Star Fox Zero is Nintendo's biggest game of E3 2015, and while fans have been excited about the return of Fox McCloud and company, the overall reaction has been somewhat mixed - as you'll know if you've already ready our very early impressions.
Speaking to Game Informer, legendary game designer Shigeru Miyamoto has revealed that although development of Star Fox Zero only kicked into gear last year prior to PlatinumGames becoming involved, it actually started life many years ago as a Wii prototype:
I work very closely with the programmer of Star Fox 64. Basically, every time we get new hardware, we do a Star Fox prototype. This Star Fox started out being based on a prototype we created for the Wii. We took that prototype and thought about what we could do with it. We came back and just said that this should be a Star Fox game.
Star Fox Zero isn't a sequel or a reboot, but will aim to fuse together classic Star Fox gameplay - on-rails shooting with occasional free-range combat - with new mechanics which use the GamePad to its fullest.
[source gameinformer.com]
Comments 50
First he ruins Sticker Star, now he's ruining Starfox. Is he getting old and senile?
I suspected this!
At last year's E3, they didn't include it in the digital event as they game didn't really exist. What they had was a prototype using 64 3D code and assets from a cancelled Wii game. Ever since then I've been surprised by the fact they were going to have an entire development cycle under 18 months.
When I saw the oddly lackluster graphics (not hating on the graphics but it is weird how it's a step down from most Wii U games), I did wonder if they'd just carried on using the Wii assets.
While I'm happy they're focusing on gameplay... and we have no clue where this is in StarFox canon... I relally do hope the story is at least at par with StarFox64—even if it is "parallel"
How is Star Fox ruined?
@A01 seriously look at the videos and screenshots. the environments look totally empty and undetailed! the criticism about the visuals is not about resolution.
It's hard to believe that screenshot at the top of the article is from a Wii U game,a AAA 1st party 3 years into the consoles life span Wii U game at that.
Game looks bland and empty. The resolution may be better on Wii U compared to older systems, but its very clear why this revelation of its origins is not a surprise to anyone.
"Star Fox Zero isn't a sequel or a reboot, but will aim to fuse together classic Star Fox gameplay"
Then which is it? That doesnt say anything, if you didnt know then why bring it up?
I'm thinking that this is a Prequel but it will probably be a reimagining of some sort.
Terrain destruction need be upgrade, now looks like from N64.
@FunkYoSelf With a lot better textures, way higher resolution, some better geometry and better shaders but yes in a sense it does. I would say closer to the gamecube game though. They have seriously reused assets and they need to do an overhaul on it.
@OorWullie i know. it is so sad
Well, it sure does look like a bad Wii game to me. Not much of any detail in the graphics. I expect much more from them in this, their last gen HD'era tbh.
Nintendo have CRAZY amount of catching up to do on whatever the NX will be.
not excited about the controls. definitely won't touch this game without a demo
Are you sure that top photo is not a shot from the N64 version?!
@A01 you can't deny that it looks very bare-bones
Nintendo said the same thing about Pikmin 3.
What is happening to Miyamoto? His games used to be almost perfection, but Sticker Star and now this... Star Fox needs at least 6 months - a year of extra development. Not only for graphics, but because the battles look empty, where are the multitude of enemies you could find in Star Fox 64?
This game does look good to me, but I can understand ppl being upset over this. One thing that bugs me are the controls, I hate gyro controls! ! That's the first thing I turned off when I got splatoon!
I hate to say this, and I know ppl might hate me for saying this, but maybe Miyamoto should retire and let the younger generation have some control over the franchise's.Gotta admit, it's really hard to have said that just now...but look at how a young studio like Retro made Metroid great ! Maybe it's time Nintendo let's it's western branches and younger ppl have more say.
@Luna_110 Yes it feels rushed and the fact they had to clearly state its not a remake or reboot only makes that more obvious. It looks like Starfox 64 with forced GamePad controls. This is not how you should bring back Starfox.
Its clear that they need to rush it to have a big game this holiday that is not Xenoblade Chronicles X.
It sure isn't xenoblade.
I hope this game is good. It looked empty, slow, and bland in the trailer.
@erv - It isn't even Xenoblade on the 3DS.
Ha that is my new desktop and illustration piece to work on. I wish I had tough of that but I didn't. Tell me you do not see it as well??
Is that screenshot at the top really from the WiiU version of the game?
Am I the only one glad that they've seemingly given Krystal the axe?
