
Before you get too excited it’s worth noting that the two employees in question - Jason Hughes and Andrew Gilmour – assumed the roles of senior graphics tools engineer and senior background artist respectively.
In a press release posted on the official Steel Penny website, Hughes had this to say about the announcement:
I am impressed with the egalitarian approach Nintendo has taken toward WiiWare developers. It allows the risk burden to shift back onto the creative developers.
He also commented that the new service was:
…the modern equivalent of the garage method for an independent to gain a foothold in the industry--a unique opportunity WiiWare presents that we appreciate.
The company is lining up new IP in the shape of Bruiser & Scratch.
Comments 9
Bruiser & Scratch sounds like a great game and one that could push Wii Ware to the masses.
Good more games to choose from
I thought that said Bruiser and Snatch.
Woops.
cool!
Says here(quote): "Steel Penny Games is certified for Xbox Live Arcade and WiiWare development. We are currently seeking a publishing partner for Bruiser & Scratch or one of our many other innovative designs."
Doesn't sound too sure for me, actually. Still, i just love furries, so this alone is a good reason to keep my eyes on this. Actually though, I think this Scratch lady should go a little easyer on the eye-liner
The game looks amazing but it's website isn't very interesting and colorful to look at. I might consider getting the game!
The website makes the game look interesting; although I wanted to throw a Wii Remote at my screen when I read that another Wii game was focused on the casual market. No More Heroes saved a little of this grace, and I can't wait to get it. Anyway, it's nice to see some more WiiWare support, but I'm still excited about Xgen's license. It would be a fantastic, yet unrealistic dream if Xgen produced Stick RPG 2 for WiiWare. I guess that's just wishful thinking...
Another addition to the wiiware library makes me happy, I like variety.
God, I wish Crash Bandicoot games were on the virtual console. I also object to the "ones that were actually good" statement. Twinsanity and Titans were fun.
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