In the coming days we're going to be turning our attention to 2016, so this seems like a good time to reflect on the year that has just passed. In the first of our articles to do just that some of our writers have picked out their stand-out moments or thoughts on the year.
Take a look below and then share your own thoughts in the comments.
Mitch Vogel
The biggest standout moment to me this year was easily Splatoon, and all the hype leading up to its release. To me, Splatoon embodied far more than just a major new shooter for Nintendo, its release was a sign that summer was just over the horizon. I remember thinking to myself when I first saw the release date that I would be in the final stretch of my high school career when it came out. My first experience with Splatoon came via the global testfire ahead of its release, and I happened to be in California at the time for my sister's graduation. Considering how much change was going on around the time of its release, it's become a 'summer' game in my mind, and the memories and positive feelings of that period come rushing back to me every time I play it.
Another standout moment for me this year was Nintendo's E3 presentation, but not necessarily in a good way. I felt like last year, Nintendo absolutely knocked it out of the park and 'won' E3, so I was hoping that they could find some way to top that with this year's presentation. It was decent, and the games announced were interesting, but the implicit message that I was overwhelmingly getting from it was, "We're winding down Wii U development". I love my Wii U and think it's a console with a solid library of games, but there's no denying that it's the weakest link in Nintendo's chain. Third parties avoid it like the plague and I don't think it makes much sense to continue dumping water into a bathtub that has a massive hole in the bottom. I'm filled with a lot of hope for whatever the NX is, though, and I believe that Nintendo is going to come out guns blazing at this year's E3.
Tim Latshaw
Nintendo's 2015 E3 presentation may have left fans rather wanting when it came to new title announcements, but the Muppet-centric opening was Nintendo at its kooky, unexpected best. You can't help but wonder how these things go down. Was everyone involved at a big brainstorming session, or did Reggie get just get a script with notes like "[The Reggie Muppet grows a beak]"?
It's a bittersweet moment to think this was the last way Mr. Iwata communicated with fans on a widespread scale, but also feels strangely right. He was always much more than a meme or caricature of himself, but never above letting himself become one for our amusement.
Liam Doolan
Looking back on 2015, this year for me has been a celebration of Satoru Iwata's life. His contribution to both Nintendo and the video game industry in general will not be forgotten.
Iwata's involvement with HAL Laboratory and series such as Kirby & Earthbound originally cemented his place within the industry and eventually saw him go on to lead Nintendo as president during the successful DS and Wii generation.
What is most heartening about Satoru Iwata is the fact he touched many peoples' lives by sharing his passion and enthusiasm for video games and morphing them into the fans that they are today.
So whenever you play a game by yourself or with others, just remember, this is Iwata's legacy. Playing and enjoying video games, and most of all, sharing these experiences with the people in your life.
Steve Bowling
2015 wasn't the greatest year for Nintendo here in the U.S., but it wasn't the worst either. It seems increasingly like the end is near for the Wii U as the NX casts a larger shadow. We only saw a handful of first-party releases on the system, but they were almost universally excellent titles.
Splatoon taught me I could still enjoy shooters, even after Call of Duty ruined them for me. Super Mario Maker was absolutely everything I hoped it would be; especially after the update that introduced some Nintendo-made courses to the mix. Yoshi's Woolly World was my favourite game on the Wii U this year and of all time.
Nothing for me was more impactful and hype-inducing than Nintendo's leftfield Smash DLC announcements. I'm not a big Smash Bros. fan (sorry), but when Ryu was announced I couldn't throw my money at the screen fast enough. It was a huge reveal, and yet Sakurai and company managed to overshadow it with Cloud Strife. There was never any chance of that happening in my mind, but it did. I firmly believe this was the MEGATON announcement Famitsu was talking about back in 2002.
For me, a big fan of Nintendo's quirkiest products, my greatest moment of 2015 had to be the release of the compact New 3DS model in the states. I had imported the more diminutive New 3DS model during its Japanese launch, but wanted that goodness for my domestic games. Finally having it here and being able to enjoy its faceplated goodness has made me a happy camper.
It's been an off year for Nintendo in many respects, but an off year for Nintendo is like playing the worst Zelda or Mario game— It's still really, really fun.
