When Splatoon was unveiled at E3 2014, this writer was initially unsure of its appeal. Then the reaction of the community on these pages began to take shape, and fans tweeted, and the fan-art began - it was evident that Nintendo had produced a new IP with huge potential.
By the time we got closer to its launch the following year, Nintendo tested out its online servers in a 'Global Testfire' which, to be fair, had a sticky start before improving; as a result it gave Nintendo the tests and data it needed. The hype around the online demo was huge, and then the full game arrived - in late May 2015 - and became the go-to Summer title on the Wii U. Its solo campaign was pretty decent, but the action was really online. The blend of clever controls - using motion to give enhanced accuracy over the standard dual-stick approach - its gameplay twist of territory mattering more than kills, and its irresistible charm all combined to make it a hit.
In terms of raw sales Splatoon is the 6th best-selling title on Wii U to date, with an impressive 4.76 million units from a userbase of just 13.56 million Wii U system sales - figures valid for 31st December 2016. While it may not have matched the sales of the likes of Mario Kart 8 and a few others, it's hard to think of any Wii U title that's had such an extraordinary impact in terms of pop culture. In Japan, especially, there's lots of Splatoon merchandise and there have been sell-out concerts for the game's music. Some of this has also been prevalent in the West, and among eager Nintendo gamers it's a title that's become integral to the recent culture around the company. Even its quirky marketing, in particular the "You're a kid now, you're a squid now" song, earns affectionate references from some that are otherwise typically uninterested in Nintendo.
Splatoon was a highlight of the Wii U era and showed that Nintendo's young creators can produce impressive results when let loose. It was no surprise, in light of both the sales and broader impact of that first game, that Splatoon 2 was confirmed as a Summer release on Switch. We wouldn't bet against Nintendo shooting for the late May window again, though that's more 'late Spring' in reality. Perhaps the only surprise was that Nintendo is producing a full sequel so early, and didn't simply churn out Splatoon Deluxe.
What's interesting about Splatoon 2 is how vital it clearly is to the early strategy Nintendo has for luring fans to the Switch. It doesn't even have a release date, yet it's been the subject of some notable recent reveals. For starters, the format and flexibility of the Switch and its dock are being utilised to support LAN Play and a new 'Spectator View'. What that ultimately means is that those interested in hosting or running tournaments will have the modes and options to do just that; as was shown in the original Switch concept video in October last year, players can also use their own systems should they choose. The Spectator View, meanwhile, will let someone that's not playing work as a footage director, of sorts. Whether for private events or competitions streamed online, these are key features.
Nintendo has now also confirmed that a few weeks after Switch launches there'll be online sessions with a Splatoon 2 Global Testfire demo, just like its Wii U equivalent back in 2015. It'll basically be the same content as the demo build that's been used at events, giving players four weapons to try out in multiple one-hour sessions. The timing in late March is ideal, as it'll help add excitement in a gap between launch day releases and late April's Mario Kart 8 Deluxe - a number of 'Spring' games are still awaiting firm release dates for the Switch, let's not forget.
Beyond these big reveals, Nintendo is gradually using social media and its Tumblr blog to show off weapons, arenas and areas in the game. It's evident that here is a title with a chance to be a major early hit for the system, and can perhaps target a second wave of early adopters that aren't there for launch day but find the sequel tough to ignore. For those with pre-orders or March purchase plans, meanwhile, the Testfire Demo will be a reward to enjoy.
Aside from Mario Kart 8 Deluxe, Splatoon 2 is likely to be integral in the early days of Nintendo's Online Service, which will be free until Autumn / Fall. The shooter could essentially be a trial run and shop window for the service and its divisive - in concept, as it's unrevealed as yet - dedicated app. The smart device app will offer online lobby and voice chat services, and at present it still seems like an odd idea to deliver those features via an external device. Unsurprisingly a "free, limited version of this app will be available for download in summer 2017" - that's always seemed likely to tie-in to the launch of Splatoon 2. Arranging lobbies and communicating with others was always fiddly and/or impossible in the Wii U original, so it'll be interesting to see how the eager community from that title takes to these app-driven additions in the sequel.
