You know the sound.

Wii U title Sonic Lost World was recently given some DLC-love with special Yoshi and Zelda-themed levels, and producer Takashi Iizuka has been speaking to 4gamer about how this collaboration came to be — and why Sonic won't be teaming up with former rival Mario in any future downloadable content for the game.

Iizuka says that the Nintendo-exclusive nature of the title inspired him to aim for something unique with the DLC, rather than taking the easy option and putting Mario into the game:

Sonic Lost World is a title that only released on Nintendo hardware, which is an opportunity that I couldn’t believe, collaborating together. This time, the appearance is interesting, as combining Sonic into such a world is extremely foreign, and I wanted to aim at the unexpected.

There has been much mix and collaboration of Mario and Sonic in the “Mario & Sonic” series, and they have parts that resemble both games. There was also the idea that the combination of the two might not be that interesting to the audience.

Iizuka explains that each stage took around three months to complete, and that the experience of creating the Zelda Zone has given him the appetite for more content:

In normal production, the hardest part is building up the base of the game. Stages can normally be changed simply by variations, but this time, it was shaped to be a different experience on each stage [of the DLC], which is why it took so long to complete. It’s easy for Yoshi to be in Sonic Lost World, but the music, sound, and soundtrack of “The Legend of Zelda” made the development all the more entertaining and fun. I now feel like I want to make more, rather than just simply one zone. (Laughs)

What did you think of the Zelda and Yoshi zones? Would you be keen to see more in the future? Let us know with a comment.

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