We're now just a couple of weeks away from Mortal Kombat 11's North American launch on Switch. While we haven't seen any footage of the Switch version in action yet, early impressions did sound pretty positive. Now, though, another potentially alarming discovery has been made concerning the game's file size.
Twitter user, @NWPlayer123, has shared a thread of findings for the game, which has apparently now gone live on the Switch eShop behind the scenes ready for launch. They say that the base game will be 6.537GB, with a day-one update planned which will be 15.9GB - more than double the size of the base game, then.
It's pretty easy to jump to conclusions here. One could assume that Warner Bros. has opted for a smaller (and cheaper) Switch cartridge, only needing to store the original 6.5GB on there before forcing consumers to use up their precious SD card space by downloading the rest of the game. While this may well be the case, we can't know for sure, so it might be best to put down the pitchforks for the time being.
Interestingly, though, @NWPlayer123 has also shared the following image, potentially revealing 13 pieces of DLC planned for the game. Previous DLC in the series has included characters and new skins, so we could expect to see something similar here.
As always, feel free to share your thoughts on these discoveries in the comments below.
[source twitter.com, via gonintendo.com]
Comments 103
Remember when mortal kombat titles had all of their fighters IN GAME without needing to pay for them?
Anyone also remember the amazing MK Trilogy & how there were a gazillion fighters in the game?
Oh,those MK11 cases will look ugly, with the "internet connection is required" messages.
If the box art isn't changed to having the required download banner then this probably is just additional content. But that is...a...whole...lot of content for it to eat 16GB of storage. Mostly audio and video files...I hope.
I'm just starting to run out of space, so I'm either going to have to start archiving games or get another micro SD card. I'm a bit reluctant to fork out for the latest MK though, at least until they release some kind of XL version with all the DLC. Fed up with all the Season Passes offered in fighting games in particular.
If its digital only, then I get it on Steam instead and at a massive discount later on (like I do all fighters these days). WTB 1985-2005 era back when I didn't have to worry about this kind of crap when buying console games.
I hope Samurai Shodown is feature complete ( with everything on the cart and 60fps) outside of its 4 dlc fighters.
I'm just here selling Popcorn for the angry comments
@TF-Warrior That message won't technically need to be on the box as it actually features the base game with the Day 1 patch being "optional". Very sneaky.
I make it a point to never buy a physical game on Switch if the game itself can't run without a day one patch. Because there's no point going physical if that's the case! Hopefully you can still the play the game in one way or another even without that massive 15gb patch. You can even play Doom without any patches just minus the multiplayer.
I'll be getting this on PC if things doesn't start to sound good for people who prefers physical copies like myself.
The DLC is already available for preorder
Makes no difference to me. It's just great to have this on Switch.
I expected a day one patch, but not a 16gb patch....
Amazon UK have the spring sale on currently with 200gb sandisk micro sd cards going for £19.99. Looks like it might be time to pick one up as my 128gb is nearing capacity...
Might as well just buy it on Steam for $13 in 4 months.
Smash is the only fighting game I want to play though anymore.
I haven't been hyped for a mortal kombat game since MK Armageddon for ps2. The day one patch and dlcs/preorder bonus garbage doesn't help matters! I miss the days of unlocking content...🙄
Even while I love physical games, this is the reason why I say the mean less than in the past, sure you have a physical copy that saves some space but, but a lot of times there are essential day-one patches.
For me 3DS/Vita are the last gen where physical media is a must have for me.
Also this:
"They say that the base game will be 6.537GB, with a day-one update planned which will be 15.9GB - more than double the size of the base game, then."
The game is quite big on PS4/PC so this means they cheap out on a 8gb cart, use the "larger than it should be" day-one patch excuse and call it a day.
Day-one patches tend to be large but looking at PS4/PC file size vs Switch it reminds me hoe Wolfenstein 2 and Doom ended on the Switch.
I don't really play fighting games, with the exception of Smash or old Tekken games... I'm glad of that fact when I read something like this. Pretty poor move to all the fans, though.
Too bad Nintendo skimped out on storage. 32gb, meanwhile phones are coming with 128gb
@Zyph
Not technically true, with a Physical game you do at least still have the option of trading it in if you don't like it or get fed up with it.
