to be taken seriously because it's all serious video games that are serious takes us seriously (;__;) while they play a Pokemon fighting on a stage from Kirby. Just stop.
@Godlike_Virus Just because you aren't into something, doesn't mean you have to belittle people that are.
A lot of eSport tournament streams have more viewers than athletic sports major events on tv.
Imagine thinking games shouldn't exist just because you personally don't like it.
@Spudtendo i'm pretty sure the guy just wanted to have fun FIGHTING the guy like any normal players honorably, if you're gonna play against someone who wants to be a coward by just running away, might as well forfeit instead of losing stupidly to someone who wants to play a game of tag.
Other sports have stalling penalties to discourage this. I'm not an e-sports enthusiast nor expert, but situations like this were fixed in other sports long ago.
And this is why you play with items on and stages with hazards. Smash is a PARTY GAME, not a competitive fighter, and was never meant to be taken that seriously.
When you first boot up the game, items are ON.
Last weekend, the official Nintendo tournament had items ON.
Take a hint...
@Arbor one player playing jigglypuff was being a coward trying to avoid being hit at all costs by not putting up much of a fight in the match while the other player found it to be annoying so he forfeit.
@Clamango a cowardly strategy. lol
Well, I mean, the whole reason competitive Melee is so popular is because of how broken and exploitable it is. Blaming one guy for "exploiting" the system when the whole scene is built around being exploited...seems a bit dumb.
@Arix
It’s just being used to push a narrative just look at the comments here raging against Melee when this situation can happen with any game that doesn’t have stalling rules in its competitive scene.
@Godlike_Virus
Absolutely, there’s never this much silly drama or childishness in regular sport...
@Toastess
But he still lost, so why walk off stage? I'm not saying Chango wasn't acting like a coward, I'm saying that Faux should have shown that he was the bigger man and finished the match. Unfortunately what Chango did wasn't against the rules.
Have some judge there that can determine if a player or players were excessive in their running away and/or stalling. Then make that player lose. Issue a warning mid-match even if you want. Or if both do it, not necessarily at the same time, then kick em both and the would-have-been next opponent gets a buy
@Floof_Cat
Eh, you can play the game however you want, which is why you're given so many options. I personally play with items on most of the time, but I find it fun to turn them off every now and then, too.
Apparently the guy unplugged his controller and left because his mother showed up earlier than expected to give him a ride home
And this is why Melee was dropped from EVO, people!
@KennyBania we've all been there 🤑
That still image for the Jigglypuff in this article is the evilest I've seen. O_o
eh, that's the thing with competitive, it's both sides trying to do each other dirty not just 1 side killing the fun. sure he ran away but should he just do what his opponents wants and run into a stunlock combo?
talking about banning a character, they should just make the whole thing dittos instead of ignoring their own BS
I’m a bit surprised there aren’t mechanics in the rules to deal with this. I wrestle, and if a competitor isn’t engaging in the fight or actively running away, their opponent gains points. While I know there’s no way to apply this in game, players could lose a stock for every ten seconds without engagement, as decided by the ref. I assume there’s some sort of referee for these matches?
This kind of strategy is a cancer. What exactly are you 'winning' playing like that? You're not playing the game.
Maybe if billions of pounds were up for grabs, or your family's lives depended on it, then do whatever it takes to win, but otherwise get a grip.
Oh my god why even post this here, with such a leading title in favor of the Jigglypuff player. It's clear almost no one posting is familiar with the competitive scene, and if you think people taking the game to this level is a blight then... don't watch or comment? This is literally a decade of work put in by some of the biggest names in just honing their craft and these lineups do happen, although it's dismal to watch.
The player didn't break any rules. Your feelings are irrelevant here, folks, that's the facts.
All this talk of "honor" and "cowardice" and such is ridiculous considering it's a competitive video game, and you need to be pragmatic to win in any game - this isn't real sports with their mountains of overhead, if you don't do absolutely everything you can within the rules to win then your opponent will.
If there's a genuine problem, the rules will change, but not liking someone's playstyle isn't a valid reason.
@Zebetite
Of course people can do what they want within the rules to win, likewise people can behave how they want within the law, but I can and will judge their character.
Can't argue that Melee is one of the best competitive games out there, given a record of nearly 20 years respected presence in esports. Due to its age, we should not be surprised anymore that tactics like this are merely possible (and encouraged due to possible combo's from some characters).
I support Jigglypuff.
Reminds me of Pokemon VGC before Sun/Moon with the old timer, when people used to complain about timer stalling. It was well within the rules and a legitimate win condition that you could play to. If you got timer stalled then it was your own fault for getting into that position in the first place. I don't know much about competitive Smash Bros. but similar could be said here, right? If you let yourself fall a stock behind then you've gotten yourself into a position where you can be stalled.
