Update:
Ubisoft has confirmed to us that the original demo release for a short time was an "early version" and "not a representation of the final product" on Switch; it was uploaded in error.
Original Article:
Earlier this week we shared the news that Rayman Legends: Definitive Edition finally had a release date, of 12th September, and that a demo had gone live on the EU eShop. The demo disappeared, however, meaning those that hadn't realised it was there missed out; it seems, though, that it shouldn't have been there in the first place.
We'd seen the release date (and demo) when randomly browsing the 'coming soon' section of the Switch eShop in the UK. Ubisoft UK has now officially announced the date, but said the (now missing) demo will arrive 'later this summer'.
This disappearance and pushed back demo release may have been due to some technical issues. When playing in portable mode the game is impressively smooth, but issues arise when playing docked through the TV. Sound and gameplay stutters occur, and this actually becomes a bit of a game breaker in the musical level Castle Rock. The stutter seems to quite literally slow Rayman behind the beat, and in one particular section where you should be ahead of a fire-breathing dragon you actually get stuck behind them. This doesn't happen when playing in handheld mode.
This scribe played the level multiple times in portable and then docked mode, with the same issue popping up despite playing exactly the same way on each occasion. It seems fair to surmise that the demo went live early inadvertently, or Ubisoft became aware of the issue in the build and pulled it in order to make a fix.
In any case, the demo (for those that have it) runs like a dream in handheld mode, so hopefully any technical problems when docked will be resolved ahead of the demo being re-released. We have also asked Ubisoft for clarification on the issue, too.
So there you have it - 12th September for the game, and in all likelihood a fixed demo later this summer.
Comments 49
Talk about beating a dead horse Ubisoft. How many more ports of this now 5 year old (supposed to be) Wii U launch title will we see. I'm ready for something new
Already got the demo!
What exactly are Ubisoft's sales expectation for this?
Who do they believe who would be interested in this who haven't already played it on Wii U, PS4, PS3, Vita, Xbox One or Xbox 360?
@th3r3ds0x I would just be happy if Rayman 4 is just revived and announced... a man can dream
Still a bit unhappy about how they treated Nintendo with the first release.
@th3r3ds0x Rayman Legends wasn't a Wii U launch title. It got delayed to 2013 in order to be a multiplatform release. Retailers have Rayman Legends: Definitive Edition listed at $40 and since I didn't get to pick up the Wii U version, I intend to buy this. I do hope that the technical issues in the docked mode are resolved because that actually would be a deal breaker considering platformers demand precision and audio issues in the music levels should not be an issue.
@MegaTen Same here. I only have Origins and love it. I tried a couple levels of Legends with my friend one time. He owns the Wii U version and we had a blast. The music levels and Kung Foot were standouts from what I remember. Since I never bought Legends on the Wii U, I'll probably pick this version up based on portability alone.
More games the merrier!
Hope these issues will be fixed. Legends' Music stages are my favorites.
I've just been playing through the demo on my TV and wondered why I was having trouble at that dragon thing. I still managed to beat the level though.
I also tried the football mode and it's really fun. The demo allows for multiplayer, too.
I feel lucky to have the demo
Oohhhhh Ubisoft
This is one of my fav Ubi games of all time. So glad it's coming to Switch. I loved it on Wii U. Day one buy for me. Just take my money Ubisoft. Take it!
@18wonders I realize this. I guess I'm still bitter because it was supposed to be an exclusive launch title for Wii U and then we got crapped on. They need to put out something fresh on Nintendo hardware. The fans would support them even though they may not deserve it.
@th3r3ds0x I totally understand feeling burned by Ubisoft. That was a crappy move on their part to delay the game by almost an entire year in order to have PS3 and Xbox 360 versions launch alongside the Wii U version, especially since it was originally going to be exclusive to Wii U.
Feel special that I have the demo. Real special. Though it run fine docked mode
Skipping as I already have the Wii U version.
Well I think it's great they are re-releasing it. The load times can be long on WII U. On Switch with more ram and CPU power load screen will be reduced and maybe even on better settings. So anyone who wants to enjoy it on full potention should get it
Got it on Wii U and that's enough. But it's a great game.
Absolutely fantastic game on Wii U, we loved it.
We all loved this game on the Wii U. But I think it's time for a new game. They've been milking this game for almost 4 years now and it's been released on 7 different systems, not to mention it had Rayman Origins levels in it.
@VoodooTrumpet exactly, I've already gotten it free on my Xbox One a good while back. It was good game but at this point it's really the dead horse that Ubisoft keeps on beating. I'm waiting for the Super Duper 4K Definitive version on the Xbox One X.
Nintendo fans love buying the same games again and again!
@Ryno
"Gamers love buying the same games again and again".
I knew what you meant to say. Fixed it for you.
@electrolite77 @Ryno If it's a game you loved, why not buy it again? If you didn't love the game, feel free to give it a pass. I'm not sure why people think ports are somehow hurting the Switch. It's quite obvious Ubi has other teams dedicated to new software. Personally, I'll be giving this one a pass, but I did really enjoy the game on PC, and I'm glad this exists.
EDIT: And just in case, @Ryno, if you didn't mean to imply that you are sick of the ports... feel free to ignore me =) The comment still applies to many other users on here that complain every time a new port is announced.
Looks like it was worth it, creating a 🇬🇧 account a couple nights back. Love region free! 😁
I'll be buying this for sure. Absolute masterpiece.
