Jeez, you guys. Can you, like, stop with all this "when is Monster Hunter World coming to Switch?" nonsense for just one second? Poor old Capcom's sick to death of hearing about how much you want it on Nintendo's machine, OK?
And who came blame Capcom, right? Monster Hunter World has been a complete and utter smash hit for the Japanese publisher, becoming the company's fastest selling game of all time - no mean feat when you consider that it also owns Street Fighter, Resident Evil, Mega Man and many other huge gaming properties.
The decision to bring the series to Sony and Microsoft's home consoles caused some furrowed brows a short time ago, with many fans crediting the excellent portable 3DS editions for giving Monster Hunter bumper sales and newfound global appeal. However, Capcom's choice has been well and truly vindicated, and the company has said on more than one occasion that Monster Hunter World started development way before Switch was a known entity, making a port unlikely.
We get the feeling that Capcom will have to keep saying this until the end of time, because Monster Hunter World on Switch remains a hot topic. Speaking in an interview with Toyo Keizai, Capcom president Haruhiro Tsujimoto himself had to reiterate the official line once more:
We’re aware of that request. However, taking into account various conditions, bringing Monster Hunter: World now for release is difficult. The reason is that the Switch has different functions from other stationary consoles as well as different players. Each game console as its own characteristic, and it’s necessary that we, as game makers, adapt to that when making [a game].
From now on, we’re looking at how we can support the Switch with our games, and that also includes Monster Hunter.
During the interview Tsujimoto pointed out that Monster Hunter does exist on Switch, even if it's a port of an existing 3DS release. If you wanted to be hopelessly optimistic you could say that Tsujimoto doesn't rule out Monster Hunter World on Nintendo's hybrid system entirely, but his wording makes it sound more like Capcom is considering making a game which plays to the console's unique strengths, rather than porting another title over.
In short, it really doesn't look like Monster Hunter World is coming to Switch, so try asking for something more feasible - like world peace or a cure for all diseases.
[source kotaku.com]
Comments 152
Aka "we're busy planning World 2 which will introduce 5 new monsters and G-rank to be thinking about a switch port!"
Think they would have to do a new one from the ground up. Some games just won’t run on switch. I suspect this is one of them. Hope I’m wrong though
Of course they know, there's no way they couldn't with all the people asking. And didn't they already respond saying they won't be able to do it?
I do not understand why Monster Hunter XX isn't coming to US though...
Let's just all wait and see
In all honesty, I don't care for MHW. Its meh after playing a couple hunts on ps4(borrowed my brothers copy). I just want an English patch for my Japanese copy of MHXX
Well....
What’s wrong with asking companies to support our favourite console?? I mean this is a Nintendo website ...
I’m not even a super fan of this series but if I did love a series you can bet I would be rallying the company for Switch support
I am not expecting any future Monster Hunter games to come to Switch. The Switch will be seen as a place to port low risk, high reward old games with the occasional small new title like Mega Man 11.
We want Okami too...
And Resident Evil: Revelations 2 on cartridge.
Capcom doesn't give Switch fans anything that they want.
Their next big release is a dozen ROM dumps on a cartridge for crying out loud.. -.-
I guess this also confirms MHW won't be getting an offline mode any time soon as "Always Online" games would be problematic for Switch's hybrid nature.
I’d prefer they build something new for Switch. I do feel like they’ll be getting on it soon after hearing this. They were giving birth to a new MH game like every six months at one time there, even stating that they wanted to make more of them, more often. Still blows my mind they didn’t localize MHXX. I expect something exclusive to Switch.
@Grumblevolcano You can play Monster Hunter World offline. Online is just the default, if you're not connected to the internet, the game goes into offline mode.
@NewAdvent Now that you mention MH4U.....I think I would have a blast with it on Switch but MHXX they just don't have an excuse.
I have no doubt we'll see a original MH for Switch at some point considering how popular the system is in Japan.
They still haven't made a numbered sequel to MH4, so I guess we might see a MH5 on Switch.
Switch will definitely needs it's own MH game built from the ground. MHW isn't the best optimized.
Its demanding on PS4 and Xbox one. A switch port really would be problematic.
I can see the switch getting a portable MH game going forward
This would not be an easy port. The game runs badly on PS4 and very badly on Xbox One already, so to move it to a vastly less powerful platform would require huge graphical cutbacks.
After playing World I would rather they build off of that and not waste time localizing XX. I tried playing it a couple of times as well as Generations on 3DS and IMO it isn't no where as good as World.
Not really a Monster Hunter Fan, but from what I’ve read MHW is based around the always online home console setup and wouldn’t “translate” as well to the Switch’s hybrid nature. Alongside that MHW was in development long before the Switch was but a twinkle in our eyes.
I suspect the Switch may get a more “traditional” MH5.
Monster Hunter World is one of the best games I've ever played. I haven't been able to play or do anything else since it was released, sunk in 110 hours so far. I am happy this game was released for the X, I wouldn't want to see it downgraded; however a new MH game exclusive to the Switch would be fantastic. Bring it on!!
@sillygostly To be fair, a lot of fans really want those Mega Man games. Mega Man 11 looked pretty good so far too. I agree though, I'd kill for Okami HD on Switch. I think it's only a matter of time until we get a Monster Hunter on Switch.