And this is why items make the game better...
This is no different to a game of Fifa. Passing the ball around in the backline when you're ahead is the easiest thing to do.
@Franklin To use an ancient phrase, I'm sure the players you're judging are crying all the way to the bank. Any legitimate competitor with any sense isn't going to care about the "judgement" of completely random people like you or me.
Melee is overrated
@Spudtendo it has nothing to do with being a "bigger man" it's about having fun, at least he continued long enough before seeing where he was going to lose, imagine playing against many players who play an actual fighting game or sport where it takes skill and effort to beat your opponent but you keep being a coward (though in this case, running away from your opponent constantly, probably not even trying to block and dodge) not putting in your best efforts to win thats not how a game is played unless you're playing tag and smash bros is not that game.
Let's just say that Jigglypuff is the Floyd Mayweather Jr. of Super Smash Bros.
All sports have to evolve and adapt to meet the needs of their spectators and customers. If you're looking at this from a purely business perspective, this match was a failed product. People in the crowd won't pay to watch a player like Gastelum. While his actions were within the rules, it's bad for the business. This will likely hurt his own chances of being a competitive gamer and hurt the chances the event can be profitable as a business. Sometimes it's not just about the rules. It's the bigger brand overall. This event hurting the Melee gaming brand.
Smash Bros spectators regularly complain about things that are just normal to me as someone who grew up with sports. Of course you stall for time if that helps you. Of course you cheer and shout and boo players. Of course you shout "helpful" advice from the crowd. But I've seen both spectators and Smash players complain about all three of those things. It's kind of funny.
That the Jigglypuff player was not putting his best efforts into the fight is baseless heresay. Effort, in this case, may not be the only deciding factor in his choice of strategy. If his chosen strategy was the best one and he wins with it, the effort involved is completely irrelevant. If it wasn't the best strategy, he might not have done it at all and you wouldn't be here to talk about it.
@Lizuka constantly running away getting little hits in on your opponent while the timer runs out each time in a fighting game is dumb and ruins the actual point of it. the guy even stopped for a moment leaving himself wide open giving the gastelum a chance to see if he would hit till he found out he wasn't trying to play honorably and fair which caused him to forfeit.
@MMLgamer just to win? i'm sure many players in smash couldn't careless if they lost against someone who blocked, dodged, grabbed and put in as much damage as they could. most smash players in tournaments don't even do gastleum did, everyone expects to have fun it's not all about winning other fighting game tournaments are the same way. i've seen players play for the fun of it and they still smile and maintain good relationships regardless of any losses.
@Toastess In other words, you're against competitive play in general because winning is not your top priority. Save your moralistic posing for an audience who will appreciate it.
@Franklin People play fortnite like there is million dollars on the line or their family is held hostage lol
It was a legitimate strategy, but with that said, it's a crappy way to win. It's a growing trend in competitive games, particularly esports. Winning becomes more important than playing. I may never be a big contender in those regards, but win or lose, I try to give my opponents an honorable fight. Maybe I'm just getting old.
@AlohaPizzaJack this is not a sport like football though. It is a a contact sport like boxing or MMA.
In contact sports you cannot run away from your opponent for long. If you keep running away you get docked points. That’s why a referee breaks up clinches in boxing, to keep the fight going and being exciting.
The same should happen on Melee. You shouldn’t be able to run for more than 20 seconds or so without engaging. If this was the last few seconds, okay. But at 3:30 and doing it for the remainder of the fight. Then the guy attacking him after walking off. It shows a complete lack of respect from the Jigglypuff player and a poor choice of rules from the competition organisers.
If you have the lead, you don't have to approach. It's a legitimate, if lame, tactic. And plus, it wasn't like Chango was exploiting some kind of infinite invincibility, like Fox's up-B ledgestall, and Fauxhebro could've hit him if he didn't just give up; a lot of Melee players seem to think that the game should always to be an ADHD rushdown fest 24/7, and while that might be more fun to watch, it conditions players and spectators to expect one gameplay style. Stuff like this happens all the time, but of course this is the incident that gets attention, because some e-celeb made a tweet about it.
The right choice is clear to me; the pursuing player should have just started tea-bagging Jigglypuff. 🤣
So they expected him to play with a higher risk of losing, just so that the audience wouldn't be bored...? I don't think I quite understand, I mean, as long as they don't have rules against camping, he obviously used a good strategy. He should be applauded instead. If you don't like this playstyle, ban it.
