It is going to be very dependant on the type of game whether it will be 1080p, could be the Wii U just doesn't have it in it but I've heard Smash will be 1080p.
Only 1080p game I know on the Wii U right now is Monster Hunter 3U. lol
Wind Waker HD and couple of indies as well. Technically, I think Fast Racing Neo will be the game that redefines the definition of graphics performance on the Wii U.
Okay so I was doing this stage and I kept on dying and dying and dying, even after raising my characters level. So i decided to take a break and then I notice on the selections screen that I've turned up the difficulty. No wonder
Everything can change, but I'm never changing who I am
I believe most games on the Wii U are 720p because of the lack of power, to get 60 fps.
It's either 1080p or 60fps with this weak hardware, and who would rather have higher definition than smoother video in a game?
ಠ_ಠ
Waiting for ShadowforSSB4 to take me up to the heavens.
Favorite Game List:
1#: Lufia 2
2#: Terraria
3#: Team Fortress 2
I believe most games on the Wii U are 720p because of the lack of power, to get 60 fps.
It's either 1080p or 60fps with this weak hardware, and who would rather have higher definition than smoother video in a game?
no... just no.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
I believe most games on the Wii U are 720p because of the lack of power, to get 60 fps.
It's either 1080p or 60fps with this weak hardware, and who would rather have higher definition than smoother video in a game?
What? The new systems aren't even running at 1080p and 60fps. The hardware is more then powerful enough but I'd rather have 60fps over 1080p any day. The PS3 had plenty of games running at 1080p.
John 8:7 He that is without sin among you, let him first cast a stone.
MERG said:
If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.
I believe most games on the Wii U are 720p because of the lack of power, to get 60 fps.
It's either 1080p or 60fps with this weak hardware, and who would rather have higher definition than smoother video in a game?
A. Please don't talk out of your arse.
B. Hardly any console games, including wiiU get 60fps.
I believe most games on the Wii U are 720p because of the lack of power, to get 60 fps.
It's either 1080p or 60fps with this weak hardware, and who would rather have higher definition than smoother video in a game?
Based on what's known about Fast Racing Neo, that game will run at 1080p/60fps. However Shin'en knows the Wii U hardware and optimizes for it.
Uhhh... what did I say wrong? Is it false that most games on consoles run 720p to get 60fps, or 1080p but have 30?
You are wrong in saying it is because of the Wii U's weak hardware that games can't run at 1080p and 60fps
Well explain how he is wrong, I'm curious to hear why most Wii U games are 720p?
Well seeing as how we have more powerful hardware on the market (Xbox One and PS4) and most of their games aren't running 1080p at 60 fps. Mostly it is the fact that developers/publishers keep trying to go bigger and flashier with their games as they are easier to market than resolution or frames. So the engines not being able to correctly handle the amount of things happening on screen at 1080p and 60 fps would be the problem. If the engine could handle it but the hardware couldn't then it would be the hardware's fault, but things point back to game engines more than hardware. There is further proof that it is on the game engine side as smaller games have an easier time reaching 1080p and 60fps. We know it is possible for the hardware to run a game in that resolution and frames per second on Wii U, so the reason why other games can't would probably be left to the engine and design choices (or marketing choices). I hope this helps answer your question.
Uhhh... what did I say wrong? Is it false that most games on consoles run 720p to get 60fps, or 1080p but have 30?
You are wrong in saying it is because of the Wii U's weak hardware that games can't run at 1080p and 60fps
Well explain how he is wrong, I'm curious to hear why most Wii U games are 720p?
Devs not knowing the hardware well enough to create tricks to make the games run at 1080p and 60fps?
The same can be said about the PS4 and XBONE's games.
Though the Wii U's hardware is unique enough that the task is harder, especially if you don't have an engine optimized specifically for that machine.
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