It came as a bit of a tough pill to swallow when Koji Igarashi announced that Bloodstained: Ritual of the Night would be delayed into 2018. All the same, this has been done to ensure that the final product is of a sufficient quality; which is reassuring in light of certain other mighty disappointments on Kickstarter. Early last month, Igarashi mentioned that he'd be bringing in other teams to assist in development and speed up the process, and these new teams have now been revealed.
An update recently went up on the game's Kickstarter page revealing that DICO and Monobit will be contributing to the game's development. It was also mentioned that regular Kickstarter updates will be slowing down due to the new reorganization of development, but you can be sure this won't be for lack of progress.
What do you think? Are you bummed by the delay? Will the wait be worth it? Share your thoughts in the comments below.
[source kickstarter.com]
Comments (22)
Who and who?
Wait...
So...the development is going to be sped up, but also delayed?
And we Nintendo fans care about this now why?? All we can hope for is a Switch version because I'm certain the U version has been canned!
@Spoony_Tech... I'd be okay with a switch.
Hope there's a Switch version.
@Spoony_Tech
"We Nintendo fans“? Might not be wise to act like you speak for a majority.
@Centibit
Kickstarter updates are going to be more sparse while they transition the new teams into the production. It can also be expected that there will be a distraction while the integration happens. Once everyone is on the same page any lost time should be made up and surpassed as top speed is increased. At least that's the ideal.
@Spoony_Tech Maybe because the Castlevania series has had a bigger presence on Nintendo than anywhere else? I'm super excited for this game, partially because of the GBA and DS Castlevania games that I fell in love with as a kid. And let's keep it real, is anyone really doubting a Switch version? It might not come day one but I really don't see why it wouldn't appear eventually.
i wonder how many people backed this here...
Remember the last time a creator tried to make a new game in the style of an IP he longer had access to?
@ogo79 I backed it but I got the physical PS4 version.
@Centibit While they did announce a delay, to me it is not really a delay as the first date they had was a place holder for Kickstarter which I knew when backing it wasn't going to be met.
I don't care if it also comes to the Switch, but if these delays cause the Wii U version to be cancelled, I hope Wii U owners who backed this project demand and get a full refund. It's disgustingly arrogant to assume fans of a certain system will surely buy its successor. I haven't even bought a Wii U personally.
@Solid_Stannis Who and what are you referring to?
Mark my words- Gonna suck.
@SilentHunter382 @ogo79 I backed it too, but for a WiiU physical copy. I want a switch copy in replacement. We all know the WiiU physical copy will be cancelled by 2018
@readyletsgo Well if they do cancel the Wii U version then they will give a choice for the Wii U backers to pick another system to get the game for.
I may even be tempted if they allow it to change my copy to the switch version but highly unlikely as it will be coming to the PS4.
@HappyMaskedGuy Well based on the E3 demo I played for being a backer it was very good for a small build and if it stays on course then it will be a very good game.
I hope they give the chance of getting a Switch version down the road
Just good all I want is the game too be good on whatever platform Nintendo hopefully.
Lol, even more cooks in the kitchen! And less updates, wasn't this also the case with "Mighty no 9". As I said before: Mighty no 9 all over again!
@Centibit More like they realized (unlike Comcept) "oh dang we've got a lot of ports to cover and we don't want to delay the game further".
Looking forward to this game on my Xbox One (or Nintendo Switch, depending on how the coin falls).
This is kind of normal for Kickstarter projects, which seem to take forever. Just look how long it took Shantae: Half Genie Hero to finally get a release date!
People should hold off on the MN9 comparison's though because MN9 was fundamentally flawed almost from the start. Too many hands in the cookie jar and Inafune not being able to pace himself and divide his attention properly.
Can't wait for it to hit Steam...
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