Joel Couture
There was something that felt really special about playing a level my friend had made in Super Mario Maker. He'd built a few quick, goofy stages to get a feel for the experience, and then really committed to making a quality level, spending hours on making it just right to a theme he had in his head. After that, I got to hop in and experience something he'd crafted, poking around for secrets as I worked my way to the end.
I felt this odd connection with him while playing the game. With painting or writing, you get a sense of who the creator is through their creation, and while Mario Maker might not jump to mind as an artistic, creative outlet, it draws on those same places in people. It's about taking an empty space and filling it with something you want someone to experience and feel. Maybe that feeling you want people to experience is frustration, but it's still a creation that stirs up an emotion.
I got to see a good friend's creativity at play through Mario Maker. I got to interact with something they had made through an easy-to-understand system of controls. We all laughed as I blundered my way through it, but there were also these happy details as I played. Every trap was crafted with care. Every little visual cue was painstakingly put in to give the level the right feeling. And my friend had done that. Not some artist or developer I would never meet. My good friend.
Connection and creativity meet in Mario Maker. It may be just a game about making silly (viciously difficult) levels, but it puts some wonderful creative tools in the hands of ordinary people. This is why I love Nintendo. They make special, incredible games that bring us all closer together.
Jonathan Bee
It's hard not to choose the moment that we learned of Satoru Iwata's passing. It's interesting how we tend not to appreciate things or people until we've lost them, and I know that for myself personally, it wasn't until I reflected on the life and achievements of Iwata that I came to understand just how great of a person he was.
One need only watch a few sessions of Iwata Asks to understand. His knowledge, experience, and sense of understanding immediately stick out, and it's hard not to smile while you watch the magic unfold. How many other corporate professionals can you find engaging in the informative yet humorous antics that Iwata employed on a regular basis?
In my own career path, watching the tributes of Iwata made me realize what draws me back to video games after all these years. Above all, Iwata was about making people happy, and there's something to be said for that. After experiencing some slight snags in my plan to eventually transition to working in the games industry, Iwata's death ironically helped cement my desire to enter this field. Even in passing Iwata is helping create more happiness and joy, and we truly owe him a debt for his work.
Comments 32
(': I know this has been said thirty million times, but just... just... R.I.P Iwata. There's nothing more I can say, I can't make a elaborate poem in his honor or anything. I'm just a average Joe, and I don't have any specific talents. I just had a special connection with him, because the first video game I ever played, was Balloon Fight. Ever since he's been my idol. It's been a good run Iwata, I hope you look down from Heaven, and smile at your legacy, friends, and every gamer.
2015 was kind of ok for Wii U. Splatoon was great, but the lauch kind of didn't help me. Reminded me of Titanfall. Xenoblade X is definitly my GOTY. Mario Maker was nice, and so was Wooly World. However Mario Tennis:Smash (No Ultra because Ultra doesn't describe it.) and AC: Amiibo festival weren't to pleasing.
Overall I am pretty well pleased with how Nintendo performed in 2015 especially when you consider that NX is on the horizon. I have spent countless hours in Super Mario Maker enjoying both making my own levels and playing other peoples' creations as well. Still have Xenoblade waiting to be played and I have a feeling it is a potential GOTY for me, assuming I can make the time for it. Splatoon I can't say much about because of various internet issues I simply cannot figure out but if I had been able to play it I have no doubt that I would've had a blast with that game too. Haven't bought any Smash dlc simply because I feel that it is too pricey for what it offers.
I don't see how you can say that 2015 was a bad year for Nintendo. I mean Splatoon! This has gotta be one of the most important breakthroughs for the big N in a long time. Who knows how long they could champion it in order to sell a ton of systems like the NX. Oh, and Mario Maker, Woolly World and XCX.
For me the main positive for 2015 for Nintendo was the constant Smash DLC hype train. From the moment Mewtwo was confirmed to be more than just a bonus for owners of both games with Lucas and the Smash Ballot coming straight afterwards in the April 1st Direct, I knew that there would be some positive feelings left even with all the terrible news that came afterwards such as Iwata's passing and the constant mentioning of NX.
NoE has done great over this year with making NoA look extremely lazy by how well and quickly NoE has been dealing with problems the fanbase have. Like fixing the amiibo stock such that any figure is very easy to find (whereas stock shortages are still prominent in NA), having in general a fantastic VC library throughout the year with giant surprises such as Fire Emblem Shadow Dragon and Super Mario RPG (while NoA hasn't even released Metroid Zero Mission yet). Seeing as New Super Mario Bros. Wii is already confirmed to be released in EU on 7th January, I think NoE will continue to do great things with VC even when NX is the cause for more negativity.
