It's an age of clones in gaming, and one of the most peculiar, humorous and troubling instances of game cloning in the market was when Flappy Bird inexplicably went viral on smart devices. Clones followed, some tacky — oh, who are we kidding, all of them were — that attempted to repeat the success that made the publicity-shy developer of the original rather uncomfortable. The fact Flappy Bird blatantly ripped green pipes from the Super Mario series was merely a side-story.

It was a simple affair in which you tapped the screen to fly; that was it. RCMADIAX, the Wii U eShop developer rapidly turning around simple, sometimes fun experiences on the platform, has announced that its next game will be the first clone of Flappy Bird on the home console. SPIKEY WALLS, continuing the developer's habit of spelling all game titles in block capitals, switches out a tap with pressing the A button. To be fair to the developer, this does seem to be a self-referential parody, albeit one that'll sell for $0.99.

The new title is called SPIKEY WALLS, and many of you will recognize it as a popular spin-off of the famous “Flappy Bird” games that are dominating the mobile app stores these days. SPIKEY WALLS uses the state-of-the-art precision of the Wii U GamePad’s physical buttons versus the lag of a mobile devices touch screen. You will enjoy hours of fun trying to score the highest and brag on Miiverse when you’re finished each session. To make it easier to keep track of your highest attempt, RCMADIAX developed an in-house, state-of-the-art, “HIGHSCORE” tracker you can see right on the title screen. “WOW”!

It's another quickfire experience via the Nintendo Web Framework, and may arrive in North America in September or October; Europe will need to wait, as has become normal for RCMADIAX games due to the costs of localisation and ratings in the region.

Are you amused and tempted by SPIKEY WALLS, or does its very presence fill you with existential angst? Let us know!