We covered The Girl and the Robot's Kickstarter campaign way back in 2013 when it was confirmed that the game was coming to the Wii U eShop.
It's been awhile since we last heard anything about it, but developer Flying Carpet Games has just released the launch trailer, and it gives us a pretty comprehensive look at how the title plays.
Calling to mind the PlayStation 2 classic ICO, the game - as the title suggests - features a girl and her robot companion as they attempt to navigate their way through a mysterious fortress. We don't know about you, but the game also reminds us of the Hayao Miyazaki/Studio Ghibli classic Laputa: Castle in the Sky.
Give the new trailer a watch and let us know if you're excited about playing this on your Wii U.
It looks like an intern had fun using prefab assets.
Looks great .
Cool concept but the visuals need some serious work. They look very basic (PS2-like) and they animate badly. The other concern is that it looks choppy when there is more than one enemy robot which should NOT be the case with such basic visuals. I loved ICO so I hope the game received a visual bump. Without doing much they could add a cell shaded look in order to make it look more cartoony.
I won't say it's brilliant, but I will say it has potential. Plus I think it might be jumping the gun to say it gives off Ico/Ghibli feels; I'd say more beyond good and evil. Though I'll admit the gameplay seems interesting, albeit a little underdeveloped, e.g. the combat.
I like it! Glad I backed it!
It has quite a bit of potential.
ICO-ish stuff on Nintendo consoles? What's taken so long?
Looks definitely great and interesting. I would just nitpick that the human characters need a little extra touch on the faces, but if the game is fun as it seems I can totally roll with what they showed
Somehow, this reminds of Temple Of Time from LoZ: Twilight Princess. Maybe it's controlling that robot, or maybe it's the aesthetic.
not even close to Team Ico and Ghibli. I agree with first post. Intern had fun with some game engine. Walking motion and camera tracking gives away the amateur nature. and that drawbridge is so bouncy..
Amateurish 3D graphics still have more effort and need more graphic power than the most advanced 2D graphics.
Good to see this taking shape. I'm ok with graphics on PS2 or even N64 level as long as they conceal an interesting/unique atmosphere.
Been looking forward too this game for awhile now.
Looks cool, hopefully I get more info on it.
@Ed_Fairway How does this not evoke Ghibli? The opening lines EXACTLY describe the story of Laputa, and there's even a weird Tales of Earthsea reference with a Sparrowhawk look alike. The visuals and the gameplay don't match the Ghibli comparison, then again, that was never stated in the article.
It looks like another reason to anticipate Ni No Kuni 2.
I hope this game improves significantly and can provide hours of entertainment nonetheless.
@NodesforNoids I'm hoping that as well, don't get me wrong, I fully support the game and it's endeavors. It's just that it feels to bit rough around the edges that's all. Although on another view I do see some Ico in there.
I liked the look of it until the combat started, then I was put off. I can see the combat getting shallow very quickly.
Lots of games with potential in the pipeline.
Seriously looks like a copy of Ico, the only differences being a robot instead of the horned boy and a different, more comical art-style. That's not necessarily a bad thing, though...
Looks cool, the puzzle elements looked more appealing than the combat so I hope there is more of the former! I like robot's
@erv Go watch Jim Sterlings channel and see what 'games' look like if 'interns' have fun with preset assest and trust me it looks nothing like this. Yes it looks simplistic and rough, but there is also focus on execution of concept and actual gameplay.
3 years later....I don't see much improvement!
Come now. This is obviously not made by industry vets, but don't be scornful. People gotta learn, and Kickstarter's been amazing for helping new devs get started.
Supposedly the time has been spent on actually making the whole game, not making what already existed look better.
Could be! I am the kind of person who expects graphical improvement after such a amount of time. That's why I was also highly dissapointed when I saw the E3 2016 footage of the Last guardian. Is that it.....after sooooo many years?! Could easily have been done on the PS3! Also, very dissapointing animation. Zelda: Breath of the wild looks miles better!
But I seem to stand alone on The Last guardian, everyone seems to praise it from what I can tell. And its still not out (Mighty no 9 all over again, it seems)!
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