In this series reflecting on older games still getting regular boot-ups among Nintendo Life staff, Tom Whitehead talks about why he's still playing Star Fox 64 3D with worrying frequency. After all, it's worth warming up for Star Fox Zero, right?
I was reminded today by my tweeting mother (who has been described as the 'coolest mum in the world' by my colleagues as she arguably knows more about 3DS games than I do) that it's the 19th Anniversary of the Nintendo 64 in Europe. Putting aside the fact that it's a reminder of the grim marching on of time, it made me look back with rose-tinted spectacles (in addition to my normal glasses) to the day my older brother used his first ever paycheck to buy the 'Lylat Wars' - our rubbish European name for Star Fox 64 - bundle.
Now, bear in mind some key points. I was about 13 years old and had never owned a Nintendo console up to this point (yes, I've been playing catch-up ever since) and after the Mega Drive started showing its age I had become a PC gamer. On our gaming rig (a 486 if I remember correctly, phwoar) my jam was the Star Wars flying games, particularly Tie Fighter in which you play as the Imperial side and crush Rebel scum. If my parents hadn't been annoyingly responsible and limited my gaming time I would have forgotten what grass looked like by playing that game over and over again.
So I had a thing for flying and shooting stuff, and it's with no exaggeration that I say Star Fox 64, the first Nintendo 64 game I ever played, blew my mind. For those too young to remember the 'good old days' (by which we really mean 'not quite so good old days') the idea of 3D game engines and visuals was still young. When the Nintendo 64 arrived, particularly with Super Mario 64 to showcase its graphical grunt, it made quite a mark in the industry on a technological level.
Yet Star Fox was my first encounter with the hardware, and despite not being overly familiar with the characters I was immediately swept away. I wasn't - at that stage - particularly invested in the characters, but the actual gameplay was exciting.
Even today Star Fox 64 is a demonstration of the benefits that the N64 pad - and its analogue stick - could bring to games. The control setup is excellent, but more importantly flight is smooth, allowing for precision aim and manoeuvres. It's also a simple experience, with the linear on-rails stages - with occasional arena tussles - allowing Nintendo to push the hardware to its limits. It really did look fantastic, but it was the bombast and drama of the space fights that grabbed me.
In addition, this was still a time where the aforementioned rules limiting play time were strictly enforced, and the lovely thing about this game was that I could squeeze entire run-throughs into a session. So often we talk about game length as imperative to whether a product is good value - yet it's not about how long you play before seeing credits, it's about the time you invest in a game because of how enjoyable it is.
Star Fox 64, with its terrific gameplay and branching paths, kept me coming back constantly. Sometimes I'd try and go the 'best' route, and others I'd attempt to weave myself along so that I only played my absolute favourite stages. It's a game that's easy to beat but tough to master, too, as simply clearing it isn't enough.
I know that I truly love this one, too. Why? The answer's simple - I keep playing the 3D re-release every couple of months; when the mood strikes me and I have enough time I'll blast into a playthrough, cursing a little when I narrowly miss out on the tough requirements for medals... again.
The cartridge has a permanent place in my 3DS case because of this, and I think it looks gorgeous on my small New 3DS model. I also think Q-Games did a fantastic job of the remaster / port, as it made the visuals stand-out on the portable and actually utilised the autostereoscopic 3D effect as well as any other title on the system. I don't dabble with the motion controls and typically prefer the more difficult N64 versions of the levels - which are thoughtfully included alongside easier 3DS versions.
It's an excellent title on 3DS, and certainly worth picking up on discount. For me, the replayability is undeniable, with the core gameplay and top-notch level design making it a fun diversion multiple times every year. In fact, when heading to London last Summer to try Star Fox Zero at a post-E3 event I played through Star Fox 64 3D twice as a warm-up.
As I've said in old impressions on the upcoming Wii U release, I actually like the control scheme and think it works rather well. Assuming Zero is still due in April as anticipated a big challenge for Nintendo will be selling the Wii U public on its GamePad controls, which have been the source of speculation that localisation teams are uneasy with how they'll be received. Another challenge for the Wii U title will be that perception of value - if the campaign is short but with multiple paths, will that structure wash with the modern-day public? If the levels are fantastic to play, the answer will hopefully be yes.
I truly hope that Star Fox Zero turns out well - regardless of that outcome, I'll still be booting up the N64 classic in its 3DS guise every couple of months. I show up for the awesome action gameplay, and stay for the quirky script and anthropomorphic cast.
Comments (50)
I guess I should be thankful!
