She's the only assist to get represented in both a fancy video and a newcomer artwork in the page.
I'd say she's pretty much becoming the Rosalina of the Animal Crossing series.
Not yet, Rosalina has being too overpowered in Mario Kart to her advantage. Her being the same weight as DK kind of makes sense but that combined with good acceleration and speed stats really makes her too fast.
No no no no, Rosalina is NOT OP in Mario Kart 8. Bowser, Wario, and Morton are waaaay more OP than her (plus, they're 3x more faster than her). Have you seen the world records on time trials? Just because she's used a lot online, doesn't mean she's OP.
She's the only assist to get represented in both a fancy video and a newcomer artwork in the page.
I'd say she's pretty much becoming the Rosalina of the Animal Crossing series.
Not yet, Rosalina has being too overpowered in Mario Kart to her advantage. Her being the same weight as DK kind of makes sense but that combined with good acceleration and speed stats really makes her too fast.
She's the only assist to get represented in both a fancy video and a newcomer artwork in the page.
I'd say she's pretty much becoming the Rosalina of the Animal Crossing series.
Not yet, Rosalina has being too overpowered in Mario Kart to her advantage. Her being the same weight as DK kind of makes sense but that combined with good acceleration and speed stats really makes her too fast.
No no no no, Rosalina is NOT OP in Mario Kart 8. Bowser, Wario, and Morton are waaaay more OP than her (plus, they're 3x more faster than her). Have you seen the world records on time trials? Just because she's used a lot online, doesn't mean she's OP.
I knew about those 3 being OP in Time Trials and hence no item races too but I thought they would unsuitable with a good combo for normal races (Sport Bike/Slick/Acceleration Glider). I just played a GP with that Wario combo and it turns out I was wrong. I guess the EGX tournament final will have nothing but Morton and Bowser then (as no-one seems to like Wario ).
Yaaay! Team Apathetics! Go! Do whatever you want! Yeah!
But no, in all seriousness, I don't disagree with labels, I disagree with how they're used. There is such a thing as a hardcore player, a casual player, a competitive player, a devoted player, and all sorts of other things, however, you don't really belong to one or the other, in fact, aside from hardcore and casual, none of these are exclusive, and so far, I haven't named one that should be considered an excuse. People get so caught up in the silly implications that they forget why these particular labels exist. It's not to create a hierarchy, but to better understand HOW a player games. I, for one, happily claim the title of casual-competitive. This should give you an idea of how I play. I don't sit around trying combo after combo after combo until I find ones I can land that really work well for me, but I still play to win. You can definitely expect me to be at least a LITTLE buttered, if I lose.
This pretty much describes how I play as well. I don't spend time looking for combos or practicing with any one character, but I do fancy myself as a good player who plays to win.
Every time I see someone list their mains, there's a 99.9% chances that Dr. Mario or Robin are included. You know, for such a hated veteran, he sure is loved and played by many.
Smash Mains:
N64: Captain Falcon
Melee: Mario
Brawl: Sonic
Project M: Link
Smash 3DS: Captain Falcon
Smash Wii U: Ganondorf
Did you guys know Nintendo made a tweak called "Rage Effect" or that's what we call them. The more you get damaged the further you get knocked back, but it doesn't do more damage, same damage but just bigger knockback that's all.
Pootypie
Switch Friend Code: SW-4862-0398-5013 | 3DS Friend Code: 5198-3100-0796 | My Nintendo: Pootypie | Nintendo Network ID: BlueMario1998
Did you guys know Nintendo made a tweak called "Rage Effect" or that's what we call them. The more you get damaged the further you get knocked back, but it doesn't do more damage, same damage but just bigger knockback that's all.
This changes everything...?
So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.
Did you guys know Nintendo made a tweak called "Rage Effect" or that's what we call them. The more you get damaged the further you get knocked back, but it doesn't do more damage, same damage but just bigger knockback that's all.
This changes everything...?
It changes how the game will be played yes
Pootypie
Switch Friend Code: SW-4862-0398-5013 | 3DS Friend Code: 5198-3100-0796 | My Nintendo: Pootypie | Nintendo Network ID: BlueMario1998
Do you mean like, for example, a smash attack you barely charge, and one you charge up for a couple seconds do the same amount of damage, but the second just has more knockback?
my friend code is 1306-7465-1022 and my nickname is Vonboy.
Did you guys know Nintendo made a tweak called "Rage Effect" or that's what we call them. The more you get damaged the further you get knocked back, but it doesn't do more damage, same damage but just bigger knockback that's all.
Isn't it like the more damage you have, the more knockback you deal to your opponent?
Because what you just explained has always been in Smash.
Lol Lucario had this in Brawl? I'm confused by this
No, from what I remember and gather, Lucario had (and still has, apparently) this effect but it increased his damage output. This new "Rage Effect" increases knockback.
Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider. Mario Maker Levels
Lol Lucario had this in Brawl? I'm confused by this
No, from what I remember and gather, Lucario had (and still has, apparently) this effect but it increased his damage output. This new "Rage Effect" increases knockback.
Hm this effect would be very interesting... If it was to increase damage then that would be a lot different too.
Pootypie
Switch Friend Code: SW-4862-0398-5013 | 3DS Friend Code: 5198-3100-0796 | My Nintendo: Pootypie | Nintendo Network ID: BlueMario1998
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