About a year ago, WayForward released Shantae: Half-Genie Hero, the fourth entry in the studio’s popular platforming franchise. Since then, the developer has been busy working on various side campaigns that were promised during the original Kickstarter run, releasing a new one every few months. Now, WayForward has bundled everything together in Shantae: Half-Genie Hero – Ultimate Edition, the 'complete' version of the game. For the purposes of this hands-on, we’ll be focusing on the DLC expansions that were added over the months, but if you’re looking for our original review, you can find it here.
Pirate Queen’s Quest is the first expansion, seeing you take control of the villainous Risky Boots in a side-story that smartly weaves into the narrative of the main game, filling in the gaps of what Risky was doing behind the scenes of certain parts. Those of you that were fans of Shantae and the Pirate’s Curse will particularly enjoy this campaign, as Risky’s moveset borrows plenty of elements from Shantae’s own in that adventure.
She plays mostly the same as Shantae, with moves such as a sword swipe replacing the hair whip, but she has some additional moves to mix things up, including the ability to summon Tinkerbat minions to fight your enemies, or to fire a gun that can utilise several different kinds of ammunition. What’s nice about this gameplay style is that Risky’s abilities all feel organic and seamless in how they’re employed. Here, every weapon and traversal method is just a quick button press away, rather than having to stop the game like with Shantae’s dancing.
Risky’s goal is to obtain five Dynamo parts from the five main bosses in the initial campaign, and you can tackle the stages in any order that you wish. Upon defeating a boss, Risky’s Tinkerbats will give her a new weapon or tool that expands her abilities and ‘unlocks’ more opportunities to find secrets. The main collectibles that you’ll be looking for are chests filled with dark magic, which can be used to upgrade Risky’s attacks or abilities. For example, her pirate hat glide can be upgraded to go farther, or her gun can be upgraded to fire faster. This overall design is a welcome change, as it gives the experience a more open-ended approach, rather than the controversial linear(ish) design of the initial campaign.
Risky’s adventure doesn’t bring her to any new levels, but instead it remixes the existing ones with newer and more difficult enemy placements and obstacles. At the start, the difficulty of these levels can feel a little bit too high at times given Risky’s underpowered state, but it doesn’t take long for things to quickly tilt the other way once you’ve collected a few dark magic chests. It’s a little disappointing that the stage designs don’t seem to take full advantage of Risky’s unique moveset - as each of them has to be beatable without any special abilities - but retreading the levels to collect all the chests can be quite satisfying when you’re fully loaded out.
The next expansion is Friends to the End mode, which sees you simultaneously playing as Rottytops, Sky, and Bolo in a group effort to save Shantae at a certain point in the story. Each character has specific abilities, like Rotty being able to throw her head and teleport or Sky being able to glide with her bird, Wrench, and gameplay requires you to continuously be swapping between the three of them to overcome unique obstacles. This swap mechanic is clever and fun to use at first, although over time it becomes a bit cumbersome and one note. Each character feels like a one-trick pony, and many of the obstacles make it blindingly obvious which character needs to be used. We would’ve liked to have seen a bit more exploration of the mechanics that are introduced with these characters; the obstacles you come across tend to level off in creativity and challenge after a few levels.
Like Pirate Queen’s Quest, Friends to the End sees you taking the trio through the same levels and environments of the core campaign, but with new layouts to freshen things up. The main issue with this is that Déjà vu begins to set in all too quickly, and it can become a slog to see the story through to the conclusion. It’s not that any of the content or levels here are bad, but you can only fight the Giga Mermaid so many times before it becomes repetitive. It’s a much leaner experience than Shantae and Risky’s modes, too, removing all the Metroidvania elements and replacing them with dozens of collectable (and mostly useless) Dream Squids and a Cave Story-like level up system for each character’s attacks.
All told, Friends to the End feels like a rather tacked on affair. It brings a few interesting new ideas to the table, but these ideas are underutilised and overshadowed by the lack of any major new additions to this campaign. This is, unfortunately, a textbook example of filler content, added just to keep players engaged and to up the overall playtime of the complete package, something which is shared by the next expansion, too.