With a digital copy you're stuck with it (obviously you can delete it but there's no resale value in it)
Not a fan of dlc characters as I do prefer to have them all on the disc/cartridge. 13 dlc characters is normal for a netherelm fighter so I'll just wait for a complete edition of the game
More upset by the prospect of the 16gb day one patch. If they have made it so most of the game needs to be downloaded then what's the point of a physical cartridge. People who download games won't care and those who like to buy physical copies won't buy as the whole game isn't there.
But yes pinch of salt needed and hopefully this turns out to be false information.
@Zyph I actually wish Nintendo would put a stop to this entirely. If a game can not run after opening the package and putting it in your Switch, it should not be a physical release. Just make it digital, or use a larger cart and put the patch on it. I don't even care if physical costs more as a result in some cases, but having an unplayable cart is pretty worthless.
@BANJO Do you have a link or is it an upcoming deal? Amazon UK only has them for £38 in my search. 128gb is £17 though at a 20% discount. Would like to upgrade from my 128 also.
@TF-Warrior @Rob3008 Its definitely off putting. Doom doesn't have the message yet it won't let you boot the game until you download the multiplayer content.
Wonder if this will be the same case. Get by as the game technically is on the cart but the patch is mandatory to boot it up.
It's usual for Switch. Ape Out's patch is bigger than the game itself.
The problem with the eShop is that they need you to download 1.0 before patching in 1.1, which is just plain stupid and inefficient. Why don't they just put 1.1 for someone downloading for the first time? It's a waste of Nintendo's bandwidth as well, just a plain waste of time.
@XenoShaun I saw it yesterday but it must have been one of the lightening deals they had as it's gone back up to the price you said. (Sorry) I was going to get one also but not at the normal price....
Is this going to be one of those games that makes you download the DLC even if you haven't bought it....
@MagnaRoader
Yep, the oldskool "TOASTY" appearance and them fighting noob saibot, smoke! Was the best experience back in those days, telling your friends you found a secret challenger.
@XenoShaun Just turn on Flight Mode and the game will launch.
oh my 13 DLC and it isn't even out yet..they have big plans! https://www.youtube.com/watch?v=TeXatquVqAc
This is sad. I had initially cancelled my first preorder due to the possibility of a future “Komplete Edition” with all DLC down the road due to already almost filling my 400GB microSD.
I figured why wait and the patches wouldn’t take up that much space. Now I’ll be cancelling my 2nd preorder for the final time because of this ridiculous practice/trend going in with Switch games again.
I’ll just be skipping MK11 entirely now.
these switch "physical releases" are making less and less sense to me. guess I'll go digital only from now, this is freakin stupid. oh and on the other hand you got this overpriced indie titles on cartridges published by super rare games and similar companies. it's a freakin mess.
@subpopz sorry but Smash adding NEW characters at later dates in the year is nothing like having characters already in the game code being hidden behind a pay wall.
Doom has a 8gb update. But the whole campaign is on the cartridge.
Any physical game that does not have everything I need to play as it is intended. Which in this case means all fighters on the cartridge (dlc not included), I won't buy.
I'll wait for a huuuuuge discount, and will buy at €20,- either physical or digital. Like I did with Starlink.
@SonOfVon Yes I agree, I would like to get both Snake Pass and Yooka Laylee on cartridge but the prices are stupid. Both are around £70.00 each, perhaps a bit less if you get in quick on Ebay... Thats just an absurd price to pay. Then I look at Yooka Laylee on the PS4/Xbox and it's around £15.00..... Much more reasonable.
What with Wolfenstein Youngblood being all digital I fear that Doom Eternal will be too...... I want to have all these titles on cartridge but it doesn't seem like a realistic possibility....
@SonOfVon @BANJO Purchasing second hand is rough, but it's not that bad if you get it from LRG or SRG directly when they go up for sale. Don't get me wrong, the price is pretty steep - but there's been a handful of games that I've loved and wanted physical copies of (Iconoclasts, Golf Story, Yooka Laylee, and a couple others) that I don't mind paying $35-$40 for.
It’s a great trick and it’s working. More and more will be pushing towards digital.
