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Topic: Super Mario 3D World - OT

Posts 401 to 420 of 1,397

DreamyViridi

Meh, I think the references are just that, a reference.

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FireMario887

The game is starting to look better and better..... Where's the unique gamepad usage, though? If a Metroid game comes out that uses AMAZING gamepad usage, but has worse reviews than the possible review for this, then I will be angry. TOO MUCH MARIO LITTLE EVERYTHING ELSE

FireMario887

Big_L91

i still think thats pretty cool though, stopping the rolling hills and stuff could be fun if they use it right.

put it on.

CM30

Varia01 wrote:

The game is starting to look better and better..... Where's the unique gamepad usage, though? If a Metroid game comes out that uses AMAZING gamepad usage, but has worse reviews than the possible review for this, then I will be angry. TOO MUCH MARIO LITTLE EVERYTHING ELSE

We don't need unique Gamepad usage. Games don't need to use console 'gimmicks' to be successful, and some of the best Mario games ever made were great because they didn't try and implement some hardware feature as their selling point.

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FireMario887

CM30 wrote:

Varia01 wrote:

The game is starting to look better and better..... Where's the unique gamepad usage, though? If a Metroid game comes out that uses AMAZING gamepad usage, but has worse reviews than the possible review for this, then I will be angry. TOO MUCH MARIO LITTLE EVERYTHING ELSE

We don't need unique Gamepad usage. Games don't need to use console 'gimmicks' to be successful, and some of the best Mario games ever made were great because they didn't try and implement some hardware feature as their selling point.

Oh yeah, very true.

FireMario887

kkslider5552000

CM30 wrote:

Varia01 wrote:

The game is starting to look better and better..... Where's the unique gamepad usage, though? If a Metroid game comes out that uses AMAZING gamepad usage, but has worse reviews than the possible review for this, then I will be angry. TOO MUCH MARIO LITTLE EVERYTHING ELSE

We don't need unique Gamepad usage. Games don't need to use console 'gimmicks' to be successful, and some of the best Mario games ever made were great because they didn't try and implement some hardware feature as their selling point.

I tend to agree...but Nintendo has made so much money on console gimmicks the past decade that not using the console gimmick for its biggest games is really odd. Not necessarily bad, but certainly confusing.

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Jani-Koblaney

Varia01 wrote:

CM30 wrote:

Varia01 wrote:

The game is starting to look better and better..... Where's the unique gamepad usage, though? If a Metroid game comes out that uses AMAZING gamepad usage, but has worse reviews than the possible review for this, then I will be angry. TOO MUCH MARIO LITTLE EVERYTHING ELSE

We don't need unique Gamepad usage. Games don't need to use console 'gimmicks' to be successful, and some of the best Mario games ever made were great because they didn't try and implement some hardware feature as their selling point.

Oh yeah, very true.

All I expect them to do is the stuff they already showed off and maybe offscreen play..

[Edited by Jani-Koblaney]

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MrWalkieTalkie

MY NEWEST PREDICTION
The fact that we now have cat suits...
Untitled
...and now that there are mice as enemies...
Untitled
...and since this game holds various references to Super Mario Bros. 2....
I predict that Mouser will return as a boss.
Untitled
Im probably overthinking it but I can dream can't I?

[Edited by MrWalkieTalkie]

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Happy_Mask

@walkntalk I think that's more speculation, unless you are convinced this could be the case. It could be interesting however, since SMB2 focused a bit more on going up than horizontally, and the 3d games do go in every direction, so both are far from the standard.

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Electricmastro

WingedFish wrote:

Also something else they mentioned that I found interesting is that the blue Toad isn't random. He is blue because the Toad in the original version of SMB2 was blue as well, which explains why the "definitive" Toad isn't used. Yet another hint that Wart might appear there in some shape or form.

Untitled

Untitled

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JoyBoy

MrWalkieTalkie wrote:

MY NEWEST PREDICTION
The fact that we now have cat suits...
Untitled
...and now that there are mice as enemies...
Untitled
...and since this game holds various references to Super Mario Bros. 2....
I predict that Mouser will return as a boss.
Untitled
Im probably overthinking it but I can dream can't I?

It's a good dream haha, I would love to see this happen

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Klimbatize

I think the Mouser prediction is a pretty good guess. Nintendo hasn't borrowed from Super Mario Bros 2 too much, so I'm sure they'll borrow Mouser, Wart, and several of the other bosses from that game.

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DreamyViridi

Klimbatize wrote:

I think the Mouser prediction is a pretty good guess. Nintendo hasn't borrowed from Super Mario Bros 2 too much, so I'm sure they'll borrow Mouser, Wart, and several of the other bosses from that game.

Well, I doubt Tryclyde will come back if that's the case. The World 4 boss looks too similar to him.

[Edited by DreamyViridi]

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OdnetninAges

Oh my God, you guys! I just thought of something...

What if Nintendo is just making us think Bowser or Wart is the enemy, only for it to actually be Tatanga?

(Probably not, but it's a possibility.)

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OdnetninAges wrote:

Oh my God, you guys! I just thought of something...

What if Nintendo is just making us think Bowser or Wart is the enemy, only for it to actually be Tatanga?

(Probably not, but it's a possibility.)

I choose probably not.

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