Costume Mode is the final expansion, adding in three different variants of Shantae’s run in which she dons a different costume and the gameplay changes to match. Ninja mode sees the purple-haired genie pursuing mastery of the mystic arts, and gives her a moveset that lets her throw kunais, swipe a sword, stick to walls, and vanish. Beach mode sees her donning a swimsuit and searching for the perfect beach, while under a glaring hot sun. A sunburn meter on the bottom of the screen is constantly filling, and you must collect sunscreen bottles scattered around or jump into water to stay cool and lower the meter. Officer mode is a crossover with Mighty Switch Force!, and sees Shantae wielding a pistol as she platforms her way through stages built around the Switch mechanic from WayForward’s other popular series.
Costume Mode suffers the same problem that Friends to the End does, but worsens things by being drawn out over three different campaigns. Each campaign has some fun twists on the core experience, but none of these twists are compelling enough to sustain one’s interest for a full run. Now, if you haven’t already played through a few of the other campaigns, your enjoyment will likely increase; the issue is simply that there isn’t enough here to necessarily justify a new mode. Each mode could’ve just been a brief chapter or level in the main campaign, and not much would’ve been lost in the process.
Although these DLC additions can be rather hit or miss in terms of quality, the core campaign is still the same awesome experience that it was when we first reviewed it. Hero mode and Hard Core mode are fun difficulty modifiers for it, too, although with all the retreading that goes on in the DLC, you might not want to burn yourself out with a relatively unaltered run through the main game.
Aside from all the game content, WayForward has also tossed in plenty of fan art that was contributed through the Kickstarter, and you can also collect all the win screens from the various modes, with a different picture being awarded to the player depending on how fast they cleared the mode and how much they collected along the way. Naturally, this is just supplementary content, but fans of Shantae will no doubt appreciate that the developer thought to include this.
So Shantae: Half-Genie Hero - Ultimate Edition is the same amazing game that it was at launch, with a slew of additional content tossed on top. Granted, this additional content borrows a little too heavily from the main game, but there’s still plenty of cool ideas and gameplay styles introduced to warrant a few extra playthroughs. The DLC campaigns may be a little disappointing individually, but they together add a meaningful element to the game, and the disappointment is perhaps a consequence of them existing alongside such a strong core campaign. We’d give the Ultimate Edition a recommendation to those who haven’t yet tried out Shantae: Half-Genie Hero; there’s something here for everybody, and dozens of hours of content mean that you’ll get plenty of bang for your buck. However, if you’ve already put plenty of time into the original game, you may want to think twice before double dipping.
Let us know what you think of this collected edition from WayForward in the comments below...
Comments 62
Other than the additional artwork, can all of the included content be added to the original game via eShop DLC?
I’m new to Shantae but preordered this edition due to the glowing reviews for the game. I’m looking forward to diving in!
Got it the other week and about to play it today! Lovely contents the art book is really nice.
Pre-ordened it/her, Bought it/her and Waiting for it/her! ^.^
I Hope that arrive soon to my house, XD
Getting it for the physical cart only, I already got the game and all DLC digital already on my Switch.
Subtitle: "Worth the double dip?"
Content: Doesn't directly answer that question.
I enjoyed the main game on Wii U but I feel like 1/2 Genie Hero and it's DLC is quite expensive for what you get.
We'll see, the DLC does seem fun...
I got my order today, i have never played a shantae game ever i believe the franchise started on the gb color? My niece is going to be very excited to watch me play this! 😃
WayForward did a solid gesture to all kickstarter backers by giving every backer a free steam copy of Ultimate Edition.
@Racthet916 Yes, all the game modes listed are available for the original game as DLC. Risky Mode was even on sale a couple months back. So if you're patient enough, the DLC modes might go on sale sometime, again, in the future.
Is all the DLC included on-cart, or is the DLC provided by an included code? If the former, instant buy. If the latter...I'll just buy the DLC for my already owned PS4 physical version and call it good.
Half-Genie Hero is a big step back compared to Pirate's Curse imo. The main campaign is much shorter and not as fun. WayForward should have put more time in the main game instead of all this pointless DLC.
@dskatter There is no 'cart' to my knowledge, but it is what you described as the former, albeit digital.
@dskatter it’s all on the cart. No download code
@NinjaAceTrainer Cart = cartridge
@NinjaAceTrainer @adh56 I'm an old school gamer, and still think of non-discs as cartridges. I'm an old fart, I freely admit it.
