![Rayman.jpg](https://images.nintendolife.com/54617dd5f35c1/rayman.900x.jpg)
When it comes to 2D platformers on the Wii U and determining the best in class, Rayman Legends is undoubtedly in the conversation. Smooth, gorgeous and a lot of fun, it was a high point on the system and is still a delight to play.
We're rather looking forward to its arrival on Nintendo Switch, then, in the predictable form of Rayman Legends: Definitive Edition. It was announced back in January, and still has a vague 2017 release window following its appearance in the Nintendo Direct; we did, however, learn of a couple of new features for the Switch version.
An interesting one relates to local co-op, in that players on two separate systems can team up together. This isn't anything 'new', you can do that in some 3DS platformers for example, but it's an option unique to the Switch with this game courtesy of its portable form. No online co-op though, but that's not particularly surprising as this is a platformer.
In addition it was confirmed that the anarchic Kung Foot mode will be expanded - there'll be a 'solo mode' and an option to have eight teams duke it out in a tournament.
Now we just need a release date, Ubisoft...
Comments 58
I never played Rayman Legends, so this this is perfect for me! Before this was first confirmed, I was planning to pick it up soon on Wii U but now I might as well just wait for the better version.
So one person could be playing on the TV, and then a friend could join in using their Switch in handheld mode? It wouldn't be of particular use in Rayman Legends (since it would be easier to just both use the TV screen) but if this could be implemented in Fire Emblem Warriors, then it could act in the same way as the two-screen co-op in Hyrule Warriors on Wii U. The downside being that you need to own two systems instead of just one, the upside being the framerate and image quality won't take a serious hit.
Another Wii U port. A good one, but still a port. As yet, there's still not a single 3rd party proving they truly believe in the Switch.
For anybody who hasn't played this, enjoy, you surely shall. For me and many like me who has played all these re-releases, this, MK8 and even based on early impressions 'sequel' Splatoon 2, I'll pass thanks.
I avoided getting this on the Wii U. But I will definitely get it on the Switch as I have enjoyed Rayman games. Just thinking about it recalls this old game I played and enjoyed a lot.
This does not look like a justifiable double-dip for me. Love Rayman Legends, I 100% it on the Wii U, but so far this doesn't look like a worthwhile second trip. But for the uninitiated, I heartily recommend this game!
@SLIGEACH_EIRE
What do you expect them to say exactly? Outside of EA there's been nothing but enthusiasm. There just aren't many games confirmed yet. NIS, Ubisoft, and Take-Two have all said positive things about it. Square Enix is one of the most prolific publishers so far. For a system following a console that was DOA, the support is quite strong.
@SLIGEACH_EIRE This comment is, at best, tangentially related to the news story. Your obsessive negativity is no surprise to anyone at this point, but please don't derail the comment sections.
Say something about the co-op in Rayman Legends, be it positive or negative, or don't say anything at all.
Honestly I don't know what it is about me and the Rayman games but I just can't play them. I mean I can't as every time I try to play them as good as the games are and how noce the art style is my mind shouts at me to stop. The last time I played one I tried to push myself to continue and I started to feel sick.
I don't know if its the character designs (really I only like playing as Rayman himself) or the high pitched squeeling produced by almost everything in the game. But yeah, still sitting on Origins (PS3) and Legends (Wii U) and honestly I think i may just call it quits.
Anyway onto the subject here, Legends was a critically acclaimed game and extra features are always good. Plus local dual system coop sounds great for the game.
I'm disappointed that this is still showing as "2017" as I thought it would be feasible for Ubisoft to rush their port for May/June.
I want to pick this up after a price drop, so it can't come out soon enough for me.
@brandonbwii It's just words. Actions speak louder. Other than Dragon Quest from Square Enix, nobody has announced anything really big. They've a lot more big franchises, like Final Fantasy and Kingdom Hearts.
Does this version have new levels? I saw a screenshot of four players running inside a glass tube-shaped tank, with water and a giant jellyfish or something on the outside, which I do not remember being in the game.
@SLIGEACH_EIRE business is a numbers game not a game of belief and hope. If Ninty get a few more million Switches out there in the wild third parties will be all over it. Out of curiousity what third party games do you want announced for the Switch? And then which of those would you buy? I reckon we'll get a few Third party announcements at E3 although I wouldn't want to guess which games after PayDay2 came out of the blue.
I had it on Wii U and love this game to death. Have to get it on Switch. Day one.
I haven't played this (after the delay fiasco I forgot about it and focused on other games) and I want to start 3rd party support on a good foot so I am going to consider this. However if it launches with some of the other heavy hitters it may get a pass again. I'm not that big on 2d platformers.
@Not_Soos That's an existing level further into the third world. I don't recall it's name, but I'm certain it's there. So far the available footage didn't show any new content, it's just words about how co-op is going to be handled on the Switch.