@Octane That's not an acceptable offline mode. I'm talking a proper offline mode which you can access at any time irrelevant of whether your console is connected to the internet.
@Damo Typo alert: "And who
camecan blame Capcom, right?"Just forget about World, it's never going to happen unless the Switch gets a more powerful revision. It's as much Nintendo's fault anyway for making weak hardware. Again! As for MHXX, Capcom have no excuse for not localising it.
@Grumblevolcano Doesn't matter. You can always play the game, regardless of whether you're connected or not. So I don't see what's the issue? Not connected? The game enters the offline mode. What difference does it make?
@moroboshi very true,I was playing (bog standard ps4)last night hunting a Rathalos, then ran into an Anjanath and Great Jagras all in the same area. The frame rate fell through the floor to around 15fps and stayed like it until I'd finished the hunt. To say the Switch would struggle with this game is an understatement. I would love it to come to the Switch and would buy it again but it's not going to happen. Also of they do port a 3ds monster hunter,I'd rather it was 4U than Generations. I'd like to know if MHW does run much better on a ps4 pro though as still tempted to upgrade 🤔
@moroboshi Hi! Almost namesake
Anyway, I just wanted to say as a comment for the article: right, because there haven't been ports of old games to Switch. Skyrim, which was developed way before the Switch, has to be a figment of my mind.
Instead of porting World, they should make a new MH game tailored to the Switch. That’d be infinitely better.
If MHW needs a constant Internet connection to play it, that doesn’t match well with portable aspect of the Switch.
If/when they make a new MH game for the Switch, I really hope they get rid of those extremely annoying cats. I can’t stand them.
I agree with the underlying point they are making... I would by far prefer a Monster Hunter game that had been crafted to suit the Switch specifically, rather than a ported game that you cannot enjoy fully without restricting how you use the Switch itself.
@PlayedNSlayed
I have a PS4 Pro. Monster Hunter's frame rate is all over the place on the pro. It's never a locked 30fps, but it's often around that area. Sometimes it's up to the 40fps mark. It's all uncapped though so it continually skips frames and lurches between different frame rates. It's a total mess. The game never looks smooth, no matter what's on screen.
Why don't people seem to know Monster Hunter World IS MH5. And I also don't understand porting XX at this point when World makes so many quality of life improvements that XX would be a huge step backwards.
An original game is the best option but also VERY risky. Because the Switch is the new hotness, making a game on there almost will guarantee losing player base from the home console versions. I know I would stop playing on Xbox if they made MH for the switch with the same mechanics as world. Gameplay > Graphics.
@Moroboshi876 Skyrim was an Xbox 360 game. LA Noire too. Doom is the interesting of one out, but that went from a locked 60fps on the PS4 to a spluttering 30fps with severely cut down visuals on the switch
MH World Portable confirm 100%.
Just say Sony pay you to not bring World to Switch but that they never told you not to bring a Portable version. 😉
Sure I want it on Switch, but the game doesn't look like it would be easy to port, so I believe them. I just hope we get a MH announcement for the west soon. I don't want one of the 3DS games ported though. I don't care if the game looks like an HD 3DS game, I just want a new game or I'm not going to care.
@Zoda_Fett Playing two quests of Monster Hunter isn't playing Monster Hunter. Also, you're trying very hard to seem cool on the internet.
@moroboshi Yeah, but what I meant was a lot of games aren't made with Switch on mind, and get ported nonetheless.
If they mean this game wouldn't run on Switch or they don't want to do a bad port, that's OK, but their official excuse is lame.
@Rika_Yoshitake That sounds dope if it includes a new region, although it would be more like World Ultimate than a sequel. Capcom are definitely on top of the ball when it comes to updates, but the portable MH team's last game was launched around the Switch and ported to it late last year. So, probably expect something new from them also featuring the monsters from the New World.
I'll wait for the PC version. may get it a third time. if/when they do plan to bring world to the switch (which looks like it's not happening anytime soon)
A ground up Monster Hunter I reckon. Second day on the the trot we've had an article about a Japanese developer having to ask the gaming community to stop acting like babies.
So funny to see Nintendo fanboys (not fans, those are fine) with bruised egos. "Sony paid to keep it off Switch" lol. Not the 74mil unit install base (and that doesn't count 35mil Xbox owners or hundreds of millions of PC users) with significantly higher power than Switch let alone 3DS.
@Grumblevolcano How is that not an acceptable offline mode?
I’ve played MH World for 60 hours offline & only spent about 30mins online getting the Horizon Zero Dawn Dawn gear for my Palico.
This how multiplayer focused games should be imo.
Given how well Monster Hunter sold on the 3DS, I still fail to understand why it wasn't a priority from the get go. I understand you wanna make it for other consoles, blah blah blah, but how, just how, do you completely ignore a new portable console when a 7 year old 3DS helped make the franchise so popular to begin with??
Man, you guys have beat this horse to death, buried it, dug it up and beat it again...
And World on Switch isn't feasible. It would have been had it been included from the start, but porting after the fact is a lost cause.
We don't need this specific game on Switch. Just play it on another console. Worst case scenario you can't play it portably. Oh well. Sit back, relax, and in a year or two we'll be seeing a new MH game on Switch. In the meantime, just play this on whatever system you like.
And if you're more than just a casual MH passer by, import MHXX. Having that game on Switch is pure gold.