Splatoon 2, then, looks set to serve a few key roles for Nintendo Switch in its early months.
- The Global Testfire Demo will help generate excitement and word of mouth among Splatoon fans in mid-late March.
- It's a title with the potential to tempt in eager fans of the original that would otherwise be unsure of buying a Switch.
- It'll be a test-bed for the Nintendo Online Service in its free trial stage, likely tying in with the lobbies / voice chat app.
- It'll likely be the surest-fire hit for the system through the Summer months.
At the moment it's tempting to focus solely on the launch day picture for Switch, but looking further - through the 'launch window' - it's clear that Splatoon 2 is an important release for the system. It'll be intriguing to see the timing of its launch and how substantial its day one content is - the original had minimal stages and modes on day one, but was consistently updated with new content over a number of months. If Splatoon 2 can take the building blocks of that original and deliver a complete experience from the start, with more updates through the year, then it could capture the imaginations of early Switch gamers.
Kicking off with the Global Testfire in late March, Splatoon 2 could be an important 'event' release for the Nintendo Switch, through to the Summer and beyond.
Comments 72
Main thing I'm looking forward to is how much has changed compared to the first one when it comes to modes, customization, and multiplayer.
I'm just hoping for an early release window this summer. June to early July seems the most appropriate. But I hope I'm wrong since this testfire isn't even that close close to summer
so is it coming out before july
Splatoon 2 will make SWITCH go Splatastic in Japan! It will be a system seller! Macdonalds restaurants will be taken over by Squid parties of people in teams playing local multiplayer - it will be so visible where it wasn't before! Every convenience store there now sells Splatoon candy. . . This will provide a very large install base for the coming christmas Holiday sales period!
For those who will have finished Breath of the Wild by the time the Test Fire rolls around, and for those who wouldn't have gotten Breath of the Wild or any other game on Switch to keep them busy - this Global Test Fire will be very much appreciated. I'll be looking forward to it.
Just so long as its not a 30GB download....
I really want to see the offline modes, mainly the story I really enjoyed the first
Played the demo earlier. It is fan-bloody-tastic. Providing Nintendo can flesh out the initial package better than the original, it should be absolute gold. Such a strong IP.
I never got on-board with the Wii U, so I missed out on the original Splatoon test fire. Are the posted times the only hours during that weekend which the game will be available?
Ya, Splatoon was absolutely ginormous on Wii U. The defining new IP of the generation, even more so than Xenoblade was for Wii, or Pikmin was for GameCube.
I remember having discussions about Wii U's early years. People always said, "If Nintendo had a brand new Zelda and Mario year one, and if Splatoon was out year one, and if Mario Kart 8 and Xenoblade X was out year one, it might not be in the position it's in today"
And here we are. Biggest Zelda of all time, day one. Most intriguing 3D Mario since 64, year one. New Xenoblade, year one. New IP (Arms), year one. Mario Kart 8 Deluxe (which actually includes battle mode proper) year one. And of course Splatoon 2, a sequel to the dynamite new franchise of the Wii U era, releasing this summer.
What a crucial year one lineup. Splatoon needed to be there this year, and it is.
The game is Splatastic!
Can't wait to get my hands on it.
Deserves all the praise it gets, a great IP that is just going to get stronger in the future.
Splatterific!
I really hope the best for Splatoon 2, it's a great IP that I'm happy to see get the attention it does. Hopefully, ARMS sees good success too.
I noticed that posts about good things for the switch get a few comments, and bad things about the switch get hundreds. Hmm, let's just think about that.
I was happy to support the first one on day 1 and seeing it becoming a big hit. Will do again, no doubt it will be a vast improvement over the original, which is very good.
