The week got off with a bang yesterday with a rumour that Retro Studios is working on a Star Fox title with a racing focus.
While we obviously don't have official confirmation that this is a thing as yet, it has led some fans to dig deep into the franchise to find any connection with the idea of Fox McCloud and chums racing one another for kicks - and, as any self-respecting Nintendo DS fan will know, that's one of the possible endings in Star Fox Command:
The "Curse of Pigma" ending sees Fox down in the dumps after the loss of Krystal, and Falco comes up with the idea of using Arwings for racing, allowing Fox to get his mojo back.
At the time of release, it was assumed that "The Anglar Emperor" ending was canon, but if this rumour to true, it could (depending on how you look at it) make the "Curse of Pigma" ending canon instead.
Lest we forget that Star Fox Command is technically the last game in the series chronologically (Star Fox Zero is considered to be a reboot of Star Fox 64), so we don't actually know which ending is the real one.
Let us know your thoughts on this take by posting a comment below.
[source twitter.com]
Comments 21
Why not just make a new F-Zero game instead, and make a traditional Star Fox game? Whether it would be new game, or Star Fox Zero with control options and new content. Either would be fine.
Sounds like something only Nintendo could do. I am always happy for new takes on their franchises!
Personally I would love Starfox Adventures 2. Unlikely, but one can dream.
Someone pointed this out yesterday here on comments... straight after you posted the story...
Yeah, well...it'll be what it'll be, I guess.
Though a traditional (sans the tilty motion controls) title wouldn't be so bad, either. Something that follows Assault and Command in terms of story. But looks like if this turns out to be true it will indeed follow Command, to some degree.
P.S. Bring back Krystal. =X
Are we going to get a Star Fox Historia book with 9 timelines
It hurt my young heart to see Fox destroyed after Krystal left him for Panther. Forgot how depressing some of those endings were.
I think every Star Fox fan recalled this when that rumour came out.
If it's a mix of F Zero and Star Fox, then shouldn't they call it... ahh, well that's annoying. Grand Prix it is... even though it sounds a bit naff by comparison.
so no one is going to draw attention that there is actually a character in F-Zero named James Mcloud who drives a machine similar to an arwing ? and Fox's father is also named James Mcloud.
@Kryce I was literally coming here to say exactly this...
Star Fox Zero rebooted the entire series... Again... So thank God Command is not canon anymore but rebooting the series again was very unnecessary and disappointing they should've just followed after Assault and act like Command never happened, that terrible game.
This ending was the one I got on my first SF:C playthrough. All the same, a Star Fox racing game could be fun.
I haven't played it myself, but why should any of the endings not be canon? That's ridiculous. E.g. no one would consider the different timelines that Ocarina of Time created not to be canon.
So obviously all the Star Fox Command endings have to be canon, it's an official Nintendo game after all.
@Kryce @gaga64 ... And Captain Falcon and Falco Lombardi have the same color design??
@vincentgoodwin Janes McCloud in F-Zero is 100% a tribute to James McCloud in Star Fox. Of course that doesn’t make the 2 games canonically linked, just saying it’s not a huge jump from 1 game with a planet-hopping justice-driven mercenary the other game with a planet-hopping justice-driven mercenary.
It’s just not the weirdest idea for a Nintendo crossover, that’s all. Not like, say, putting Kirby into Eternal Darkness...
From rumor to random category... Oh E3 you terrible, terrible teaser you!
@shani Ocarina of Time only spawned multiple canon timelines because it did really broken things with time travel. Even setting aside that Link never really "time traveled" forward when he pulled the Master Sword out of the stone in the first place (he went into a magical interdimensional sleep for some years until his body matured - that's not time travel, that's just the normal forward flow of time) and thus shouldn't have had any powers or reason to be able to travel back again, that world had a single mostly coherent timeline through pretty much the whole game: the world goes to hell after Ganondorf sneaks into the Golden Land and steals the Triforce, then Link returns and kicks his butt.
OoT's second timeline was only actually established when the game throws out its own rulebook to pull a happy ending out of nowhere by sending Link crashing back through his own established timeline instead of just back to the moment of his timeskip, explicitly undoing the game's plot (sure would've been a handy thing to do from the start, wouldn't it have?).
Star Fox Command's got nothing on how messed up Ocarina of Time was.
@Fath That may be, but whether something is canon or not doesn't depend on the messiness of it. It's down to the owner of the property, in this case Nintendo. So whatever they put into their own game has to be canon.
That includes stuff like multiple endings/timelines. A lot of scifi/fantasy/comic properties have multiple timelines or universe which are all canon (apart from things like Elseworlds stories).
HELL NO. All of Command's endings were terrible, but that one was especially bad. It's ridiculous to even think about the possibility.
@Yalaa Well, it could be that "Zero" merely replaced "64" in the timeline as a retcon in the same way that the extra Zero Suit section of "Metroid: Zero Mission" retconned just the story of the original "Metroid;" while "Adventures," "Assault," and "Command" remain part of the timeline and now take place after "Zero" instead of "64." That would also explain why Nintendo kept claiming that "Zero" was not a reboot.
@BulbasaurusRex nahh, it's pretty clear Nintendo had no idea how to follow up Star Fox after it's long identity crisis and messed up storyline Command just made things worse and not to mention how the last 3 SF before Zero were made by 3 different developers all with their own interpretation of SF.
Zero was supposed to be a fresh start, hence the "Zero" I guess... Unfortunately they did a terrible job executing it and failed miserably to impress both old and new fans alike.
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