Maybe I'm missing something. I think a lot of MH fans who own the Switch would be happy with MH XX in English or their language. It's currently only in Japanese. This would hold people over until a true Switch developed game is created.
I agree, people really need to stop asking.
If they don't want to port it to the Switch, then I have no interest in playing it. That seems to be fine with them, and that's fine with me.
I don't really want a ported down version of World myself.
Just make Monster Hunter 5 (Portable) or whatever they want to call it and build upon the foundation laid by the 3DS games.
Keep it as colourful as those games and just give us more of it, while building upon it's foundation and incorporating some of the ideas from World that work well.
Capcom, we know, Monster Hunter World shipped around 5 million units and the series is at its peak and I'm happy for it
But
Just
Translate
XX
And
Port
That
Over
Please
@dkxcalibur
Absolutely. Having that game would at least be something. And most of the work is done, it's just a matter of localization.
It's really quite easy for Capcom. Localize XX and then announce a Monster Hunter World game for Switch.
I have MHW on PS4 but I would prefer MHXX released in the west.
Really enjoying MHW. If you are lucky enough to own a console that plays it, would certainly recommend.
@Zoda_Fett I agree! I don't know what it is, but the game just don't clicked with me.
We’ve reached the point of “well, I didn’t want it anyway!!! XX is better”..lol
I understand why world would not come to the west. Another dev saying "wait and see" type of statement. "Let's analyze the audience and learn nothing and then give nothing."... Bayonetta coming out this week!
XX!
Please give us MHXX Western version to tide us over.
@MoonKnight7 Supposedly when they started development it was after 3U on 3DS but before 4 and Gen, right around when 3DS was going to be 3DS, and WiiU was dead in the water, and they didn't know anything about Switch, so MHW's design and platforms were made at a time when it was easy to assume 3DS would still be the Nintendo handheld, or a 3DS-like next model Gameboy iteration, and a presumption that a Nintendo console probably wouldn't exist. Switch kind of came from left field as a super WiiU in a Gameboy form factor that sells faster than water in a desert. I still suspect there was external funding from Sony influencing it as well (actually we keep saying "suspect", it's not a suspicion, it's fact, even if not hard funding for development, Sony has very visibly thrown around SIGNIFICANT marketing money at the game, which often costs more than making the game itself and is almost certainly a significant part of it's success. So fair to say as hard fact at this point: Sony significantly financed aspects of the game and/or its release and very likely influenced the decisions. However given when they started development and the fact that Switch wasn't known to them, it's hard to blame them for discounting Nintendo's future during the darkest years.
@moroboshi True, that. I set the beta to "prioritize framerate" on PS4 Pro and on seeing the result was pretty terrified to see what the game runs like on a vanilla PS4 let alone an OG XBone. It was smooth enough to not have noticeable issues on the Pro...despite visible drops if you're looking for them. On a lesser machine I imagine that gets uncomfortable.
Super Monster Hunter World G!
Localising XX would be a good start..
Capcom, you're dead to me...at least until the Street Fighter collection comes out!
@sillygostly
But they did suggest that the Switch will get new Phoenix Wright Fiscal 2018 which is what I want 😊
(Well, that and a new Okami game)
@Grumblevolcano But you can play it off line though.
@MoonKnight7 Personally, I would be happier with XX versus World because one is portable and other is not. I own a PS4, I love Monster Hunter, but I doubt I will ever buy World. Give me options of how and where I play my games over graphics any day of the week!
Nothing is more frustrating to me currently (in the video game industry) than Capcom's failure to give the Nintendo Switch owners a Monster Hunter title. I don't care if it's XX or a new game.....just give us something. Talk about missed opportunities!
I do not want World on the Switch though I want a Monster Hunter on Switch. Needs to built for the Switch considering the hardware differences.
I just wish Capcom would take the Switch seriously.
@Grumblevolcano This is another thing I keep hearing lately from developers. They keep pointing out the Switch's portability as a problem for WiFi. The Switch can still connect to WiFi when it's not docked. Just because it's portable doesn't mean it's not often time connected to a WiFi, just like the PS4 being a "home console" doesn't guarantee it's connected to WiFi. I get what they're getting at, I just don't think it's a valid reason to not bring/develop a game for the Switch.
Looked it up and found out World was made with MT Framework, the same game engine used to build Resident Evil Revelations 1 and 2, Ultra Street Fighter II: The Final Challengers, and Monster Hunter XX: Nintendo Switch Ver.
I'm not saying that means porting World over would be a cakewalk, especially since it's a much more demanding game than those other titles. But I'm sure it can be done with some visual/performance optimization.
It all comes down to whether or not Capcom sees a substantially profitable market for a Switch version... which this article hints that they do, and they should. Because that market is most definitely here!
Based on the rumours that circulated prior to the announcement of MHW, work has already begun on a Switch title and it with be in the vein of the Portable series.
I'd honestly rather have that than a gimped version of MHW.
I'm going to make one more comment. Isn't Monster Hunter screaming to be on the Switch for it's ability to have easy access to local multiplayer in addition to online?
How cool would it be to play with 3 others in person! This is something I did with the 3DS MH games, it was awesome.
.....I'm frustrated.
@Iggy-Koopa I agree 100% but couldn't they just announce that to shut everyone up? Kind of like Nintendo did with Pokemon and Metroid.