@hYdeks not going to lie bit I agree. So much of what Niyamoto has stated I feel is holding ni tendo back.
no f zero "because I cant think of a story" r u serious? No pikmin on 3ds "because the controls arent really built for that" right bit touch on wii u is? Star foxs lack of quality, animal crossings flop and metroids fall from grace add to the wound.
I think its time someone else through in some ideas.
@Angelic_Lapras_King nope. I always felt Dinosuaur planet should have stayed how it was... without starfox
So is the problem not the graphics, but the emptiness?
@jakysnakydx Miyamoto isn't in charge over those series only Starfox and he has said he the wii udoesn't have the right controls for F-zero.
@OorWullie No!? That's from the 'prototype' on Wii. Isn't it?
Holy crap, people insulting the graphics were right about it using wii assests, lol.
@jakysnakydx Exactly, she will always be a Rareware character that didnt quite fit into the SF universe IMO. That, and she was supposed to be a cat in the first place. XD
So, looking at the Bayonetta 2 game and its graphics and then at Star Fox Zero (only the short video, admittedly), I wonder in which way Platinum Games are involved in the development of Star Fox Zero...
And, if the game is mainly developed with dogfights in mind, then there should be online modes (coop, versus) included in it nowadays.
But we'll have to wait and see what the result will be at the end of this year, I suppose.
that explains the outdated graphics and gimmicky controls
It's bad when Nintendo immediately has to go into damage control mode after their E3 event.
I can only hope they learn from this.
I doesn't look as good as most Wii U titles. However there is good news, updating textures and adding more objects isn't very time consuming. There's still enough time for a good amount of polishing. However, in my opinion they should've done that before E3, not after.
They forgot to update the prototype, didn't they?
It seems like as miyamoto gets older he's increasingly railing against whatever's popular in gaming.all the comments about making controls simple for this and taking the story out of paper mario make it seem as though he just can't be bothered to actually Go through a full effort anymore.
And they really need to get some details in those textures.
Nintendo are experts in fun, I'm sure the game may not be a stunner to look at but I bet it is fun to play like most of their games
Maybe Miyamoto will upend the table and give is a different game. Or maybe not...
@6ch6ris6 Yep it took not even a second into the gameplay reveal yesterday and the grin of joy on my face was wiped off. Why they didn't start fresh and put more effort into the visuals to bring them up to Mario Kart 8 quality is beyond me.
This E3's strategy for Nintendo reads: Abandon Wii U quietly and reveal whatever else we have planned for it. Oh and more of those plastic figures instead of games.......
Sorry people. If you think Nintendo still had "Big" surprises left for the Wii U, you are sorrowfully mistaken. You just saw them.....
Game is shown-"This looks great!"
Digital Event goes downhill- "This game looks awful!"
@PokeMario yep, that's exactly right. People don't complain about minecraft with terrible graphics but still seem to love it. Nintendo has never set the bar for graphics. Just awesome gameplay.
@A01,
Lol: That explains the graphics! Though even a Wii game could have looked better then this!
Time for Miyamoto to retire.
This game is amazing. I wept for about a half hour in joy when I saw the walker transformation from Star Fox 2. Anyone who is complaining about graphics has already forgotten what it means to play a good game. Playing a game for graphics is like watching a porn for story.
I think everyone is just mad about Metroid and no F-Zero, and is taking it out on Star Fox.
I can see this game getting delayed into 2016, it doesn't look polished enough to me. I'd much rather have a fully polished game instead of a half baked game.
@AshFoxX No. The graphics of Star Fox one are bad, and people have all the rights to complain about it. Of course gameplay is more important that graphics, but graphics have huge impact on how you experience a game and how emersed you are. People are hating on star fox one because it looks terrible, the gamepad integration is irritating and there's no multiplayer. This game isn't even close to the AAA blockbuster game people were expecting Star Fox one to be. It looks like a mediocre e-shop game to be honest, and this game is laughable if you compare it to Sony or Microsoft's flagships like Halo 5 and Uncharted 4, both gameplay and graphics wise.
@PokeMario No, people were already complaining about Star fox before all the even practical yarn spinner stuff came. If you look at it objectively and ignore the rest of he digital event it still looks like freshly picked basil.
@TheFurminator I see your point about Star Fox One, but here's the deal buddy. This is a discussion about Star Fox Zero. I'll admit that Star Fox One looks rough around the edges, but give it a break man, it came out 22 years ago, on a console that couldn't physically run it at a playable framerate! We all know the SNES was just a box to hold that wonderful Super FX chip.
[/end playful ribbing]
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