A fan of the Pokémon franchise has been working hard to create something that many of us dreamed of when we were children; a virtual reality Pokémon game.
It's only a prototype thus far, but it give a flavour of what could potentially be, although likely won't be for the foreseeable future. In the video below you can see the use of the Oculus Rift and the Leap Motion systems to deliver the experience. The game also boasts voice control, but the player seems to rely on the optional 'button' controls instead.
It's impressive to see what these budding developers can come up with using these unique machines, but is virtual reality still a pipe dream for most? Let us know your thoughts by leaving a comment below.
[source htxt.co.za]
Comments 19
I WANT IT!!
That looks awful...........
My childhood dream looks weird when not on paper...
I never got the novelty of "virtual reality". All it really is putting screens so close to your face that you can not see anything around the screen. To me, virtual reality would not be some headset on your face but a Holodeck from Star Trek
......
OK, that was weird.
That is pretty cool I must say.
"but it give a flavour of hat could potentially be" Oh, Alex
Riight... ok then.
But what if Nintendo got a hold of this!? It'd make Oculus and Nintendo explode!
The dream!!... also, @AlexOlney: "flavour of hat could potentially be".
@ikki5
Virtual Reality has tremendous potential but a few big problems still. The effect can potentially be like you are on the holodek which is good because we are a lot closer to tricking our eyes, ears, and balance into feeling a different reality than we are to rearranging molecules into actual physical things without killing the people that are among them.
Anyway, there are some game types that are going to be fantastic with virtual reality. Flight and vehicle simulators come to mind because you aren't expected to walk around but sit in a cockpit and control things, BUT it is highly advantageous and natural to swing your head around and look to see what's happening. Anyway, here's an example to show what I mean: http://arstechnica.com/gaming/2014/11/the-oculus-rift-makes-elite-dangerous-amazing-and-impossible-to-describe/
The Pokeball didn't even hit the Magnemite...
@ikki5 well, it has to track hand movements (and possible feet movements) in addition to the headset, so you can feel more immersed.
At first I was excited. Then disappointed by the weird hand movements, pokeball seeming to miss, weird throws, parts of the attack animation... But it otherwise looks beautiful, I want a fleshed out version of this. Pokemon would be great for VR because it doesn't break the immersion by you getting "hurt" and not feeling it - you don't get hurt in that game. Though if we're doing VR, I want voice commands instead of clicking attacks. "Pikachu, thunder! Not tackle! I can't tell if you didn't understand me or if you're just disobeying me!"
I'm still more interested in a new Pokémon Snap, but this looks somewhat promising. Some 20yrs down the line and it might look and play quite nicely, too.
@ikki5 Just saying "virtual reality" brings up a dreadful experience I had. I was playing with a VR headset once. Nothing fancy, it was like one of those LCD screen games, but with motion sensors on your wrists and one leg. I was playing a karate game, and I couldn't see anything around me, and as a ninja came at me, so did my little bro. That moment I punched and heard screaming, followed by my parents ripping the headset away from me and shoving me down and yelling at me, was one of the scariest moments of my life.
I'd like to see the cartoon aesthetic and mechanics turned into game form. So that the pokemon don't just stand there exchanging blows turn based style.
@ikki5 Got to say, if they did VR. They might implement stereoscopic 3D. Which would be interesting.
Watching the video on my phone I used my hand as a way to ensure each eye could only see the image meant for it, and it looks cool in 3D.
@MadAdam81 You magical expletive! I need to learn how to do that.
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