I haven't played a main FF game since FFXII. I did play some spinoffs, like the awesome Theatrhythmn, and the meh World of FF. I really wish they'd make a Chocobo Racing sequel.
The only thing that's really missing for the story to feel complete is the part where the empire falls apart. Such a big and important part of the game and it takes place entirely off-camera.
It sounds like that will be part of Aranea's DLC though.
Everything else I think is just supplementary. The Luna stuff will make it a better game but it's not essential for the story.
For any noobs out there, that's the name they gave to the series of prequels and sequels that were released for the game. So:
Before Crisis, Crisis Core, Advent Children, Dirge of Cerberus.
(you can remember it because it's BC and AD, as if FF7 was Jesus)
Also, reminder that the FFXV video presentation is today/tomorrow depending on where you are. Hyped!
They've canceled 3 out of 4 of the DLC that we've been waiting a year for. I thought Activision would be the worst developer this week. Square Enix just made them look like saints.
So there we go. The only one they're actually making is Episode Ardyn. Coming out in March. Including a prequel cutscene (possibly anime) that will release in December.
Ugh, so much excitement for this event and then such a massive disappointment, I think I may have short-term depression.
Well the only upside of this is that people who've been waiting to play the game can just get the Royal Edition now. There won't be another retail release for the sake of 1 DLC.
They said absolutely nothing about the previously promised level editor for the PC version too.
My guess is that that was cancelled as well. We know the PC version didn't sell as well as they'd hoped. They said they wanted 2 million sales on PC (which was a dumb expectation) and it only sold something like 700,000.
Yeah, I disagree. Luna especially just needed anything extra added to the game. Almost anything they did for her DLC would be a big improvement to the game. She'll now have to go down in history as one of their most disappointing characters.
I kinda wish they'd done her DLC instead of Ardyn. Ardyn will be great I'm sure but it wasn't actually necessary for the story. Whereas without more of Luna's story, this will always feel like an incomplete game to me. That makes me sad. This game was so close to being brilliant and they just messed it up with their bad business decisions.
I don't know if that's what happened. They should frankly have known that ahead of time.
If they'd made all 4 DLC and released the final thing in a "complete edition", that would've got people interested again.
The annoying thing is this makes me worried for FF7 remake. The entire car crash of the FFXV development and release just makes Square Enix look like a soulless bureaucratic mess of a company. They own one of the most valuable entertainment IPs in the world and they don't seem to even care that much about it. It's the same thing people disliked about Blizzard with that Diablo cellphone game. Just the sense that they only care about the money and not about the art of it.
I just hope the fact that they know FF7 will be a big-seller means they won't release it until it's actually finished. Part of the problem with FFXV is obviously they weren't sure how well it would sell, after the FF13 trilogy and the decline in console use in Japan. So that's why they gave it a limited development time.
My last comment before I just ignore this damn series for 6 months:
The final DLC that's being released will be set at the end of the main story. Chronologically it's a prequel to the main game but in terms of the story it will fit in as a flashback that's revealed at the end of the story because it contains big spoilers.
So if you're one of the people who's still waiting to play this: The Royal Edition will be the final retail version. That's already out. So you don't need to wait until this is released to play it. You can start in January/February and then just play this final DLC when you finish the game.
Oh and don't watch the trailer for the new DLC because it contains spoilers for the main game.
What a joke. I was waiting to play for the happy ending dlc. Half tempted to never play at all at this point, and i already own it, twice.
Squeenix, at least the ff division is a total joke at this point. They can't get games out in the same decade, then they promise years of overpriced add ons, then they decide to make the team a multimedia film studio, then they cancel the add ons, repurpose the team back to only mega budget aaa games, and take a 33m dollar bath. Just close down ff development, focus on octo, just cause, Deus ex, and other salable Western products, and move on. This is painful to watch. This is how they lost Takahashi and the eventual Monolith staff.
That's certainly unexpected, but I can't say it breaks my heart too much. I felt happy with the mostly complete royal edition, I just wish overall that the game was given the time it needed from the get go, instead of this Frankenstein of added in cutscenes and episodes that took half the generation to complete
@ReaderRagfish
I feel sort of the same, I wish they had not merged too, it was their competing against each other that improved both their games (opinion) but I've always been a Square fan anyway, but Square makes great other games beyond F.F., so I sure as hell would not want them to fade into oblivion
I would like them to keep making some F.F. games and other retro types like my Octopath too, but I would like to see them up their game, the RPG's that have been coming out past 5+ years have taken them out of the limelight really bad and they will not survive making kidified ports of older games and Chibi or Bobble Head new RPG's, the company and programmers do need to get with the program (pun intended)
"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"
@Anti-Matter Which beginning was that, the one where they called it FFXIII-Versus before FFXIII ever even released, or the decade of silence when they said they were "still working on it", or the day they finally announced that it was going to become its own game, was skipping FFXIV for no apparent reason and would be FFXV, or the day they announced that it was going to be an ARPG set in a New Mexico-like location and not a turn-based FF at all?
I mean I thought it was clear 12 years ago it was a train wreck in the making. "A real-time action side story of FFXIII" wasn't exactly confidence inspiring. Why they dumped that much money into that spinoff for over a decade, I have no idea. They managed to get two more FFXIII games out in a third time time it took them to do Versus that had started before XIII released. And with the end of the DLCs, it has just as terrible an end as a beginning. Some games you just need to stop development on and start new. And they went through two producers in that time, only for the second to quit now.
Only FFXV can make one appreciate how good FFXIII can really be........
@PikPi It had 10 years....how much longer did it need?
Tabata "quit" but more likely he was "asked to leave" about 8 years too late. Normura was originally producing this as 13-Versus, but they pulled him off when they turned it into 15, and put him on FFVII-R, Dissidia NT, and KH3. And what did he do best in the mean-time? He designed Torna for Monolith. One product actually released, and it wasn't Squares! FFXIII-Versus would probably have been decent under his direction. His history includes KH DDD, Birth by Sleep, FF4, FF5, FF6, FF7, FF8, Chrono Trigger, Super Mario RPG, FFX, FFX-2, WoFF. Basically, games people actually like. A lot.
Instead they give 15 to Tabata, a relative noob who's background includes: Crisis Core, but then, KH coded, a boatload of mobile ports of other FF and KH games, and Type 0. Basically one good game, a few controversial/unloved spinoffs, and a bunch of mobile ports. Why was he working on this project with unlimited money for 10 years at all?!
If nothing else, FFXV has moved far, far, far on my back-burner (at least Nier is good!) and I'm eagerly awating FFXIII trilogy remaster someday. It was a bad game...but next to this, it was a great game.
Then the FF game they got kind of right: WoFF, they take it multi-plat, and on the one platform that has the audience most likely to buy in, they half-bake the launch and offer no physical and no advertising, but go through the trouble of a physical version on XBox where it will barely sell at all. How do you get the market wrong for a too-cute chibi FF remake crossed with Pokemon?! One platform is synonymous with that style, and two aren't. How do you mess that up in your projections? Hint: It's the one that has Pokemon on it! I mean it's like they're trying to fail.
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