To assume Switch gamers are different than the ones buying MHW on the other consoles is just a lazy excuse. Looks like we’re getting another Tri port!
@dkxcalibur Probably didn't want to take away from MHW hype, not that it really would have made a dent. It's also probably too early for them to announce it, and Nintendo want to do it on their own terms.
By early, I'm not presuming it's super early in development (it is rumoured to keep all of the old mechanics, so.....). I'm just presuming that they are going to keep on keeping on with MHW for now.
I feel like Nintendo’s ultimate strategy with switch is to drip feed us different games in each genre. For example, we get zelda, 6months later, skyrim, then dark souls, then who knows next fall... both capcom and Nintendo would be crazy to not have mh5 or something coming at some point after it’s obvious success on 3ds worldwide. Tons of people I know own PS3/4 and 3ds and play mh and couldn’t wait for it on PS4. I will buy it day 1 on my switch when that day comes. Considering track record, I’m guessing March2019 or so...
@NEStalgia
I agree with you that Sony likely threw money at them, so maybe that is the main problem, and they don't wanna just outright say it. I knew something was up when they announced it at E3 and we heard crickets elsewhere. I don't think it really has much to do with the hardware reworks to get it running on Switch, but more like you said, Sony probably has their hands tied, or to say the least it's a bit complicated. Let me just go further and say, if Capcom does know that Switch owners want a Monster Hunter, why not just localize XX? That's where they really start to board the crazy train, especially cause it already exists and most of the work is done. I know it's a port, but even Capcom said it sold better than they were expecting in just Japan.
@moroboshi
I can attest to this as well, especially when hitting with a charge blade’s SAED.
Overall, the game is great but there are some issues. The QOL is great. The locations are wonderful.
My gripes are the very anemic endgame, the fact that even on current gen systems it has issues running well. And the raging dumpster fire was that is online.
DLC hopefully will fix the first issue, and I know a fair amount of people voiced dumping their console copies for the PC version when it is available (and hopefully not buggy unoptimized trash).
Online is another pony though. With scaled HP and an empty hall gone are the days where you bonded with random people to hunt.
Best bet it to have some friends before hand to play since now it is all SOS then dump the team right after the hunt. Kinda sad as I loved hunting with randoms at length as you get to know some crazy fun people you normally wouldn’t.
@dkxcalibur
Yeah big swing and a miss to make a game for just one region, most of the work is done, so just finish it and get it everywhere. Monster Hunter is really starting to take off in the U.S. especially, they should chase that and keep pushing. With it being the only Monster Hunter game on the Switch, it would be worth the investment.
And yet they still won't localized XX, even though most of the content is carryover from Generations. It would solve their problem
@Iggy-Koopa
Definitely second this. Better a game made to the console’s strengths than a shoehorned port.
I just want the RE games on Switch. Is that too much to ask?
How can they NOT localise Monster Hunter XX at this point? They seriously can't be this dense.
Look Capcom just give us something!
And how hard is it to get xx localised just go to the programming menu and select English print to cartridge and sell £ $ £ $
Ps. Add some voice chat as well.
Different players? We're the same players that played 3, 4, and Generations
@Biff_ARMStrong Well, apparently, they would rather put their resources to use working on a new Switch title than porting across XX or a gimped version of World. Their teams were really stretched already due to World being finalised and the Switch game commencing, so I guess those irons have to go somewhere.....
Take that as you will though, but the info came from the same guy who leaked XX on Switch and World early. He's clearly better in the know than some.
They should just port XX - End of the story. It is Asinine not to sell that game to the huge mass of Switch owners in the west.
MHW can't run on Switch without a massive downgrade and honestly I won't play it on a small screen with little speaker. That games screams (literally) for big TV and subwoofer.... (I still hear you, damn Anjanath). Online is so smooth and you can constantly jump in/jump out of hunts, so I won't see how they could translate that on portable system anyhow
Would people still feel the same if they announced it for the West, but as an Eshop-only title?
Technically though, Monster Hunter XX isn't on Switch globally. You have to get a Japanese eShop account or import the Japanese physical cartridge. So I can see why people are rather impatient because Capcom isn't really being that genuine with saying "Switch has Monster Hunter" because you have to go through those added steps, and just the fact that Monster Hunter wouldn't even be a viable IP anymore if it hadn't been for Nintendo 3DS giving the series global appeal. So it really does feel like a punch to the gut. Maybe if Capcom had pushed out a fully localized MH XX for Switch globally that could have mitigated the issue a bit, at least until they were ready to announce a Made For Switch new MH game. But they didn't, and now they have to live with the fan disappointment.
After playing MHW on PS4 Pro I no longer have any interest in it coming to Switch, it’s lost all its bonkers Japanese charm and it feels like a very dumbed down experience...
@Hughesy Well, the rumoured upcoming Switch title may be for you then. It retains most (if not all) of the original charm, if it is to be believed.
@MoonKnight7 Yeah, I mean people argue over the "did Sony give money behind the scenes" (I maintain they likely did) but that argument misses the obvious: Sony is giving them tremendous amounts of soft money in front of the scenes via the marketing. No doubt part of the contract early on. Microsoft isn't doing that. Conspiracy theory belief or not, the visible money train from Sony is factual and staring us in the face, regardless of any behind the scenes money.
