Can you believe it? We've been hunting monsters for 15 years now. No, we're not talking about the Pokémon series, we mean Capcom's insanely addictive franchise Monster Hunter. Since 2004, the Japanese publisher and developer has been churning out new entries year after year, and yet somehow each one has sold an insane amount of copies.
The first time Nintendo fans got to experience this epic franchise was in 2009 on the Wii, when Capcom released Monster Hunter Tri. From there, Nintendo's console and handheld systems have hosted the series on multiple occasions - with a number of games released on the 3DS and the most recent release being Monster Hunter Generations Ultimate on the Nintendo Switch in 2018.
Take a look at the video above commemorating the anniversary and share your Monster Hunter memories over the past 15 years in the comments below.
[source gonintendo.com]
Comments 39
I don't need to be reminded that the series once went underwater.
I'd like to see a sequel to Generations U that has some of World's QOL additions without its casual catering. World had the worst multiplayer in franchise history (seriously, requiring each player to watch mandatory story cutscenes, most of which, apart from looking nice, were not improvements from previous games, before you could join up together was beyond dumb), the least amount of content at launch in years, and a badly designed hub world among other things that I disliked.
I was hoping for the announcement of a new Switch game in the series.
@AllHailQueenBoo So sad and yet so true.
...Still no new announcement for the Switch...WHAT ARE YOU DOING, PORTABLE TEAM?!?!?!
Love Monster Hunter.
I’ll be playing MH Generations Ultimate off and on for the rest of my life (until the next portable entry). The game is so good.
And I’m feeling pretty good about a MH Switch announcement coming this year or next. Not sure if it’ll be a port of World or a new game, but either way I don’t really care.
Went back to MH3U on Wii U, a game I put 600 hours into when I first fell in love with the series, and it just felt so slow and unresponsive compared to MH Gen Ultimate. That game really was finally tuned to perfection. It played exactly how I remembered MH3U in my mind’s eye, even though in actuality it was waaaaay better.
Ah, this seems like one of those games that would be really great if I had friends to play games with
@AllHailQueenBoo
That sounds reasonable.
@AllHailQueenBoo Jokes aside, i'd prefer a totally new MH game for Switch than MHW.
Aside from a few pretty good QoL changes, overall IMO it was quite disappointing.
Monster Hunter has always been one of my favorite series.
Picked up World for a super cheap price on Black Friday and still haven't played it yet! Excited to give it a go when i eventually clear up my current game backlog. Perhaps I'll get Generations Ultimate after.
@Spudtendo Not to mention MH World is the only one in the series to have PAID dlc. If you try to buy all the dlc, it will cost you 126 USD! That's insane. Especially since the series is known for it's always free dlc.
@Morrow COUGH Ultimate/G releases is the same game but DLC for full price.
@FlameRunnerFast Those are remakes so they don't count. People pay full price for remakes that literally have no new content besides it having higher graphics. I don't mind the MH remakes, I hate the dlc. You can best believe they will remake MH World to MH World Ultimate. Or maybe this MH World showcase at the end is the remake. This paid dlc cannot be defended and you would be crazy for doing so.
@Morrow So just looked at that DLC, most of it is cosmetic or the soundtrack. I don't see the point in complaining about that, even considering we get free dlc and updates in the form of Deviljho, Kulve Taroth, etc. I can get complaining about a lack of content, but complaining about cosmetic DLC is kind of petty.
How could they leave Felyne Diaries and Monster Hunter Stories out!?? Heresy! Heresy, I say!
@FlameRunnerFast If you don't see the problem, then you are part of the problem. I don't even care about it's dlc. I care about what that paid dlc -represents-. It is the first time that they are taking advantage of their fans. Smart people wouldn't buy it, but some people aren't good with money, and would easily pull money down on it. Some of that paid dlc is content taken FROM THE MAIN GAME! In the MHs before World, it has those poses/emotes. You didnt have to pay or even download those emotes/poses before, but now, low and behold, you do. World is a cancer stain on the MH series. They can't soften it up by giving out free dlc, because all other MHs got free dlc too, and they didn't have to pay for anything.
Yeah...you seem delusional to think MH would stay like that, especially for a large scale AAA game compared to the more simplistic mechanics of prior MH games in terms of monster movements and interactions in the environment. I still think that MHGU is a much much better game than MHW, but MHW certainly costs a ton more than MHGU ever did. Otherwise we would have a lot more monsters than we do.
Saying World is cancer when MH would inevitable do DLC is completely stupid and ignorant of today's gaming society. Just look at how much Nintendo is using DLC for pretty much all of their games like Smash. Don't give me this white kinght crap about older MH games.
