The 3D SEGA Classics series, produced by the brilliant developers at M2, has been a highlight on the 3DS eShop. A broad range of games have been remastered, ranging from Arcades, to Master System and Mega Drive / Genesis games, with some being among the finest titles of the '80s and '90s.
3D Sonic the Hedgehog 2 arrives this week and is the final game of this current batch. To celebrate SEGA Games Producer Yosuke Okunari, and M2 President Naoki Horii, have produced another detailed interview translated over on the SEGA blog, reflecting on the Sonic 2 project and the broader series.
The latest Sonic project certainly proved a challenge, particularly due to the meticulous standards of those involved; the process for producing the special stages in 3D is rather extraordinary. In the drive for authenticity the developer in charge shunned the approach taken by mobile ports for the following painstaking process.
NH: Sonic 2's Special Stages were actually created out of pre-rendered polygons, and then video of that was compressed and halved both vertically and horizontally, then dropped into the game cartridge. We took that pre-rendered video, reverted it back to its original polygon state, remade our own version of it, then when back and assigned depth on a pixel-by-pixel basis. Therefore, we had to analyze and pull out the data needed to create the bonus stage for Sonic 2. Although these are pre-rendered images, SEGA's development team would fix some of them up to enhance the looks. However, those sections would look unnatural with the polygons we created, so then we had to tweak the polygon render and create a course that matched the original images, and that's how we got it running without issue on 3DS.
I can say this only because I didn't work on it, but if the one in charge of it was here right now, I'm sure there'd be many comments like, "I wonder why we even thought of doing that method?" or, "How could you give me such an annoying task!"
At the time of the original interview (in Japanese) in the Summer the talk was of the series ending - though in September it emerged that it's not quite done yet - and both men agreed that Sonic 2 was a worthy project to end the second wave, especially in light of its importance to the Mega Drive.
YO: I'd say Sonic 2 was the most popular game sold worldwide on the Mega Drive, so it's a chance for people to play the Mega Drive game that had the biggest worldwide impact, on the 3DS. I personally think Sonic 2 is THE Mega Drive game. An "I am Mega Drive, hear me roar!" sort of thing. I'm happy we could end the SEGA 3D Remaster Project with this one, as the 16th title of the project (this is because the Mega Drive focused heavily on "16-BIT"). The three titles we brought back this time are what we believe are most memorable when you look back at the Mega Drive hardware, so we hope that you enjoy what we have to offer.
NH: I agree with him that having Sonic 2 as our 16th title is significant. Sonic 2 has various stage pieces that the stereoscopic 3D enhances visually, so please enjoy.
Also, it would be great if you could even slightly appreciate the staff who worked on the Special Stage as you play this. I'm more than positive there will be no more instances where someone copies a pre-rendering by eye!
YO: You'll be able to see the stereoscopic 3D trailer on the Nintendo eShop, so please feel free to check it out if you're interested after watching this interview.
The two men also discussed what project they wish they could still produce, with a surprising answer.
YO: That would have to be the arcade version of Virtual Racing for me. It hasn't ever been faithfully ported. There're four ports to date: Mega Drive, 32X, SEGA Saturn, and Playstation, but none of them stayed true to the original.
The Mega Drive and 32X versions were amazing at the time, but I wish more attention went to Virtual Racing rather than Virtual Fighter. I wasn't too impressed with Winning Run (racing game developed by Namco at the time), which was released earlier, but Virtual Racing really caught my attention. The 30 FPS framerate gave it a smoother effect compared to other games like Hard Driving and Winning Run.
There was also a Grand Prix mode, where people could play 15 rounds for 200 yen when popularity started to die. I remember having so much fun playing with three other people and figuring out when to replace the worn out tires at the pits. I do feel that I want to re-experience that some day. Many have told me that there's no reason to bring it back when there's so many amazing racing games out there, but I've got a lot of great memories associated with that game, so I'd love to bring it back if I had the chance.
