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Topic: The Legend of Zelda: Breath of the Wild

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Haru17

#JustOrdinaryTreeThings

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[Edited by Haru17]

Don't hate me because I'm bnahabulous.

DonkeyKongJump

Haru17 wrote:

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WHAT IS IT!?

I've been thinking, perhaps it's more like a fantasy airship like in the early Final Fantasy games.

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That would be a lot more sense in Zelda's setting than an unfitting sci-fi space ship.

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[Edited by DonkeyKongJump]

DonkeyKongJump

Grumblevolcano

TheSuperStarSaga wrote:

Yeah, there's been some technology here and there in the past. It never really caught my attention in the past since it was in the background. But this game seems to make technology to be a prominent theme. If it was balanced out with more medieval fantasy elements I might be able to stomach it more. Like, based on what we've seen thus far, there is more technology than magic.

If Zelda had gone with the original computer chip story from day one, this wouldn't bother me at all. But because the series had established its setting as medieval fantasy, now that it's going futuristic, I fear that it's losing a large part of it's essence in the processes. Places like the magical forests or the castle town won't be the same with robots running around.

Haru17 wrote:

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If that thing really is a spaceship as some speculate, where do we draw the line? How far is too far? Link driving a car instead of riding a horse? Link using a laser gun instead of a bow and arrow? That's not Zelda to me :/

For completing a certain number of shrines, the Mercedes GLA from MK8 becomes an alternative to Epona and for completing all of them you get the Master Cycle

Grumblevolcano

TuVictus

The more technology, the better I say. If they're going to truly change how we think about Zelda games, that'll be a good way to go about it. Thematically, at least. I honestly wouldn't mind, in the far future I guess, a Zelda with advanced technology as it's main idea. A story that takes place in a far future of hyrule.

TuVictus

EOTW

So does anyone know who wrote the music for this game? Is it still Koji Kondo? The style is just so different from his usual work that I wouldn't be surprised if they have someone else helping out.

Main theme for reference: https://www.youtube.com/watch?v=xMZ8P4Tdm8g

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DonkeyKongJump

[Edited by DonkeyKongJump]

DonkeyKongJump

Haru17

In a definitely not transparent attempt to steer the conversation, he said:

How do you think the horse will affect the narrative?

Don't hate me because I'm bnahabulous.

Shahinshah

EOTW wrote:

So does anyone know who wrote the music for this game? Is it still Koji Kondo? The style is just so different from his usual work that I wouldn't be surprised if they have someone else helping out.

Main theme for reference: https://www.youtube.com/watch?v=xMZ8P4Tdm8g

Actually have the same question! there is no official info about it

Shahinshah

erv

The music and flow of the introduction trailer convinced me: I shall now call the master sword Monado.

Switch code: SW-0397-5211-6428
PlayStation: genetic-eternal

Eel

Haru17 wrote:

How do you think the horse will affect the narrative?

In the end, every horse you tamed and left to rot will come back to haunt you.

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

-Green-

So based on what we know, the degrading weapon mechanic in this game is probably my least favorite part of it so far. I've never been a fan of these types of mechanics, such as the ones in the older Fire Emblem game.

I much more prefer the weapon systems in games like Dark Souls.

[Edited by -Green-]

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

EOTW

@-Red- I think it works so long as the weapons are largely interchangeable. It seems like in the demo combat revolves around swinging with whatever you've got in your hand. Weapons break quickly, and there are always more lying around. It would only become a problem if you found a particularly bad*** weapon that you didn't want to waste and was super rare. Then it would just take up a slot in your inventory forever, or worse it would go in the "too good to use" inventory box that will inevitably exist.

3DS FC: 3222-5568-3578
NNID: EOTW93
NX HYPE

-Green-

@EOTW From a gameplay perspective, there's nothing really wrong with it, at least as far as I can tell. I've just never been a fan of these types of systems overall.

[Edited by -Green-]

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

-Green-

@Tsurii I'm hoping for something like that as well. Like taking weapons that you receive and possibly upgrading/repairing them at the blacksmith by using materials that you find and/or rupees. Making them stronger and more durable, and making it so they don't just disappear if they break. I think that would have a lot of potential, and be a lot of fun to mess around with.

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

EOTW

@-Red- I'm almost certain that will be the case. When people played the demo they got weapons from chests and the like that would occasionally have special attributes, like increased durability. I bet that you can choose attributes like that to add to weapons with parts and rupees at a blacksmith.

3DS FC: 3222-5568-3578
NNID: EOTW93
NX HYPE

-Green-

@EOTW Well, I hope that's the case.

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Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

Haru17

EOTW wrote:

I'm almost certain that will be the case.

Yeah, I don't remember a game that had weapon durability and not a repair system.

But seriously, the horse is now Yoshi. You can leap off and desert it, so I'm also sure there'll be some sort of horse morality meter in place. If you turn too many horses to glue, well, I can only spoil one word's worth:

Stampede.

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

Haru17

"How will your horse's karma stampede reach you if you drown it while in the river?"

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

Tyranexx

Meowpheel wrote:

Haru17 wrote:

How do you think the horse will affect the narrative?

In the end, every horse you tamed and left to rot will come back to haunt you.

They will form their own advanced race of Link-hating horses and become one of the most advanced races the Zelda universe has ever seen.

Their leader? Horsehead.

"Love your neighbor as yourself." Mark 12:31

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