As someone who was there for all the original Global Testfires,bought the game day one,put in over 1000 hours (yet still never reached S rank),bought a Splatoon themed Gamepad cover and went onto Photoshop to bring the worlds of Oor Wullie and Inkopolis together,it's safe to say I'm hugely looking forward to this.
I'm hoping to give Splatoon another try. My only experience with the game, was during the first global test fire. That was back when you HAD to aim with motion controls, there was no option for analog sticks, I found it incredibly frustrating. I'm generally a PC gamer, so I prefer a mouse for FPS type games, but hoping I can get the hang of Splatoon.
@Swaz Persist and it eventually clicks.I struggled myself with them but by the time of the last Testfire I felt like I was getting there.The single player campaign also helps a lot as you can play without pressure.Once they do click though there's no going back to analogue controls.They might not beat the accuracy of a mouse or Wii pointer controls but the motion adds another level of immersion in the game and puts twin stick controls to shame.
@OorWullie Now you're making me want to try the motion controls again! haha. I think you'll almost have to play with analog sticks on the Switch though, unless you play in handheld mode. I'm guessing my Switch will be hooked up to the TV 90% of the time.
Splatoon is my favorite Wii U game (besides Zelda), and Splatoon 2 is the Switch title I'm looking forward to most (besides Zelda)!
Let me say that I have no previous experience or knowledge of splatoon before coming to this site. I saw the avatars, and learned of the squidlings 🐙 here. And I was interested. What really gets me though is how enthusiastic everyone seems about the title. That's the real sign of a good game to me. You can get ANYONE interested with the right ads. You can impress some people with killer graphics. But when you see true affection from fans towards something...that's the sign of a game I want to play.
I don't like multiplayer shooters. I don't like having to plan my life to be online with people that are usually better than me because they are online all the time. However, it seems that the first had a good single player campaign so I have decided to give splatoon 2 a try. I'm excited to be able to get on during the demo. And knowing that LAN is such a proponent heartened me.
It's awesome that there is a nice treat for us early adopters. Yes I know it is a stress test for their online as well, but it FEELS like this is a treat, and thats appreciated.
@Swaz I'll be playing 90% of the time on TV myself,never been much of a handheld gamer.The Joy-cons and Pro-controller have gyro built in though so you'll have a variety of ways to play it with motion.You can have the Joy-cons attached to the grip or the Pro-controller and use them in exact same way as on the Gamepad,sans the seconds screen.Or you can play with a Joy-con in each hand like in Arms.I actually think this could be the best way to play.Having these options should help you find a set up you're more comfortable with.
Nintendo really needs things to boost consumer confidence in the Switch. Most people are going to be done with Zelda in a couple weeks leaving them almost a month plus without much else to play until Mario Kart 8 provided it's a title they're interested in. Splatoon 2 seems to be a summer release which imo is too far away, it could have easily been a launch title or releasing when Mario Kart 8 comes out.
While the games announced look pretty good the Switch is looking a lot like the Wii U early on in terms of notable releases and that's something they will have to rectify.
@JpGamerGuy90 Yeah, but seriously, when's the last time a console had a really steady stream of high quality titles right out of the gate? You'd have to go back quite a ways.
the hype buzz has past. its moved to a warm fuzzy feeling saying life is now complete. i'm a happy little squid
Quite a surprise that the early adopters will be getting the splats so soon.
This seems like it would have helped pad the disappointing launch library if they hadn't sat on this news so long
@JpGamerGuy90 I don't think it's similar at all.The Wii U had Nintendo Land and NSMBU for launch in November then nothing else for 9 months until Pikmin 3,W101 and Luigi U DLC arrived the following August.That was followed by Windwaker HD in September then SM3DW in November.As good as all those titles are,only SM3DW is really a system seller.Of course there was a lot more 3rd party games,but the majority were dodgy ports or missing features,then the Rayman 3 debacle in between.The Switch line up might look thin just now but most of what's coming is a potential system seller.Plus they will reveal more in future Directs and E3.By the end of 2017 the Switch will have a stellar line up after only 9 months on the market.you couldn't say the same about Wii U at the end of 2013.