NH: I got to say, I agree. I'd say Virtual Racing since I like to work on those primitive era games.
Finally, there's some nice sentiment here around the goals of the series in bringing much loved retro games to life on a new platform, making the 3DS a "SEGA Console".
YO: I'm sure many from my generation will consider the 1980's as the era of video games, with numerous SEGA games released for arcades and Mega Drives. This project was the perfect chance for us to convert the games from that era, one by one putting our full effort behind it, so I'm very thankful for the experience and it will honestly be a happy memory I take forward with me for a long time.
The line-up consisted of the top titles in terms of popularity… I was a bit skeptical if Thunder Blade really belonged in the top 16, but I'm happy that we got to re-release all of those titles in the 2010s, and I hope they go on to be one of the most beloved series on the 3DS.
NH: I've been involved on projects where we bring back really old games for people to play again for quite some time, but these classics for the 3DS have been the easiest to work on because you really get to wow the players with the 3D on these. I usually have a difficult time coming up with ideas so people would want to replay these old games, but the stereoscopic 3D aspect of 3DS was impactful enough to get the crowd going. I'm deeply moved by the fact that my 3DS has become, you could say, a SEGA Console in its own way. I mean, it's got Thunder Blade running on it! It's a SEGA Console!
Since this interview was originally published another retail collection was announced for Japan; though this likely won't make it to the West, we're at least hopeful that 3D Power Drift will come to the eShop.
Here's hoping for more of these games in the future. Which would you like to see?
[source blogs.sega.com]
Comments 83
One vote for Vectorman please!
3D Streets of Rage 3 please! I need to complete my trilogy!
I want comix zone though I'm not sure how popular that was.
3D Sonic The Hedgehog 3 & Knuckles, because come on.
Also, a 3D version of Christian Whitehead's remake of Sonic CD.
Ristar and Dynamite Headdy
No love for the brilliant SMD RPGs?
Looking forward to buying a New Nintendo 3 desk for Christmas & playing the rather excellent Streets of Rage 2, but I would really love to see a updated 3D Road Rash or Road Rash 2. Come on Nintendo, make it happen please.
Just Bare Knuckle 3 and Sonic 3 thank you.
Knuckles Chaotix or Pulseman!
I love the idea of this series and want to support it (to the point where I bought 3D After Burner II for a friend who wanted it), but haven't liked a single one of these games yet! I'm not really that versed on SEGA's games, so I'm not really looking for anything specific. Just holding out for a neat surprise...or a Puyo Puyo game?
Since my favourite Megadrive game "Gunstar Heroes" is already in my pocket, I guess I can dream big and ...dare to say... "3D Phantasy Star IV"? Anyway both "Virtua Racing" and "Virtua Fighter" should be definitely considered in the future.
Sega Rally.. The first one that was on Arcade machines.. Please make it Sega Rally 3D go go go..
I appreciate the great amount of effort they go through to create these ports. There's a lot more to it than I thought.
That said, I think most people would much rather they did it whatever way the iOS version was done - with all the extras - who would notice the difference?
I would have liked them to have at least acknowledged Hidden Palace and why it's not there. I suppose they did in not so many words...
And if Sonic 2 was THIS hard to do, then surely Sonic 3 will be impossible.
But finally, something worth downloading on 3DS!
This version is cartridge faithful rendered in autostereoscopic 3D. That's all I want and no one's delivered it till now
Vectorman 1 & 2 along with Ristar please!
Vectorman would be awesome! I see a lot of people are voting for that.
Another for Vectorman, Headdy, S3&K, and...Ranger X!
Plenty of games I'd love to see. Ristar, Vectorman, Light Crusader, Bare Knuckle 3, The Revenge of Shinobi, Comix Zone, Beyond Oasis, Alien Soldier, Alien Storm, Shadow Dancer, Golden Axe...
(Shining Force and Phantasy Star stuff would be nice too, but not holding out hope there.)