Thanks for the info! That was the nudge I needed, I have a copy waiting for me at Best Buy right now!
Not really covered in the article is the is the 96 page art book, 30 track cd and normal switch case w/instruction manual all inside a slightly oversized outer box. I’m speaking of the version in the US released by Xseed. Not sure if there’s another
@riChchestM Because writing your subjective opinions as objectives facts isn't something your supposed to do when you write articles.
He clearly states that the game is worth a purchase if don't you don't own it already but not for the DLC alone.
"We’d give the Ultimate Edition a recommendation to those who haven’t yet tried out Shantae: Half-Genie Hero; there’s something here for everybody, and dozens of hours of content mean that you’ll get plenty of bang for your buck. However, if you’ve already put plenty of time into the original game, you may want to think twice before double dipping"
I played Pirate's Curse on 3DS and enjoyed it but I have yet to play this one. I might jump in on this but I've heard it was a step back which concerns me. I liked Pirate's but I didn't think it was amazing so a step back does not sound good.
I got the base game on the eShop when it went on sale in DEC for $12.99. Yet to download it - ill check the DLC sooner or later
@Agent721 ya its a good, the pirate's curse is way better, it all depends on if you can handle the graphics of the older games or not.
@Racthet916 the dlc can be but this version has all the backer exclusive content in it as well and a new outfit for beach mode only in this edition.
Never really played Shantae, but I did get Mighty Switch Force 1 and 2 through My Nintendo, and gosh... I really enjoy them.
@Kirbster1992 So, I, of course, love the idea of an MSF-esque mode.
;P
One cartoon character I would totally double dip, hands on,
All the content us on the cart. After all it is not a capcom game.
While I like the game, Pirates curse was better.
I was skeptical about spending cash on a physical release given that I have almost all of the items downloaded. But, for some reason, my itchy Amazon finger ended up ordering it. Should be here in a couple of days. Definitely a fan of this Shantae game.
I still haven't even played the core game despite having it downloaded for months now. I did try it at E3 and loved what I played though.
I already had the regular version but didn't own any of the DLC so decided to import a physical copy as it was only like $10 more than all the DLC anyway. Well worth the double dip considering how cheap it was.
Seems like this is mostly for people like me who don't already have the game. Why rebuy the game when you can just get the DLC in the eshop... or can't you do that?
@edgedino
Thanks! I’m ok with all sorts of graphics so I should still enjoy them all.
Cheers!
@adh56 I heard about that, but I only had a digital code for this review.
@Heavyarms55 You can buy all the main expansions from the base game, but this version has some backer exclusive content, like a Tinkerbat transformation. I personally wouldn't recommend this if you already own the base game, but newcomers should definitely consider it.
@riChchestM Did you read the last paragraph?
Great, more re-releases with SLIGHTLY more content that makes me not want to play the originals. Love it.
I ordered it I will delete the eShop version though.......only need one.
@dskatter I just received my Ultimate Edition today and all the DLC and game is on one cart. I tried updating the game and there was no downloads or updates. Also you get a CD, artbook (that's thick) and in the box is a small instruction manual that fits in the Switch cart case. Masterful!!!
I'm just going to wait for the Ultimate edition to end up on sale, I bought Half-genie Hero when it came out for the switch.
i want Ultimate Edition , i guess i need to wait for it to released
I just picked this up today.
I wanted a physical edition for Switch and this one had just enough goodies to tempt me. Plus, hey, the past-gen backer bonuses are on this one, so I have a complete package in this version. Score!
The physical edition of this is pure gold.
Large, gorgeous collectible box. Complete game on cart with all DLC, and without any updates, beautiful inside cover artwork, full color manual, soundtrack, and the most impressive embossed cover art book I've seen in years. It's spectacular.
All for $31.99 GCU. Run that.
I’ve played to the first boss in Shantae Half Genie Hero and it hasn’t captured me like the one on 3DS did. I loved that one! Can someone tell me if 1/2GH gets better?
@SwitchVogel But if it is only for backers, then newcomers wouldn't get that content, right?
drool
@Heavyarms55 In the base game. The Ultimate Edition contains all content that has been made for the game. If you pick up all the DLC expansions through the base game, there will still be a few (admittedly marginal) things like the Tinkerbat transformation that are backer exclusive, and can only otherwise be obtained by picking up the Ultimate Edition.