@BANJO Aw that's a shame. Oh well maybe next time.
@Zuljaras Really? That's good to know.
Nintendo has great devices for the most part. But it sucks that their media choice cartridge or mini disc or whatever is always an issue and consumers get the shaft.
If this is true. It is very disappointing.
Disgusting, shameful business practices.
I’m getting fed up with this industry.
Gaming is turning me off more and more. I’m too old school. I’m not even impressed the same way anymore.
I’m giving up on gaming.
Sad.
I was so hyped for Mortal Kombat and now. Now I won’t buy it.
@roadrunner343 Yes I need to get in directly with LRG or SRG when they go on sale.... 35 - 40 is an acceptable price.
So is this the usual day 1 patch like PS4/XB1 games have or a "won't use a larger cartridge" Switch exclusive patch?
Are we surprised? I expected it to be as much. Seems like there’s a bunch of heavy space taking games this year.
@Medic_alert Doesn't the excuse of games still cost the same only work for America? We've been getting increased prices in UK, Canada, Austrailia and a lot of other places for a while. And let's not forget that most "$60 games" are just starter editions.
This better be a lousy joke.
I dont have enough space so might not support this game after all
@Medic_alert your comment makes no sense in relation to mine. I mentioned a full roster of characters and not having to pay to unlock characters already present in the game at launch, as opposed to having budgets or whatever.
I guess you think it's totally justified to have to pay for stuff already in the game but hidden behind preorders or dlc vouchers via retailer exclusivity?
What garbage! I wish they'd sell physical cartridges that have the game on them. It's such a simple request for traditional videogames. But I guess that's too much to ask from these ultra greedy corporations. How about just adding exactly what the extra amount for the larger cartridge costs onto the retail price? Would it be like $4 to $8? What's the price difference anyways, I wonder? Games deserve to be boycotted when they require 5, 10, 20 GB of downloading to be feature complete when you already bought a cartridge that could've been 32 GB or whatever the maximum cartridge size is.
@60frames-please I agree. Boycott is needed. I for one will not tolerate it.
Welp..whether this applies to other systems' releases as well or not, happy I got me a 2TB hard drive upgrade for my PS4 last year.
@Medic_alert I see your point. I just don't wish to let the physical medium go. It seems like I'm fighting a loosing battle haha!!
Well, good thing I recently got a 400 GB memory card.
The fact that they keep hiding the gameplay footages at this point is RIDICULOUS. Ridiculous.
@Medic_alert Most AAA games are £60 now when they were £45 or so not that long ago. Our games during the PS3/360 era were comparable to USA prices, often being £35-40. Now we overstep USA's $60 mark by a fair chunk.
As for far older gen. Yeah we were quite high priced back then. Remember MM costing £70 and believe Perfect Dark was £130 with the expansion pack. But PS2 era onwards games were more so around the £30 mark. Though with inflation and such it makes sense prices go up, but again we never got to points where its cheaper sometimes to import a $60 game from america, as it would be around £45. $60 doesn't equal £60 and €60. Even with the VAT / Tax stuff.
*Note my pricing is RRP and digital based. Know retail stores do undercut it often.
@Medic_alert well let's agree to disagree regarding holding off on characters that are actually on the disk, and charging for them. And I'm more than aware of how expensive and risky games have become, I still don't think dlc exclusivity is a good practice. I can understand having a character dlc launch later on that needed more coding or whatever but holding off a game franchise staple like Shang Tsung, playable in almost every MK title after 2, is just greedy.
@Medic_alert Yes if it's between digital or no game then it's better to have the game.
Regarding Wolfenstein Youngblood, I will get it when (hopefully) it's goes on a sale as I still wish to play it, that's providing the game reviews well of course.....
@Marios-love-child I'm talking about the day-one patches. Like I said there's no point. Let's say you want to play the game after many years or you want to lend it to a friend. Assuming the game is no longer available online and you can't download the patch to run the game even if you have the cart. You can't play it. Again UNLESS you can actually play the game without any mandatory updates then the cart is just dead weight. If you only value the actual physical cart regardless if it works or not then sure, why not.
