Homebrew developer Ludocity has just released a new RPG, but there's a catch - you'll have to take a trip up to the loft and dust off your old NES in order to play it.
Quest Forge: By Order Of Kings is a top-down role-player which, according to the developer, combines elements of The Legend of Zelda and Secret of Mana.
The game is available for order for $34.99 in its standard form. A special edition - strictly limited to just 100 copies - is available for $84.99.
Here's the official description:
You are Sir Nils, knight of the castle Axvald, and the king needs your help. The world orb has been stolen and the demon gate can now be opened. By the orders of the king, you have to stop whoever is plotting to unleash evil on these lands.
-Explore the world, from the bottom of the sea to the top of the mountains.
-Defeat enemies with a combat system that combines timing and statistics based rpg combat.
-Search for the eight magical artifacts that will enhance Nils' abilities.
[source pikointeractive.com]
Comments 13
Looks neat!
That looks awful. I'm thinking more of a 3$ eshop game. I don't think I would've touched this 30 years ago either and I bought almost every rpg even back then.
Meh, looks okay.
The article tagline gave me a different vibe, than what was shown personally.
The combat looks really boring, and from the combination described I was thinking a more refined Final Fantasy Adventure style combat. However, I could change my mind if I wad shown more gameplay and the combat were explained a bit better.
Over thirty bucks and must be ordered... Hmmm... No digital copies... Time for AVGN to get off his butt then!
My brother did the graphics for this one, so I can spread some light on the project.
@ZeroZX-Dev
The game should be compared with Y´s, combat is resolved by walking into enemies.
@Captain_Gonru
Quest Forge: By Order of Kings is developed on spare time exclusively for the NES. Ludosity were offered by Piko Interactive to release a NES game on cartrige and took the opportunity. The game will most certainly remain a NES exclusive. (However, the prequel was indeed developed for fun on the Atari 2600 https://www.youtube.com/watch?v=WGavPVTDrws)
Yeah, why would they do this???
Put it out on the E-Shop and have a physical copy that the hardcore can buy if they want to...
I mean, not for me, but for them.
I guess their strategy is to sell it for 34 bucks, and have the few hardcore to really buy it, but at the same time, they would probably have more people buying it for 10 bucks on the E-Shop anyways, at least 4 per every 1 copy on a real NES?
But hey, if this works, I'm very happy for them, I just don't see it and hate to see studios with interesting games go down because they had a weird marketing strategy...
@MIDP
This game is developed as a tribute to the old NES-format, not as an attempt to earn big money. It´s pretty cool to release games for dead formats. Quest Forge:By Order of Kings was developed on free time, so no studio will go under because of this
Ludosity is developing Ittle Dew 2 for a bigger audience. Quest Forge is a fun side project for a niche audience (like me).
Also, there is a big difference between an unofficial homebrew release like this and a E-shop. For a release on Nintendos official channels you need clearance from Nintendo. This is not an official Nintendo product, but it works on PAL and NTSC-NES.
@That_Guy_from_Faxana
Oh ok, those are some good points.
I am aware that you need clearance from Nintendo, but assumed that a well developed game would (seeing as there is so much unacceptable content already) get that.
Other than that I see what you are saying.
I still have that feeling that, even though it is only a "fun, side project", they could have gotten it cleared, and released it through the E-Shop as well regardless, as it is still work that they have put in, and some people would maybe appreciate the game.
Because if a studio does something, even if it is a side project for fun, then that is still a product that can give them a return, an IP, credit, etc.
The only reason I see why it would not have been worth it, is if the clearance simply is too expensive, or they feel that the project doesn't have enough quality to represent them.
Because I am really trying to see it the way you present it, but every time it comes back to "Well, you can still always have it on the E-Shop too".
I know that I am not buying it, since I don't have an NES, but I may have, if it was on the E-Shop. Instead, I am going to read this article, then never hear about the developer or game again.
So I guess it just comes down to me being a little disappointed that this company could have done something in a different way than I think may have been better for them.
Hopefully I am wrong!
@MIDP
About e-shop, it´s very much a technical aspect too. The NES is programmed in a completely different language than modern consoles. Nintendo emulates their old games on Virtual Console, but "new retro games" released on e-shop need to be programmed for modern pc´s/ consoles. Basically, the whole game would need to be reprogrammed in Unity.
And yeah, it´s both a costly and difficult process to get your release cleared on E-shop.
If the developer interests you, do check out nintendolifes review of last years release: https://www.nintendolife.com/reviews/wiiu-eshop/ittle_dew
Which screws over anyone interested enough, that doesn't have a working NES anymore. -_- Real nice.
I still think it's so cool that people are still developing games for these classic systems.
I never liked the Ys combat. If it was more like SoM or Zelda I may be down though. No clue why the headline compared it to those games and not mention Ys though.
They should bring it too VC. Oh I forgot. They don't do VC anymore.
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