I would love to see Virtual Racing.
@EllenJMiller throw Power drift, Sega rally, virtua cop 2 and house of the dead In there!!
Ranger X, Thunder force 4(Lightening Force), and vectorman 1 and 2 please PLEASE!
Also I would like S3&K to my vote
Skies of Arcadia!
Skies of Arcadia!
Skies of Arcadia!
Guys, it's Virtua Racing, not Virtual Racing.
Agree with Vectorman and Ristar votes.
Gain Ground, only logic answer !!!!
(yeah, none of you heard of it, trust me, its amazing)
Would love for the Virtua series to become 3D Classics, along with Daytona, Sega Rally, Ferrari F355. M2 need to start bringing all of their 3D Classics to the Wii U as 'HD Classics'
Golden Axe (arcade port, not the Genesis version).
I vote for Headdy and Vectorman!
Why don't they just do a 3DS version of the SEGA Mega Drive Ultimate Collection on cartridge, and just put all their games in one package. I'd buy it.
We definitely still need Golden Axe arcade version. I would love this in 3d.
Other games I would love to see released:
Vectorman 1 + 2, Headdy, Sonic 3, Ristar, The Revenge of Shinobi, Shadow Dancer, Comix Zone and Alien Storm.
Quack Shot and Thunder Force IV
I'd love to see Landstalker and General Chaos.
I vote for Golden Axe arcade as well, great memories of the original in the arcade.
With so many half-arsed ports or near joke "HD-versions" released over the past few years, it's wonderful to see a team put so much time and effort into creating an experience that not only captures the essence of these titles of yesteryear, but improves upon them with greater options and customisation to truly provide us with the Definitive Experience.
I'd love to see Thunderforce III & IV make an appearance.
Or any of the Strike series for that matter; although I guess EA still have their claws on those.
Really hoping they will continue to make this excellent 3DS releases of Sega classics.
Still many to be done on the lists.
Golden Axe arcade version, Streets of Rage 3, Sonic 3, Sonic & Knuckles, Sonic CD, Comix Zone, Vectorman 1&2...
It would blow my mind if EA would give Sega&M2 the possibility to make Desert Strike, Jungle Strike and Urban Strike Mega Drive version on 3DS. But it's EA so never gonna happen.
But anyways, Power Drift must come to 3DS since it's in Japan already!
Arrow Flash, Soleil, Cyborg Justice and Ringside Angel please Sega. That would be such a great line up. Also the rest of the pre-polygon era Sonic games would be pretty sweet.
I'd love Virtua Racing so much. I'm honestly not that fussed on stuff like Sonic and Streets of Rage as they're on so many compilation discs, on steam etc.
@World Puyo Puyo Tsu is on the compilation mentioned in the article, just don't hold your breath for it coming here in any form.
Toe Jam & Earl are still cool and would blow me away in 3D!
Voting for Sega Rally Championship and Golden Axe And not a Sega game.. (Wave Racing 64) 👍👍
@Raien In reality, the Taxman and Stealth remasters are actually rebuilt from the ground up, they are true ports, not emulated software:
http://christianwhitehead.com/?page_id=23
And if you were wondering, yes, Taxman was able to run their ports in a New 3DS
https://twitter.com/CFWhitehead/status/633961149327773696
but recommended supporting the M2 versions instead
https://twitter.com/CFWhitehead/status/633961581651492864
Wonder Boy in Monster Land, Wonder Boy in Monster World and all Wonder Boy saga!!!! Pleaseeeeee!
Sega Rally + Skies of Arcadia please!
Sonic 2 had the best special stages! Can't wait to check them out in 3D!
@Rez
Another vote for Wonder Boy. Especially Wonder Boy in Monster World. Possibly my favourite Mega Drive game.
Also, Landstalker! Some depth perception would really help with those frustrating isometric platforming sections.
