Some games don’t play well with mapping gyro as a mouse input (which is what you want- mouse-emulated joystick kinda works if all else fails, but it’s nowhere near as good- because it maps a circular zone to a rectangle, the more your direction deviates from X or Y, the faster the movement is. 45 degree angle motions are twice as fast as up or down, because of this).
The problem is some games are not designed to detect a mouse at the same time as a controller, so whenever you move using Gyro it “disconnects” the other buttons and analog sticks. And because of that you get a delay and stutter if you try to move while aiming with Gyro and immediately after you stop aiming with Gyro. It’s essentially a dealbreaker. Hence why mouse-like joystick was created to emulate mouse.
But here’s the thing.
Using Steam Controller, you can map everything as mouse and keyboard. Literally everything. So it never detects a controller. Only a mouse and keyboard. And because of that there is no stutter when using Gyro. Now, you do have to make sure you choose the template that says “Keyboard and Mouse” and not the template that says “Gamepad”. Or when choosing a community file you should choose one that is using entirely keyboard and mouse mapping’s rather than gamepad mappings or a mixture of the both. You don’t always have to do this because a lot of games do detect both a gamepad and a mouse at the same time without issue. But some do not. Halo Master Chief Collection is one of those games.
And the first time I tried playing I ran into that issue. Because at the time I didn’t have knowledge extensive enough about how bindings work to understand how a Steam controller could get around this issue. I tried with a SC, but I experienced the same problems because I was using it to map to a gamepad and then map the Gyro to a mouse. Now I understand you have to map everything to a keyboard and mouse without any gamepad bindings at all. If you do, it works flawlessly. Absolutely flawlessly.
Do you know what this means? It means that literally any game on steam can be played with proper Gyro without issue if you have a steam controller. I suppose you could try to map keyboard and mouse to a gamepad but I’m not sure how that would work out with the right analog stick mapping to a mouse zone (an ACTUAL mouse mapping, not mouse joystick- it may present similar issues, or not even work at all). But who knows, maybe it works great.
But the key take away here is this: every gyro-loving PC gamer needs a Steam Controller. It’s absolutely essential for console gaming on a PC.
Can’t say I care much about Watch Dogs. Didn’t like the first on Wii U, and didn’t like the second on PS4. Never bothered getting them on Steam. Being Uplay versions, I‘d just rather not waste the precious SSD space. That said, I probably should’ve claimed it just to have the ownership. No reason not to. Oh well.
Played some Death Stranding the other day. I had played it a bit on PS4. Didn’t really like it then but since I’m migrating my collection from Xbox/PS to Steam, I went ahead and bought it.
I do like the cutscenes, the graphics and the intriguing story. It was enough to keep me glued for the first chapter or two. But the gameplay... just not my thing. It really and truly is of the walking sim genre. It’s not even hyperbole. It’s the single biggest high-budget AAA walking sim that has ever, and likely will ever, exist.
And that’s not necessarily a bad thing if that’s a genre you love. If you’re into walking sims, this is gonna be GOTY for you. It puts other walking sims to utter shame lol. I mean, if you’re gonna make a walking sim, go all the way at least, and that they most definitely do. Though, I suppose it’s more accurate to describe it as a post-apocalyptic on-foot USPS sim. Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed rounds Salute.
Here's a monitor question for you PC guys. I'm really looking for console use (for now) but that's a non-issue. My current gaming setup is a 23" IPS 1080p display...I sit within .75-3ft away from it.
I'm currently looking at either a 27" 4k IPS or 27" 1440p curved VA.....
I've always always always bought IPS whenever possible.... The last "VA" I owned was a 4:3 PMVA early generation LCD. It was ok, but had horrendous viewing angles....that was 15 years ago or so so it means little. But IPS "gray blacks" and lack of contrast annoy me. Everything always looks kind of flat color. I hate TN and the color/contrast falloff at angles, and I keep hearing horror stories of motion blur on VA monitors, especially running them at 60hz if it's a 144hz panel.