@Kienda The difference in boxing is that there are rules against it there.
To be honest it really doesn’t look like the ice climbers player was trying much, why should the other player risk his advantage.
@AlohaPizzaJack this isn't even remotely comparable to running out a clock or playing defensively. There's a reason basketball has a shot clock, why football has a play clock, and why hockey has icing. This is more comparable to the Pistons-Lakers game that ended 19-18 because the winning team ran out the clock and took only 13 shots for the game. Thus, a shot clock. Nobody wants to watch this in any sport, that's why there are rules across sports to combat it.
@Strumpan One problem about banning (and rule changing) among gaming communities is that there's less control over who gets to make the decisions.
With physical sports organizations, many have committees that look over past seasons and consider what might need to be adjusted for any reason (safety, fairness, entertainment, etc.). Even TCGs update their rule books as they go.
But video games - especially old ones or ones that eventually stop patching - dont have that luxury. Where do you even begin appointing authority, much less anyone insightful and impartial enough to make the "right" choice? Especially when even considering changes can fatally divide a community.
Jigglypuff putting people to sleep? BANNED!
This is Nana and Popo's fault for always sticking together when they could've easily cornered him if they seperated!
Millennials
That’s looks like it needs balancing to me with a patch
@Hinade ...did I belittle anyone specific? Did I say any of these games should not exist? -Checks, double checks- Nope.
I just merely said the term makes me laugh to think of these days. Now, go have a bowl of Fruity Pebbles, and calm down.
Wow, that's a very cheap tactic. I get why he'd do it I guess but it's not very sportsmanlike, is it?
I think it's super weird that people are blaming the game or the character, not the player. And the way he then went and knocked the guy off the stage after he'd walked off in protest of the way his opponent was playing is also tasty.
That play style should be banned. That player should be banned. It's not the game's fault or the characters fault.
Oh no, so much fuel for NL users to bash Melee.
Abhorrent behaviour. What part of not playing the game is "fun"? Its not about breaking the rules, its about the poor sportsmanship and the fact that some of you view this kind of play legitimate. If you come to a fighting tournament - you're expected to fight. If you show viewers anything but - of course people and players are going to get annoyed. Yes, its not breaking rules but go play tag outside with your friends if that's what you want to do.
I hope players like that just stop playing competitive games entirely. It's sad. I feel even more sorry for the Ice climber player for having to endure that rubbish.
It doesn’t state in the article that the Ice Climbers player has been campaigning for wobbling to be unbanned. What the Jigglypuff player did is far more fair and a lot less boring than wobbling, so in a way, I’m glad that this IC main got a taste of his own medicine.
since ultimate is my first smash, i can't compare them.. but my main is Peach, since she can "fly", sometimes I use this to spend time once I'm winning.. is it beautiful? No.. do other players do against me? Yes.. and I get angry? HELL YES.. is it against rules? HELL NO!
Like someone said before, in every sport we have this king of strategy.. Some characters have advantages doing this, but they lack in other aspects, reach, projectiles.......
This needs to be said everytime an article like this pops up: Competitive Smash is a joke.
However, even though this playstyle is frowned upon, if it's in the game and the tournament ruleset does not forbid it, it's fair game. There is no dishonour in victory, only in defeat
The irony of an Ice Climbers player rage quitting is almost too much. Of course he's gonna camp you out when you're using something that kills off of one grab, dude. Maybe HungryBox wouldn't need to because he's so good, but I can understand everyone else who uses a close-range character not wanting to deal with ICs more than necessary.
I don't care about Smash drama at all, but watching them blow up about something like this is honestly hilarious
A squishy character with multiple floaty jumps and several hit-and-run moves is played defensively? What a shocker!
Platforming is an integral part or the game. If you can't catch an opponent on the run, that's probably on you...
Probably high time to switch to a different fighting game if core aspects are causing "controversies"...
The competitive scene takes itself way too serious sometimes...
Maybe don't go watch these players play these characters if you dislike this sort of thing happening.
Pathetic on both sides really.
@Toastess
It is about being a bigger man. If he was playing a private match with a friend it'd be different, but he was playing in a live competition that he agreed to take part in and people had to work to set up and get seats filled. If you condone his behavior you're probably just as petty.
This is legit what happened in the sport of curling.
@Toastess jiggle got the lead in the first place. I’ve climbers are all about cheese with chain grabbing also. If ice climbers can’t keep up they are a bad pick. You can’t force someone to be the one to engage that makes no sense at all.