So they are saying it's not over yet, right? So, then please release Sonic 3 & Knuckles and Sonic CD. I know everyone wants their own games to be re-released but, come on, those three games are MUST-BE.
There will be a Sonic 3 & Knuckles (the whole shabang in one game!) And a Streets of rage 3 to complete the series I truely hope for a 3D comix zone but that game would be really tough to pull off but seeing what they managed so far they are up for it I am sure. There are also several Super scaler games that might be cool to have in 3D as well.
@khululy @VanillaLake While Sonic 3 & Knuckles is definitely a game many people want (even on mobile devices), remember that there are legal issues surrounding it, most likely stemming from the background music of Carnival Night Zone and Launch Base Zone being made by Michael Jackson (the ending credits music of Sonic 3 is also likely made by Michael Jackson, but it was removed in the full Sonic 3 & Knuckles).
@Mister_Wu According to what I have read, Michael Jackson waived his rights about the games because he didn't finish the work and he felt that the Mega Drive sound reproduction capabilities were poor, so he didn't even appeared in the credits. However, if what you say about the rights is true, it's as easy as to replace that music, I don't like Carnival Night Zone theme, anyway. I'm in love with 3D Sonic The Hedgehog, I can't wait for 3D Sonic The Hedgehog 2 coming out tomorrow. I think the 3D effect made by M2 is wonderful and they are making awesome versions of Mega Drive games, much better than anything we've seen. Plus, 3D Sonic the Hedgehog is a successful 3DS release (after tons of ports everywhere else).
Wow, Virtua Racing on the 3DS!?!? That would blow my mind into smithereens.
I bet the 3DS could easily handle a 3D port of Daytona USA I hope they still van use the original theme song DAYTONA! lets go away!
@Mister_Wu One of the key pieces of evidence in the MJ music rights thing is that those music tracks were changed in the PC Sonic 3 & Knuckles release... so they could just use that music instead if this is actually a thing.
I would love to see them bring some Saturn classics like baku baku animal and panzer dragon to modern platforms like wii u and 3ds
@kupocake @VanillaLake I know, it would be very easy to just use the Sonic & Knuckles Collection music instead, unfortunately so far, after the 2011 release on Steam (which actually was the original ROM with an emulator to run it), Sonic 3 & Knuckles hasn't been released on any other platform, even though the Taxman and Stealth version's infrastructure seems to be already there:
http://hcstealth.tumblr.com/post/100311283757/sonic-3-knuckles-20th-anniversary
If you want to know a little more about the possible issues you can read here:
http://www.sonicretro.org/2015/02/regarding-sonic-3-guest-post-by-stealth/
Now, the M2 version would likely use the original ROM, so it is possible that the legal issues are not there, still I think that it is not as likely as the release of other games (Sonic CD is in a different situation, in this case a M2 version is more likely, however I expect that it would be the original version).
@AlexSora89 Yeah, 3D Sonic 3 and Knuckles because some of the recent Sonic collections only let you play the games individually. Special stages would look cool in 3D. It's also one of my favourite games of all time.
POWER DRIFT!!!!!
If I remember correctly, this game was 2-player. Will that be available on 3DS? If so is it download play or do I have to buy 2 copies?
It will be ages until Sonic 3 & Knuckles... but I hope they made it!!
Virtua Racing would be fantastic, i spent so much money on the arcade original.
2nd choice; Wonder Boy III: The Dragon's Trap, a classic!
Sega Single handedly saving 3D Classics! Thanks you Sega! SEGA!
Where are you Nintendo? You create 3D Classics then dump it? Come on man!
@kupocake @Mister_Wu What versions of the games are included in Mega Collection (GameCube) which I own? I don't own the Mega Drive, so the only versions I know are the GameCube versions. Of course, I played the Mega Drive back in the day but too young to remember a thing.
What is the Sonic & Knuckles Collection that you and kupocake are talking about?
@khululy I played Daytona USA arcade as a child, it was really cool!
