Oh, and the koopalings are the castle bosses. Just like SMB3.
Hopefully they teach that stupid fatso to fly again like in SMA4. I loved him when he did that.
Yeah, I just found that out earlier. It's funny how I can predict things.
Hey, look on the bright side. Maybe this time Boom-Boom will actually have a chance to attack rather than in SMB3?
And Boom-Boom always knew how to fly.
Boom-Boom will need to roll/get away to safety after getting hit. Far enough that Mario isn't RIGHT NEXT TO HIM, waiting. In SMB3, all you had to do was stand beside him and wait for the spikes to retract, jump on him and repeat. (Darth Vader voice) All too easy. The Reznor fights were better in later levels of NSMB2 by having TWO wheels full of Reznors. Maybe they'll do something to make Boom-Boom harder here.
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Topic: New Super Mario Bros. U bosses?
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