Welcome to 2019 guys. Games now get constant updates after release. Physical storage don't meant much anymore. You can continue to argue or accept it and move on
@Zyph
I completely agree with you about patches and updates, I hate them and I really wish we could get a complete game from the start.
As an example , If I get the urge the fire up the original Ps1 gran turismo I can be safe in the knowledge it will play exactly as intended. In 20 years if I want to play GT sport (unless I still have the same Ps4) I'll just be playing a broken mess with all its best features missing
Once upon a time when you purchased a game on a cart, the game was done
> Developers decide to make their game intentionally broken and forcibly space consuming.
"It's 2019, accept your ancient ways are old and you're all worthless babies for whining about this."
> Developer makes attempt to make game entirely complete on localization to be all on-purchase complete, no alterations."
"We gotta change this! This isn't okay."
This site sometimes, man. It's a riot. So very passive of what can be very predatory practice for game hungry gamers. But if a practice carries alternative content with it, it's overlooked because the content it does provide is unsavory to some.
@Medic_alert Providing it's good I will play it eventually since I enjoyed 2 so much.
Yes a July release is the best chance it has to sell. I still think it will sell poorly however...
@sleepinglion Not everything about the internet is great. Unfortunately I think the days of a complete game on a cart are long gone. Nintendo doesn’t even try to ship complete games anymore. It’s a shame.
13 DLCs day one... is so gross - i'm stay the hell away from this game until the inevitable "goty edition" is $20
Either WB cheaping out, or the game's launching unfinished. Or both.
I don't care, I'm still getting it.
@Jester151 exactly. if Sony and MS can give us a properd HDD like at least 500gb for the price they ask then I would be ok with. Nintendo is forcing us to get 3rd party memory cards if we want more download games or updates. I guess Nintendo made a deal with SD cards. Switch is i'm sure a good hybrid console, but it's lacking power and internal memory HDD at least 500gb and only 4gb system ram memory. What were they thinking? If they would ask 250 euro for their hardware I would've bought it right away, but seeing it only it's above 300 euro and you still have to get yoursel and SD card so you can install big patches or download games. Nintendo is just a brand and know they are a hit in households. So lets get cheap compenents and ask as much money as PS4 or Xbox (which is obvisiouly much stronger and more HDD). Nintendo is lately basic of the basic. Now with that said. You don't have to agree with me. I'm just pointing out how I feel about it. That's it
I have only one thing to say, in a deep lo-if samples voice...
“Laziness - WINS.”
I see this as confirmation the Switch is getting DLC. I can rest easy now. And considering this is the first MK game on a Nintendo system in over a decade, I'll give them a pass since they had to work fresh with this system.
Ok i get that its annoying but that people keep on hyping up the complaints is just as annoying.
Its one of the compensations for having a device as the Switch. Its sucks but that is how it is now and i kinda accepted that i have 'invested' in the future of 'hybrid gaming' wether through Nintendo, Sony or Microsoft.
It will also be better because the Mobile storage will become cheaper over time and same with gamecards because their will be more demand for more capacity, so its just the economics of it. Phones, and cameras also play a major role in this with microSD.
I really dont see why i should be affraid of the eshop closing and stuff. They announced it way beforehand with the Wii and you could re-download everything before they closed.
Besides i think it will take a few years before we have to worry about that and maybe with their current network it might not be a problem at all.
Already got the game pre-order so this doesn't bother me. What will bother me though is the 13 DLC stuffs that will be in the game which should had been there from the get-go. $60 and we are told we aren't getting everything unless we pay more. What?
I'm cool with this. I think I'm finally coming to terms with the fact that gaming is changing, much like music, computer software, videos, to a digital form. I'll still fondly remember the good ole days before patches and dlc, but still happy to be playing.
Is there any gameplay footage for the switch
3rd party need to be able to make money on the Switch. At least it is a big game, on-time and same price at retail for Switch.
I get tons of games on PS4 that need a massive download or Install before I can play it. Not everything is on the Disc
You still have the Disc/Cartridge that you can sell, lend, trade, give away or sit and look at.
Complaining about this stuff is like ‘cutting your nose off to spite your face’.
There’s only one other option - devs and publisher don’t bother.