I'm really concerned for Star Foz Zero. It obviously won't live up to the hype that has been steadily growing over the years due to the lack of a proper new game. But I also fear it may just not be that great a game anyway.
I have no doubt that Star Fox Zero will be great.
I wanted to buy the remake but won't pay $40 for it. I don't know why it hasn't become a Nintendo select title and without online multiplayer it's just not a "must buy" title for me. I enjoyed it back in the day on my N64 though. Rumble support was awesome to a 12 year old me.
Ha, I have fond memories of playing this in between races at swim meets in high school. The short stages were absolutely perfect!
All the same, I have to say that I'm not a massive fan of the game's structure. Though it took some time, I DID manage to perfect almost every stage, but it was over too soon. I hope SFZ focuses on a nice and long campaign.
Loved star fox 64 (or indeed lylat wars as stated on the box) Together with goldeneye it was a shooter haven!
Hah - I haven't played this game in almost 20 years, and yet, when I read the tagline for this feature, I read it in Falco's voice. This was THE multiplayer game for me on the N64 until Goldeneye came around. Definitely looking forward to Zero, despite the possible stiff learning curve for the controls. A game like this makes it worth your while to learn a difficult control scheme.
I was about 12 and to me "3D" was like Doom and stuff like that. My friends got a brand new N64 and the blurry graphics on CRT was the stuff! Had fun with Star Fox and Forsaken (!). Oh the days. But yeah, I enjoy contemporary games but will always remember the roots.
We all have favourite games from the past, ones that we return to sometimes, but maybe not every two months. And knowing that a new Starfox is on the way (maybe) its time to reminisce.
As long as the reminiscing does not turn to hype.
I still play this game occasionally on the 3DS! I'm currently having a tough time getting the last medal on Venom for Normal and I'm a few medals away on Expert mode....perhaps I'm not as skilled as I thought I would be for this game.
Legendary game. I played it to death on N64. I remember getting the medal on every stage except for Sector Z, which I had to get a friend to do for me.
Starfox 64's english dub is one of those classic video game dubs that I can't bear to see tampered which pretty much makes the 3DS version unplayable for me. The final boss' VA in particular was offensively bad in the 3DS version, replacing the menacing evil laugh he had with a generic "hahahaa..." Ugh, can't stand it I'm sorry.
I also keep coming back to this. It reminds me of a tranquil afternoon with my brother, playing one life each and craving for the Independe Day stage. This is a very dear memory and I like to feel I relive it again, although I actually can't. Brother is in Brazil. I'm in Bucks... And my copy of Star Fox is in Dublin with a friend, damn
...
64 is a classic .
We're still playing it because it's an N64 classic that looks better than ever on a current system. Nuff said.
3DS version of this game is one of the more underrated gems on the system.
I can't wait for Star Fox Zero. I hope it's good.
Need to put up an article about Luigi's Mansion Dark Moon and Kid Icarus Uprising because people seem to forget those games exist.
Starfox 64 is a strong contender for my favorite game ever. Definitely in the top 10. It only takes an hour to beat yet I've probably spent around 200 hrs playing it since 1997.
Why we're still playing Star Fox 64... because it is still the latest game in the series. =/
And it rocks of course.
That tagline got me thinking: Just what kind of animal do you think Einstein was in the Star Fox universe?
It's funny I just picked this game back up Saturday and yesterday and have been teaching my 4 year old son to play. I still LOVE this game!!!
@Moon I saw that title and thought - "Because the new one isn't out yet?"
Got this on VC on Wii/U a year or so ago. Got to level 5 or 6 and died. The screen said "Game Over" and it wanted me to start back at the beginning of the game. Not the level or misdion, of the game.
So I have no idea how long or short it is, or how many branches there are, b/c I never played it again. If I wanted to start games over again from the beginning I'd bring a pocketful of quarters to the arcade - or my CC to Dave and Busters. Start back at the beginning, yeah, right.
No kid alive today is going to make it to the end of Star Fox Zero if they have to restart the game all the way back at the beginning every time they die.
Some people look at playing games as a business proposition, but games are not a matter of business, but rather a matter of the heart.
It's like when you fall for a lovely girl- she may be broke with no job, drives a beater car, etc, and you may even live 50 miles away and can't see her but twice a month. But when you're with her you enjoy that time spent so much, you don't care about the rest. It doesn't matter. From a business perspective it's a poor match- little time spent you can enjoy, not many extras she brings to the table, etc. But it's the QUALITY of that time spent that matters, little as it may be.