@leo13 M2's 3DS games are multi-game for multi-player but that can be hardly a problem since each game costs €5 or less.
@Windy Yeah that's correct.
Hey guys, I found the alternative music for Sonic 3 here:
https://www.youtube.com/playlist?list=PL085EA392D8241323
New Carnival Zone 2 music is so cool, much better than the original score written by Michael Jackson's, in my opinion.
I'm not as fussed about having another excuse to re-buy S3&K as I am about S2 but they may as well complete the trilogy now if time and resources allow it.
3D Virtua Fighter would be wonderful but who did I need to sell my soul to for a 3D Eternal Champions?
@VanillaLake The Sonic & Knuckles Collection is a port of Sonic 3, Sonic & Knuckles, Sonic 3 & Knuckles and the Blue Sphere minigame for the PC. It is notable because many music tracks, including those believed to be made by Michael Jackson and Brad Buxer, are repalced with original compositions.
Sonic 3
Sonic & Knuckles
And I will never beg for another 3D Classic again, I promise!
I just want a copy of Shining in The Darkness converted into 3D. That would just make my day I can't wait for the others either. But Shining in The Darkness would be so sweet!
@Mister_Wu Thanks. The new Carnival Night Zone Act 2 song is pretty cool.
@WaveGhoul Sonic the Hedgehog and Sonic the Hedgehog 2 were Mega Drive top sellers worldwide so I guess that most of the world don't agree with you.
3D Sonic the Hedgehog 2 is out now! Downloading...
The arcade version of Primal Rage!, Of course Sonic The Hedgehog 3 and Sonic & Knuckles. Also the arcade, Rad Mobile and Earthworm Jim.
@WaveGhoul Did u ever play the Sonic Advance series? They were pretty great, newer platformers. Way better than Sonic 4 imo.
@WaveGhoul The advance series (for GBA of course) came out way before Rush. Its still in 2D animation. I highly recommend it ^_^
@WaveGhoul If you didn't play Sonic 3 & Knuckles and Sonic CD, I suggest to try them on PC. I think they are the best Sonic paltformers (though in the case of Sonic CD, you have to make a good future, save the animals by destroying the Metal Sonic hologram and even try the good future in every level -bar Metallic Madness that doesn't have the Metal Sonic holograms- to fully enjoy it; they are all secondary objectives but just running towards the goal is much less entertaining).
Edit: 7.8/10 too much advertisement.
@WaveGhoul Semi broken and clunky gameplay? LOL I would never discern you are talking about the first Sonic games here. Sonic the Hedgehog 4 did actually break the gameplay and physics. It feels totally weird.
Still hoping for an English translation of the Japanese version of "Streets of Rage 3", seeing as the Western version was completely butchered in both localization and difficulty adjustment.
@VanillaLake I wish it was single copy Multiplayer, but that doesn't mean I won't do it. I do at least appreciate that they made it Multiplayer as none of the portable games Nintendo puts on VC get that
I love you, M2. Owning a 3DS was made so special by your efforts, and you've created a new SEGA fanboy out of me, something I didn't think could happen.
@WaveGhoul I just wrote this about classic Sonic games:
16-bit Sonic games are the best (Sonic games). I don't get why so many people compare it to Mario. That made sense back in the day, but now it's clear they are totally different. Mario is 2D item-platforming, Sonic is 2D racing-platforming, These Sonic games are superb and unique, the level design include several routes and places to find while gaining speed. Yep, sometimes you have to be fast, but it's almost optional most of the times and if you do and you know more or less what are you doing, it's so much fun! Plus, they are beautiful and have a brilliant soundtrack. 16-bit Sonic games also offer great replay value, not only because you want to see the different routes but because it's more fun to know where are you going and getting really fast. I never get tired of those classics.
You might be asking why Sonic the Hedgehog 4 is so different and breaks the controls and physics that people knew and loved. The answer is simple, the developers are not the same.
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