Rime and reason

Remember when we reported last year that Australian studio Tantalus - which handled the Wii U port of The Legend of Zelda: Twilight Princess - was working on Switch content? We now know what some of that is, thanks to an interview with Tequila Works, the creator of RiME.

Speaking to IGN, RiME's devs revealed that the Switch port is being outsourced to Tantalus and they're very happy with the progress made so far:

The Nintendo Switch version is being developed by Tantalus, the studio behind the HD version of The Legend of Zelda: Twilight Princess. We worked side by side with them to ensure the Nintendo Switch version is absolutely true to the original vision we have for RiME, and they are doing terrific work indeed! We are really enthusiastic about Nintendo Switch and we are immensely happy about releasing RiME on that console, but it's too early to discuss future developments. Let's finish RiME first!

There is still a lot of development to take into consideration, but we're working hard to get the Nintendo Switch version ready for release at the same time as the PlayStation 4, Xbox One and Windows PC versions in May. We'll have more info to share in the months to come.

Tantalus' CEO Tom Crago previously stated that his company was working on "games" for Switch, so presumably there are other projects in the pipeline, too. How do you feel about this news? Leave a comment to let us know.

[source uk.ign.com]