I finally got to Donkey Kong island. I actually felt bad for beating Bashmaster, the Unbreakable....I mean, all he was trying to do was enjoy his Popsicle!
dkxcalibur
Switch Friend Code: SW-5151-3792-5816 | My Nintendo: dkxcalibur
Who's your favorite boss? Mine is Skowl. He's surprisingly tough for the boss of World 2.
He's my favorite as well. I like how he looks (antlered helmet), I like his opening (Whooooo), and also thought he was surprisingly tough for a world 2 boss.
dkxcalibur
Switch Friend Code: SW-5151-3792-5816 | My Nintendo: dkxcalibur
So, I just recently beat World 7 on Hard Mode. Was pretty proud of myself until I realized... The real trick is goung to be beating World 6 with all KONG letters in tow.
I think Hard Mode in World 4 would be just swell. Swimming levels with just one-hit health? And what about when fighting Fugu?
I honestly didn't have any trouble whatsoever with the underwater controls OR when fighting Fugu. I found both of these to be rather easy to handle, though Irate Eight will be quite a challenge in Hard Mode. As will the second bonus level.
Wow, I finally got to world 7! The first level (7-1) is giving me all kinds of problems though. I can't seem to get the third and fourth puzzle pieces. The one with the circling bananas and the one with free fall and coin collecting. Both have zero tolerance and if one banana or coin is missed then you're done.
dkxcalibur
Switch Friend Code: SW-5151-3792-5816 | My Nintendo: dkxcalibur
Nintendo financial results reveals that DKC Tropical Freeze did not reach 1 million units. Operation Punish Retro has been a success, skipping Tropical Freeze to make a better Nintendo future.
Nintendo financial results reveals that DKC Tropical Freeze did not reach 1 million units. Operation Punish Retro has been a success, skipping Tropical Freeze to make a better Nintendo future.
I hope your not serious because I see no reason for punishing them when the game was amazing.
Given the Wii U itself has some about 6 million units total, I think expecting more than a million copies for the game was ridiculous. I mean, even the most hyped Mario games never sold much more than that.
And no, a Metroid or F-Zero or Star Fox game by Retro wouldn't have sold more. It would have probably gone the same way as Game & Wario, aka bombed miserably.
Operation: Punish Retro was a joke, the rest is true. I do believe this game's failure will benefit both Nintendo and Retro.
If Tropical Freeze is considered a failure that Nintendo/Retro should learn from, it might perhaps not benefit gamers in the end. The main objection to that game is that it is hard, so should easier games like SM3DW or Rayman Legends be the norm? (Some has objected that TF is too short though, and that's a more valid complaint.)
IMO, Tropical Freeze is better on just about every point compared to DKCR, but you need to play a couple of worlds to experiences how excellent Tropical Freeze really is. I can understand that not everyone like platformers or DKC as an IP, but I really can't see any major mistakes made in the design/development of Tropical Freeze. It's a truly excellent platformer, if you like challenges.
Wow, punishing Retro? Seems pretty backwards to me for any gamer out there ...
Anyways, I picked up Tropical Freeze the other day (been trying to clear some of my backlog lately) and I LOVE it. The graphics are beautiful, the level designs are dynamic (I can't stop playing the autumn-like island) and the challenge is right up my alley. Takes me right back to DKC when I was growing up: remember watching that video that was sent out on VHS to Nintendo Power subscribers?
The problem with Tropical Freeze has nothing to do with gameplay, IP, or difficulty, is the fact that it doesn't offer anything new to the series and the game doesn't define the Wii U except that it's HD. Unlike Super Smash Bros and Mario Kart 8, it's a game that is difficult for Nintendo to deliver a satisfying 30 minute length Nintendo Direct solely focusing on Tropical Freeze.
The problem with Tropical Freeze has nothing to do with gameplay, IP, or difficulty, is the fact that it doesn't offer anything new to the series and the game doesn't define the Wii U except that it's HD. Unlike Super Smash Bros and Mario Kart 8, it's a game that is difficult for Nintendo to deliver a satisfying 30 minute length Nintendo Direct solely focusing on Tropical Freeze.
