Twenty years after being released into the wild, it's amazing that people are still able to find new glitches in the original Pokémon. Here YouTuber MrCheeze shows that by performing a number of actions in Pokémon Red, followed by quickly switching out the cartridge to Magi-Nation, you can access the credits screen faster than ever before.
MrCheeze explains in the video below that some games contain something known as a 'credits warp', which allows the user to glitch the game into reaching the ending or something new entirely. Credit is also given to SolidifiedGaming for discovering the actual glitch which is then used to perform this credits warp.

Let us know what you think about this workaround, and its quirky use of Game Boy RAM, in the comments.
[source youtube.com]
Comments 8
Impressive!
That's what you get for not initializing all RAM at start up!
New Magi-Nation speed-running strategy?
Pokémon Yellow has a credits warp too, right? Or am I thinking of something else?
@ReshiramZekrom Yes, it's basically the same thing: https://www.youtube.com/watch?v=PY-_NOKa658
Neat, though it still boggles my mind how people have time to discover stuff like this.
People have written entirely new executable code using Pokemon R/B/Y.
The fact that we know how to take that code, and hot swap it into another game... well let's just say I'm really looking forward to AGDQ next year.
These days a lot of games allow you to view the credits without even playing through the game, so you don't even need to cheat.
@Mega_Yarn_Poochy I hope not. How is preparing memory in one game to beat another game quickly any different from loading the game up with a Game Genie and hacking memory that way?
If this were allowed then why isn't it legal to speed run using a tilted cart or modified system? It's the same thing right? Either way you're externally altering memory in a way the game developer could never have anticipated.
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