Likewise, I hear of so many people (eh ehm, @rjejr) who do mathematics before buying a game, and if they're not getting X amount of hours entertainment per dollar it's a no go for them. It's a purely business point of view.
But I look at games from the heart. I don't care if the time spent in the campaign is 5 hours long or 50- I don't care if she's broke and brings no extras to the table (like online- it's nice if she does but it's never an automatic disqualifier). If I'm in love with a game- it's that quality time spent that matters, not how many of them I can squeeze out of it.
Assault is the better game.
I think we're playing Star Fox64 still because STAR FOX ZERO KEEPS DELAYING!!!
Heh and also it's pretty fun
Lylat Wars is a far better name than Star Fox 64. The latter is completely unoriginal.
I think it was only called Lylat Wars in EU because at the time there was a Commadore 64 game that had Star Fox 64 name copyrighted.
A great read. Starfox 64 (or Lylat Wars for us in the UK!) was just so much fun. There was so much packed into every playthrough. And because of the dictated pace, it meant there were so many things you'd miss.
I wasn't great at it when I was younger, but as I got older, I kept coming back to it, desperate to earn all the medals, unlock expert mode, and then do it again!
As much as I respect Starfox on the SNES, Starfox 64 still remains the series peak for me. The entire vibe of the game is nothing short of magical. And who doesn't love fighting a giant brain that releases brown poo pellets?
I absolutely adored the original N64 version, it's probably the only game where I did and unlocked anything you are able to. The 3DS remaster has really good graphics, but to me they messed with the voices too much ("My emperor, I've failed you!!!" doesn't haven the same effect now). For that reason, it will never replace the original for me, and I barely play it.
I so wish it at least had the option of selecting the original voices.
@Moon "because it is still the latest game in the series"
As far as the remake is concerned, obviously, yes but the original has of course been followed by a DS game and a GameCube game. (not gonna count Star Fox Adventure as a true successor for obvious reasons)
@JaxonH Man, I don't care how much grief you give me about my amateur hour gaming, it's nice to be focused on games with you.
But yeah, I always do the math, guilty as charged. $1 per hour. Though I am willing to pay more for games I really want and like, but there are so few of them. R&C, FFVX. Not even sure if I'll pay $60 for U4 as it will be $30 by Christmas. Or I'll get another $1 Gamefly month and rent it. I wish I had more time and more money to play more games, and I wished I liked more games, but that's my life.
@rjejr
I think that becomes an issue when you don't have enough selection of games that awe and amaze.
You, my friend, need another console. And not just any- something you would normally never buy. Dive head first into the new. See what else is out there. Expand your orchard and pick only the ripest fruits.
Like an Xbox One, or a Vita. You've probably never even thought of owning either of those before. 3DS obviously is the best choice, but it's predictable. You know what you're getting.
@JaxonH I owned a PSP for a day once. I bought it after having the PS3 for a year or 2 and I wanted my kids and I to be able to play games on it. Took a few hours to figure out that not only could I not set up accounts on the PSP like I had on the PS3, but the 3 games I got w/ the bundle none of them even had separate save slots, so back it went.
I looked into a cheap Xbox360 w/ Kinect for the kids a couple of years ago, bundled w/ Disney and an adventure game. I changed my mind when I realized I needed to pay for Gold to get Netflix.
Looked into PSTV last year, chronicled that here #38:
http://www.pushsquare.com/news/2016/02/talking_point_why_did_we_all_tune_out_of_playstation_tv
PS4 will be had this year, unless FFXV gets delayed again. It can't get delayed again, can it?
@rjejr
It can, but it probably won't. And handhelds have come a long way since PSP- I firmly believe every gamer should have a pocket console to take with them on the go, and to simply provide yet another source of gems to play at home.
I think I play 3DS more than my PS4, Wii U, Xbox One and Vita... combined.
@rjejr Well, the 3DS remaster does let you continue after you lose all your lives on 3DS mode, plus there's an added score attack mode that lets you jump straight to any level you've already beaten at least once in the campaign. I consider those to be the two best selling points of the 3DS version, although they also did an excellent job upgrading the graphics and adding the stereoscopic 3D (and the gyroscope controls are interesting enough with which to at least experiment).
This and Zelda OOT are a showcase of what a little extra paint can do for these N64 gems. I wish we could have received a Mario 64 with this treatment. Man, that would have been great!
@Spin I'd be down to do a piece on Uprising, that's my favorite game for any console.
