A little while ago Playtonic Games released the Yooka-Laylee pre-alpha 'Toybox' build to Kickstarter backers - it's a large area in which you can run around, do a bit of jumping and generally mess about with the game's mechanics. Naturally it has a handful of secrets to discover too.
Our video man Alex happens to have a copy, and decided the only proper way to play it is with a USB-based Nintendo 64 controller, one of those replicas that all the kids are using nowadays. He shows off the Toybox a little, looking at some neat areas along the way.
Though it's due in 2017 this is certainly one of our most anticipated Wii U eShop titles, especially as Playtonic is handling the Wii U iteration, evidently keen to give Nintendo gamers the best possible version on the hardware.
Sadly we won't be able to play the Wii U version with a Nintendo 64 controller, barring some kind of bizarre tie-in. Never mind...
Comments 26
Imported this one from Canada: http://raphnet.com/products/ns64gc_to_wiimote/index.php
My butt itches today
I'll stick with my trusty Pro Controller, thank you vary much.
EDIT: Also, who would use a N64 controller for anything nowadays? It was great for its time, but that'd be one of the last things I'd want to use as a controller.
does this game comes as a retail on the Wii U or only digital ?
@menzo1986 supposedly there is gunna be a physical copy but they aren't publishing it its someone else that is gunna.
Not Alex's best.
Gosh dang Alex is cruisin with that roll mechanic, zoooom
The N64 is one of the worst controller designs I've seen. Only the original Xbox beats it
I chose to get it on PC, so I will try it with the X360 controller, but I also just got a May Flash GC adapter for Wii U and PC, so I can try the Gamecube controller as well.
Love the idea of playing on an N64 controller. Miss playing mah platformers on that
Every time I see that pic on my tablet I think it's a new amiibo.
So just to be clear you played it with an N64 controller, right?
I like that animation for hitting buttons where the bat stomps on the lizard.
I just really hope this games turns out well.
@Lzeon: Are you serious? The N64 in 1996 was just great. Playing with the analog stick and the Z-trigger was so fresh and new.
Now we are in a time where every controller design is basically the same.
By the way: I hope the game will have classic controller support. Than I can use this:
http://raphnet.com/products/n64_to_wiimote/extenmote_n64_adapter6.jpg
The shadows fade in when you're really close to them which doesn't look great.
@Lzeon Hmmm. No. It's ergonomically excellent. It looks cool as well, very different.
@ROBLOGNICK As was stated in the video this is not only pre-alpha but is also running on limited hardware; it's not representative of the final product.
@Lzeon I guess you've never seen these monstrosities :
-Phillips CD-i Controller: https://upload.wikimedia.org/wikipedia/commons/2/23/Philips-CD-i-Paddle-Controller.jpg
-Atari Jaguar Controller: https://upload.wikimedia.org/wikipedia/commons/1/1e/Atari-Jaguar-Pro-Controller-Flat.jpg
-Intellivision Disk Controller: https://upload.wikimedia.org/wikipedia/commons/2/21/Intellivision-Controller.jpg
-Atari 5200 Controller: https://upload.wikimedia.org/wikipedia/commons/c/c1/Atari-5200-Controller.jpg
And those are the controllers that came with the system. Then there are 3rd party controllers, early motion sensor controllers, and other weird abominations that defy all common sense and logic . . . I mean what is this "thing": http://www.ohgizmo.com/images/alphagrip.jpg
I understand that the N64 controller is odd, but it functions well, you can hit all the buttons easily. Also when it came out, it was so revolutionary. Many of it's design features influenced many controllers to this day. Sure the 3 prong thing was odd, but it didn't actually get in the way, and the Game Cube was better with the C-Stick instead of the C-Buttons, but it's not terrible. It's comfortable to hold, it's very responsive, and my only real problem is that the joystick does lose it's accuracy over time due to it's design. It was Nintendo's first shot at an analog joystick, so we can give them a break on that for not thinking long-term. You can see they learned quickly with the much improved Game Cube one.
Damn! Even the alpha looks amazing! I want to play right now!
I just hope it plays well regardless of what controller we use.
@RantingThespian Those don't count
Still love and use my N64, bought from toys R us on launch day, me and two of my brothers all pitched together to buy it.The original grey controller is still in controller port one.It got a little 'stiff' after so much use over the years, but i opened all of them up and cleaned them out an they are all as good as new now.Amazing controllers at the time.I have 3 broken sixasis/dual shock 3s which have terrible build quality in comparison (they last a yearish tops until parts break). Nintendo need to improve 3rd party relations an get some more N64 games on VC, i still do run throughs of Turoks, Quakes, Dukes,star wars and Wrestling games.They'd all go down a treat on VC.
N64 controllers for the win. Because we're all three-armed aliens, right? Great little things they were, just wish the sticks didn't all wear out.
Loved the talking items, and how they made the dialogue look and feel just like old Rare 3D platformers.
@edgedino
i've mailed if they will release a retail version.
**********
Hey Menzo,
The project team has let us know:
"At the moment we don't know ourselves. If it happens it will most likely happen some time after the digital release."
Let me know if you have any other questions!
Best,
Justin
**********
@menzo1986 darn lol well i guess it was a different game i heard was gunna get retail
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