Comcept's Mighty No. 9 has had a troubled route to release, with art design and multiple delays being among points of contention for the Keiji Inafune-led title. It's all been a far cry from the excitement and success of its original Kickstarter campaign, but the good news is that we'll get to play it soon and see whether it fulfils its potential.
It's been confirmed that the title is definitely coming on June 21st in North America & Asia, and June 24th worldwide, as it's now 'gone gold'. It's hitting stores and download services, with Wii U one of the many initial platforms along with Sony, Xbox and PC hardware; 3DS and Vita are coming later. Inafune-san ended the status update with an upbeat message.
It has been almost three years since the start of our Kickstarter campaign, which was only made possible through the support of our backers and fans around the world. This is a project where everyone's passions were combined in order to create something very special, and we are looking forward to delivering the final product to everyone who was involved. There can be no stronger connection between game creators and game fans.
Now that the dust has settled, we will be delivering Mighty No. 9 to everyone next month. How long will it take you to clear the main story on NORMAL? How many people are going to be able to clear MANIAC mode? What is going to be the fastest record for the time attack mode? We are looking forward to seeing the community answer all of these questions for us! Make sure to let us know your feedback and thoughts on the game through our SNS channels as you play the game. Your voices are what made this game possible, and we want to continue hearing what you think so that it may influence our future endeavors.
Are you planning to give this spiritual Mega Man successor - as it was originally pitched in 2013 - a chance next month? Let us know.
With thanks to T.J. for the heads up.