What's up with the insanely high detail on those images? It would definitely be awesome to see them take advantage of the Switch to push more glorious pixels.
@BigWhoady I'm with you at 100%.
If only they include a way to give a middle finger to your teammates who are having a squid party and you're trying to level up in ranked...
To be honest, outside nintendo gaming circles, i dont really see any hype for this title in the general gaming populace.
This game deserves to reach a larger audience than the Wii U afforded. But, I'm hoping for a 3DS spinoff that's like Ikari Warriors with inklings and ink weaponry. C'mon, it'd be super fun.
@BigWhoady I get that you don't agree with what they have to say, but calling people out just because their opinion is different from yours, doesn't mean their "trolling". Also even if you believe that they are "negative", you should at least have the guts to actually reply to them, unless you're too pathetic to do so.
@Swaz the control sticks were operational during the test fire so as long as you didn't move much you could play without motion controls. The motion controls are for fine tuning your aim, that is all. They are brilliant and integral for real competitive play as most Squids will attest I'm sure.
Hopefully this means a bigger audience for the game. It's one that gets plenty of interest outside Nintendo circles but obviously it's audience was restricted by the the size of the Wii U userbase (with a nod to superb sales within that).
Personally I'm hoping for a much beefier sigle-player campaign. I also think that'll help it sellto those unfamiliar with the original. Good to see Nintendo right behind it anyway.
Good job nintendo!
Will be enjoying the demo till it comes out.
I'm so glad my preorder is in. The test fire is a nice little bonus for us early adopters.
I wish it was a proper demo, not an hour here and there. I don't like having to game by a schedule
I can't wait to play it. Splatoon was the best thing that happened to the Wii U and I'm glad to play it as soon as possible!
Wasn't the first test fire like in a month before the eventual release of the first Splatoon? Feels a bit too early, but what do I know? I guess they really need to prep their servers for the oncoming Splatoon hype train.
@Swaz Speaking as someone that exclusively plays fps games with a mouse, Splatoon's method of aiming takes quite a bit of getting used to (using a mix of analog + motion). Once u get the hang of it tho it's almost as fast/precise as a mouse, but a lot more fun.
I had this on wii u and had plenty fun with it. For all those that never played it this is a no brainer. Start saving guys
@Lylard
dude I feel your pain. but more and more I find myself saying "F*#k it" and joining the squid party. especially if its both colours. more so in turf war
@NintySnesMan
My Wii U was mainly used Off TV so I didn't play it much. Very interested in the sequel as a result (see also-the Lego City port) I'm sure there are at least a few other people in my position.
@electrolite77
Off-tv was a great feature for those who couldn't play it on the TV. I spent many hrs playing Off-tv especially Devils Third I was a minority with that game cause it didn't sell many. My favourite wii u game was Pikmin it's a shame metroid prime never made it. I don't need a switch day1 release cause I will get zelda for the wii u
@NintySnesMan
I do think it will be worth getting a switch just for Zelda, the games price difference has made me think the difference between the two versions might be quite noticeable.
Splatoon, from the first quirky announcement video that produced a small "meh" to the frantic and hilarious nightly sessions was truly the gem in the WiiU for me.
I have never been a good fps player. In this. It doesn't matter as I don't have to have headshots or stay continually alive. I can specialize in something or just go rampant with my splattershot.
Loved it. It's one of the things I still pop into my WiiU now that I have only Paper Mario to play for and then my entire backlog of games has been completed.
Just in time for Switch
Splatoon 2 is too early for me. I just bought splatoon it seems like a year ago. I'll just wait for splatoon 3
I really hope the voice chat app is up and running for the test fire as I'd love to see how good this workS!
Splatoon 2 release date was pined as August 18th in the UK unless this has changed.
