At last weekend's Bitsummit indie games event in Kyoto, Japan, Tetsuya Mizuguchi of REZ and Child of Eden fame showed off his latest project - a remaster of beloved music-puzzle game, Lumines. As advocates for using the interaction between music and games in pioneering ways, it was great to play the new version and catch up with him to discuss the potential of Nintendo Switch and his vision for future titles.
Nintendo Life: How has your Bitsummit been for you so far?
Tetsuya Mizuguchi: Every year it is getting bigger and bigger, and I've been to four out of the six events. I was surprised at how many people and especially the range in age of people attending this year.
When did you think about bringing Lumines to Switch? Did you think about doing something for the console straight away?
I was really inspired by the HD rumble and I thought this is new and also I've heard many voices from people who played the original on PSP but they said, ”I want to keep playing but my PSP is broken,” or some just move on to the next hardware.
I felt I needed to succeed the first Lumines, and I had been thinking about the game on new platforms and I felt I had to do that, but there was no right timing. Then Nintendo announced the Switch and I realised it was a good time to remaster the game, as well as taking advantage of the 4K available on PS4/Xbox One. I had many reasons but both the resolution and the rumble of the Switch meant it was the right time. Everything has come together.
Was it important to remaster it and use the technical features as opposed to just a port?
Yes, I wanted to remaster purely the same game because it has its fans and they have loud voices. We have no satisfaction from just a port, and we are thinking about the new technology all the time. For the remastered version, there are also online leaderboards and a few extra features such as a shuffle mode, which randomises the stages and music. The progress through stages and music in the original Luminess was linear.
Once the game was announced, what was the reaction from your perspective?
I became very aware, and I was so, so happy. We wanted to announce around the time of GDC, and I checked social media a lot. The reaction was very positive.
What's next to get the Mizuguchi music treatment?
It's a never-ending story of projects but I want to try and mix these elements into a new style. This is in the future but I still have the passion and energy and I don't want to stop.
Luminess is also one of my ’babies’, so now if we have higher resolution technology, we can create more and more great experiences in the future. I never promise to create the next Luminess (sequel), it's about how can we create a new thing, it's always a new experience in my mind. Maybe in the future I can create crazy stuff! One of my reasons to produce Lumines now is that it's 13-14 years old but maybe it will be new to some players, and we can gather a new generation of fans and go into the future together. This is one of my dreams.
Any interest in bringing Meteos back in the same way?
So Meteos is mainly a game by Masahiro Sakurai, and if Sakurai-San wants to make a new Meteos with new technology... Personally, I think it is his game and we have kind of discussed it, but his passion and mastery is so deep and great. If he wants to make a new experience or mechanism, that would be awesome, but firstly, it's up to him.
What's coming up after Lumines?
Still secret...! But we are doing the next project...
With Switch in mind...?!
...Still secret...! Please wait for a while!
We would like to thank Mizuguchi-San for his time. Are you an old school fan or new to the series? Let us know below...
Comments 20
Lumines was my favorite PSP game for a while. Happy they are keeping this series alive. It's a good take on the classic puzzle genre.
I hope this sells well enough that they consider porting Child of Eden.
I still would have preferred a new game rather than a remaster.
One of those rare games where I carried on playing in my minds eye hours after turning the game off. Absolutely getting this.
Seriously wt is this.... :/
@Sgt-Hassan93 its like tetris, but fun.
My most played game on PSP by a long way. I’m excited that it’s a remaster and not a new game as neither Lumines II nor Lumines on Vita never quite hit the highs of the first one and added to that to use the HD rumble in time with the music will (hopefully) be amazing.
'What's coming up after Lumines?
Still secret...! But we are doing the next project...
With Switch in mind...?!
...Still secret...! Please wait for a while! '
Please be Rez, Please be Rez, Please be Rez
@Ryu_Niiyama Took the words right outta my mouth. Child of Eden was cool and one of the only Kinect games that was better because of it. I’ll take a Switch port/remaster of that.
@Daftbomb Lol it's like Uber, but for XYZ
@Daftbomb Dr Mario/Luigi used to do that to me.I'd be pulling off massive combos in my minds eye while making my way to work or even in my sleep. If it comes to Switch it'll happen again as it'll soon become one of my most played titles. Fortunately for me it is coming to Switch ,sadly it's the NES version but it does have online. I'm curious if it will hook me in the same way and if it does,will the combos in my mind have an 8bit look.
When I first saw it in the showcase I was kind of like, "Ok, don't care" thinking it was just another lazily put together puzzle game. However, now that I have looked into it, its now one of my most anticipated titles of June (among MANY others).
The original was a game that made owning a psp feel cool it was very unique(still is) its a game I'm shocked never got bigger than it did(screams casual gamer to me)
I'm on it.
One of my most played psp and vita titles. I still wish this was a compliation that included at least the second game. I really liked puzzle mode. Since it’s been so long since I played the psp version, many of the puzzles might be like brand new puzzles to me.
@Gen0neD CoE was the only reason I bought a kinetic. Still one of the most beautiful games/concepts ever (and difficult in some parts) plus it got me into genki rockets. The world needs more genki rockets.
I played this so much on psp it felt like a new evolution of Tetris and just an enjoyable experience all around I will definitely be getting this day 1.
I'll buy this just for HD rumble. The vibe was missing from the PSP version, so this will be very satisfying on Switch, especially for a music game like this, you can probably hear the music from the joycon vibrations.
I think their next project is REZ for Oculus Go.
Can't wait, huge fan of this on PSP, online leaderboard will make it a killer game
Ever since they announced it, every time i read about Lumines Remastered i have the tune "Heavenly Star" from genki Rockets bouncing around in my head...
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