@ROBLOGNICK banning the playstile makes no sense. You are going to force the player to be the one who engages? So he tries to engage ice climber shield then uses his infinite grab combo to win? That is stupid. Jigglypuff won the first stock and has no need to be forced to start the next fight. If ice climbers can’t figure out a way to catch him then he looses. Simple as that
If they removed the timer - none of this crap would be viable.
I think it may be time to move on from Melee, guys.
@NowhereMan11 Perfect comparison with the shot clock. Similarly, you can run out the clock in football if you have possession and a full set of downs with about a minute left. You can't run out the clock with a one-point lead at the beginning of the second half.
This whole scenario and discussion is just too funny for words 😂😂😂
@Luffymcduck That, and show off their ignorance of competitive gaming.
Floyd Mayweather does it all the time. Get the lead, run. Why box? But like someone said, it's killing clock, and the opponent has to find a way around it, or has to accept the penalty of "should have played better than your opponent better luck next time". Whether clock management is a strategy, or a dishonor to a game/sport/etc is a debatable, slippery slope argument with no absolute answer. I've seen good arguments either way.
Hilarious comments section.
Well, it’s annoying that for sure. But if no rules were broke then I guess it stands.
@MMLgamer okay sure lets play a "fighting game" and think it's okay for all players to stupidly play by just running around till the timer runs out on their opponent to win and do less battle. only whiny little brats who hates to lose play like that for your information. -_-
@Clamango it was the worst strat though. He could at least try, and not hide. Bruh, i mean, id be unhappy too. I wouldn't want an unfair fight where i try but my opponent runs and hides until he wins unfairly.
And this is precisely why Nintendo would do well to keep its distance from the competitive scene. At very least do not offer any prize money and do not support the Fox-only/items off/Final Destination rule set.
@Spudtendo dude, the guy practically took the time to even take down gastleum till he saw how the guy was being a little coward after losing two rounds then left himself wide open giving him a chance to see if he would come after him but didn't, you're stupid if you think it's okay for all players to do what gastleum did thats just as bad as being a constant spammer during a gameplay. you're practically supporting a coward who only likes to beat people in a fighting game by just running away till the timer runs out, that is NOT how fighting games are are played in general. it's "fighting" not "tag" get it?
@Brutchie-bear lol, chain grabs, okay so even if we were going to talk about top tier smash characters it's okay for people to constantly play by not ever engaging with your opponent regardless if the character you play as gives you the advantage at beating your opponent inflicting excessive damage. but you're right, can't force a coward to play honorably.
Zoning is a strategy and a valid one, I mean Guile is probably one of the most well known fighting game characters of all time to the point where Ultimate references the playstyle he has.
However there’s no excuse for extended periods of times of characters just sitting doing nothing. Most fighting games have shorter times, smaller stages, and health bars to prevent this sort of thing (a street fighter round is at most 90 seconds), but with Smash Bros there should be rules against this kind of thing, especially since this has happened before. The. EVO 2018 Smash 4 grand finals had two players just stall till the TOs had to step in, and I know Brawl had a lot of problems with stuff like this.
Putting up a wall for the other player to have to get through IS a viable strategy, but that’s not what happened here to me. No match should have minutes of characters just sitting and doing nothing, rules should be on place against that, as it’s an issue the set up of Smash Bros allows.
I'm gonna side with the players on this one. I grew up watching a lot of baseball; not everything has to make a sport "action-packed" all the time. When I'm interested in watching something competitive, Its because I'm curious to see what the game looks like when the best players are using all the tools in their arsenal to get the win, and not see a game tampered with extra rules to make it more exciting.
Jigglypuff's strategy is just common sense. He's up against a character who can get any free stock just by grabbing him; every encounter is a massive risk. He had every right to take his advantage and roll with it.
Read this article. Then question why eSports is not, and will never be, taken seriously by the masses. If you have not arrived an an answer, repeat steps A and B.
Now if only every other Ice Climber player would walk off the stage, Melee would be the better for it.
A lot of people here need to read up on what sportsmanship is.
The one who is actually showing poor sportsmanship is the person using the Ice Climbers since he just gets up and leaves during the set.
The Jigglypuff player is actually showing great gamesmanship by playing within the rules to win. Now if he was laughing at and taunting the ICs player while avoiding him, THAT would be poor sportsmanship.
Sportsmanship is playing by the rules and showing respect to the other player.
Gamesmanship is doing everything within the rules to win.
I will admit there is a gray area between gamesmanship and poor sportsmanship. In this instance though, it isn't the case.
I don’t like watching Competitive gaming, but this was funny to watch XD
How do they each have their own tv?
@AlternateButtons EVO probably dropped them due to space with all those CRTs.