IMO, it does add many new things to the series, and it would be possible to do a great 30 minute Direct of Tropical Freeze (characters and their skills, gameplay mechanics, 2.5D levels, time trials and their viewing modes, Funky's shop system, unlockable courses, art design, music, and so on). However, Nintendo split up that pre-info on that game into many smaller videos instead and the game moves are explained in-game during the first levels. And some things I appreciate that they didn't reveal in a pre-info video, since it would spoil some of the fun of discovery.
But I agree with you that it doesn't define the Wii U. It's probably the Nintendo Wii U game that would be easiest to do cross-platform without any loss of gameplay experience.
The problem with Tropical Freeze has nothing to do with gameplay, IP, or difficulty, is the fact that it doesn't offer anything new to the series and the game doesn't define the Wii U except that it's HD. Unlike Super Smash Bros and Mario Kart 8, it's a game that is difficult for Nintendo to deliver a satisfying 30 minute length Nintendo Direct solely focusing on Tropical Freeze.
It definitely doesn't "define" the Wii U, but why was it supposed to? That seems to be a fan-created notion if anything at all. Heck, Pikmin 3 should have defined the Wii U. NSMBU should have defined the Wii U. Super Mario 3D World should have defined the Wii U...
Look, times have changed. Yes, the Wii sold like gangbusters because it hit a certain bubble at exactly the right time, but the "gaming" community has largely changed, even since then. People who grew up on the Nintendo/Genesis/Atari like me barely have time to play games any more, and we probably account for a very small portion of the market. The biggest slice of the pie falls to the middle-school through college-age, and let's face it: they didn't grow up on Nintendo, and the vast majority of them relate gaming more with Gears and CoD than DigDug and Kid Icarus.
Good games are good games, and Tropical Freeze is a darn good game. You're never going to win all portions of the market, and Nintendo has managed to sell respectable numbers of consoles (N64 and Gamecube) while not "winning" generations before.
I just finished the game and I have mixed feelings about it. No doubt it's a good game that looks beautiful but something was missing for me. I'm not sure what it was but it just didn't have the same feel as it did when I first played the original donkey kong country. Maybe I'm just getting old...
so.. i pre ordered the game, but only recently have i started playing it
i should be about 1hour away from finishing it
its fantastic, i'm really enjoying it.
what i dont understand is.. how can someone actually think that this game is difficult or even too difficult?
i remember some reviewers saying that it's too much of a challenge.. or some users on other fansites etc.
i mean cmon.. how amazingly bad do you have to be to find this game hard? its because of people like you that 95% of the games nowadays can be beat by braindead monkeys
so what if you have to play a certain level 2-3 times to finally beat it? go cry me a river
so stupid..
so.. i pre ordered the game, but only recently have i started playing it
i should be about 1hour away from finishing it
its fantastic, i'm really enjoying it.
what i dont understand is.. how can someone actually think that this game is difficult or even too difficult?
i remember some reviewers saying that it's too much of a challenge.. or some users on other fansites etc.
i mean cmon.. how amazingly bad do you have to be to find this game hard? its because of people like you that 95% of the games nowadays can be beat by braindead monkeys
so what if you have to play a certain level 2-3 times to finally beat it? go cry me a river
so stupid..
that being said.. great game!
Bopopolis.
That's really all I have to say.
There's a difference in beating a game, and completing a game. Beating Donkey Kong Country isn't that difficult. Getting all the KONG letters, finding all the puzzle pieces, and completing the secret levels, and the secret world. That is where the challenge is. I would say the game is equal to the original DK Country in terms of difficulty. They certainly haven't made this one easier.
Forums
Topic: Donkey Kong Country: Tropical Freeze - OT
Posts 1,101 to 1,120 of 1,198
This topic has been archived, no further posts can be added.