But atop that, even if we delve into it and assume the entire money promise from Sony is the marketing money we see now and not initial funding, it was an easy choice for Capcom at the time. They had only one MH on 3DS and didn't know it was going to be a growing cash cow more than once. Nintendo was presumably out of the console race after WiiU, Switch was unknown, PS4 (and X1) was brand new and Sony likely burst through the doors with big numbers and big promises of how PS4 would dominate even in Japan, Nintendo was done, follow the numbers, and here's some money on the table.
From Capcom's perspective it's easy to buy into a PS4+Japan future, easy porting to PC and X1 for the west, and Nintendo's irrelevance for anything but minigames. Sign on the line, take the money (even if it's just launch marketing which is worth tens of millions at minimum), and build an expensive game for a market you think will exist in 4 years....there's no visible downside. Until Switch landed and conquered Japan in a week, while PS4 is generally slow except for the MHW induced bump.
But I'm sure the engine they built has no chance of running on Switch....Capcom isn't terribly good at optimizing or building anything scalable. A decision made 4 years ago in a different climate that I'm certain they're kicking themselves and scrambling to fix next time.
Not localizing XX is a conundrum though. It can't cost much to localize at this point. But it's also pretty old now. It probably depends how fast they think they can build an MHW clone for Switch. And no doubt they're throwing everything they have at it after the Japanese Switch sales numbers.
@Hughesy What charm do you think is missing? I've heard from most vets that it checks all the boxes for them. Playing the beta felt "very MH" to me. It had palicos. Though I do miss the cooking jingle and "so tasty" and the quirky quest counter girls.
I got world on my shiny new ps4 and it's absolutely awesome.
It also probably wouldn't port well to switch. This thing must've taken a while to make! I wouldn't expect them to make another one like this within 1,5 years, it's simply an awful lot of work
Highly recommended, this game. Whatever new monster Hunter shows up on switch later, I'll be playing it to - for the next year, this one is where it's at.
We get it, Capcom, you're not putting MHW on Switch. So sick of hearing this same tune. Although, I understand why they did it. After all, it broke records on other consoles, when it would be lucky to even hit 1m on the Switch, unfortunetly.
@MongolRaider Why do you say it wouldn't hit 1m on Switch? MH has been a big hit on 3DS in both Japan and the Americas. Just curious. Take care.
Maybe if Capcom would localize MH XX alot of this would go away. I understand the reasons for MHW not coming to Switch, but XX is on Switch already, in Japan.
I really don't care about WORLD, all I want is SOMETHING Monster Hunter for the Switch. Be it a 3DS port or something entirely new it doesn't matter to me right now. Just slap some English text into XX and say "this is to tide you over while we work on something new, come back in a year or two."
Capcom is making a separate Monster Hunter game for Switch
@Haru17 I really don't see why you're so angry, I stated my opinion on the game and I just didn't like it. It doesn't feel like a mh game. Also learn how to read bud, I said a "couple" not two. You probably started playing monster Hunter from gen or world lmao
@Frank90 it might be just the fact of how different it's yanno. Kinda like sun and moon compared to other Pokemon. In all honesty it's got the roots of mh but not the feel.
@MongolRaider " it would be lucky to even hit 1m on the Switch, unfortunetly."
Given the sales figures of current Switch games (2M for Splatoon 2, 9M for Mario Odyssey) and the historic sales figures of MH on 3DS in Japan alone and the rapid sellthrough of Switch units in Japan, along with MH's ability to drive hardware sales, I could see the game blowing past 1m on Switch on a single launch weekend. In Japan alone.
Ability to meet sales targets (or exceed World all together) isn't the problem for Capcom with Switch. Porting their new engine to Switch when it wasn't made with Switch in mind is the problem. Given the sales potential, if they could, they'd have boxed and shipped World on Switch last month.
The only reason XX Switch didn't sell well is it's just a port of the 3DS game everyone there already played a ton. And even THAT exceeded sales expectations, even with World announced right behind it.
@roadrunner343 To be far I have not seen one comment except for your saying fans want those Megaman games. Literally no one is asking for them and everyone is asking for Monster Hunter XX. Just because YOU like something and follow it doesn't mean everyone else wants it. Stop projecting. No one gives a crap about Megaman and that's just a fact. Megaman has been a filler since after the PS1.
@DonSerrot You don't care about world but want anything Monster Hunter... Which world is... Did you mean to say you want XX?
Just make it non-portable if they think its impossible for it to run in handheld I don't care as long as it makes it to the Switch
I honestly just want Monster Hunter XX: Switch Edition localised for NA you piece of garbage company.
@DEZn00ts Nice selective reading there, especially since I specifically mentioned XX later in that same comment. You also chose to ignore the "for the Switch" part of my first sentence and World most certainly doesn't fall into that category.
@moroboshi The game does not run bad at all on Xbox one, don't know what your talking about. My brother has his on the Xbox one while I have it on my Xbox one X and they both play perfectly fine. Maybe you need to play the game for yourself, because so far all the YouTube videos I've seen that say it runs bad doesn't apply with what I've experienced.
@DEZn00ts I also want MegaMan...
@Alex0714 Some people are more sensitive to poor frame rates than others. Watch the Digital Foundry comparison. Hard evidence aplenty.