Still just waiting for a proper MH game on Switch outside GU (which is excellent, but I loaded 300 hours on G, ported progress to GU, and loaded like 200 more. I'm gucci. Will probably load up a couple hundred more over the year np though).
Wouldn't touch World even if I was paid to. Horrendous game.
@JaxonH @Joeynator3000 I don't think they'll announce anything for Switch until after Iceborne expansion. The same trick played last year, World came out on the other consoles and then a few months after that the MHXX localization was announced so I think the same will happen here, Iceborne releases and then if there's anything in the pipeline for Switch, it gets announced in early 2020.
@Grumblevolcano
That's pretty much what I was thinking, unless they actually port over World or a portable version of it. In which case beforehand would be the more likely scenario
Monster hunter world Iceborne please come quick :3
I have generations ultimate just sitting in box in my collection. I really need to start it. Now's a better time than ever I guess!
Got no time for world, give us a switch monster hunter 5 asap
I got into this series about 2 months ago, I feel like it could be one of the most underrated series of all time.
Give a 50 per cent discount on Ultimate and I`ll bite, Mister Capcom.
To bad Monster Hunter World hasn't come to Switch... Monster Hunter World was my first game in the series. Generations for the Switch fully felt like a few steps backwards. Still Generations is fun, but felt like the 3DS/WiiU version. Did Capcom do anything to the game, or did they just port it to the Switch? Loading Screens are so annoying. I enjoyed Generations, I felt it was like going from World to Generation, it was like going from Ocarina of Time 3DS to the N64 version.
I tried Monster Hunter Tri on Wii because I wanted to see what the commotion was about the game. And then I got my Wii U and tried Monster Hunter 3 Ultimate and was even more curious. Then I made my official debut on 3DS with my Majora's Mask 3DS XL on Monster Hunter 4 Ultimate. They are very fun games to play. I really enjoyed them.
@FlameRunnerFast I don't mind paying for dlc, but the issue is that MH never made you pay for dlc. THATS THE POINT. I bought Xenoblade 2 expansion pass day one, and bought BoTW dlc. I love both of them. Thats dlc done right. Yes, Nintendo never had dlc for these series, but that's fine. It's when the series has a staple ON Free Dlc that it becomes an issue when it brings paid dlc to the market. They screwed themselves because no matter what paid content they make, it makes it seems like they are trying to push money out of their fans. Especially when it's content found in previous games. Story paid dlc for MH? That's awful since the series is known for free dlc. Extra content for paid dlc? That's bad since the series is known for free dlc. Since they made the series always have free dlc for everything, anytime they make you pay for anything, it is a backstep of the series, because it's charging you for stuff that used to not be charged. Xenoblade and Zelda never had dlc before 2 and BoTW. That's why when they finally did make dlc, it can't be really considered back stepping because they didn't give free dlc as a series staple--they just never had dlc to begin with. I enjoy paid story dlc---As long as the series isn't know for free dlc---unlike the aforementioned MH. I honestly don't know another series that does free story dlc, so that's why I keep only mentioned MH. Also with Xenoblade and BoTW, they are fully complete games without the dlc. I'm 270 hours in 2 and I'm still on the main game.
One of my friends recently got a Switch and MH. He had originally started on World, but got bored after about 100 hours. So far he's adjusted well to GU and seems to like a lot about the game, such as the interesting monster and weapon designs. Ironically, he loves how much easier it is to get into multiplayer than it is in World.
@Spoony_Tech I have 2 MH tattoos, I've played roughly 5000 hours across the series, MH is easily my favourite game franchise ever and even I hate those bloody underwater hunts!
@Spudtendo I would like only 2 major improvements from world, no loading between areas, and seamless pickup up of nodes while you are moving. Just those 2 would go a long way.
@Morrow I throughly enjoy MH:W and the series as a whole since it came out on PS2. And free quests with some anime armor or cool weapon. Was always free in MH:W it’s still free. Even added free monsters via updates which I’ve never seen them do. If they want to sell some gestures or gestures or stickers that’s fine very optional and can easily survive without buying them. Nobody gets any advantage over someone who chose not to.
The lack of content is also understandable it’s on a whole new engine they had to remodel and animate everything again from scratch. MH1 has very few monsters I enjoyed it so did MH3. Sure weapon designs aren’t the greatest and are basically reskins of others in some cases I get it from a more realistic standpoint. Point being it’s expensive and if they wanna make some cash to soften the blow they can. Selling G rank as a expansion pack instead of a separate game was a good idea as well.
And while I cannot confirm the reason we got “free” DLC was probably cause Capcom got paid by companies to put those DLC in its essentially ad space. Capcom still benefits either way.
