Sonic All Stars Image

Sonic & All-Stars Racing Transformed was possibly one of the most pleasant surprises in the Wii U launch lineup, as it features a huge amount of fan-service and top-notch track design. Throw in some Wii U-specific multiplayer options, and it's been a stand-out in the system's young life.

As we've seen recently with ZombiU, however, new titles increasingly need updates to clear up lingering issues, and the Wii U is far more capable and patch-friendly than its predecessor. Sumo Digital has been at work to improve Sonic's latest on Wii U and rival platforms, and the patch is now live.

Some of you may have already noticed this when playing the game this week — it should automatically download and install when you try to run it — but for those who haven't or are curious as to what the update includes, below is the fix list from the developer.

Networking

  • Vehicle collisions in online races handle high latency much better.
  • X360 - Increased timeouts to allow for less network errors.
  • Rating reset issues should be resolved.
  • -100 Rating Penalty for players who quit races intentionally (even for router resets).
  • Starlight Carnival - Road shader adjusted to prevent 'driving in the sky' issue.
  • Super pick-ups in arenas should work in all cases now.
  • Rare issue leaving players unable to return to lobby addressed.

Difficulty

  • Tuned the difficulty of Traffic Attack, Ring Race, and certain Race events in World Tour.
  • Corrected certain traffic attack gates not giving you extra time.
  • Made the ‘Skip event after 3 failed events?’ option appear on all difficulties.

Achievements

  • Team Sonic - Made achievable in local gameplay so this is easier to get.
  • Yokozuna - No longer unlocks when you only beat Sunshine Tour Expert Ghost.
  • ‘Beat someone 500 points higher than you’ sticker no longer awarded unless criteria met.
  • 'Meteor Strike' No longer triggers incorrectly.

Misc

  • Time Attack – Multiple exploit fixes.
  • Online play - Multiple exploit fixes.
  • Co-op swap weapon slot now allows you to swap if you already have a weapon.
  • Improved front end leaderboard caching.
  • In-games triggers now handle physics tunnelling better for very fast players.
  • incorrect HUD showing ‘Lap 2’ cases addressed.
  • Improved motion controls for Wii-U
  • Favourite character in license no longer incorrect.
  • Hot-Rod physics effect in Arena's clamped.
  • Occasionally being able to drive through Swarm attacks corrected.

Audio

  • Announcer should now say correct finishing position in high latency games
  • All-Star music volume level corrected
  • Reverb effects removed when audio disabled.

There's one Wii U-specific fix, with improved motion controls, so let us know if you notice this or any other changes in the comments below.

[source forums.sega.com]