@Saturn_Firefly The issue is most likely fans continually asking even after they've stated multiple times that MH World isn't coming to the Switch. I'd get kind of annoyed if people kept asking me for stuff that I had repeatedly told them wasn't coming. It's the same thing when people kept asking platinum games for a bayo 2 port to ps4/xbone even though they repeatedly explained why that wasn't possible.
I don't care about world coming to Switch, I just want to see a western release of XX.
Monster Hunter World is probably the best of them all.
Majority of people complaining are bias since they buy Nintendo hardware.
@DEZn00ts First of all, my post was not aggressive whatsoever. You then go on to state your opinion as "fact" which is absolutely ridiculous. Less insults and making stuff up, and more responding to what was actually written, please.
Furthermore, if you've ever read a single article around here on the Mega Man Legacy collections, there have been countless complaints that they weren't on the Switch. When Capcom revealed they were coming to Switch along with Mega Man 11, there were many people that were excited. That's a fact (See how that works?). No "projecting" here - perhaps it is you that should stop projecting and accept the fact that some like Mega Man, and some don't. Just because you don't like it, doesn't mean others don't. Not once in my post did I even reveal my opinion on the series.
For the record, I would love Mega Man, Okami, and Monster Hunter to come to the Switch. There, now you can make all the false accusations you would like.
EDIT: And since you're so big on "facts", perhaps you would appreciate the MM11 accouncement thread? https://www.nintendolife.com/news/2017/12/mega_man_11_confirmed_for_switch_in_2018 Seems like many people were extremely excited to me.
I want Animal Crossing far more than I would Monster Hunter World.
(Yes, I know; two different developers. Still worth noting how it's not even on my radar.)
And I saw so many people who thought this game would sell horribly on PS4 because “the audience now are all 3DS owners”. Yet here it is, thriving more than ever, and the PC version isn’t even out yet. Capcom has done a great job marketing it, not to mention this was a niche title on 3DS (it sold well but this it was not built for the average 3DS owner) while Capcom has made this one more mainstream with modern graphics, simplified controls, and many QoL enhancements (such as moving while using items or bowguns not having to “reload” every time you switch ammo types). Of course, the online servers have more... “inexperienced” players than ever, but can’t say it’s not selling great.
That being said, I am now on Capcom’s side with this one. This game was NOT built for Switch, and it would need heavy changes to run on Switch. The graphics would have to be heavily lowered and due to the complexity of the environments this would make it harder to see things like insects, endemic life, and materials (already it’s easy to miss stuff with how much is on screen at any given moment, and sometimes the scout flies aren’t visible enough to see where the item they’re signaling you to is). The UI is also built for a big screen so it would need even more changes for the Switch’s handheld mode. Voice chat is increasingly important with the open world areas and Switch currently doesn’t have a good option there. And honestly, aside from being pretty, what in this is so good that it needs to be on Switch too? Probably better to hope they port the G version because the content is light, there’s less monsters than any version since Tri and there’s like... 50 or 60 quests? Which is tiny compared to the more recent entries, even if you’re a new player you could probably do everything there is to do in this within a hundred hours while other entries in the series offer hundreds of hours even for veterans. Not saying it’s a bad thing but wouldn’t XX be a better version to request for the existing 3DS fans? Or World’s G version? Or a new game built from the ground up for Switch? This is a great game but after putting dozens of hours in I can say, other than material RNG and a few returning monsters, this just feels very different to the Monster Hunter most fans are used to. The game was literally built for a different audience, primarily Sony’s largest demographics (which overlaps a bit more with Microsoft and PC fans) and it was built in the mindset that they’re targeting players who haven’t played it before. Heck, there’s little challenge, the ONLY hard fights are a handful of elder dragons at the end of High Rank. They didn’t seem to build it for veteran players. I feel most Nintendo MH fans would end up disappointed with this game if it got ported to Switch.
I like it but not much for the reasons I like Monster Hunter, it’s more for the beautiful environments and voice chat with friends. Hopefully G Rank is coming and gives a greater challenge, it’s a better use of time to try to ask Capcom to try and port that as they’ll have had more time with the Switch by then.
At this point, it would seem that a localised XX while fans wait for MH Switch is the way forward, but in the wake of MHW I just don’t know how feasible that is. Perhaps a limited run, or as previously suggested, digital only.
Just like PlayStation fanboys need to stop begging for Bayonetta to return to the brand, Nintendo fanboys need to give up on MH World, that simple. Which is fine, not every system gets every game. Asking for something slightly more reasonable... How about Capcom puts Resident Evil VII Gold Edition on Switch? I'd take that trade off.
@moroboshi
I've had no issues on my PS4 Slim, minor slowdown occasionally, nothing worth getting upset about.
@Gamer83 Give up on MHW, no problem. MH Switch though, that’s a different conversation all together.
As is REVII.
@Iggy-Koopa
Yeah, I would never say give up on seeing MH on Switch at some point. It's technically already there just not in the Western territories. People just need to wait. MHW is brand new, Capcom is still trying to maximize those profits from it. I wouldn't be surprised to hear about a MH returning to Nintendo platforms by the end of this year or early next though, after World has had some time on the market.
@SuperWeird
The only other game I've played sine MH:World release is Stardew Vallew.
Love them both!
Some people need to seriously chill out and go play some video games.