They're not bothering you, so why do you care? Melee is a great game. I was never competitive, but it was still a good time.
cheep way to win, but running off like before the timer ran out was just as disgraceful.
@Toastess
I'm not supporting the guy, I do indeed think he was playing like a coward but I also believe that when you're playing in a live competition you need to have good showmanship. Walking off stage wasn't cool and a poor way to go about it.
A win is a win I guess, but that doesn't take out that both are s*it players for picking the lamest characters in the game.
In pro wrestling we’d be chanting “borrrrrring. Borrrrrring”.
The game is solved, and you play it to win, not to entertain.
Unless Melee players want to turn thier scene into American Idol, they should grab a copy of Ultimate and move on.
This is why I don't like timers when I can help it. The ability to win by running down the clock will always encourage stalling or running away. It's why I never play 1v1 with a timer. Sure, you may be in the lead, but the game is not going to end until you come back and finish it.
People will always try to push a character's tools to the limits (zoning), but without a timer, at least they won't actively disengage for the remaining two~ minutes of the game.
@Spudtendo nah, at this point i probably feel smash tournaments should have no timer, thats kind of like a bad influence to other players who'd think they could easily get away with winning so pathetically like what gastleum did compared to players who practiced day and night for those tournaments to earn their victories. it's either you knock your opponent out the arena when doing damage or knock them off, no time limit.
@Toastess
I don't disagree that the rules need fixin. I personally wouldn't be against a rule where if you avoided your opponent for a certain amount of time, you'd automatically forfeit the match. Still stand by my original argument that walking off-stage was incredibly childish though.
@AlohaPizzaJack However, when it reaches a ridiculous level, the rules are changed. Most notably, it's why the shot clock was added to basketball.
Banning an entire character would be going too far, but some kind of anti-camping rule would work.
Anyway, I agree that this incident calls for a rule change, but under the current rules, the Jigglypuff player did nothing wrong. Plus, it takes some skill to successfully camp that long in the first place. The basic strategy is really no different than winning a match via Donkey Kong's murder-suicide throw.
Todays dramatic news.
Not every fighter is super-effective against any other. If your fighter is too slow to catch a Jigglypuff, you picked the wrong fighter. Unplugging the controller, going home, and thinking about it is a sensible decision.
I don't see the problem. The Jigglypuff did better than the other player, getting 1 KO more than the opponent. That sounds like a win, and there's nothing unfair about it. If Jigglypuff is so OP, then the other player should have played as Jigglypuff as well.
@Spudtendo theres nothing "childish" about walking away from an unfair match with a cheater. if he was "childish" the guy would have took his control and slammed it to the ground in frustration and yell. he has all right to not be bothered to pointlessly continue the match. you sound like you're the same as gastleum since you're still defending his bad gameplay.
@Toastess
He didn't cheat. I'm not defending him. You aren't even paying attention at this point. I've stated MULTIPLE times that I disagree with the way gastelum played, and believe him to be a coward. HOWEVER, what he did was not against the rules. If you want to argue that the rules need to be changed, you'll see no argument from me, but the point is that faux threw a hissy fit and walked off stage. He lost either way, the grown up thing to do was accept it and play through the match. He didn't did that, he walked off stage and proved that he couldn't handle a match against a cheap player. The only one here showing bias and being defensive is you.
@Spudtendo saying " I personally wouldn't be against a rule where if you avoided your opponent for a certain amount of time, you'd automatically forfeit the match. Still stand by my original argument that walking off-stage was incredibly childish though." pretty much shows you're defending the gastleum, but thats okay, it's just a game, i'm saying it's all about having fun and not just winning, even so, just remember that it isn't fair to a player who worked hard or took a long time enough to practice and earn his/her wins in a tournament compared to a player who didn't.
@Toastess
It's a live competition in a tournament. Pretty sure stakes couldn't be higher in a fighting game. They were both there to win, it wasn't the same thing as a friendly match between bros or something. Have you ever watched sports or any serious competition? As long as it's within the rules, people will do whatever it takes to win. I'm not saying that I agree with gast's playstyle or defend it, but he didn't break any rules unfortunately.
@mist As a millenial, I find your comment to be highly, highly...
...amusing. So would the vast majority of my millenial friends, I imagine. Although I do wish people would not act like we are seeing on display in this video, it's still good for a laugh every now and then.
@Toastess he won the first stock man... he has every right to make the other player be the agreesor if he is already ahead. Plain and simple
I personally don’t see the problem. If they don’t want people stalling just turn off the time and play regular stock. They can’t implement a “shot timer” because it would be subjective in a game where dodging is the name of the game.
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