Yet, at my close viewing distances, the curve really appeals to me (as does the higher contrast.) Though I would likely be sitting slightly off-center so it might make the curve a con rather than pro.
Anyone with experience with curved VA displays vs 4k IPS?
(FWIW, I don't REALLY care about 4k gfx...and think it's largely a waste, but at close distances, the "screen door" annoys me, even at 23" 1080p. Scaling 1080p to 4k is still an improvement to me, as the smoothed over lack of the screen door is a big thing to me. I assume 1440p has a significant improvement to me as well.)
Just a PSA to everyone in the PC-verse, I suspect there's some level of brute forcing attempts at least for Blizzard/b.net going on or some other company that was compromised somewhere - possibly Blizzard/Activision. I'm getting a bunch of emails about login attempts and password reset requests for my account. I haven't logged into battle.net in a decade or so, so that was a surprise to see. I changed the password to that account to a very high entropy one, but I still see a few login attempt emails. Considering I haven't actually used the account since the original launch of Starcraft II, it's safe to say someone is trying email addresses recently obtained from "somewhere" - and the fact that they'd aim to try on b.net specifically makes me wonder if that's the source of the email leak - but presumably without passwords leaked. It could be just a personal, targeted use of my info from somewhere else, but it seems odd that I'd be in any way connected to a Blizzard account when I haven't played any Blizzard games on PC where the account is used since 2010, from before Blizzard was even Activision, so I'm guessing it's just a list of email address obtained from somewhere.
@NEStalgia
IMO, 4k isn’t necessary for monitors. For huge TVs, it makes sense, but monitors, my brother just uses 1440p. The big thing to look for is whether it has adaptive sync (or g-sync if you have Nvidia GPU). This adapts the frame rate of the monitor screen to match the game as it fluctuates so that you don’t see stutters or drops as the frame rate fluctuates. If you really want to go for 4K I suppose there’s nothing wrong with that, I think 1440p would be just fine.
Btw, I get emails for Steam login attempts all the time. But I have two factor authorization turned on so I don’t worry about it.
Can’t comment on curved, but I would just get what you want. If the curved screen appeals to you then go for a curved screen. If you’re going to sit off-center from it then I would probably just get a normal screen, or you could just turn the screen to be perpendicular to wherever you’re sitting. Problem solved.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Tom Clancy's Ghost Recon Wildlands I love it. The graphics make look everything realistic. But it works on high-quality graphic card. They have fixed some freezing issues.
@JaxonH Thanks. Better late than never! But I ended up going with a 27" 4k/60 panel a few weeks back
Regarding 4k I've had 2 observations over time. While I don't believe in "4k detail!" at all, and think that aspect is overhyped, I think 4k, when playing on a monitor, has two distinct advantages. First, I think 4k RENDERING is more important than a 4k display. That is, supersampling has such a positive effect on AA/jaggies/sparkles without smearing/blurring like most FSAA that for close playing on a monitor, even a 1080p monitor, 4k rendering has significant value in the IQ.
On the flip side, I don't think going over 1080p has any real advantage at all on a TV at normal viewing distances. I have a 55" DLP RP and a 100+" front projector at at 1080p. Even at that size, at the distance I doubt I could make out significantly better picture even at 8k. Monitors need the res/higher dpi more than TVs IMO, but the marketing and manufacturing puts it all into TVs and rarely into monitors. It's weird.
The second is, that once you get to 24" or above, the "screen door effect" starts having a serious impact on image, at least to me, at 1080p. Maybe 1440p is more than fine to solve that, though. Honestly I've never been happy with 1080p LCD displays. I used to have one of those great Diamondtron aperture grille CRTs, and switching from that to a 1080p panel felt like watching the whole game (and even text applications) through a screen door. I never felt 1080 was enough for a matrix technology you sit close to.
All that said, curved displays intrigue me greatly for a variety of reasons, however it seems like the main reason curved monitors exist isn't really because of the advantages of a curve (other than ultrawides), but to counteract the colossal problems of VA panel tech and the uneven contrast/color. So it's a solution for a panel limitation, not an improvement for ergonomics, primarily. Though there is a secondary benefit to the latter.