Don't fret over things out of your control, let the chips fall where they may.
If XX gets ported cool. If not go play something else.
MH World on Switch ain't happening. It's just not possible on Switch, when my PS4 kicks into overdrive the second I boot up the game. Anyone that's played the game for more than 10 hours can attest to that.
Whatever, I don't care, what I do care is that why did they release an official soundtrack for this game, when they never bothered with 4U's? >:c
The always-online part isn't a good excuse, considering it can be played offline, to my knowledge, and games with heavy online integration like Splatoon 2 and Dark Souls are also releasing on Switch.
What IS a good excuse is the fact that it likely just wouldn't run on the Switch. I mean, it's getting borderline subpar performance on the base Xbox One, so imagine the kind of sacrifices that would need to be made to get it to run on even weaker hardware.
If only there was a company with a history of porting unlikely games to the Switch, and if only Capcom had entries in this franchise that would work on the Switch while the aforementioned company worked their magic.
That's too bad. A game like that would be a system seller for me.
I'm perfectly fine with Sony and Microsoft having World and Nintendo not, but I really want to see XX get localized for the Switch in the West. Its out there in Japan, and is clearly the Nintendo's counterpart to World on Sony and Microsoft's systems. Much in the same way that Nintendo got Fire Emblem Warriors (and a DX port of Hyrule Warriors) while Sony and Microsoft got Dynasty Warriors 9. I'm fine with there being these differences, so long as the games being offered against the Sony and Microsoft offerings are great in their own right, and importantly to XX: translated and localized outside of Japan.
Give me an art style similar to 4U with the quality-of-life changes of world exclusively for the switch and I'll be happy.
@IPrino It would sell good in Japan, but I don't know about the west, since Tri didn't do too well on the Wii, considering the install base. I guess it would probably sell well enough in Japan alone to meet those sales. Keep forgetting the Switch is a handheld as well, maybe because I rarely play undocked, so I think it would sale decent in NA too. Wow, that was a complete 180 for me lol.
Forgive me, but I'm finding this "explanation" to be rather poor on their part. If the Switch is truly incapable of running MHW decently, then why not say it? Why all this running around with talk of console characteristics and adapting to them? That never stopped previous titles, did it? There's already a MH game on Switch, yet for whatever reason, it hasn't been localized unlike previous entries. The 3DS has seen so many entries, localized, and it's a handheld.
The more I hear of these "explanations", the more I think the leak from long ago to be true, that someone paid to prevent further developments of these games from happening on Switch.
https://www.gamespot.com/articles/why-monster-hunter-world-leaves-behind-handhelds-f/1100-6450997/
There you have it, they went with PS4/XB1 (and eventually PC...) due to extra processing power. They're even providing PS4Pro/XB1X support. MH World is just another title where the Tegra X1 is too weak/slow to handle it smoothly. Of course, there will eventually be a MH5 (or whatever they'll call it) geared towards NSW, since it's such a big deal in Japan. They're not going to ignore NSW in that regard, so not all is lost.
Guess capcom forgot Nintendo put mh back on the map
@PlywoodStick I'm not convinced by their explanation. Complex inclines? Jump down cliffs? These are all scripted events with markers for when the monsters reach those parts so they can execute them. There's nothing complex about them. When a monster runs away, they take a pre-determined path.
@moroboshi Exactly, even the base PS4/XB1 struggle with MH World, you basically need the upgraded console versions (or a gaming PC, eventually...) for (relatively) smoother gameplay... sort of. There's no way NSW can handle MH World as is. I expect there will still be a MH5 or whatnot, though, so no biggie.
Many are right I love my switch but there are many games it just won’t handle and even if we got them it would be a downgraded experience that most would complain about anyway leading to a possible flop and hurting our chances of getting future games from them? My brother has it on his new Xbox one s or whatever it’s called now lol and on a 60 inch 4K tv it looks amazing, it’s obvious that the switch won’t handle it.
@Discostew For that part, I think you're correct. I would also expect increased verticality to be present in the environments for the inevitable MH5 on NSW. Same goes for quality of life additions like consumable item use while moving, and improved AI for the monsters. I think the reasoning is more about tasks which require more processing grunt, like no loading periods when transitioning between areas, more detailed textures, higher quality anti-aliasing, many simultaneous animations of high quality models, and further draw distance than previously.
Digital Foundry expounds more on running performance for the stationary consoles:
https://www.youtube.com/watch?v=LDPjcJ50MX0
The base PS4/XB1 are pushed to their limits, and cannot even maintain 30 FPS. They're both stuck in the mid 20's FPS range most of the time at best. Depending on the client's chosen graphics prioritization settings, even the enhanced consoles sink down to the 30-40 FPS range in more populated areas, and can potentially only climb to up to about 46 FPS tops for the PS4Pro and about 56 FPS tops for the XB1X.
On average, performance on the enhanced consoles depends on whether higher fidelity or frame rate is prioritized. When frame rate is prioritized, PS4Pro is in the upper 30's-low 40's FPS on average, and XB1X in the mid 40's FPS on average, although it climbs up to low 50's in town. When higher fidelity is prioritized, they're both often in the lower-mid 30's FPS range. The XB1X version also seems to exhibit smoother frame times than the PS4Pro version.
So yeah... NSW definitely has no chance with MH World.