They can’t do that In world because it’s a global game and it would be a liability with copyright, And licensing. Which is why with MH4 and MHGen/ MHW they pretty much played it safe MH4 and gen had Nintendo DLC cause it works for both countries and the anime stuff/brand deals got cut or reskined. With MHW the free dlc has been stuff from Capcom mostly like megaman or street fighter cause they can do it cheaply. The exception being the Witcher and FF14. Point is I’m pretty positive there is missing revenue and they gotta get paid for the free dlc somehow so cosmetics and things that are technically not dlc they are micro transactions are where they recover the loss.
@LuluXfire64 They added free monsters because World had some of the least amount of monsters in the series LOL. World Originally had 24 big Monsters, now at 31. Know how much 3 Ultimate had? 51 large monsters. 51! That's almost double of what MHW had.
Also no, that's not the reason we got free dlc. Because most of the dlc didn't have themes, only some of them did. Also, notice how most of those themed dlc were Capcom titles. Who makes MH? Capcom. They own those IPs, it doesn't cost them to use their own stuff, lol.
The free dlc in the series never needed new monsters, because they were never short on them, unlike World.
Poses were always apart of the game, now you pay for poses. Oh so you think it's okay right? Alright, go spend 120$ on the paid dlc, to prove me wrong. Because that's how much all the dlc will get you.
You know what? I could almost forgive them charging for Iceborn, if they didn't already try to shill out 120$ in b***s*** dlc that never needed to be paid.
Sure, you could argue maybe it was because it costed a lot more to make, and that's why I could barely just call Iceborn as passable for that reason. *H*owever, did you know Sony GAVE money to the MH team, to help them make it what it is? It was assumed they did this because they thought it could help move Ps4 sales, which it did. Also, it's Capcom. They are a big company. A big company, got money from a HUGE company.
So no, it's not good enough to justify all that trash dlc.
Edit: Also, if we are adding Iceborn to the dlc list, that 120 becomes 160$. Simply outrageous. With how bad they are pricing for dlc, people could joke about how it could be an Activision game. That company knows how to shill out money. Funny enough, Activision is making the newest call of duty free dlc instead of it's hefty season passes it almost always uses on it's games.
@Morrow Capcom last I checked doesn’t own attack on titan or inyuyasha pretty sure you just made my point. By saying they don’t have to pay for their own IP cause they own it which is the point. But they do still have to pay employees for that content. Where as Attack on titan which they don’t own I’m pretty sure they get paid to put it in the game by the company cause it’s good advertising to have your stuff in a very popular game.
Obviously you never played a non G rank monster hunter.
MH1: 17 Large Monsters
MH2: 23 large monsters no sub species cause it’s just a recolor
MH3: 18 large monsters
MH4: 33 large monsters not counting some species or variants cause they are the same monster just recolored.
MH5/MHW: 30 if you take out variants/subspecies.
I don’t know if you’re aware but Generally they release a game like MH:1 then a year later release a version with G rank and new monster/subspecies. Called MH:G. And we got MH G as MH:Portable in America mH2 and 2G never came. We did get MH: Portable 2 which had MH2 monsters and new monster of its own the we got Monster Hunter Portable 2G as Monster Hunter Freedom unite. Then we got got MH3 and then a lot of nothing in America and japan got Monster Hunter Portable 3.
Then luckily when Japan finally got MH3G on 3ds they localized it to America a year later when Japan was already getting their hands on MH:4. Then they got MH4G and we got it as MH4:U a year later. Then MHX shortly after. We’re lucky MHXX came to America at all. MH:5 was the only game we got the same time as Japan.
Point being for the longest time japan and in some cases US and EU been buying the same game twice with lots of monsters added usually and America has only really gotten those versions 3U/4U lately with MHX and MHW being the exception.
You’re just being a entitled child. Cause god forbid they make back the cost threw micro transaction cosmetics that are very optional and don’t impact the game in anyway. I bought the game and haven’t spent a dime more. If others want to that’s ok.
And at least we don’t have to buy it a second time and the ultimate version is coming as a expansion pack for 40$ not bad and if you don’t own the game it’s 60$ for both game and expansion. And I’m sure Sony gave some money for it but not a lot cause it was on Xbox same day.
@LuluXfire64 Just once, I wish someone would read the details of my comment instead of skimming through it.
I said MOST of the dlc was original or used their IPs. I am well aware they made SOME collabs. Like Legend of Zelda, Fire Emblem, exc.
Did you seriously just use the excuse of 'but they gotta pay for employees!' ? So does every company on Earth, lol. Can't give them special treatment for that.
Also, I'm well aware about the originals vs their remakes/Gs. However, the World was supposed to be MH made in a whole new direction. They made it seem like there will be no MH World G, just World. With that in mind, if it can't pass up a G game, it's sad. You think a game with the title 'World' would have the most, or at least a lot of monsters to hunt, since yah know, that is the point of the series. It didn't really live up to the title.