Wouldn’t affect me either way. I’m happy to get on Switch (I think the portability and immediacy of use trumps it for me). If people complained to the extent that WB/Netherealm just didn’t bother then I’d just get it on PS4 - where there will still be day one patches, huge installs and DLC.
@th3r3ds0x Agreed, man. Back in the day we picked up an NES, SNES or Genesis cart and that was it. That was the game. Tested and ready to go. Patches have become needed at a time when titles are growing more and more complex, but if the physical media is simply a startup disc for the download, its physical days are numbered
If you're game isn't done, don't fricken release it. If we buy a physical cartridge, we want the game on the cartridge in working form. We're not looking to buy a physical DRM key for a digitally-downloaded game, but that's what cartridges are turning into.
@Ajent - "Rotting food is still better than no food at all to a starving man."
Isn't exactly the way I want to look at a practice that it's okay to already predetermine DLC on-launch (intentionally broken apart) and releasing early and nonfunctional to meet corporate criteria expectations just to "sell" the hype.
That's like selling Mario Odyssey one level at a time and say "we're episodic" just to sell you more on the same game.
This is what happens when you use carts. Don't blame publishers for wanting to save money. Imagine if the switch was as powerful as the base xbone. The switch will be getting 40gb plus downloads.
Those games are getting surreally big aren't they? Other consoles sure have more than 32gb internal but there's like one game for 100gb there... The Stadia presentation mocked the install times of the 'new exciting releases'
Mario has 6gb, Zelda 15gb... Everything above it feels like waste of space
Warner games have had some pretty lousy business practices over the last years. The games are pretty good though so I'd advise just to wait for a gory or complete edition that will inevitably release later down the line. That way you play the game you want and send the message that we prefer our games as complete packages.
I was really looking forward to this, it remains to be seen if I’ll be buying now.
If it’s similar to Smash where it’s a complete game with the addition of DLC. Or if it’s like the Power Rangers game where there are only a few playable characters and lots of DLC/Season Passes(which is fine in a free game).
If the whole game isn’t on the cart i don’t think I’ll buy it my general rule is a full price game is always a physical purchase. But if there comes a point where I need to maintain an SD card with patches on to stop the cart being superfluous it’s not a physical purchase.
@Paraka is it intentionally broken apart? My understanding is that some (most?) of the DLC, whilst planned, hasn’t been confirmed (licences) and hasn’t actually been developed yet. Netherealm tend to support their games well over a 12 month period.
And where you see corporate conspiracy theory, I see sensible business practice that keeps a game being played (because it’s supported) and out of the second hand bargain bins.
Them showing a their road map of how they intend to support the game going forward is an incredibly good and fair thing to do. Most other communities based around long form online games cry out for this type of transparency.
@Ajent - It isn't just MK that does this. I mean, if Netherrealm is okay to practice this, then why was it okay that we all practically unanimously squated on Power Rangers for the same practice?
Some may support it sensibly, but you cannot be serious that this is a sensible practice that cannot be veiled for a more, and rather lucrative practice.
That's like saying EA wanting to charge you 80 bucks for a game is often reasonable for their games.
no problem, I still have plenty of space.
Guess I'm glad I upgraded from a 128GB SD card to a 400GB.
Everyone is mad about buying an SD card and having to use one now, I am standing here hoping Spawn is one of the 13 DLC characters
@Paraka yep, we just fundamentally disagree. Not only do I think this is sensible, but also necessary.
I actually wrote out quite a bit explaining why I believe this (as does the industry and evidentially a lot of other consumers), but it’s exhausting.
It’s OK to have different opinions. At least I’m on the happy side of the debate (as in, I’m happy with the news).
This is more Nintendo fault and also the con of having a hybrid console. And what's everybody so pissed about them having their DLC planned already? Would you feel comfortable if they pretended that they didn't know what they were doing yet? I'm just happy we are getting the extra content this time because other NRS games didn't get DLC on the Wii versions.
@Ajent - Guess since knives can slice bread, makes them non-threatening.
I don't like the practice, cause it can easily be abused. If someone comes out and says their game will cost 90 dollars tomorrow because "their quality is that good and good for business," I would suspect you'd be a bit leary too.
