Minecraft has just received its last ever update across last generation consoles (including Wii U) and things are starting to get a little emotional.
The Nightmare Before Christmas Mash-Up pack, released this week, is the very last addition for the Xbox 360, PS3, Vita and Wii U versions of the game. The development team behind these console editions, 4J Studios, has shared this bittersweet message on Twitter asking for players to share their greatest memories, and fans have been quick to thank them for the continued support.
Of course, the Xbox 360 Minecraft community was perhaps the most prominent of those consoles mentioned above - 4J revealed that the 360 version had more than 21 million players in total - but Minecraft has been an incredible success across all platforms. The game continues to thrive across PC and current-gen systems, but we're sure a lot of players will miss getting new updates on their consoles of choice.
Do you have any fond memories of playing Minecraft on Wii U? Perhaps you'd like to share them with us in the comments below, and also give 4J a quick buzz on Twitter to cheer the team up a little...
[source eurogamer.net, via twitter.com]
Felt only right to get the good ol’ Wii U blue site theme out for this one. 💙
Actually played a decent amount of local multiplayer Minecraft on the Wii U. Was a pretty good time. One of the few good times I got out of the system.
Sort of unrelated to the topic at hand but is 4J even allowed to share that picture of the devkits? I feel that there would be an NDA covering that lol
One of the updates permanently broke one of my favorite worlds. I should see if someone could help me repair it if possible.
Wii U wasn't last gen though. It competed against PS4 and Xbone.
Nobody notices that Wii U was actually the PS4 and Xbox 1 generation, Wii was the PS3 and Xbox 360 generation, Switch is the start of the PS5 and Xbox 2 generation. We just all casually agree that Wii U is past its prime and that's that.
@Trajan ninja'd, somebody noticed. 😉
Makes me smile every time that I see it!
Oh Wii U blue, how I've missed thee. I know the site switches themes depending on the topic/tags, but I've always found the blue less jarring.
@rjejr Yeah, it's interesting because everyone acknowledges that the PS4 and XB1 have new models that are essentially new consoles in the middle of this generation. I think it is because the Wii U to Switch wasn't a backwards compatible evolution although the DNA is there (and the brand had been battered as badly as New Coke/Coke II).
Minecraft was still fun on the Wii U, even though I was disappointed that they did not allow you to access your inventory with ease on the Gamepad.
@Darknyht The DNA is absolutly not the same between Wii U and Switch. Wii U was a very hard system to work on for developpers, totally the opposite of the Switch which is very easy.
@rjejr Totally agree. And despite what was said by most people, the Wii U was way more powerful than a PS3 or X360. The ports were inferior because it was a hell of machine to optimize and third party developpers didn't want to spend much time and money on it. So we had inferior versions of Black Ops 2, Assassin's Creed or Batman.
But when you looked at the graphics on some games, you started to see what the next gen would be about : most importantly 1080p and far more better lightning. For exemple, Super Mario 3D World has some lightning effects impossible on PS3/X360 and that we would only see on PS4/X1.
Sigh. We all knew this console was dead in the water, but it still kind of hurts. I never owned one myself, but I played plenty at friends houses, wether it be smash, mario maker, or almost any game on the system (thats not mario tennis ultra smash or eshop trash) I had a good time with. It's game over guys. Game over.
Ah the end of an era.
@smashboy2000 they share DNA in that without the Wii U (Gamepad to be specific) there would be no Switch.
Thank you Wii U, old buddy, for all the great memories!
I missed the old WiiU blue...nice to see it now and again!
I love how the X360 dev kits are all newest gen retail units with custom bits attached, the PS3 dev kits are all PS3 Phat retail units (so that's what happened to them all), and the WiiU dev kits are overbuilt industrial rackmount shells that are both generic and unidentifiable while also being suitable for withstanding planetary reentry.
@rjejr How true. Then again, I think Nintendo is really on it's own generational cycle now, having launched square between two other generations, and I'm not sure PS/XBox will share a true generation anymore either with XBox pushing into "generation-less" platforms, waiting for Sony to move, and Sony hiding in their money bin until they absolutely need to announce something.
@smashboy2000 The Wii U had a better GPU than PS3/360 but was categorically inferior when it came to the CPU and memory configuration, particularly memory bandwidth which was less than half the competition at 12 GB/s. Classic case of system imbalance, pointless drawing frames if the CPU is too slow to process the instructions. Like pairing a 2080 ti with a budget i3.
