Shanblue Interactive — the studio behind Magic Destiny: Astrological Games, of course — has lifted the lid on its upcoming WiiWare outing Vampire's Crystals with a new video.
The co-op trailer below shows two players racing around, grabbing crystals and avoiding attacks from the hordes of undead. There doesn't seem to be much more to it than that, but it's only a short video (and in Spanish) so we won't write it off just yet.
The game's also set to come to the 3DS eShop later this year. We'll keep you updated.
I... won't get this unless its free, It's probably another mediocre title anyway.
Yet more undead dodging/blasting fare?? Yawn... Wake me when the apocalypse is over...
@Golden-Darkness Please show me a free WiiWare title This won't be free but I can see it coming in between 500 & 800 Points.
i love these kinda games only that i dont play all of them so i dont get tired of this kinda genre so quickly. But anything new on wiiware is worth a looking into.
I'll definitely need a review before deciding on this when it comes out.
3DS version should definitely have Download Play.
This looks...like it might be really fun and then get boring quickly. That's my concern with these kinds of games - the novelty wears off quickly. If it's 500 points, it might be worth a try. Not more than that unless the game is deeper than it appears to be.
Far more interested in the 3DS version than the WiiWare version. Pointer controlled overhead shooting like this doesn't really work for me (Geometry Wars was a great example). If you can't dual-analog, you should just use 8-way firing (on 3DS). Using stylus would be a mistake.
++ For being Co-op, especially on 3DS!
I bet we will see this on the 3DS VC in NA before we get Myths and Monsters or Wario land.
It looks like something that I'd play, but I'll wait for a review.
That looks like it could be fun. I think the main problem with developers of these kinds of games is that they give them a set number of levels (and not many at that). They look more like old-school arcade games and should play that way: just ramp up the difficulty until it becomes nigh impossible and slap on a worldwide leaderboard.
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