@TreasureFan
Cute comment. But, not that it's any of your business, I do actually reply to most of the comments directed at me. And I don't say they're trolling just because their opinion is different from mine or even because it's negative. I call them out for trolling because when a report about nintendo comes out that's generally negative, they're usually front and center bashing nintendo and anyone defending nintendo. But if the report is positive then they're usually nowhere to be seen or their comments are half-baked attempts that extremely neutered. That's what makes them a troll in my opinion and I'm going to call them out on it every single time.
@0muros
Thanks for the support.
@NintySnesMan
I used off TV a lot as well. Difference with me is that's whats making me want a Switch-its a really powerful handheld and that suits me perfectly. Would like to know more about online accounts, VC, non-gaming features (though that's obviously not going to happen for launch) before I decide whether to go ahead with my pre-order though.
Any thoughts on the solo game?
I'm not an online gamer, although I suppose I should explore it....
@beazlen1 Oh haha, well that explains a lot then. Going to give this game another shot for sure!
Well, I've never played the original, so I guess this is a good thing for me and shows that there won't be a large drought in games for the Switch! Keep it up nintendo, and I'll think about owning the Switch before Mario Odyssey!!!!
Should've been a launch title.
@electrolite77
This will be the first time I won't buy a Ninty console at launch. I will wait till I can get one on eBay cheaper it doesn't matter how long I have to wait. I have to agree it's a powerful handheld and that's how I would use it. I do hope it's a massive success cause I wouldn't want to go through the same scenario as wii u with all the droughts. and lack of 3rd party but when it comes to ninty you never know what's going to happen. It's like a roller-coaster
@UK-Nintendo Splatoon 2 will launch more than 2 years after the original but I hear you. Did you buy Splatoon at launch? If not, then just wait again and get Splatoon 2 late, too. Then you don't have to wait for Splatoon 3.
I never played Splatoon as much as I wanted to so I'm looking forward to riding the Splatoon 2 wave.
@NintySnesMan
Yeah 25 years of Nintendo consoles here. Roller coaster is right. A mix of some of the greatest games ever made-some of the greatest pieces of entertainment ever constructed-with anti-consumer stupidity, terrible business decisions and lies.
@electrolite77
Lol
@aaronsullivan yea. I got it for my kids. They just battle and enjoy it. I tried getting into it but had a backlog and street fighter 5 takes a lot of my time.
But you are right. Best to wait, I might even get it used
@BigWhoady LOL, ok then. I didn't necessarily mean to bother you there, I was just saying that something like that was pathetic in my opinion. But you do have a point that there are instances of people being negative on purpose in some comment sections (Gatorboi or Yosume for example) however it is vice versa when somebody says something positive. You can still call them out if you want, but what I don't understand is, why would you bother with those commenters who made those specific half baked comments, even though they've already made a fool of themselves in the first place, it's just pointless and makes you look bad in the process in my opinion. Then again it is none of my business on the grounds, that I was just putting in my 2 cents. I have nothing against you, since usually you make very coherent points most of the time, but in this case I just wanted to know the perspective of the situation that was presented. No hard feelings and have a good day.
@BigWhoady You're being this much of a bitter idiot when it's not even needed? Sounds like you want to introduce negativity into this comment section.
@TreasureFan
It's cool. I overreacted a bit and I apologize for that. My thought process on the whole matter concerning who I consider to be trolls is that if you're going to act like a PMS-ing, midol-popping, estrogen-filled little insert funny profanity-replacing word from Joeynator3000 here then the least you can do is own it. Embrace your nature. But really I have nothing against you and again I apologize for popping of like that. Good day to you too.
@PotatoTheG
I'm sorry did I hurt your little feelings?
@BigWhoady No, you just sound like a bit of a tool.
@BigWhoady Thank you. I'm glad we settled this argument like adults and I apologize for being coarse with you. And the next time we meet I hope we're on the same page.
@PotatoTheG
Thanks for the compliment. Tools are very effective at getting work done, and I'm all about getting work done.
@TreasureFan
Same here bro. I can tell you're one of the good guys.
@BigWhoady you've got them figured out pretty much.
They better have the 3 original modes out day one ~
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