Horrible year for Nitnedo, Iwata passing is #1 surely, but the rest of the year was miserable as well, DeNA announcement rubbed a lot of Nitneod fans the wrong way; Zelda U not only delayed early in the year but almost completely non-existent the rest of the year as well - an E3 no show, no name, no nothing; E3 started off great w/ the NWC (even if just for laughs) but E3 NDE was such a disaster Metroid got it's own cease & desist campaign; then Starfox Zero gets delayed before it's announced Nov 20 release date, and Mario Tennis does not impress. And amiibo was a mostly negative storyline the entire year - understocks, thefts, delays, what it does and doesn't do for the money. And US not getting the small new 3DS only new 3DS XL until the AC:HHD bundle. Spaloton and SMM were outstanding for the company, but they are silver linings in a never ending gray cloudy year.
Really looking forward to 2016, and NX, and maybe a Wii U budget line, but mostly just not having to think about 2015 any more. Well I'll have to deal w/ Miitomo as a reminder, but after that things should go well. Barring Miyamoto passing it will be a better year, impossible not to be. Poken Tournament and Starfox Zero to start, Zelda U to end,and some other stuff in the middle, and abut a bajillion JRPG on 3DS.
Good riddance 2015.
@rjejr VC in NA will remind you of this year because I doubt it'll get any better (Metroid Zero Mission releasing in November 2016, anyone?)
This year wasn't that good for Nintendo. They had some great hits like Splatoon and Mario Maker. However the great stuff was few and far in between, and there were plenty of software droughts. I'm hoping this is because they are preparing some great things for the NX.
It felt like Nintendo was just trying to keep things ticking on the aging consoles instead of trying to be amazing. The many spin-off titles suggest that they don't want to invest the time and money in large main series titles on the current consoles, but hopefully the NX will get a full Metroid and Animal Crossing game, as well as another Zelda game eventually.
Next year is vital for Nintendo. It's important that the NX is well received once information emerges, and Nintendo needs to get the hype train up and running. Whatever happens, 2016 is set to be an interesting year for Nintendo fans.
It was a rough year for Wii U. Personally, I lost interest at the start of the year. It's 2015 and I'm still waiting on an account system. The constant DLC never interested me. It was good to see a large number of people get into Splatoon. It was good to see Super Mario Maker make a dent. But this was the year Nintendo lost its magic. I whipped out my N64 today and went to town with WWF No Mercy, and Turok. Tomorrow, I might bring out my backwards compatible Wii and play Eternal Darkness. I don't know what Nintendo could do make 2016 magical again. And I don't think Nintendo does either.
@Cyberbotv2 wow I can almost hear the violins from here, you do know you can always just do something else with your time if you think it's genuinely depressing to play Nintendo games. No one's forcing you after all, not least being on a Nintendo fan site with the same comments. Is it like a case of Stockholm Syndrome or something? If you do unfortunately stick around can you please change the tune a bit? Or at least learn to accept that the games you grew up with aren't the be-all-and-end-all. Eternal Darkness and WWF No Mercy magical? New Super Mario Bros U is more magical than both of them combined
My brother came home for a few days and he picked up Splatoon to play with me. Just from an hour with the game, and can faithfully say it is one of the most entertaining games I have played this year. Seriously, as soon as I get done with all of the other games I got for Christmas and it goes on sale at Best Buy, I'm picking it up. I should have picked it up on Black Friday for $35, too bad I wasn't sold on the game then.
Definitely a crazy year in the world of Nintendo. Crazy year in general too. There were tons of shocking moments, both positive and negative. The DeNA announcement in March was jaw dropping. The bad E3 presentation left many unhappy. Learning of Iwata's passing was a moment that didn't feel real at all (and Reggie's speech at The Game Awards provided some nice closure). Smash DLC reveals kept us hyped (and salty) beyond belief. There were so many moments that it's hard to remember everything.
Splatoon was honestly my personal GOTY. That was a major surprise hit. Watching Super Mario Maker at the NWC was incredible, and the game is sure to provide much enjoyment to families.