I think the phrase is "beating a dead horse"? Capcom made their choice and I understand their reasoning. I would rather a MH made for the Switch from the start than the shoddy, inferior port that MHW on the Switch would probably end up being.
@PlywoodStick About loading periods, the previous games had rather quick loading between sections, and to me, that's likely because it's already loaded into RAM. It's why the monsters can do things outside of your current area. Things like prepping the area for rendering are what I think the loading points are for. Many of the other things can be reduced or turned off, like having lower texture quality, AA turned off, etc. Even the models themselves could be reduced. The creation of such games are made with such detailed assets that no system currently can actually run them, so the games themselves all get downscaled, some more than others. Previous MH games had multiple monsters (not just the small ones) in the same zones at the same time. MHW's difference on that is basically allowing the monsters to fight each other, which really isn't anything special.
No one expects PS4/XB1 quality on the Switch.
@Zoda_Fett Yeah, I don't really care whether someone obviously obsessed with console wars play a cool game on another platform or not or not. However, you should know that playing a half hour of a really long JRPG and calling it meh is the par for uninformed internet opinions.
"And who came blame Capcom, right?"
CAN
Actually, i'd much rather have the already existing Monster Hunter Switch game...you know, the one you won't release in the west for...god knows what reasons?
I’m sorry but the old “Nintendo has a different demographic”, “the Switch has different players” excuse has run it’s course. Tons and tons of adults own a Switch (I’m 37 ffs!). That answer is pure deflection.
Give us a port with some graphical cuts of the upcoming Monster Hunter World: Ultimate (releasing next year), and we'll all be happy
And while we wait for it, you could be well bringing XX to the West, by the way.
Localise XX and keep World where it is. I’ll play both. Switch won’t handle World. Not unless they water it down quite a bit, and by that point I’ll be satisfied with completing the PS4 version. I’ve already beaten the story, maxed some high rank gear and weapons, and seen all the available areas. As I play World, I often think of wanting to visit other areas and fight certain other monsters I miss, and I do sometimes miss some of the hunter arts. So I think XX localised would be a nice entry to fall back on. I remember playing Generations after trying the MHW beta a little while back, and it wasn’t a terrible transistion.
@SLIGEACH_EIRE I'm sure your hybrid console would be 10x as powerful and cost half as much, but, darn, we don't live in magical pixie dust land.
Seriously, if Capcom were to localize XX, then most people would accept the loss of not having World.
@maruse yeah, that is not going to happen. It looks like Capcom is still set in its old ways, releasing a port of an older games and then complaining about low sales and pulling support because people are not prepared to pay once again for a game they already have played/bought years earlier.
Makes sense not to port over MHW as it'll be half a port and way too late. Right move would be to make a unquie version for Switch.
But ports of older games which have recently appeared on PS and XB1 should consider Switch as priority, Okami for example, few people will want another version of that on another console that plays it the same way as previously, just looks prettier, should be on Switch. Secret of Mana and SotC (Wont happen) would be other examples.
They didn't release cross on switch over here in the west but they release world on every other console and it's coming on pc. So if this is a trend then next hunter "world" won't come out on a nintendo console. So they can save that excuse they gave about the switch not being out in time etc. The console is too weak to handle such a game and the base forms can barely run world at a decent frame rate. I was excited for XX Cross to come to switch then we got hit with the bs. I mean i played over 300 hours on every hunter game since tri on wii. MH4U & Generations is the only reason i got a 3ds period ! So thinking we'd be able to run on big screen now with a nintendo console getting put on the back burner like it's acceptable, is a real burn by capcom. How you gonna leave the west out like that and only give that cute off series to us on 3ds mind you and call it a day ?
@Discostew It seems like the issue is that some amount of sacrifices were already necessary just to keep MH World running at a narrowly acceptable frame rate on the base PS4/XB1 (low-upper 20's FPS at best). How many more sacrifices would need to be made to get MH World running on Switch? My guess is it would be to a degree greater than the DOOM/Skyrim ports by Panic Button, of which may either be unattainable by Capcom's standards, or undesired for the effort necessary. MH5 is likely to fulfill the function of successor to the 3DS entries anyways, so I can see why they wouldn't bother.
@dkxcalibur Monster Hunter World is the fastest selling Capcom game ever. They didn't miss any opportunities.
@Joyfultoad That doesn't change the fact that right now they are missing an opportunity on the Nintendo Switch or even the 3DS. No one is arguing about making a MH game for the PS4/Xbox, people are questioning why there's not a MH game on the Nintendo systems.
If I made soda, and only sold it in the state of New York because it's the biggest market in the US, I would still be missing the opportunity to sell more in other markets despite them being smaller......right?
@Haru17 ok first of all you said you don't really care but you wouldn't be commenting if you did LOL. Second of all this had nothing to do with console wars at all bud lmao. I don't care that it's on ps4, I personally like PlayStation as well. It's simply because it's for casuals like you. I'm done giving you attention. Have a nice day angry boy
In my opinion Capcom is not going to support switch anymore, except for ports of old games. Not going to buy any of them anyway. Games are not missing so...
@Joyfultoad Yeah yeah, will see the future of the saga...
@moroboshi Frame rate is good, if u have the Xbox one x it let's u put it on framerate mode which many ppl don't notice the difference but when you actually play the game and fight monsters, it runs much better
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