Gradius III for SNES makes up the middle of this week's parade. It was not released in Europe, as such, this is the American version. Like Ninja Gaiden last week, this also costs 100 Points more than normal - 900 Points. This is pretty much proof that, from now on, ALL games not released in Europe before will cost more than normal, whether they're Japanese or American. Oh well, at least they all run in 60Hz.
Trailing the bunch is Legend of Hero Tonma. This shoot 'em up/platformer/action hybrid for the Turbografx bears a lot of resemblance to Ninja Spirit. Don't be fooled by it's more colourful visuals though, this game is still rock-hard! It's an ok game, but with freaking Sin & Punishment and (To a lesser extent) Gradius III out this week as well, it's hard to recommend!
Comments (19)
Are these going to be "limited edition" like SMB2, or can they be downloaded any time?
All Hanabi games are forever, Lost Levels is the only exception!
Good news! I might get this one, but I'll need some time to think about it, so it's good that the game's not going away. Cheers Drake!
Sin & Punishment, appears to be very good, will play it properly tomorrow but the tutorial was good, and paying an extra 200 points is fine by me if they translate the menu's and tutorial stuff.
just played about 4 chapters worth, Best game on the VC right now.
I want Sin and Punishment. Nintendo, BRING THE GAME to the the North American region! It may be a Hanabi Festival game, but it was never released in America either. Please, do it for the NA gamers who want to play this rare N64 gem from Treasure. You have nothing to lose, Nintendo...
relax kelvingreen, so far its just SMB2 thats limited edition...according to the official nintendo website.
Great news to see some effort put into localising a Japanese game into English, and hopefully this should pave way for possible translations of JP games in the future.
I'm seriously hoping for the SNES Fire Emblems to be given the same treatment. Given how text heavy these games are, I'm willing to wait months for these games.
i don't think it will ever get a US release
or at least that's what i hope it will ^^
an extra 200 points for sin & punishment is fine but i don't agree with nintendo for putting extra points on each and every game that didn't originally see release in europe.
still... I guess I would rather see the small inflation than not having the games at all though. i did once fear that europe would never see games that we never originally saw but i am glad that is not the case.
I'm not at all happy about the higher prices. VC games are, in my opinion, mostly overpriced already. I'm torn between boycotting the prices and showing my support for the import games.
The exception is Sin & Punishment, which I think justifies the extra money with the extra work put in for the translation. I'm not sure it's my kind of game, though.
I'm sorry to ruin everyone's enjoyment over the S&P translation but the original game was already in english for the most part. I can't download the VC game until tonight but I'm pretty sure they didn't change a lot. Still, I think it is great that jap games are showing up in the west even if it is at a higher price. €12,- for S&P is not exactly expensive anyway.
Steve, although the dialogue was already in English, the translations for the menus and the training are most welcome, especially so someone doesn't accidentally erase their own saves due to not understanding the language.
100 more Wii points, just because they are the Japan/US versions?! This really messes things up. Usually for 2000 points, I can get 2 NES games and an N64 game. But with 100 points more, I'll need to buy more Wii points as a result
@Deckers: "i don't think it will ever get a US release
or at least that's what i hope it will ^^"
Gee, thanks for the support. [/sarc]
@ Makoto: "100 more Wii points, just because they are the Japan/US versions?! This really messes things up. Usually for 2000 points, I can get 2 NES games and an N64 game. But with 100 points more, I'll need to buy more Wii points as a result"
Hey, at least it's better than X-Box Live, where every game has an odd amount of points so you ALWAYS have tiny amounts left over after every purchase. :/
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
I had 1100 Wii Points saved up especially for Sin & Punishment, and it's 1200!?!?! AAAAARRRRRGGGGGHHHHH! That does it! I'm going to buy some more Wii Points tomorrow just for this (and whatever other good games come out after this - come on Super Mario RPG...)!
Apparently, the game wasn't actually translated just for this VC release... A friend of mine who has the original cartridge discovered an English-menus option waiting for him upon completing the game once. The VC edition just has this turned on from the get-go. Not that I'm complaining!
This title sounds stunning.
More N64 cant be a bad thing, since its translated its worth a go.
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