Looking forward to 2016. Lots of stuff coming - the last of the Smash DLC, Pokemon's 20th and Zelda's 30th anniversaries, Nintendo's first mobile games/apps, the Wii U and 3DS being wrapped up (including a much anticipated Zelda title on Wii U and a ton of JRPGs on 3DS), and the introduction and likely launch of the NX, among other things.
Next year is set to be even crazier than this year, and hopefully it's more positive than negative.
On a side note, as soon as it hits midnight on January 1st, people are gonna be asking where NX news is the same way they did for a new Direct back in October/November haha.
The highlight for me this year was the recent Nintendo Direct. The remake of Twilight Princess softens the blow of no Zelda U a lot, Nintendo acknowledges that Zelda U does still exist, then cap it off with Cloud joining Smash Bros.
Other than that, good news was slow to come last year. Splatoon is great at release but a shell of the content it should have, Yoshi comes out months later than it does for others, and E3 was pretty disappointing.
Looking forward to 2016 and beyond. Zelda TP, Zelda U, and Star Fox are going to rock. Maybe we'll get some surprise awesomeness on VC also. Happy New Year!
Splatoon has truly reminded me just how much fun a game can be. Simple, honest, outright fun. Rather than playing a check list, walking from a to b, I keep on playing it because everything feels just so good.
The passing of Iwata-San was certainly the biggest story of the year and he will be greatly missed. Even though contingency plans were no doubt in place at Nintendo it still feels like they are still reeling from that event.
Heres to a bright 2016 for not only Nintendo but to our entire hobby. Cheers all.
@mjc0961 You know what is the worst thing? TFH got elected in miiverse as one of the 3 most popular choices and here on nintendolife it came on top 5 of the best of 3DS this 2015 despite being the sh*ttiest game I've played in a while. As a super fan of the Zelda series, this is the first time I feel offended by Mr. Aonuma.
@Grumblevolcano VC isn't even on my list of bad Nintendo things. I don't know why people want to play 15 or 20 year old games, and at the cost Nintendo charges for them people should be thankful Nitneod doesn't offer them for sale. $20 for SMG? It's been a $20 Nintnod Select for 4 years. Of all the games that could be on the eShop why even bother with that one, it's available in stores on disc still.
The fact that I don't care aside, Nintendo has really had such a bad year, especially Wii U and NOA, VC probably wouldn't make my top 10 of bad things in 2015. Though I appreciate you being so focused on the topic this past week. I haven't taken much time to post as I've been busy w/ the holidays, but I still read a lot.
Also, compared to the Wii Shop Wii U is so vastly improved w/ indies and in other ways that I applaud them for trying to catch up w/ PS3 and Xbox 360.
I honestly don't get why many people have complained that Nintendo games aren't that great this year?
What games that they released this year were so bad? I can't think of any.
I will miss Iwata-san for many reasons. He's basically the one that saved Nintendo and Hal from bankruptcy......may he guide all of us throughout our lives as gamers and game developers.
Xenoblade Chronicles X
Splatoon
Super Mario Maker
Yoshi's Woolly World
FAST Racing Neo
Affordable Space Adventures
Runbow
Earthbound Beginnings
New 3DS
Xenoblade Chronicles 3D
Codename S.T.E.A.M.
The Legend of Zelda: Majora's Mask 3D
Yo-Kai Watch
Steamworld Heist
Box Boy
Pokémon Rumble World
tons of great DLC for Super Smash Bros. for Wii U and 3DS
new details on The Legend of Zelda 2016
announcements for Star Fox Zero, The Legend of Zelda: Twilight Princess HD, Fire Emblem Fates, Metroid Prime: Federation Force, Pokémon Go, and multiple in-development mobile Nintendo games...
With the exception of Iwata-sama's tragic passing, and even with the huge disappointments that were Mario Tennis: Ultra Smash and Animal Crossing: amiibo Festival, it's hard to say this wasn't a pretty stellar year for Nintendo.
@bro2dragons Take out any remakes/re-releases, any eshop only games as well as Smash DLC(Not saying it's bad but Smash isn't a new game.) Take out games that are future present like SF, Zelda etc.
If we are looking overall it was mixed.