Not a kid, but thanks for assuming, lol. Not entitled, just stating the obvious. God forbid a company keeps all their content in the game that used to be included, instead of monoploizing it in every way they can.
Also, no. They gave them a decent amount based on how the article worded it. They didn't pay for it to be exclusive, just helped fund it. Which isn't something they normally do at all.
NIS stated Sony never gave them a single dollar in funding since their initial support in 2004.
Also, Capcom well made the money back on sales alone. It sold 14 million copies.
Not buying it a second time? Iceborn alone actually does if we use the handheld titles as examples. MH3U and MH4GU were 40$. Iceborn is 40$. That's basically buying it a second time.
Hey, if you want to see Capcom turn into Activision, that's all you. They are well on that road, and have been before World. They have been making crappy business practices that benefit them, but not the consumers.
Long and short:I had high hopes based on how they were hyping this game up, and I wasn't the only one. Sure lots of people love World, including veterans. However, there is also a sizeable amount, who don't like it. Idk all the reasons they don't like it, but I know some are grouped up with me. Over hyped and underwhelming.
The game looks and plays great, there was no question of that. However, when comparing to previous entries, it falls short in important areas.
@Morrow take EA for example and battlefront 2 it was a 60$ game that alone should be enough to pay for the cost of making the game. But they added micro transactions anyways and made sure you would buy them by putting up walls.
Completely different to what Capcom did and no 40$ isn’t the cost of the game the game is 60$ you can’t just swap the price tags. If they sold Iceborne for 60$ then I’d agree.
Second in no way did world mean g rank the devs said it was MH:5 they just didn’t want to put 5 in the name and the reason it was called world is it’s the first time they released monster hunter World Wide at the same time. I played MH:3 and Other non G games I knew what they were selling. How you over hyped that and took it for more than it was is a you problem. MH:5G is around the corner though and it’ll be bigger.
As for your omg micro transactions for gestures and stickers that again make no impact to the game and some of which are free. at all and is a you problem. And in a year I expect MH6 will be announced in some form.
@LuluXfire64 No one can argue EA isn't bad. Actually you can because a few of the previous titles were handheld, and at full price they were 40$.
I'm not saying they said that in quotes, I'm saying with how they hyped World, they made it seem like it would be a fresh new start besides graphics.
That's just bad marketing if the only reason they chose the name World was because of Worldwide launch. Yes, that's an important feat, but titles that add words besides numbers (like Xenoblade Chronicles 1, X, 2) need to make sense based on what's in the game. Zelda Skyward Sword as an example----Makes perfect sense. Skyloft is lands in the sky, and the master sword was crafted there----Skyward Sword. Halo Reach or Halo 3 ODST---Reach game takes place on Reach. Makes sense. 3 ODST is about the ODST team. Makes sense.
If it's numerical, it doesn't need to make sense all the time, but if they add words to it, it needs to make sense. Using the wrong words could make implications that your title doesn't live up to.
Like I said, It's not just me. There is a group of MH fans who felt underwhelmed by what they delivered based on how it was marketed. Some people may be happy, but not all are.
Gestures that were always in the main games before without DLC. That's the issue. They are purposely taking OUT content from the base game, to monetize it. Again, I'm not the only one upset by it.
I hope MH6 is a lot better than World, and doesn't overhype it like this one did. You know, MH never had problems with advertising till World. You always knew what you were getting with MH games. With World it made confusions. Some people like you knew what they were getting. However, some people who took it more literal, like me, was confused by the marketing.
Marketing should always be clear and concise to not invoke confusion. Unless your Kojima because apparently his name is good enough for most people. Death Stranding looks lame so far. All we seen was you being a delivery boy for some reason and hitting some dudes.
@Morrow They during marketing said what it will be MH:5
MH:5 is a base game otherwise they would have said it’s mh:5g they said it’s not a spin off like mhx/gen. They said no g rank I’m pretty positive they did a fine job not overhyping the game. They said MH:5 was called monster hunter world because
3. Said it was about the new world.
In marketing they said it wasn’t open world it was big maps structured like old ones only no loading screens.
I’m just unsure how you managed to expect anything else. When they were very clear when they released info during marketing.
Unless you only saw the trailers and made stuff up in your head. Cause like most trailers in gaming industry they are misleading and allow people to run wild with imagination.
But they are done with world once iceborne is out and I’m sure they are already thinking about mh:6
And I’d be ok if it was a pseudo world engine but on switch and something cool like a mix of new and old and takes place on the mainland and not in new world. Heck maybe explore the lore of the land that exists without monsters maybe your hunter comes from there and is in a completely foreign world when they go to old world.
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