@NEStalgia Sony will announce their next console is the PS6, retroactively renaming the Pro PS5, hence getting a jump on the competition for next next gen.
Worked for Windows 9, I mean 10.
@Hikingguy Yeah, those 3 years when Wii U and PS4/X1 were out at the same time were "Fake news", Wii U was really supposed to launch instead of the Wii against the PS3 and 360, they just named them wrong at the time.
Vita is also this gen, PSP was last gen, but I figured nobody on here would care as the 3DS is the never-ending generation now.
Edit: oops, reread the post and it sounded like I was being sarcastic towards you, I wasn't, I was just goofing towards Ntinedo, left out my usual string of emojis.
@ReshiramZekrom Well since they're not using them anymore I guess not lol?
@smashboy2000 "And despite what was said by most people"
Your'e making me fearful of reading the rest of my NL email replies.
I realized Wii U was better than PS3 playing Bayonetta. And XCX, despite not having as good of a story as XC, had a better open world game engine than FFXV on PS4. Wii U was certainly ahead of PS3. Id' say only by a little, nto as much as PS4 is ahead of Wii U, but Wii U was better. And I still miss my 2nd screen.
@rjejr LOL that's depressingly believable, actually. And hey, it worked for FF XV too! And on a Sony stage no less! That's it, Knack 4 and God of War 3 (not to be confused with God of War III, that's a different game) will launch on the Playstation 6 in 2020, I'm sure of it!
@rjejr I have to admit that from time to time, I also miss the second screen. It would be lovely to have it for some games.
But the fact that I can take my home console in the train is just... wow. Imagine doing that with a PS4.
In fact you don't have to imagine it : https://i.redd.it/cpu294zc3vpz.jpg
@rjejr But, but... 7 ate 9.
@smashboy2000 What is that I can't even.....
@Triforce79 Haha it's just a picture from the internet, that was released a few days after the video of the Switch Reveal, back in october 2016, to mock the controller.
I wish it was a true product too !
@Triforce79 There you go. Here are all the pictures : https://www.technobuffalo.com/2016/10/29/nintendo-switch-controller-makes-for-a-cute-dog-plushie/
And I'm discovering right now thanks to you that there's a true joy-cons attachment inspired by those mock ups :
While I never played Minecraft on any of those consoles I have enjoyed the Switch Version quite a bit, it is always sad to see the end of an era but it has been a long time coming, well with the Wii U being the exception but there probably aren't enough players to justify supporting that version of the game.
Goodbye, my old friend....
Not quite the end since there's a Limited Run title coming, and probably more Just Dance till Ubisoft give up.
Not to mention the online servers and eShop still live....for now.
"but we're sure a lot of players will miss getting new updates on their consoles of choice"
I am not trying to hate on the Wii U here. I do have one, and did like it while it was out but... is there really anyone who likes it more than current gen systems for something like Minecraft?
I could see the argument for the Wii U Virtual console. That remains the most notable thing the Wii U has that Switch lacks.
If tomorrow Nintendo transplanted that entire selection of games to the Switch, I'd literally probably drop 500+ dollars in a crazy shopping spree. But the difference in those games on the Wii U vs on the Switch is a big one for me.
@nintendork64 I have 2 teenage sons in my home and we're all pretty sure that's the real reason no Windows 9.
@Hikingguy My son's robotics team had a SSB4 tournament at school on Friday so my Gamepad is still in the bag. And w/ Christmas coming there's no rush to get it back out. They are talking about using SSBU for their next tournament in the spring.
I was still using the Gamepad a lot for YT but now that Switch has YT I don't need it as much. I do still want to replay Bayonetta 2 on hard, but life is short so I doubt it will ever happen.
And I figured we were good, but it'd been awhile and that reply was mean so I was just making sure.
@frogopus Hey I don't mean that the Wii U doesn't deserve any love. But when I hear the phrase "console of choice" it sounds like their number 1 pick. I imagine that many kids who have a Wii U would love to have a Switch or any of the new consoles, if they had the opportunity. And consoles like 3DS, Wii, Xbox 360, PS2, SNES etc all have huge and iconic libraries that would not surprise me in the slightest as being anyone's favorite. Wii U? Splatoon is probably the most, and possibly the only, real iconic series to trace itself to the system.