That said, as someone who used to top 50 the wordwide cup rankings on Wii U with over 200 diamond cups and 300+ hours into the game, I sure hope they'll bring new variations to the Challenge mode and fix a few of the glitches.
Especially the little input loss on the Infinite Tower after reaching several 1000 meters is annoying, as well as the loss of background in the Endless Pit. It's probably just a few dedicated players that saw these glitches but I sure hope they take this opportunity to fix them.
Also, in terms of single player, I sure hope the Murfy touchscreen levels are optional now. Don't get me wrong, it's great that Ubisoft actually understood the Wii U's assymetric gameplay and it worked really well in co-op. But in single player you were just guiding a poor AI character while being teased by all the platforming you could've done for HALF THE GAME. They already made an AI Murfy on the non-Wii U versions so I hope they'll bring that option to Switch!
I don't understand why Ubisoft thought that this would be a good idea. Everybody who wanted this game would already have it by now (it was released on PC, PS3, PS4, Vita, 360, Bone and Wii U). So long as they're porting years-old games, why the hell aren't they porting games that Nintendo players may not have had access to last generation? Like… oh, I don't know… Watch_Dogs 2 or South Park: The Stick of Truth? (the latter is currently being ported to current gen consoles anyway, so they could have squeezed in a Switch release as well)
If this were released as a slapdash launch title, I would have fully understood their decision, but it isn't even a launch window game. This is an embarrassingly stupid error in judgement on Ubisoft's part.
@tjhiphop we will have 2 tvs side by Side!
@tjhiphop "It wouldn't be of particular use in Rayman Legends (since it would be easier to just both use the TV screen)"
Actually, if it lets players keep a further distance apart it changes the co-op game significantly and maybe for the much better. It also opens up the possibility of "old school" second screen Murphy support and Murphy specific levels but I don't see that mentioned anywhere.
On @SLIGEACH_EIRE I don't see him doing anything wrong myself. He contributes regularly to the site with news tips and opinion but has some tiresome snide comments. No reason he can't be unimpressed or bothered by something and talk about it that I can see though.
My best conversations here start as tangential to the story and I count on it, frankly.
Love this game, very unlikely I'll double dip, though. I'm a bit more disappointed in the ports than i guessed I'd be, honestly. Made the Nintendo Direct sort of sad and I'm looking forward to when most games are coming to Switch (come on 3DS developers, jump on board the Switch train )
Anyone who hasn't played this game and likes action platformers is really missing out if they skip Legends, though! This is a true gem and a blast with a worthy partner. Very different tone and feel from Mario games with faster pace and silly antics and super challenges that make you laugh when you fail. Has to be my favorite Rayman game by a long shot but I was never a fan before Origins (which was a bit unfinished feeling) while Legends is the real deal and not to be missed.
Fun game, but I probably won't double dip for it.
Problem I have at the moment with switch is a lot of games are ports from the wii u which I already have on download and I wouldn't buy them again for the switch As still don't know if your able to transfer your games to the switch via my nintendo which is a shame as I'm getting less excited about getting one
I swear these comment sections are so much more fun with the ignore feature.
Since I never bought it before, Ill give it a chance. It looks really fun.
Well, at least this is still in the pipeline, but it does seem like a release date should have been given by now. This and MK8D are the ones I'm waiting on to really give the Switch some on-the-go use. Only having Zelda has kept the system docked for me, it's been something I'd rather experience on a larger screen. But a couple familiar games that are good for popping on for a quick level/race have been sorely needed.
I'm just curious how the musical levels will port. I'd imagine we're past the point where a game has to be on disc to have full audio tracks used in it.
2 player asymmetrical coop is what I want to see MOST out of coop on Switch so this is exciting. Though I can't really imagine how asymmetrical coop would actually work in this game at all.... not sure I get it, but I hope this comes out in Summer instead of being grouped with all the heavy hitters in Fall/Winter.
@SLIGEACH_EIRE To be fair we know next to nothing about FF7R and KH3 on ANY platform. Square indicated a strong internal intent to port things to Switch, and it's absolutely credible. Maybe it's mostly Japan-only games, they've said nothing about the west, but Square generally supports handheld Nintendo systems well, and right now in Japan there's only two consoles, PS4 and Switch (as 3DS winds down), XBox isn't a blip.
Then is it possible a Wii U VC with 2 switch?
It's a bit cheeky calling this a Switch exclusive just because it's a definitive edition!
Amazing game and worth getting if you haven't played it, but the Wii U version is what I'd actually consider to be the "definitive" version. With out the GamePad, you're really missing out on the Murfy levels and those can be a lot of fun...especially for people who don't game as much (though not exclusively so).
@tjhiphop Actually it could be useful for the player that wants to use the one Rayman character that you could control with the touch screen on the Wii U. The green one that can fly, he played differently, and I can see that he's in this game as well. So connecting 2 Switches for this game in the way you were talking about (one docked, one handheld) would be just like playing the Wii U version.