Up until now, Vita has been the only option for this game portably. And not only did just as few people own it as a Wii U, those who did have mostly moved on. Rayman Legends on Switch is awesome. And it has all the touch controls from the Wii U version.
Note
To anyone still talking about "being upset" over this game... come on. That was almost 5 years ago. And for goodness sake it still released on Wii U. Unlike fans want to believe, Ubisoft would have been a fool to leave this game as an exclusive on a dead system. Time to get over it.
@Ryno
Not just Nintendo fans... All fans. PS fans. Xbox fans. Nintendo fans. PC fans.
And why wouldn't they. If it's a game you love and cherish and good reason to buy it again is presented (For some it's consolidating all their fave PS3 games from last gen on a single PS4 console, for others it's getting a better version of a 360 game they loved for Xbox One, for others it's getting a Wii U game they loved portably on Switch, for others it's adding games they love to their PC library).
Perhaps... let people buy what they want without undertones of condescension and ridicule.
They should just do Beyond Good & Evil HD for Switch.
I have the demo already on my Switch.
And it's absolutelly rubbisch. I miss many sounds, music is somehow boring, touch control isn't working and the game itself miss the beauty from the other versions
Ubi won't sell it with this "presentation".
@JaxonH: Because I think it is funny to buy the same game twice or more. I don't replay games after I am finished with them because I don't play video games all day, every day.
@Koapa
Probably why they pulled it. The full game will have all the same music and sounds as before, touch controls are confirmed to be included and it will be identical in beauty to every other version. Heck, it'll even look better than the Vita version with that HD screen, and the Vita version was gorgeous.
@Ryno
I know you do, just... understand not everyone is like that. I am buying for 2 reasons: one, because it's a classic, and I want as many classics compiled on my new "play anywhere, home or away, with me 24/7" Switch, and for two because it's a great platformer, and will be yet one more option to choose from every day when I pull out the system... And I like options.
Never got this on the Wii U since I got mine late and had a decent list of games I had to buy already, so I'll most likely be picking it up. Loved the Black Betty level but haven't played much else aside from a few regular levels.
Oh, that explains why i couldn't find it on the eshop. Rip
@JaxonH Yes, you are right. But I'm already fed up with recycling the same content once again. I have 100% on WiiU. The same on my 3DS. Ubi is perfect "recycling center". I want new levels or new ideas. Game is great, but... It's just my opinion.
Will skip this one.
How much do you want to bet that Ubisoft will be disappointed at how poorly this sells (literally everybody who owned a console last generation could have already played it) and they'll cite the poor sales of this unnecessary port as the reason why they drop third-party support for the Switch in the future?
I'm going to buy it. I bought the Wii U version and only played through a fraction of the game. I sold that copy to GameStop a few days ago. The ability to play On The Go will make it possible for me to play much more of it. Also the multiplayer OTG possibilities with Kung Foot+ are enticing.
I love any and everything that gets ported because the OTG aspect makes it much much better. I would buy any and all Wii U ports like Wind Waker HD, Tropical Freeze, etc etc etc.
Of course I want new games too!
Especially a new 2D Mario game that doesn’t rehash the same old “new” music and assets.
@VoodooTrumpet I never played it, so I'm looking forward to the Switch port.
@th3r3ds0x It's Rayman 2 all over again! XD
Give us the next proper Rayman! ...Rayman 4 anyone?
@thesilverbrick Ding!
@VoodooTrumpet they will use sales of this to determine whether to support the Switch with future development even though everyone and their grandma has already played it. It's even been free game of the month on Xbox Live Gold and maybe PS+ too.
@th3r3ds0x Wii U Redux
I want a new 3D Rayman
@MegaTen Any time I play games on PC that i normally play on console they never scratch that itch for me either.
@VoodooTrumpet pretty good since no backwards compatability and the fact there are alot of people who didn't buy it because of how ubisoft treated the title.
@MegaTen if i recall the origin levels are extra levels you can unlock as extra's to play seperately.
@roadrunner343
Agree, it's amazing to see people complaining about ports. They've been a staple of video gaming for years and years. They're cheap to make and usually justify the return because there are enough people willing to double dip or who haven't played it.
In this specific case, it's a platformer and therefore well suited to being on a portable. The only previous portable option was the Vita which hardly anyone bought. The only other previous way to use the touchscreen stuff was the Wii U, which hardly anyone bought. It's not difficult to see how it will find an audience especially at £30.
The complaining about ports is wearying. Even ignoring the arcade and Amiga ports on the Megadrive and SNES, or the PC ports on PS1, the launch lineups for the GameCube and OG XBox were loaded with ports and that's been the way of the world ever since.
@JaxonH
"Perhaps... let people buy what they want without undertones of condescension and ridicule."
We'll put, though unfortunately I suspect it'll never catch on. I just don't get the complaining. People rebuy and rewatch films and TV shows again and again. They don't just look at an amazing painting and go 'right I've seen that, no need to look at it again'. They certainly listen to their favourite music more than once, why are games supposed to be so different?
@Moon Haha, yeah, with persistence it's beatable on the TV, but it definitely shouldn't be that way!
@electrolite77 @JaxonH And only almost valid complaint there would be is if this is taking a development team away from working on a new game. These companies almost certainly have separate teams for this type of work, or it is outsourced to a third part. Even so, the amount of work required for a port is much lower. If we're still getting new releases (Which we are, from Ubi) I say have your port team(s) continue to crank out as many ports as possible.
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