And Minecraft is on basically everything at this point, which is what made me question people thinking this is some kind of loss.
@NEStalgia "while also being suitable for withstanding planetary reentry." This made me giggle. XD
@smashboy2000 That's pretty hardcore, and he probably doesn't have to worry about forgetting it on the train.
@Darknyht My son bought your avatar amiibo the other day at the $5 store. It was him or Lucas. I was supposed to go back and buy Lucas but kinda forgot until just now.
"the PS4 and XB1 have new models"
I think it's funny how so many people complained about the "new" consoles fracturing or fragmenting their base but as far as I know to this day they still play the exact same games. Nintnedo meanwhile put out a "New 3DS" that plays some games the old system can't, yet nary a peep. If PS4 Slim didn't play God of War or Spiderman the internet would have freaked. Hardly anything about XC, one of the best JRPG I've ever played. And the jump from 1S to 1X seems even greater but still no X only games I'm aware of.
Will be curious to see what happens with oft talked about "New Switch". Everybody seems to want one, but what would happen if they got one but their OG Switch doesn't play MP4?
I'm still not entirely convinced the Swtich is any more powerful than a portable Wii U but the name change was sufficient to throw people off the scent. If the Switch had been named Wii U Portable it may have bombed. 4DS may not have fared much better.
Win for Nintendo.
@smashboy2000 Wii U didn't support some common engines, and it was a bit better than the PS3 and 360, but it's not like it was some untapped powerhouse.
The Wii U hardware in 2013 was nothing short of a slap in the face. Games like Bayonetta 2, MK8 and Fast Racing Neo look as good as they do because of great developers that actually care about making good products with the knowledge of where to make cuts to use enhance performance.
Fast Racing Neo was in many ways a standard definition game. Mario Kart 8 looks amazing, especially for a 2014 game, and that's because of the fundamental design of MK using small, static race tracks.
Again, I'm not saying that these games would have been of the same quality on PS3 or 360. I don't believe that to be the case. But it seems that sometimes we underestimate how big the gap between the Wii U and consoles that launched just a year later was.
@Hikingguy That's a fair point. A very good point. But that is largely the Wii U leaning on content that isn't unique to the system. So it gets some of the credit for supporting that content, but not as much as it would get, if it were content specific to the Wii U.
I don't hate the Wii U. I really don't. But when the best parts of a console are largely its support for content from other consoles... It doesn't speak that well in its own favor.
@Hikingguy My wife banned Splatoon 2 from the house after listening to me lose it once too often - the last night my team lost like 17 matches in a row, dropping me from A- to C+ I think - and that was that. I'd still like to play the single player campaign and Octoling expansion in Spaltoon 2, but I'm not paying $80 just for that.
I'm not a fan of Smash either, nor fighting games in general, but the Spirits World of Light mode looks like a nice huge time sink. And I've never played a main line Pokemon game so I'm looking forward to giving Eevee a try. Though after playing DQXI for 150 hours - 2nd final boss now - I'm expecting to be underwhelmed. Though still haven't played XC2 or the expansion. And my family will probably play some Super Mario Party. It's a Very Nintendo Christmas.
@rjejr I just picked up the first Splatoon finally for Wii U. Should be here for my vacation days next week. I never really bothered with it because I mostly played on the gamepad, but I wanted to mess around with the single player stuff. Going to keep my eyes out for the Amiibos or some unofficial card knockoffs, so that I can possibly get the challenge modes.
This generation has been anything but typical, almost like the 16-bit era but without the Transformers: Combiner vibe to it. I still laugh when I see pictures of the Sega Genesis or TG-16 with all the many attachments to them.
@Hikingguy I get where you are coming from. I really do. All good points.
But honestly, for me, everything on Wii U that I liked, I'd rather have on Switch. The one game on Wii U that did get ported, that I had, was Scribblenaughts.
@smashboy2000 "way more powerful" is a bit of a stretch, and the efforts spent on GamePad/second screen stuff further drew hardware resources away. There's a reason DKC Tropical Freeze would turn the GamePad screen off entirely; they wanted max resources focused on what was happening on the TV.
Also, many games ran in 720p on Wii U.
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