Have you ever fancied yourself as the next upcoming star in Nintendo's illustrious team of game developers? Even for those who actually possess any kind of skills in that area (so not us, then), making it into one of the largest companies in the industry would be an incredibly difficult task. Information has now emerged from Mr. Miyamoto himself, however, detailing the qualities that prospective candidates should have to get his attention.

In a recent feature by The New York Times, Miyamoto-san talks about how he is becoming increasingly keen to allow the next generation of developers full control over new projects.

“More and more I am trying to let the younger generation fully take the reins,” 

Interestingly, though, he goes on to say that he searches for designers who aren't necessarily gamers themselves. Whilst this could be for a number of reasons, it would make sense to assume that this is to ensure that any new games being created feel fresh with new ideas; it would be very easy for someone who knows every Mario game inside and out to be too heavily influenced by past releases.

“I always look for designers who aren’t super-passionate game fans,” Mr. Miyamoto said. “I make it a point to ensure they’re not just a gamer, but that they have a lot of different interests and skill sets.”

Do you think that this is the best approach, or do you think that designers with years of gaming experience would actually have the edge? Either way, with the ultra-high quality of recent first party games, we're pretty happy with how things are going.

[source nytimes.com]