@rjejr Well VC and Wii digital downloads allows you to play games you either missed, convenience for being all on 1 system or loved but can't play anymore. Imagine being in the US and wanting to play the Wii Xenoblade because of Shulk in Smash, well your only real choice is spending like $70 on Ebay or Gamestop while if it was on the eshop it would be $19.99 (using the other Wii download prices to predict).
My home console space only has room for 3 (Wii U, Xbox One and 1 other) so the Xbox 360 and Wii alternate whenever I want to play Xbox 360 and GC games all because Microsoft and Nintendo didn't fully take advantage of backwards compatibility. Even GC games for Wii U VC would've been a perfectly fine alternative, just let me play F-Zero GX and Path of Radiance without having to setup another console!
@Grumblevolcano Well I'm not saying it's a good situation, I'm just saying it's minor compared to all the other issues Nintendo has been having this year. I'll take Starfox adn Zelda U in 2015 - as was promised at last years Game Awards - over whatever old games peopel can' tplay now. NEw games are more important than old games. ANd I'll take a real Animal Crossing on Wii U over VC games - good games now are better than VC. Or a completele Mario Party Ultra Smash, or Starfox graphics that are mor ein line with other new games, not HD remasters or Gamecube games like Twilight Princess.
If Ninteod was able to simply function last year then maybe I would have a little consideration about it's lackluster VC updates, but when the entire company top to bottom is such a mess, I don't have any angst left for VC.
@rjejr I'm still convinced a lot of the new games have resulted in the way they have because of NX. Zelda U delayed to 2016 to be an NX launch title (Twilight Princess HD being an apology for the delay and dual release), Animal Crossing being an amiibo spinoff instead of a full game so the full AC game comes as an NX launch title, Mario Tennis Ultra Smash being very barebones so a NX remaster at launch is the same game but more content like a tournament mode and better online, etc.
Given the problems, a fantastic VC lineup for all regions would've gone a very long way in gaining trust.
@Grumblevolcano I hope you are right, would show Nitnod actually has a plan, whereas I just see them as purely incompetent, stuck in the 1980's, and out of touch with modern gaming. Well at least a few years back they had the good sense to buy Monolith, otherwise I would be playing on my PS4 today.
@rjejr Iwata died, not Miyamoto. But yeah, good riddance 2015.
@rjejr Dude, please proofread your posts before you post.
@realar I always proofread my posts, I just don't edit them b/c I don't care about typos.
And you should READ posts before commenting on them. I said 2016 would be a better year for Ntinedo "Barring Miyamoto passing". "Barring" means not happening, as opposed to going from one bar to another getting drunk, which may have been what you did before posting since you didn't seem to understand what I meant.
Here you go:
http://www.merriam-webster.com/dictionary/barring
I guess Splatoon was the most memorable game for me this year. I really love it. I also got my "new 3DS XL Majoras Mask Limited Edition" this year. It's my third 3DS and I still love my 3DS. I almost use it as much as my iPhone 6s Plus.
When I think about "Nintendo in 2015", Satoru Iwata's passing is the first thing that comes to mind. It was a great loss for Nintendo and every gamer in the world. I was crushed when I heard the news after returning home from vacation.
Other than that, I think Nintendo had a pretty decent year. I was very happy when they announced the Twilight Princess HD remake, it's my favorite game and I can't wait to play it in HD. I want to see more Zelda Wii U and get more info about the Nintendo NX in 2016. And that Pokémon go app, don't forget that.
Maybe there will be a decent Pokédex app for iOS and android, and maybe even for the 3DS. The current one is still stuck in generation V, unless you get one of those that aren't made by Nintendo and I will not resort to that.
Disappointing year for Nintendo. 2016 will be vital, they need to get NX out the door. Most of my gaming time has been spent elsewhere on the likes of GTA V, Forza Horizon 2, Rocket League, Pro Evo and Valiant Hearts. Haven't got into Splatoon or Mario Maker, yet to find the time to try much XCX and Yoshis Wooly World is fun if not exactly life-changing. Meanwhile the best things on the 3DS have been the Sega remakes.
I still believe Nintendo have it in them to turn things round. It's been an off year for them but it's all relative, some other publishers can only dream of matching what Nintendo have put out this year.
@rjejr Heehee, I always love to read your comments and I understood you just fine. Happy New Year!
@TheLobster Happy New Year to you too!
Getting called "Dude" always seems to set me off. Not sure why, but I'm pretty sure I've never replied politely to a post starting with "Dude".
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