...But rather a cultural problem. Look at some of say, Capcom and Sega's best games. Sonic, Mega Man, Chu Chu Rocket, Power Stone, Samba De Amigo, Zack & Wiki, Ökami, Valkyria Chronicles. Colorful, Cartoon looking games. These are the types of games that sell the best in Japan because they don't see animation or color as "kiddy". But in America, it's apparently childish. So Nintendo doesn't have much of a problem looking "cute" or "cartoony" in it's home country because that sort of thing is very common over there. Before any of you say Resident Evil, or House of the Dead. Keep in mind, those games were built with strong western influence, so they're built to look like what American audiences like. Not to say all American games are gritty & realistic. But the point is, having your games look colorful or cartoony doesn't create as much of an image problem in Japan as it does here in the States.
the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)
Y'know the weird thing is, it's actual 'kids' (..y'know people under the age of 18) who are the ones mostly concerned with Nintendo's alleged 'kiddyness.'..how weird is that??
... doctor_doak... i am 35 years old and even i have an issue... but only with the fact that they just.. need to appeal to more than children and grandparrents. BUT that said, they ARE trying... as proven with Bayonetta 2 being released on wii u exclusively.
"“Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence. And in childhood and adolescence they are, in moderation, healthy symptoms. Young things ought to want to grow. But to carry on into middle life or even into early manhood this concern about being adult is a mark of really arrested development. When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty I read them openly. When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.” C.S Lewis
Game Industry News; Discussed and Debated - Pauseyourgame.com
@TheGoof The question is: What DOES appeal to "adults" ?
Is it blood, guts, gore, boobs, violence, cursing, muscled man, brown color pallets, sports ?
Im 25 years old, and what appeals to me are good games, regardless of what overall "theme" they are going for. If you ask me, there is no such thing as "that theme that appeals to adults". Thats purely made up marketing fluff.
There are even entire marketing campaigns directed towards it.
There was an Acclaim game called Vexx back in the day that was marketed as THE gritty, edgy mario killer http://playstation2.gaming-universe.org/screens/vexx.jpg
And guess what, is was quickly forgotten.
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Topic: Nintendo being "kiddy" may not be so much an image problem...
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