Rime and reason

Tequila Works is bringing RiME to the Nintendo Switch this year (with help from Tantalus), and the game is shaping up very nicely indeed, calling to mind the likes of ICO and Zelda.

Comparisons with the latter have been coming thick and fast over the past few months, but it would seem that one area in which RiME won't be challenging Breath of the Wild is sheer scope; the game can apparently be completed in under 10 hours if you speed through it.

Speaking to WCCF Tech, lead designer Kevin Sardà spoke a little about the size of the game and the potential for replayability:

The duration of the game will largely depend on each player's play style and how he or she would like to immerse into the exploration of the island and unlocking all the secrets it keeps. If if you really want to take your time and collect all the secrets, you might well end up in the 8-10 hours range, but it could take a couple hours fewer or a couple hours more. As for replayability, the story of RiME has a very well defined ending, which everybody will experience when they finish the game, but there is a good chance players might miss several secrets and collectibles in their first playthrough, and those items are not there as mere cosmetic additions or to artificially increase the time you spend in the game, but they offer deeper understanding about the story. We expect a good deal of players will revisit the island in order to get the whole picture!

Those expecting a Zelda-sized adventure may well be disappointed by this news, but a 10 hour quest which you really enjoy is always better than a 100 hour one which ends up being a repetitive slog, if you ask us. What about you? Were you expecting a longer experience from RiME, or is 10 hours just right? Let us know by posting a comment below.

[source wccftech.com]