@123akis trust me, the Wii U version is the better version.
This is like saying a single screen version of ZombiU is the better version; it's just not true.
Rayman and ZombiU were two launch Ubisoft games that were specifically designed around dual screen gameplay.
@Ryu_Niiyama so basically you prefer living your life in an echo chamber? Got it.
@gatorboi352 But you can do dual screen gaming with this version of the game, you just need 2 Switches. But all the features of the Wii U, and compatibility should actually all be in this game, given that 2 systems can connect for co-op, meaning one can be docked and on the tv and one can be handheld just like on the Wii U version.
@duffmmann "you just need 2 Switches" LOL oh ok, trivial matters!
I love Rayman Legends but don't turn up to the party if you don't bring the cake.
I like Rayman Legends, but I'd only repurchase it if I finish all of my other Switch games and it's cheap... like $15 or less.
@SLIGEACH_EIRE NIS, Atlus and Sega don't count?
@TheLZdragon Touche on Sega and Sonic. Forgot about them. If you're referring to Disgaea 5 with NIS, I'm not very familiar with that. Is it popular in the West? And speaking of the West, Atlus have made no commitment to release the new Shin Megami Tensei over here.
http://www.eurogamer.net/articles/2017-01-13-atlus-doesnt-know-whether-the-new-shin-megami-tensei-for-nintendo-switch-will-head-west
I came across this article too in the past hour. And there's many like it.
Nintendo’s Switch Has Some Third-Party Support, But It’s Stuck in the Past
http://twinfinite.net/2017/04/nintendos-switch-third-party-support-stuck-in-past/
I will definitely be picking this up, love me some Rayman, plus co-op for me and the girlfriend 👍
@gatorboi352 The switch version has all the features the Wii U has! It has touch screen controls and motion controls, just like the Wii U version.
@123akis How do you utilize the touch controls when played on a TV?
Top Wii U Platformers, as I see it:
1. Donkey Kong Country: Tropical Freeze
2. Rayman Legends
3. Super Luigi U
Those are all you need. DKC:TF goes on my all-time list.
Will it still have all those online challenges?
@gatorboi352 you really don't have any friends that also have a Switch? Guess if you don't such a thing would be an issue. Can't say it actually is an issue for me though, both my best buds that I'd even play such a game with got their own Switches as well.
@gatorboi352 You can't, you can only use the touch controls in handheld mode. Ok yeah I do get your point that the switch version can't do that when playing on the TV, but I don't mind playing this game as handheld-only.
lol basically every rebuttal someone on this site has come back at me with is essentially "well it doesn't affect me so I'm good."
@tjhiphop unless the dude playing in handheld mode is using the touchscreen as Murphy
@Pazuzu666 I agree with you regarding MK8, Rayman Legends and even Lego City, but after yesterday Splatoon 2 is significantly different. They mode they showed in the direct looked really fun and different to me
@SLIGEACH_EIRE "There's not a single third party who truly believe in the Switch" May I have to remind you of the WiiU again, mister?
Oh and E3 is round the corner so there's that.
I conquered this game twice on Wii U. First with my oldest daughter, then with my younger son. It'd be hard for me to justify buying it again. However, they expanded Kung foot. If they would just sell that separate for half price I'd bite
@tjhiphop
On a plane, co-op multiplayer across multiple Switch's would be convenient if you're not sitting side by side with the other player. But I agree, local co-op using multiple Switch consoles is ideal for Warriors styled games and hopefully future open world games that dare to feature local/online co-op campaigns eventually follow suit.
@SLIGEACH_EIRE As far as I'm aware, all main SMT games have come to the west. Some spin offs maybe not.
Ubisoft seems to be supporting it too, but not with its more gritty games.
I think that the Wii U version is still the definitive one, but it will be good on the Switch for people who missed it or want a portable version.
It's only exclusive until they say otherwise.
I am still bitter on how they did the Nintendo Wii U, I bought this on that console, I will not buy it again. If I feel like playing this it will be on the Wii U
@CaPPa
I think that the Wii U version is still the definitive one, but it will be good on the Switch for people who missed it or want a portable version
I loved this game on Wii U. But I want a portable version that's not stuck on the Vita. Don't get me wrong, it's great on Vita, but Switch is where it's at now. That's the system that I play constantly now and take with me everywhere I go. I'm not gonna take my Vita with me alongside my Switch just to play Rayman.
I wonder if co-op can be played on one Switch? That would be great for local MP.
@leo13 can't say i share your optimism. Hope I'm wrong.
@Pazuzu666 don't get me wrong, I don't think that's likely, but if they do do that then I'll happily buy that portion of it, but I can justify buying the game again when we can still play it on Wii U especially since I'm assuming they had to remove the assymetric gameplay and that was the best part as it allowed my young kids to just be Murphy and play along with me
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