Following the official reveal of Kerbal Space Program for Wii U eShop at the Nindies@Night event, Nintendo of America’s very own Damon Baker, Senior Marketing Manager of Publisher and Developer Relations, has spoken about the Wii U iteration being the ultimate version of the title across all platforms:
We feel we have the definitive version on Wii U because of our interface…You’ll be able to utilize the touchscreen and the GamePad in a number of different ways from actually building the spacecraft and navigating the spacecraft and even getting different perspectives. You’ll be able to fly the spacecraft from the cockpit utilizing the GamePad as a different viewpoint.
While there is no exact release date just yet, the Squad developed Wii U eShop title is currently on target to launch early next year.
Tell us in the comments if you agree with Baker and think the Wii U edition of Kerbal Space Program will have the edge on its competitors with the exclusive GamePad controls.
[source gameinformer.com]
Comments 34
Very much looking forward to this, hope it sells well.
Finally, a game that can actually make use of the GamePad's specializations like the touchscreen and the gyroscopic (tilt) controls. I'm not a keyboard interface player so I was disappointed to see Kerbal was keyboard and mouse-only on the PC; I know plenty of folks don't have a problem with it but I simply prefer joypad-style controls for nuanced things like maneuvering. Should be a fun experience and I'm glad to see the Wii get it.
Now get on making a turn-based Strategy game where the Gamepad can be used for hotseat local multiplayer and you'll be really cookin', Nintendo. I can readily think of a few franchises right off the bat: Advance Wars, Valkyria Chronicles (imagine an iteration of THAT franchise with multiplayer: Game of the Year material), Daisenryaku...there are tons of possibilities.
The problem's never really been the Gamepad; it's that Nintendo simply ignored the game types that would support it best because they're considered too "niche" anymore. Consoles especially need to get past that hang-up because there are plenty of gamers who'd readily buy those games and they're leaving money on the table that the PC and Steam are only too happy to pick up.
I've played the demo for this game a lot on Steam, it's a great rocket sim for anyone whose into that kind of thing. Really looking forward to the Wii U release.
Control wise this makes perfect sense and I wouldn't be surprised. But performance wise I'm worried tbh. The game struggles on even the most powerful pcs as your vehicles get more complex. I hope they do some MAJOR optimisation, otherwise the wii u version may very well only be playable for the first half.
I know absolutely nothing about KSP other than it has been referenced by xkcd. That is enough for me to look into it now that it is coming to Wii U.
If they are making the effort to optimise it for wii u then i'm buying, looks like it could be fun
"Definitive version", where did I hear that again? Confirmed cancelled it is, then.
Jokes aside, really looking forward to this on WiiU.
I always wanted to be an armchair rocket scientist.
Too early to know if it's the definitive edition... but it's certainly possible. I think the touch screen is a huge plus for this game, and the GamePad could be put to really good use if the developers take advantage of it.
Very interested to see how this turns out!
I loved this game on Steam, so I'm interested to see how it ends up on Wii U. Definite day 1 buy for me
It cannot be unless it has the ability to mod.
The PC version is and will always be the definitive version of Kerbal Space Program.
Hopefully this is cancelled, KSP on consoles was a mistake.
@Bowser908 edgy
@Bowser908 Correct me if i'm wrong, but: There is no Workshop integration yet? Also, mods are funny and sometimes helpful but at the end just a waste of time. I think the main game will be reason enough to release a console version.
@Thatguywhoeats Learn what the word means before using it, kid.
@OddworldCrash Mods can add loads to the experience, just look at the best ones on curse.com.
I really can't wait to get it. My laptop can't run it at all and I have no other way to play it.
Gosh, darn it. I just bought this game on steam last weekend. If only I had known...
This is the sort of game I've been pining to ported to Wii U since launch. Couldn't be more thrilled, but it also highlights how many other excellent PC games could leverage the Gamepad interface for an enhanced port.
@OddworldCrash "and sometimes helpful but at the end just a waste of time" but if they are helpful then they can't be a waste of time. :/
I've never even heard of this.
@Bowser908 Modding isn't a gameplay feature.
@SilentHunter382 What I meant was the fact, that installing mods can sometimes cause erros which result in annoying troubleshooting. Savegames can not be loaded because of one of 1000 mods, now find out which one is causing it, etc.
Also, for example, silly mods in GTA 5 add nothing much to the game but randomness and fun for a few minutes until you get bored and return to the main game. Real extension like community dungeons in Skyrim, are really rare and rarely can touch the quality of the main game.
@Bowser908 Is this a game you like?
There are some people that will only experience the game on the WiiU. This will extend the audience of the game and bring more people into recognition with the brand name and with the studio that produces it, which can only be a good thing for this studio in the future. As a fan of the game, wishing for a cancellation is counter-intuitive.
Nice, this confirms what I had hoped. Then I'll definitely buy the Wii U version and not the one on Steam.
@Bowser908 Yes, the PC version is the definitive version, but you have no way of knowing KSP on consoles is a "mistake". It's not even out yet.
The defensive (console) version of the game since this doesn't have sandbox.......does it have sandbox?
@Bowser908 it be like me cancelling Grand Theft Auto 5 (yes I know it's actually console first just roll with it) to consoles because you can't mod. The technology has not been fully realized, son.
mais bien sur. GamePad > anything else.
But will it be an affordable space adventure?
@Bowser908 Kind of funny how you are bashing consoles whe you have a console mascot as your profile picture
This looks really fun.
I do think this is one of those rare instances where I would have appreciated some better assets and realism though. A game like this would be a DREAM to play if it were realistic. I'm sure it'll still be fun nonetheless and I'll probably buy day one
@Bowser908 You make an excellent point with the mods, also unless they plan on making a true upgraded Wii U, this "definitive version" is going to be seriouslyy underpowered.
I'll be interested in this if it's no more than $15. The high price of the Steam version, even during sales, has prevented me from dipping a toe into KSP.
@AshFoxX High price? Trust me, the game is worth 3 times what they charge for it.
I don't agree with the "definitive version" remark, while I do think it will be neat, PC will always be the definitive.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...