None of their "roadmap" confirms or denies their intent, so I err on the safety of not being bamboozled and wait to see what their actions are til I can weigh my opinion. Cause the practice is abuseable, doesn't mean it's necessary to bloat your budget to a point you cannot focus on your original release.
@Paraka Nope, we just fundamentally disagree (even on the ‘knives’ quote - why would anything cutting anything make it less of a threat? Bizarre logic).
Most expensive game I ever bought was £140, so £90 for something worth £90 seems fine by me.
@Ajent - But would you agree and accept what they'll plan on charging to be acceptable business practice?
The knife thing was a metaphor, just because you can practice something more honest, doesn't make the tactic honest in of itself.
@Paraka Yes, totally acceptable. I find it unacceptable that people think this stuff should be free.
Look, we just disagree and this is a very long winded debate. It’s fine though. Discourse like this keeps things in check.
@Ajent - Are you assuming I warrant free stuff? What have I said that demanded that?
Like I said, I don't trust such a practice, and if your games "deserve" to be 90+ dollars, whose to say every game should be that price? It feels like budget bloating to me. Especially since major companies are releasing 1 or 2 games a year.
And I wouldn't consider this discourse, I ain't railing against you cause I got a soapbox or anything. Literally asking questions cause your stance feels so stoically pro-corporate that I actually want to understand more.
I just want Michael Myers and pennywise and I'll be happy
@subpopz ‘Do care’
Base game has 25 fighters including Kahn.dlc will be added slots
@subpopz Yeah but where is the line? Do you feel like 13 DLC fighters, some of which were part of the main roster previously, is a bit excessive? I thought BOTW’s DLC felt like extra content. Same with From Software’s DLC. I would put MK 11 so far in the SF 5 or Dynasty Warriors 10 category. Cutting base game content and hoping nobody notices. People go easier on Nintendo because they don’t make you pay extra to play as Wario in Smash, or have separate micro transactions for costumes in Mario Odyssey.
@Medic_alert If the game sold 3-4 million at a 60 price tag then it would be more than enough to recoupe development cost. The DLC is only there to line pockets even more.
There is a risk involved in every creative endeavor. Even if the game sold “below expectations”, it wouldn’t break the studio. Maybe WB executives would sack the dev team if it really tanked, but jobs are lost even when studios are raking in money.
There is no justification for making people pay more money for stuff that should have been included in the game day 1.
Meh. Just another reason to not buy this filth.
@MagnaRoader
Doesn't matter where they exist. Whether it's held back on the cutting room floor, already in the code or simply a conceptual drawing on an artist's desk.
The fact that this is the business model in the first place is the problem. I blame my gaming peers and casuals for buying into it.
@Itzdmo Did any of my comments come off as supporting dlc characters?
Because if you did read them, you can clearly see I hate dlc pay walls or preorder restrictions.
As I've said many times before, this is pretty much standard for the industry and probably always will be. Patches are a necessary evil because no game is really ever completely bug-free. Even before patches existed, games often had revisions that took something out or fixed something. Before patches, fixing a bug was much more costly for this reason and many bugs simply got left in. Depending on the game, this is really a problem.
Of course the downside to this practice is that most physical media purchased nowadays will someday be rendered less complete or perfect in some way unless a game gets a revision or another printing run, such as an Ultimate edition which most games have anyway. While it's extremely unlikely for this scenario to ever really occur, it's an annoyance for physical-only gamers.
This issue is compounded by the fact that the Switch launched with a tiny amount of free space, which Nintendo in all honesty should have foreseen coming. I can only assume they did this to cut costs and keep the system affordable, but it pretty much ensures that you WILL need a MicroSD card at some point in the future, even if you only buy physical media. Which is obviously a hidden cost. Nintendo really should have launched the Switch with more space, but instead we have a somewhat hilarious situation where game sizes and patches exceed what the system can actually hold by itself. In an age where phones come packaged with 128GB, 32GB is laughable.
As for DLC, that's a subject I'm not touching with a ten foot pole.
@TempOr right there with ya
I'm waiting for a "Komplete" edition with the whole game on the Cart (Kart?). Does anyone know if "Dragon's Dogma" requires a download?
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