Star Fox 64 and Mario Kart 64 were my first games for the N64. How have they impacted my life? They are the only game franchises where I own every single game released for them, even the ones I didn't particularly like. (Mario Kart Super Circuit/Star Fox Command)
Star Fox 64 3D and Mario Kart 7 were also the first games I bought with my 3DS. I love SF64, but I really wish that Star Fox 3D would have been it's own game instead of a remake. Still, it's amazing, and I still plug it in from time to time when I get stuck on a bus or a long car ride with my nephew.
I'm playing starfox 64 3d right now for the first time, great game!
@amishpyrate It is a nintendo select game. I bought it a few weeks ago.
@traxmate I'm in the States. For whatever reason Nintendo of America hasn't made it one here. Still $40 USD here.
@amishpyrate That sux. Was not aware there were different games... Does this mean the Wii U select games might not come to Europe?
@traxmate Maybe, it seems that Europe gets a better selection of select titles so I'm sure they'll get them. Probably won't be at the same time as the US ones but I doubt you'll have to wait long.
@MitchVogel Do it man! I'll write the piece for you if you want!
@rjejr Man, you really should consider buying a 3DS. I won't say you can't go wrong, because each of us has different tastes, but I will say that it's pretty hard NOT to like the 3DS and its game portfolio.
There are a lot of great games available for it and it is a great addition to any Nintendo home console. Being able to use it as an extra controller on games like SSB Wii U is also a nice feature.
I believe the PSP failed because it didn't offer a truly different experience to the PS2/PS3, something that Nintendo's handhelds have always done, and that to me is their added value: I don't necessarily want to play the exact same games on my handheld.
A handheld has its own unique features that should be used to give you that different experience. Of course, being able to continue your console game on the go would be a great bonus, but it shouldn't be the main point of a handheld, if you get what I'm saying.
As for Xbox Live Gold: it really isn't that big of a deal and it gives quite a lot in return. If you shop around online you will find 12 or even 13 month subscriptions for as low as $32 - $34, so you would effectively pay only around 2,5 dollars per month, which is absolutely NOTHING for what you get in return.
And depending on if you have an Xbox 360 and/or Xbox One, you will also receive up to 4 free games (both arcade and triple A titles) to download every month, and even though most of them will be somewhat older titles, you will very easily get your money's worth with these downloads alone, so why not give that another go too?
I've been saved by Fox, how swell.
@JaxonH "a pocket console to take with them on the go"
And that's why I don't have one - I'm a "Stay-at-home" dad. Get it?
But seriously, I did plan on getting one once I got a job in Manhattan and had to commute 2 hours every day. But then my wife got a job in Manhattan so she has to commute 2 hours each way each day, so I swore no Manhattan job for me, railroad service has too many delay and cancellation issues.
http://www.nydailynews.com/new-york/signal-problems-long-island-rail-road-delays-article-1.2345417
Oh and that FFXV delay I think we were talking about (it was 20 hours ago) I don't feel much better after U4 delay this morning, even if it was only a measly 2 weeks.
@BulbasaurusRex Those sounds like improvements I can get behind. If Star Fox Zero has the original - Game Over, start over - mentality it will never see the inside of my house. I'm ok w/ dieing and replaying levels, or replaying them for high scores or finding things, but I don't ever want to be FORCED to restart at the beginning.
Hopefully they get with the times. 3DS version sounds like its on the right track. Or I guess I should say rails.
@TheRealThanos PSP failed? I thought only Vita failed and PSP did ok? I think it's actually still doing ok in Japan. PSPgo, well that's been re-written out of history. Like I seriously think somebody went back in time and made it never happen and now nobody remembers it but me.
We do have three 3DS in our house (plain old original 3DS, kids can't be bothered to upgrade they keep telling me when I ask them) so I have used them, and I really don't really like them, screens are just way to small. And I haven't been able to convince myself to lay out $200 for an XL. (see #55 above)
@rjejr Ultimately it failed when they changed the model to the PSP GO and the Vita is an even bigger failure, but even with the PSP they were never capable of making a big enough dent in Nintendo's handheld market share, so yeah: overall it was a failure.
And let's not forget the proprietary and WAY too expensive memory sticks...
I have an XL and it's great and the screen size is perfect, as far as I'm concerned. Handhelds must remain modest in size, otherwise we could just take a tablet.
I'm also going to save some money later this year for this little gizmo to suit my retro gaming needs on the go:
https://www.youtube.com/watch?v=vM7xVCtHw98
https://www.youtube.com/playlist?list=PLwuwg-GG7_b-SxzDWmZMHthVieZSIwvzN
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