All that said, I'm focusing on console more than PC (but asked in the PC thread because it's a PC part most console players aren't using ). Despite the 120fps hype, we all know most games will be 30/60 fps. And even on PC I'd probably emphasize res over 120fps. It seems like the VA panels all have some ghosting/motion problems even at native 144, but apparently the lower you go from their native refresh, the worse the ghosting/motion problems become. The high contrast is cool and all, but to me it seems like VA is still a screwy tech that probably doesn't belong in gaming, despite all the gaming monitors. I assume the prevalence of those has more to do with getting very high refresh rates cheap than it does about it really being great display tech otherwise.
So I went traditional. I could have gone 1440p flat IPS 144Hz for the same price, but I'm not going to be pushing 120Hz even for years I imagine, mostly 30-60fps. So I went with the traditional. 4k60 IPS HDR400 (no monitor does HDR very well, so...it is what it is.) It was the best 4k panel around for a few years ago and is like 40% cheaper than it was originally, so that's not bad at all.
I'm pretty impressed with it so far. Haven't used it so much yet. It's still switch handheld season for me. I did some loose tests of a few games and the display is quite beautiful. HDR isn't going to compare to HDR1000 (do you really want 1000 nits 12" from your face, anyway?) on an OLED or with full array dimming but it does OK, mostly benefiting from the wider gamut than anything else. Decent picture, decent scaler. Looks good, no screen door, more brightness than I can handle, at "only" 400 nit (or less, energy saver is on low.) I'm pleased.
Played some Splatoon on it....looks amazing. My charger skills got a boost That's using the internal scaler, albeit with an mCable outside the Switch, but the mCable does no scaling. Switch is set to 1080p, game is native 1080p, and the mCable can't scale 4k/60, so it does nothing, it's just the monitor's internal scaler working with the improved edge contrast from the mCable.
TECHNICALLY 720p to 1440p and 1080p to 4k should be trivial in scaling, it's just pixel doubling. It's when you go between uneven multiples it becomes interpolated disasters.
@Ralizah yeah i never had issues with windows 10. sure it has privacy issues, but the OS itself is great and it works well for me. i guess some people just don't understand how to properly use a PC. those people will have issues with any PC though
I never understood the hate for Windows 10 either. The most complaints I've heard are these supposed unannounced updates but I've never encountered them. Windows 10 warns you plenty of time before there are mandatory updates coming and you can choose to install them overnight or when you're not using your PC. Only when you ignore these updates for too long (weeks) will Windows 10 force them on you.
@TheFrenchiestFry Sorry to drag you over here, but I wanted to ask you about it and not pull the other thread off topic. I saw you mentioned you got a Dell G5 gaming laptop. How are you liking it, and what config did you get? I'm thinking about getting one. Almost pulled the trigger when one with a 2070 went down to $1200, but chickened out in the end, haha.
@klingki I actually have the RTX 2060 config with a 9th gen core i7. However only the cheapest RTX model was at stock on Best Buy, so I had to get an external SSD since the onboard storage had a 2TB HDD but only a 128GB SSD, with a good chunk of it already reserved for OS stuff
TheFrenchiestFry
Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry
After MANY years of lacking the funds / justification to do it right, I finally built my own gaming PC earlier this year (probably should have waited a little longer for the RTX3000 series but OH WELL - there's always going to be something bigger and better just around the corner, so not much use losing sleep over it)
In retrospect the nvme was a probably waste of time/money for my usage but my motherboard supports them and I had an "OO SHINY" Purchasing Moment.
So far it hasn't caught fire or exploded so I think I did a decent job building it. It plays everything I've thrown at it real nice, and I just upgraded to a 1440p 144hz monitor a couple weeks ago too and it handles that like a champ.
By the way - unrelated, but if anyone's after a Halloween game, the excellent SOMA is currently available on GOG for something like €2.50. Absolute steal.
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