No mention of the physical edition, which is a collector's one. Weird.
What is weird too is that disappointing or not, there is new content, but they don't necessarily recommend the double dipping. This would be OK if they weren't constantly recommending people to double dip on games that already were available on Wii U or other systems and come to Switch with little to zero changes "for the portability alone".
Is their a physical copy of this?
@Indielink Yes. And the one you see there now wasn't originally there. It's been edited to address the issue I noticed.
Stelios Papasavvas
May 9, 07:53 PDT
I bought Shantae: Half Genie Hero on the Nintendo switch eshop for 15.99. When I tried to launch the game recently, I was asked if I wanted to be forwarded to the Nintendo eshop for purchasing the DLC. The DLC are listed at 8.99GBP, 7.19GBP and 7.19GBP, a total of 23.37GBP extra. Re-purchasing the Ultimate edition is 21.89GBP. Even if someone chooses to buy all of the DLC, they will still be missing the Tinkerbat Transformation, Blue Shantae and Classic Risky costumes! So basically Wayforward punishes the people that bought their game when it first came out, by making them pay more and still not getting the complete package. Is this a cool way of forcing them to repurchase the game in the form of the Ultimate edition? Am I missing something here? This isn’t really a good marketing strategy in my opinion and certainly not fair to the people that supported them from the beginning. Wayforward says there are no plans for an upgrade and that the Ultimate Edition is a separate SKU. Is this a valid excuse? They could just offer the DLC at a reduced price or offer the Enchanced Edition for free to the people that have the original game and all the DLCs. When I bought NBA Playgrounds from Mad Dog Games, their enhanced edition was also a separate SKU. Mad Dog gave the enhanced edition for free to the people that had the original game. That is what a company that respects their customers would do.
I was planning to also buy a physical version of the game as I am a collector, but now I am not so sure.
@adh56 I am aware.
@Racthet916 Purchasing all of the DLC costs more than the Ultimate edition and you won't be getting all of the content unless I'm missing something here
@papste
You're absolutely right!
I don't like how WayForward has been handling the DLC for this game either.
I would love to get "hands on" with Shantae ( ͡° ͜ʖ ͡°)
I don't think I'll be buying the Switch physical after all. I'll just pick up all the DLC for Steam when they're available. I've yet to start Pirate's Curse though, right now I'm too focused on SteamWorld Heist.
I should probably stop buying games altogether, I have enough to last me a lifetime. But it's difficult to say no to a cute half-genie...
I started out liking this game, but it got old and I never finished it.
I enjoyed the game, loved the art book (probably the most interesting part of the whole package for me) and the DLC was a nice touch. I don't feel like I wasted my money on this even though I did play it to death on PS4.
That being said, Pirate's Curse was the best in the series. WayForward ought to release a Shantae collection...
Is this a limited physical release?
Or will it be available for a while.
@Kirbster1992 I really enjoyed the Mighty Switch Force games too. Shantae is a really fun platformer, would highly recommend it.
I liked the review.
To Everyone who was not a backer of the Kickstarter for this game, You're Welcome!
Wayforward asked us backers if it was ok to release the backer exclusive digital content in this ultimate version, and it was a pretty solid vote for yes since we have had the content for a few months already and wanted everyone to join in on the fun!
Also 100% yes on the double or triple dip! Especially for the Physical Switch version!
I missed out on pre-ordering this because I waited too long and ended up being really sick. The only reason I was going to double dip was the artbook, I do really want that, and for $40, what they hell, why not. I love Shantae and Wayforward (even if half-genie is my least fav of all the Shantae games). I didn't know there was an actual physical manual included as well.
Hopefully I'll get lucky and snag a leftover copy of the Ultimate Ed. this weekend.
@SmaggTheSmug: 52 comments before someone referred Mitch getting his "Hands On[] Shantae". Lucky guy, lol.
Solid review; loved it on the Wii U. Not sure I'll double dip though.
So anyone else agree that Beach Mode is easily the worst of the extra modes? It's just regular Shantae (with less clothing) but with no transformations, no aquirable extra spells or items, a ticking time bomb mechanic that frustratingly increases the difficulty level even further for no good reason, and all you get in return is a mediocre beach ball attack.
I love Shantae's bikini outfit but I hate the Beach Mode. I do hope WayForward improves that mode.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...